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<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Operator Update (19 June 2026) – Present'''</div>
<div class="sectionheader">'''11 June 2025 – Present'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{PVPBaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Role = Offense
|Cost = {{Money|7,500}}
|Footprint = 1.75
|Sell Price = {{Money|2,500}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]19
|Lead = {{Lead|Lead Detection}}Level 0+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Overcharge
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000
|Title2 = Charge-Up
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5
|Title3 = Cooldown
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5
|PVP Cost = {{Money|4,250}}
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|1,416}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Burst
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]18
|PVP Lead = {{Lead|Lead Detection}}Level 0+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|PVP Fly = N/A
|PVP Title1 = Overcharge
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300
|PVP Title2 = Charge-Up
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5
|PVP Title3 = Cooldown
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}

9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|3,166}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+10 Damage [[File:Damage Icon.png|20px|Damage]]

11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|5,166}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]]

18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

5.5 > 4 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]

2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]]


Sell Price changes to {{Money|8,499}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]

+10 Damage [[File:Damage Icon.png|20px|Damage]]

30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

4 > 2.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|17,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|50,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

+1.5 Range [[File:Range Icon.png|20px|Range]]

+10 Damage [[File:Damage Icon.png|20px|Damage]]

50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|34,333}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|2,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +17 Damage [[File:Damage Icon.png|20px|Damage]]

0.2 > 0.15 Tick [[File:Cooldown Icon.png|20px|Tick]]

+2 Range [[File:Range Icon.png|20px|Range]]

Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = -2 Damage [[File:Damage Icon.png|20px|Damage]]

0.15 > 0.1 Tick [[File:Cooldown Icon.png|20px|Tick]]

600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|7,833}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+44 Damage [[File:Damage Icon.png|20px|Damage]]

1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|17,333}}}}
}}

==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick))
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 7500; 2000; 6000; 9999; 27500; 50000
$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500
$FSE-DETECTION$ = 1; 0;
$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction
$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref>
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref>
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.25 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 15 || 0.25 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 25 || 0.25 || 5.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 40 || 0.25 || 4 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 50 || 0.175 || 2.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 60 || 0.125 || 1.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 30 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 28 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 72 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Operator Update (19 June 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Role = Offense
|Cost = {{Money|7,500}}
|Footprint = 1.75
|Sell Price = {{Money|2,500}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]19
|Lead = {{Lead|Lead Detection}}Level 0+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Overcharge
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000
|Title2 = Charge-Up
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5
|Title3 = Cooldown
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5
|PVP Cost = {{Money|4,250}}
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|1,416}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Burst
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]18
|PVP Lead = {{Lead|Lead Detection}}Level 0+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|PVP Fly = N/A
|PVP Title1 = Overcharge
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300
|PVP Title2 = Charge-Up
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5
|PVP Title3 = Cooldown
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}

9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|3,166}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+10 Damage [[File:Damage Icon.png|20px|Damage]]

11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|5,166}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]]

18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

5.5 > 4 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]

2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]]


Sell Price changes to {{Money|8,499}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]

+10 Damage [[File:Damage Icon.png|20px|Damage]]

30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

4 > 2.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|17,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|50,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

+1.5 Range [[File:Range Icon.png|20px|Range]]

+5 Damage [[File:Damage Icon.png|20px|Damage]]

50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|34,333}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|2,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +17 Damage [[File:Damage Icon.png|20px|Damage]]

0.2 > 0.15 Tick [[File:Cooldown Icon.png|20px|Tick]]

+2 Range [[File:Range Icon.png|20px|Range]]

Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = -2 Damage [[File:Damage Icon.png|20px|Damage]]

0.15 > 0.1 Tick [[File:Cooldown Icon.png|20px|Tick]]

600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|7,833}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+44 Damage [[File:Damage Icon.png|20px|Damage]]

1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|17,333}}}}
}}

==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick))
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 7500; 2000; 6000; 9999; 27500; 50000
$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500
$FSE-DETECTION$ = 1; 0;
$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction
$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref>
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref>
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.25 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 15 || 0.25 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 25 || 0.25 || 5.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 40 || 0.25 || 4 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 50 || 0.175 || 2.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 55 || 0.125 || 1.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 30 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 28 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 72 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Saboteur Update (22 April 2026) – Hardcore Rework Update (5 June 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Role = Offense
|Cost = {{Money|7,500}}
|Footprint = 1.75
|Sell Price = {{Money|2,500}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]19
|Lead = {{Lead|Lead Detection}}Level 0+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Overcharge
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000
|Title2 = Charge-Up
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5
|Title3 = Cooldown
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5
|PVP Cost = {{Money|4,250}}
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|1,416}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]12
|PVP Damage Type = Burst
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]18
|PVP Lead = {{Lead|Lead Detection}}Level 0+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|PVP Fly = N/A
|PVP Title1 = Overcharge
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300
|PVP Title2 = Charge-Up
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5
|PVP Title3 = Cooldown
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}

9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|3,166}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+10 Damage [[File:Damage Icon.png|20px|Damage]]

11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

+[[Freeze Immunity]] {{Freeze|Freeze Immune}}


Sell Price changes to {{Money|5,166}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]]

18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]]


Sell Price changes to {{Money|8,499}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]

+10 Damage [[File:Damage Icon.png|20px|Damage]]

30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|17,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|55,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

+1.5 Range [[File:Range Icon.png|20px|Range]]

+5 Damage [[File:Damage Icon.png|20px|Damage]]

50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|35,999}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|2,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]]

0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]

+2 Range [[File:Range Icon.png|20px|Range]]

Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|7,833}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+55 Damage [[File:Damage Icon.png|20px|Damage]]

1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|17,333}}}}
}}

==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick))
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Tick
$COST$ = 7500; 2000; 6000; 9999; 27500; 55000
$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500
$FSE-DETECTION$ = 1; 0;
$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction
$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref>
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref>
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.22 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 15 || 0.22 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 25 || 0.22 || 6.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 40 || 0.22 || 6.5 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 50 || 0.15 || 5.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 55 || 0.1 || 5.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 15 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 15 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 35 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 35 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 90 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Valentines 2026 Update (11 February 2026) – Saboteur Update (22 April 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Role = Offense
|Cost = {{Money|7,500}}
|Footprint = 1.75
|Sell Price = {{Money|2,500}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]20
|Lead = {{Lead|Lead Detection}}Level 0+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Overcharge
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000
|Title2 = Charge-Up
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5
|Title3 = Cooldown
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5
|PVP Cost = {{Money|4,250}}
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|1,416}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]12
|PVP Damage Type = Burst
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]18
|PVP Lead = {{Lead|Lead Detection}}Level 0+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|PVP Fly = N/A
|PVP Title1 = Overcharge
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300
|PVP Title2 = Charge-Up
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5
|PVP Title3 = Cooldown
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}

9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|3,166}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+10 Damage [[File:Damage Icon.png|20px|Damage]]

11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|5,166}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]]

18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]]


Sell Price changes to {{Money|8,499}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]

+10 Damage [[File:Damage Icon.png|20px|Damage]]

30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|17,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|60,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

+2 Range [[File:Range Icon.png|20px|Range]]

+5 Damage [[File:Damage Icon.png|20px|Damage]]

50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

5.5 > 6.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|37,666}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|2,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]]

0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]

+2 Range [[File:Range Icon.png|20px|Range]]

Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|7,833}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+55 Damage [[File:Damage Icon.png|20px|Damage]]

1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|17,333}}}}
}}

==Statistics==
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Damage
!Tick
!Charge-Up<ref name="Charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its ray gun.</ref>
!Cooldown<ref name="Cool">The Cooldown happens when the Burst Time ends. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref>
!Overcharge
!Range
!DPS<ref name="DPS">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref>
!Cost Efficiency
|-
|0
|{{Money|7,500}}
|12
|0.225
|6.5
|2.5
|9,000
|20
|50.63
|{{Money|148.13}}
|-
|1
|{{Money|9,500}}
|15
|0.225
|6.5
|2.5
|11,250
|20
|63.29
|{{Money|150.1}}
|-
|2
|{{Money|15,500}}
|25
|0.225
|6.5
|2.5
|18,750
|22
|105.49
|{{Money|146.94}}
|-
|3
|{{Money|25,499}}
|40
|0.225
|6.5
|1
|30,000
|22
|170.21
|{{Money|149.81}}
|-
|4
|{{Money|52,999}}
|50
|0.175
|5.5
|1
|50,000
|24
|275.48
|{{Money|192.39}}
|-
|5
|{{Money|112,999}}
|55
|0.125
|6.5
|1
|100,000
|26
|425.94
|{{Money|265.29}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Damage
!Tick
!Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
!Overcharge
!Range
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|0
|{{Money|4,250}}
|12
|0.225
|2.5
|2
|300
|18
|29.63
|{{Money|143.44}}
|-
|1
|{{Money|5,000}}
|15
|0.225
|2.5
|2
|300
|18
|33.33
|{{Money|150}}
|-
|2
|{{Money|7,000}}
|15
|0.225
|2.5
|2
|600
|18
|44.44
|{{Money|157.5}}
|-
|3
|{{Money|11,500}}
|35
|0.175
|2.5
|2
|600
|20
|80
|{{Money|143.75}}
|-
|4
|{{Money|23,500}}
|35
|0.125
|1.5
|2
|1,280
|20
|158.58
|{{Money|148.19}}
|-
|5
|{{Money|52,000}}
|90
|0.125
|1.5
|2
|2,400
|23
|351.22
|{{Money|148.06}}
|}
</div>
</tabber></div>
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Role = Offense
|Cost = {{Money|7,500}}
|Footprint = 1.75
|Sell Price = {{Money|2,500}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]20
|Lead = {{Lead|Lead Detection}}Level 0+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Overcharge
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000
|Title2 = Charge-Up
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5
|Title3 = Cooldown
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5
|PVP Cost = {{Money|4,250}}
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|1,416}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]12
|PVP Damage Type = Burst
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]18
|PVP Lead = {{Lead|Lead Detection}}Level 0+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|PVP Fly = N/A
|PVP Title1 = Overcharge
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300
|PVP Title2 = Charge-Up
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5
|PVP Title3 = Cooldown
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}

9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|3,166}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|4,800}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+5 Damage [[File:Damage Icon.png|20px|Damage]]

11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|4,766}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]]

18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]]


Sell Price changes to {{Money|8,099}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|30,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]

+10 Damage [[File:Damage Icon.png|20px|Damage]]

30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|18,099}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|67,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

+2 Range [[File:Range Icon.png|20px|Range]]

+5 Damage [[File:Damage Icon.png|20px|Damage]]

50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

5.5 > 6.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|40,599}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = + Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|2,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]]

0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]

+2 Range [[File:Range Icon.png|20px|Range]]

Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|7,833}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+55 Damage [[File:Damage Icon.png|20px|Damage]]

1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|17,333}}}}
}}

==Statistics==
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Damage
!Tick
!Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
!Overcharge
!Range
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|0
|{{Money|7,500}}
|12
|0.225
|6.5
|2.5
|9,000
|20
|50.53
|{{Money|148.13}}
|-
|1
|{{Money|9,500}}
|20
|0.225
|6.5
|2.5
|11,250
|20
|82.99
|{{Money|114.47}}
|-
|2
|{{Money|14,300}}
|25
|0.225
|6.5
|2.5
|18,750
|22
|105.49
|{{Money|135.56}}
|-
|3
|{{Money|24,299}}
|40
|0.225
|6.5
|1
|30,000
|22
|170.21
|{{Money|142.76}}
|-
|4
|{{Money|54,299}}
|50
|0.175
|5.5
|1
|50,000
|24
|275.48
|{{Money|197.11}}
|-
|5
|{{Money|121,799}}
|55
|0.125
|5.5
|1
|100,000
|26
|425.94
|{{Money|285.95}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Damage
!Tick
!Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
!Overcharge
!Range
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|0
|{{Money|4,250}}
|12
|0.225
|2.5
|2
|300
|18
|29.63
|{{Money|143.44}}
|-
|1
|{{Money|5,000}}
|15
|0.225
|2.5
|2
|300
|18
|33.33
|{{Money|150}}
|-
|2
|{{Money|7,000}}
|15
|0.225
|2.5
|2
|600
|18
|44.44
|{{Money|157.5}}
|-
|3
|{{Money|11,500}}
|35
|0.175
|2.5
|2
|600
|20
|80
|{{Money|143.75}}
|-
|4
|{{Money|23,500}}
|35
|0.125
|1.5
|2
|1,280
|20
|158.58
|{{Money|148.19}}
|-
|5
|{{Money|52,000}}
|90
|0.125
|1.5
|2
|2,400
|23
|351.22
|{{Money|148.06}}
|}
</div>
</tabber></div>
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Assassin Update (6 August 2025) – Shock and Awe Update (28 January 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Role = Offense
|Cost = {{Money|4,500}}
|Cost = {{Money|4,500}}
|Footprint = 1.5
|Footprint = Average (1.5)
|Sell Price = {{Money|1,500}}
|Sell Price = {{Money|1,500}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Burst
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]18
|Range = [[File:Range Icon.png|20px|Range]]17.5
|Lead = {{Lead|Lead Detection}}Level 0+
|Lead = {{Lead|Lead Detection}}Level 0+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
Line 1,223: Line 27:
|Title3 = Cooldown
|Title3 = Cooldown
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5
|PVP Cost = {{Money|4,250}}
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|1,416}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]12
|PVP Damage Type = Burst
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]18
|PVP Lead = {{Lead|Lead Detection}}Level 0+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|PVP Fly = N/A
|PVP Title1 = Overcharge
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300
|PVP Title2 = Charge-Up
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5
|PVP Title3 = Cooldown
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2
}}
}}


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,251: Line 36:


Sell Price changes to {{Money|1,833}}}}
Sell Price changes to {{Money|1,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,500}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]

300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|2,666}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,750}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +25 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|4,250}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|11,250}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]]

0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]

600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|36,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

+2.5 Range [[File:Range Icon.png|20px|Range]]

+60 Damage [[File:Damage Icon.png|20px|Damage]]

1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|20,000}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|2,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]]

0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]

Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|7,833}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+55 Damage [[File:Damage Icon.png|20px|Damage]]

1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|17,333}}}}
}}

==Statistics==
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Damage
!Tick
!Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
!Overcharge
!Range
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|0
|{{Money|4,500}}
|10
|0.225
|2.5
|2.5
|300
|18
|25.53
|{{Money|176.25}}
|-
|1
|{{Money|5,500}}
|15
|0.225
|2.5
|2.5
|300
|18
|31.58
|{{Money|174.17}}
|-
|2
|{{Money|8,000}}
|15
|0.225
|2.5
|2.5
|600
|20
|42.86
|{{Money|186.67}}
|-
|3
|{{Money|12,750}}
|40
|0.225
|2.5
|2.5
|600
|20
|71.64
|{{Money|177.97}}
|-
|4
|{{Money|24,000}}
|40
|0.175
|1.5
|2.5
|1,280
|22.5
|133.33
|{{Money|180}}
|-
|5
|{{Money|60,000}}
|100
|0.125
|1.5
|2.5
|2,400
|25
|342.86
|{{Money|175}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Damage
!Tick
!Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
!Overcharge
!Range
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|0
|{{Money|4,250}}
|12
|0.225
|2.5
|2
|300
|18
|29.63
|{{Money|143.44}}
|-
|1
|{{Money|5,000}}
|15
|0.225
|2.5
|2
|300
|18
|33.33
|{{Money|150}}
|-
|2
|{{Money|7,000}}
|15
|0.225
|2.5
|2
|600
|18
|44.44
|{{Money|157.5}}
|-
|3
|{{Money|11,500}}
|35
|0.175
|2.5
|2
|600
|20
|80
|{{Money|143.75}}
|-
|4
|{{Money|23,500}}
|35
|0.125
|1.5
|2
|1,280
|20
|158.58
|{{Money|148.19}}
|-
|5
|{{Money|52,000}}
|90
|0.125
|1.5
|2
|2,400
|23
|351.22
|{{Money|148.06}}
|}
</div>
</tabber></div>
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''PVP Update (23 July 2025) – Assassin Update (6 August 2025)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Role = Offense
|Cost = {{Money|4,500}}
|Footprint = 1.5
|Sell Price = {{Money|1,500}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]18
|Lead = {{Lead|Lead Detection}}Level 0+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|Fly = N/A
|Title1 = Overcharge
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300
|Title2 = Charge-Up
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5
|Title3 = Cooldown
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5
|PVP Cost = {{Money|3,000}}
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|1,000}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Burst
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]18
|PVP Lead = {{Lead|Lead Detection}}Level 0+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|PVP Fly = N/A
|PVP Title1 = Overcharge
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300
|PVP Title2 = Charge-Up
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5
|PVP Title3 = Cooldown
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,500}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 1,547: Line 44:


Sell Price changes to {{Money|2,666}}}}
Sell Price changes to {{Money|2,666}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,750}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +25 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|4,250}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|11,250}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]]

0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]

600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|36,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

+2.5 Range [[File:Range Icon.png|20px|Range]]

+60 Damage [[File:Damage Icon.png|20px|Damage]]

1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|20,000}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,250}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,125}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|1,958}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,250}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]]

Sell Price changes to {{Money|3,041}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|8,250}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]]

0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]

600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]

2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]


Sell Price changes to {{Money|5,791}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]

+2.5 Range [[File:Range Icon.png|20px|Range]]

+55 Damage [[File:Damage Icon.png|20px|Damage]]

1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|15,791}}}}
}}

==Statistics==
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Damage
!Tick
!Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
!Overcharge
!Range
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|0
|{{Money|4,500}}
|10
|0.225
|2.5
|2.5
|300
|18
|25.53
|{{Money|176.25}}
|-
|1
|{{Money|5,500}}
|15
|0.225
|2.5
|2.5
|300
|18
|31.58
|{{Money|174.17}}
|-
|2
|{{Money|8,000}}
|15
|0.225
|2.5
|2.5
|600
|20
|42.86
|{{Money|186.67}}
|-
|3
|{{Money|12,750}}
|40
|0.225
|2.5
|2.5
|600
|20
|71.64
|{{Money|177.97}}
|-
|4
|{{Money|24,000}}
|40
|0.175
|1.5
|2.5
|1,280
|22.5
|133.33
|{{Money|180}}
|-
|5
|{{Money|60,000}}
|100
|0.125
|1.5
|2.5
|2,400
|25
|342.86
|{{Money|175}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
!Level
!Total Price
!Damage
!Tick
!Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
!Overcharge
!Range
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|0
|{{Money|3,000}}
|10
|0.225
|2.5
|2
|300
|18
|26.67
|{{Money|112.5}}
|-
|1
|{{Money|3,750}}
|15
|0.225
|2.5
|2
|300
|18
|33.33
|{{Money|112.5}}
|-
|2
|{{Money|5,875}}
|15
|0.225
|2.5
|2
|600
|20
|44.44
|{{Money|132.19}}
|-
|3
|{{Money|9,125}}
|35
|0.225
|2.5
|2
|600
|20
|71.79
|{{Money|127.1}}
|-
|4
|{{Money|17,375}}
|35
|0.175
|1.5
|2
|1,280
|22.5
|129.29
|{{Money|134.38}}
|-
|5
|{{Money|47,375}}
|90
|0.125
|1.5
|2
|2,400
|25
|351.22
|{{Money|134.89}}
|}
</div>
</tabber></div>
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Hacker Update (11 June 2025) – PVP Update (23 July 2025)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Role = Offense
|Cost = {{Money|4,500}}
|Footprint = 1.5
|Sell Price = {{Money|1,500}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]18
|Lead = {{Lead|Lead Detection}}Level 0+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|Fly = N/A
|Title1 = Overcharge
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300
|Title2 = Charge-Up
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5
|Title3 = Cooldown
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,500}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]


Sell Price changes to {{Money|2,666}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,750}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +25 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|4,250}}}}
Sell Price changes to {{Money|4,250}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|11,250}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|11,250}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]]


0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]]


600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 1,832: Line 58:


Sell Price changes to {{Money|8,000}}}}
Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|36,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|36,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]]


+2.5 Range [[File:Range Icon.png|20px|Range]]
+2.5 Range [[File:Range Icon.png|20px|Range]]
Line 1,843: Line 69:
Sell Price changes to {{Money|20,000}}}}
Sell Price changes to {{Money|20,000}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:900px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
! scope="col" style="padding: 5px;" |Damage
!Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its ray gun.</ref>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool">The Cooldown happens when the Burst Time ends. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref>
!Cooldown<ref name="Cool"/>
!Overcharge
! scope="col" style="padding: 5px;" |Overcharge
! scope="col" style="padding: 5px;" |Range
!Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref>
!DPS<ref name="DPS"/>
!Cost Efficiency
! scope="col" style="padding: 5px;" |Cost Efficiency
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|4,500}}
| style="padding: 5px;" |{{Money|4,500}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |300
|300
| style="padding: 5px;" |18
|18
| style="padding: 5px;" |26.7
|25.53
|{{Money|176.25}}
| style="padding: 5px;" |{{Money|168.54}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|5,500}}
| style="padding: 5px;" |{{Money|5,500}}
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |300
|300
| style="padding: 5px;" |17.5
|18
| style="padding: 5px;" |32.8
|31.58
|{{Money|174.17}}
| style="padding: 5px;" |{{Money|167.68}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|8,000}}
| style="padding: 5px;" |{{Money|8,000}}
| style="padding: 5px;" |20
|15
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |600
|600
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |53.4
|42.86
|{{Money|186.67}}
| style="padding: 5px;" |{{Money|149.81}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|12,750}}
| style="padding: 5px;" |{{Money|12,750}}
| style="padding: 5px;" |40
|40
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |600
|600
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |73.89
|71.64
|{{Money|177.97}}
| style="padding: 5px;" |{{Money|172.55}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|24,000}}
| style="padding: 5px;" |{{Money|24,000}}
| style="padding: 5px;" |40
|40
| style="padding: 5px;" |0.158
|0.175
| style="padding: 5px;" |1.5
|1.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |1,280
|1,280
| style="padding: 5px;" |22.5
|22.5
| style="padding: 5px;" |141.32
|133.33
|{{Money|180}}
| style="padding: 5px;" |{{Money|169.83}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|60,000}}
| style="padding: 5px;" |{{Money|60,000}}
| style="padding: 5px;" |100
|100
| style="padding: 5px;" |0.108
|0.125
| style="padding: 5px;" |1.5
|1.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2,400
|2,400
| style="padding: 5px;" |25
|25
| style="padding: 5px;" |364.11
|342.86
|{{Money|175}}
| style="padding: 5px;" |{{Money|164.79}}
|}
|}
</div>
</div>
Line 1,929: Line 155:
----
----
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''24 October 2024 – Hacker Update (11 June 2025)'''</div>
<div class="sectionheader">'''24 October 2024 – 11 June 2025'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Cost = {{Money|5,000}}
|Cost = {{Money|5,000}}
|Footprint = 1.5
|Footprint = Average (1.5)
|Sell Price = {{Money|1,666}}
|Sell Price = {{Money|1,666}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage Type = Burst
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]17.5
|Range = [[File:Range Icon.png|20px|Range]]17.5
Line 1,958: Line 182:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 1,964: Line 188:


Sell Price changes to {{Money|2,066}}}}
Sell Price changes to {{Money|2,066}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]


240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 1,970: Line 194:


Sell Price changes to {{Money|2,816}}}}
Sell Price changes to {{Money|2,816}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]


420 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
420 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 1,976: Line 200:


Sell Price changes to {{Money|4,150}}}}
Sell Price changes to {{Money|4,150}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]


0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]]


600 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
600 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 1,986: Line 210:


Sell Price changes to {{Money|7,316}}}}
Sell Price changes to {{Money|7,316}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]]


+1.5 Range [[File:Range Icon.png|20px|Range]]
+1.5 Range [[File:Range Icon.png|20px|Range]]
Line 1,997: Line 221:
Sell Price changes to {{Money|17,316}}}}
Sell Price changes to {{Money|17,316}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:900px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
! scope="col" style="padding: 5px;" |Damage
!Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its ray gun.</ref>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool">The Cooldown happens when the Burst Time ends. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref>
!Cooldown<ref name="Cool"/>
!Overcharge
! scope="col" style="padding: 5px;" |Overcharge
! scope="col" style="padding: 5px;" |Range
!Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref>
!DPS<ref name="DPS"/>
!Cost Efficiency
! scope="col" style="padding: 5px;" |Cost Efficiency
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|5,000}}
| style="padding: 5px;" |{{Money|5,000}}
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |240
|240
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |26.2
|25.26
|{{Money|197.92}}
| style="padding: 5px;" |{{Money|190.84}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|6,200}}
| style="padding: 5px;" |{{Money|6,200}}
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |240
|240
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |32.01
|31.17
|{{Money|198.92}}
| style="padding: 5px;" |{{Money|193.69}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|8,450}}
| style="padding: 5px;" |{{Money|8,450}}
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |420
|420
| style="padding: 5px;" |19
|19
| style="padding: 5px;" |44.83
|43.19
|{{Money|195.66}}
| style="padding: 5px;" |{{Money|188.49}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|12,450}}
| style="padding: 5px;" |{{Money|12,450}}
| style="padding: 5px;" |30
|30
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |600
|600
| style="padding: 5px;" |19
|19
| style="padding: 5px;" |65.5
|63.16
|{{Money|197.13}}
| style="padding: 5px;" |{{Money|190.08}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|21,950}}
| style="padding: 5px;" |{{Money|21,950}}
| style="padding: 5px;" |30
|30
| style="padding: 5px;" |0.158
|0.175
| style="padding: 5px;" |1.5
|1.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |1,050
|1,050
| style="padding: 5px;" |20.5
|20.5
| style="padding: 5px;" |110.18
|103.7
|{{Money|211.66}}
| style="padding: 5px;" |{{Money|199.22}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|51,950}}
| style="padding: 5px;" |{{Money|51,950}}
| style="padding: 5px;" |40
|40
| style="padding: 5px;" |0.108
|0.125
| style="padding: 5px;" |1.5
|1.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |4,800
|4,800
| style="padding: 5px;" |22
|22
| style="padding: 5px;" |283.02
|252.63
|{{Money|205.64}}
| style="padding: 5px;" |{{Money|183.56}}
|}
|}
</div>
</div>
Line 2,086: Line 310:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Cost = {{Money|5,000}}
|Cost = {{Money|5,000}}
|Footprint = 1.5
|Footprint = Average (1.5)
|Sell Price = {{Money|1,666}}
|Sell Price = {{Money|1,666}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage Type = Burst
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]17.5
|Range = [[File:Range Icon.png|20px|Range]]17.5
Line 2,112: Line 334:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 2,118: Line 340:


Sell Price changes to {{Money|2,066}}}}
Sell Price changes to {{Money|2,066}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]


240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,124: Line 346:


Sell Price changes to {{Money|2,816}}}}
Sell Price changes to {{Money|2,816}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]


420 > 750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
420 > 750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,130: Line 352:


Sell Price changes to {{Money|4,150}}}}
Sell Price changes to {{Money|4,150}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]


-5 Damage [[File:Damage Icon.png|20px|Damage]]
-5 Damage [[File:Damage Icon.png|20px|Damage]]


0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]]


750 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
750 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,142: Line 364:


Sell Price changes to {{Money|7,316}}}}
Sell Price changes to {{Money|7,316}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]]


+1.5 Range [[File:Range Icon.png|20px|Range]]
+1.5 Range [[File:Range Icon.png|20px|Range]]
Line 2,153: Line 375:
Sell Price changes to {{Money|17,316}}}}
Sell Price changes to {{Money|17,316}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:900px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
! scope="col" style="padding: 5px;" |Damage
!Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Overcharge
! scope="col" style="padding: 5px;" |Overcharge
! scope="col" style="padding: 5px;" |Range
!Range
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!Cost Efficiency
! scope="col" style="padding: 5px;" |Cost Efficiency
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|5,000}}
| style="padding: 5px;" |{{Money|5,000}}
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |240
|240
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |26.2
|25.26
|{{Money|197.92}}
| style="padding: 5px;" |{{Money|190.84}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|6,200}}
| style="padding: 5px;" |{{Money|6,200}}
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |240
|240
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |32.01
|31.17
|{{Money|198.92}}
| style="padding: 5px;" |{{Money|193.69}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|8,450}}
| style="padding: 5px;" |{{Money|8,450}}
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |420
|420
| style="padding: 5px;" |19
|19
| style="padding: 5px;" |44.83
|43.19
|{{Money|195.66}}
| style="padding: 5px;" |{{Money|188.49}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|12,450}}
| style="padding: 5px;" |{{Money|12,450}}
| style="padding: 5px;" |30
|30
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |750
|750
| style="padding: 5px;" |19
|19
| style="padding: 5px;" |73.53
|70.59
|{{Money|176.38}}
| style="padding: 5px;" |{{Money|169.32}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|21,950}}
| style="padding: 5px;" |{{Money|21,950}}
| style="padding: 5px;" |25
|25
| style="padding: 5px;" |0.158
|0.175
| style="padding: 5px;" |1.5
|1.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |1,050
|1,050
| style="padding: 5px;" |20.5
|20.5
| style="padding: 5px;" |98.72
|92.51
|{{Money|237.27}}
| style="padding: 5px;" |{{Money|222.35}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|51,950}}
| style="padding: 5px;" |{{Money|51,950}}
| style="padding: 5px;" |40
|40
| style="padding: 5px;" |0.108
|0.125
| style="padding: 5px;" |1.5
|1.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |4,800
|4,800
| style="padding: 5px;" |22
|22
| style="padding: 5px;" |283.02
|252.63
|{{Money|205.64}}
| style="padding: 5px;" |{{Money|183.56}}
|}
|}
</div>
</div>
Line 2,242: Line 464:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Cost = {{Money|5,000}}
|Cost = {{Money|5,000}}
|Footprint = 1.5
|Footprint = Average (1.5)
|Sell Price = {{Money|1,666}}
|Sell Price = {{Money|1,666}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage Type = Burst
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]17.5
|Range = [[File:Range Icon.png|20px|Range]]17.5
Line 2,268: Line 488:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 2,274: Line 494:


Sell Price changes to {{Money|2,066}}}}
Sell Price changes to {{Money|2,066}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]


240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,280: Line 500:


Sell Price changes to {{Money|2,816}}}}
Sell Price changes to {{Money|2,816}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]


420 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
420 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,286: Line 506:


Sell Price changes to {{Money|4,150}}}}
Sell Price changes to {{Money|4,150}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]


0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]]


600 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
600 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,296: Line 516:


Sell Price changes to {{Money|7,316}}}}
Sell Price changes to {{Money|7,316}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]]


+1.5 Range [[File:Range Icon.png|20px|Range]]
+1.5 Range [[File:Range Icon.png|20px|Range]]
Line 2,307: Line 527:
Sell Price changes to {{Money|17,316}}}}
Sell Price changes to {{Money|17,316}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:900px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
! scope="col" style="padding: 5px;" |Damage
!Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Overcharge
! scope="col" style="padding: 5px;" |Overcharge
! scope="col" style="padding: 5px;" |Range
!Range
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!Cost Efficiency
! scope="col" style="padding: 5px;" |Cost Efficiency
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|5,000}}
| style="padding: 5px;" |{{Money|5,000}}
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |240
|240
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |26.2
|25.26
|{{Money|197.92}}
| style="padding: 5px;" |{{Money|190.84}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|6,200}}
| style="padding: 5px;" |{{Money|6,200}}
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |240
|240
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |32.01
|31.17
|{{Money|198.92}}
| style="padding: 5px;" |{{Money|193.69}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|8,450}}
| style="padding: 5px;" |{{Money|8,450}}
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |420
|420
| style="padding: 5px;" |19
|19
| style="padding: 5px;" |44.83
|43.19
|{{Money|195.66}}
| style="padding: 5px;" |{{Money|188.49}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|12,450}}
| style="padding: 5px;" |{{Money|12,450}}
| style="padding: 5px;" |30
|30
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |600
|600
| style="padding: 5px;" |19
|19
| style="padding: 5px;" |65.5
|63.16
|{{Money|197.13}}
| style="padding: 5px;" |{{Money|190.08}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|21,950}}
| style="padding: 5px;" |{{Money|21,950}}
| style="padding: 5px;" |30
|30
| style="padding: 5px;" |0.158
|0.175
| style="padding: 5px;" |1.5
|1.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |1,050
|1,050
| style="padding: 5px;" |20.5
|20.5
| style="padding: 5px;" |110.18
|103.7
|{{Money|211.66}}
| style="padding: 5px;" |{{Money|199.22}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|51,950}}
| style="padding: 5px;" |{{Money|51,950}}
| style="padding: 5px;" |40
|40
| style="padding: 5px;" |0.108
|0.125
| style="padding: 5px;" |1.5
|1.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |4,800
|4,800
| style="padding: 5px;" |22
|22
| style="padding: 5px;" |283.02
|252.63
|{{Money|205.64}}
| style="padding: 5px;" |{{Money|183.56}}
|}
|}
</div>
</div>
Line 2,396: Line 616:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Cost = {{Money|5,000}}
|Cost = {{Money|5,000}}
|Footprint = 1.5
|Footprint = Average (1.5)
|Sell Price = {{Money|1,666}}
|Sell Price = {{Money|1,666}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage = [[File:Damage Icon.png|20px|Damage]]12
|Damage Type = Burst
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]17.5
|Range = [[File:Range Icon.png|20px|Range]]17.5
Line 2,422: Line 640:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 2,428: Line 646:


Sell Price changes to {{Money|2,066}}}}
Sell Price changes to {{Money|2,066}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]


240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,434: Line 652:


Sell Price changes to {{Money|2,816}}}}
Sell Price changes to {{Money|2,816}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]


420 > 750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
420 > 750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,440: Line 658:


Sell Price changes to {{Money|4,150}}}}
Sell Price changes to {{Money|4,150}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]


0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]]


750 > 1,500 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
750 > 1,500 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,450: Line 668:


Sell Price changes to {{Money|7,316}}}}
Sell Price changes to {{Money|7,316}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]]


+1.5 Range [[File:Range Icon.png|20px|Range]]
+1.5 Range [[File:Range Icon.png|20px|Range]]
Line 2,461: Line 679:
Sell Price changes to {{Money|17,316}}}}
Sell Price changes to {{Money|17,316}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:900px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
! scope="col" style="padding: 5px;" |Damage
!Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Overcharge
! scope="col" style="padding: 5px;" |Overcharge
! scope="col" style="padding: 5px;" |Range
!Range
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!Cost Efficiency
! scope="col" style="padding: 5px;" |Cost Efficiency
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|5,000}}
| style="padding: 5px;" |{{Money|5,000}}
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |240
|240
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |26.2
|25.26
|{{Money|197.92}}
| style="padding: 5px;" |{{Money|190.84}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|6,200}}
| style="padding: 5px;" |{{Money|6,200}}
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |240
|240
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |32.02
|31.17
|{{Money|198.92}}
| style="padding: 5px;" |{{Money|193.63}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|8,450}}
| style="padding: 5px;" |{{Money|9,450}}
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |420
|420
| style="padding: 5px;" |19
|19
| style="padding: 5px;" |44.83
|43.19
|{{Money|195.66}}
| style="padding: 5px;" |{{Money|210.8}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|12,450}}
| style="padding: 5px;" |{{Money|12,450}}
| style="padding: 5px;" |25
|25
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |750
|750
| style="padding: 5px;" |19
|19
| style="padding: 5px;" |66.73
|63.83
|{{Money|195.05}}
| style="padding: 5px;" |{{Money|186.57}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|21,950}}
| style="padding: 5px;" |{{Money|21,950}}
| style="padding: 5px;" |25
|25
| style="padding: 5px;" |0.158
|0.175
| style="padding: 5px;" |1.5
|1.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |1,500
|1,500
| style="padding: 5px;" |20.5
|20.5
| style="padding: 5px;" |111.28
|103.45
|{{Money|212.18}}
| style="padding: 5px;" |{{Money|197.25}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|51,950}}
| style="padding: 5px;" |{{Money|51,950}}
| style="padding: 5px;" |45
|45
| style="padding: 5px;" |0.108
|0.125
| style="padding: 5px;" |1.5
|1.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |3,600
|3,600
| style="padding: 5px;" |22
|22
| style="padding: 5px;" |284.81
|276.92
|{{Money|187.6}}
| style="padding: 5px;" |{{Money|182.4}}
|}
|}
</div>
</div>
Line 2,550: Line 768:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Cost = {{Money|4,250}}
|Cost = {{Money|4,250}}
|Footprint = 1.5
|Footprint = Average (1.5)
|Sell Price = {{Money|1,416}}
|Sell Price = {{Money|1,416}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Burst
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]17.5
|Range = [[File:Range Icon.png|20px|Range]]17.5
Line 2,576: Line 792:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 2,582: Line 798:


Sell Price changes to {{Money|1,683}}}}
Sell Price changes to {{Money|1,683}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 300 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 300 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]




Sell Price changes to {{Money|2,133}}}}
Sell Price changes to {{Money|2,133}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]


300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,592: Line 808:


Sell Price changes to {{Money|3,466}}}}
Sell Price changes to {{Money|3,466}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|10,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|10,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]


0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]]
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]]


600 > 1,200 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
600 > 1,200 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,600: Line 816:


Sell Price changes to {{Money|6,966}}}}
Sell Price changes to {{Money|6,966}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]]


+2.5 Range [[File:Range Icon.png|20px|Range]]
+2.5 Range [[File:Range Icon.png|20px|Range]]
Line 2,613: Line 829:
Sell Price changes to {{Money|18,300}}}}
Sell Price changes to {{Money|18,300}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:900px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
! scope="col" style="padding: 5px;" |Damage
!Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Overcharge
! scope="col" style="padding: 5px;" |Overcharge
! scope="col" style="padding: 5px;" |Range
!Range
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!Cost Efficiency
! scope="col" style="padding: 5px;" |Cost Efficiency
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|4,250}}
| style="padding: 5px;" |{{Money|4,250}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |180
|180
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |20.59
|19.89
|{{Money|213.68}}
| style="padding: 5px;" |{{Money|206.41}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|5,050}}
| style="padding: 5px;" |{{Money|5,050}}
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |180
|180
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |24.01
|23.38
|{{Money|216.03}}
| style="padding: 5px;" |{{Money|210.33}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|6,400}}
| style="padding: 5px;" |{{Money|6,400}}
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |300
|300
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |32.75
|31.58
|{{Money|202.67}}
| style="padding: 5px;" |{{Money|195.42}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|10,400}}
| style="padding: 5px;" |{{Money|10,400}}
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |600
|600
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |53.38
|51.06
|{{Money|203.67}}
| style="padding: 5px;" |{{Money|194.83}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|20,900}}
| style="padding: 5px;" |{{Money|20,900}}
| style="padding: 5px;" |30
|30
| style="padding: 5px;" |0.158
|0.175
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |1,200
|1,200
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |106
|100
|{{Money|209}}
| style="padding: 5px;" |{{Money|197.17}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|54,900}}
| style="padding: 5px;" |{{Money|54,900}}
| style="padding: 5px;" |45
|45
| style="padding: 5px;" |0.108
|0.125
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |3,600
|3,600
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |284.81
|257.14
|{{Money|213.5}}
| style="padding: 5px;" |{{Money|192.76}}
|}
|}
</div>
</div>
Line 2,702: Line 918:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Cost = {{Money|4,250}}
|Cost = {{Money|4,250}}
|Footprint = 1.5
|Footprint = Average (1.5)
|Sell Price = {{Money|1,416}}
|Sell Price = {{Money|1,416}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Burst
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]17.5
|Range = [[File:Range Icon.png|20px|Range]]17.5
Line 2,728: Line 942:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information =
+5 Damage [[File:Damage Icon.png|20px|Damage]]
+5 Damage [[File:Damage Icon.png|20px|Damage]]


Line 2,735: Line 949:


Sell Price changes to {{Money|1,683}}}}
Sell Price changes to {{Money|1,683}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 375 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 375 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]




Sell Price changes to {{Money|2,133}}}}
Sell Price changes to {{Money|2,133}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,300}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,300}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]


375 > 625 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
375 > 625 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,745: Line 959:


Sell Price changes to {{Money|3,233}}}}
Sell Price changes to {{Money|3,233}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|10,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|10,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]]


625 > 1,350 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
625 > 1,350 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
Line 2,751: Line 965:


Sell Price changes to {{Money|6,566}}}}
Sell Price changes to {{Money|6,566}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.208 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]]


+2.5 Range [[File:Range Icon.png|20px|Range]]
+2.5 Range [[File:Range Icon.png|20px|Range]]
Line 2,764: Line 978:
Sell Price changes to {{Money|17,900}}}}
Sell Price changes to {{Money|17,900}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:900px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
! scope="col" style="padding: 5px;" |Damage
!Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Overcharge
! scope="col" style="padding: 5px;" |Overcharge
! scope="col" style="padding: 5px;" |Range
!Range
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!Cost Efficiency
! scope="col" style="padding: 5px;" |Cost Efficiency
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|4,250}}
| style="padding: 5px;" |{{Money|4,250}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |180
|180
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |20.59
|19.89
|{{Money|213.68}}
| style="padding: 5px;" |{{Money|206.41}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|5,050}}
| style="padding: 5px;" |{{Money|5,050}}
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |180
|180
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |24.01
|23.38
|{{Money|216.03}}
| style="padding: 5px;" |{{Money|210.33}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|6,400}}
| style="padding: 5px;" |{{Money|6,400}}
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |375
|375
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |36.76
|35.29
|{{Money|181.33}}
| style="padding: 5px;" |{{Money|174.1}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|9,700}}
| style="padding: 5px;" |{{Money|9,700}}
| style="padding: 5px;" |25
|25
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |625
|625
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |61.27
|58.82
|{{Money|164.9}}
| style="padding: 5px;" |{{Money|158.32}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|19,700}}
| style="padding: 5px;" |{{Money|19,700}}
| style="padding: 5px;" |45
|45
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |1,350
|1,350
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |120.11
|114.89
|{{Money|171.46}}
| style="padding: 5px;" |{{Money|164.02}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|53,700}}
| style="padding: 5px;" |{{Money|53,700}}
| style="padding: 5px;" |50
|50
| style="padding: 5px;" |0.108
|0.125
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |3,000
|3,000
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |286.26
|276.92
|{{Money|193.92}}
| style="padding: 5px;" |{{Money|187.59}}
|}
|}
</div>
</div>
Line 2,853: Line 1,067:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Cost = {{Money|4,250}}
|Cost = {{Money|4,250}}
|Footprint = 1.5
|Footprint = Average (1.5)
|Sell Price = {{Money|1,416}}
|Sell Price = {{Money|1,416}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Burst
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Range = [[File:Range Icon.png|20px|Range]]17.5
|Range = [[File:Range Icon.png|20px|Range]]17.5
Line 2,879: Line 1,091:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information =
+4 Damage [[File:Damage Icon.png|20px|Damage]]
+4 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|1,683}}}}
Sell Price changes to {{Money|1,683}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]]




Sell Price changes to {{Money|2,133}}}}
Sell Price changes to {{Money|2,133}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,300}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,300}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information =
+11 Damage [[File:Damage Icon.png|20px|Damage]]
+11 Damage [[File:Damage Icon.png|20px|Damage]]


Line 2,895: Line 1,107:


Sell Price changes to {{Money|3,233}}}}
Sell Price changes to {{Money|3,233}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|10,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|10,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information =
+11 Damage [[File:Damage Icon.png|20px|Damage]]
+11 Damage [[File:Damage Icon.png|20px|Damage]]


Line 2,902: Line 1,114:


Sell Price changes to {{Money|6,566}}}}
Sell Price changes to {{Money|6,566}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information =
0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]
0.208 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]]


+5 Range [[File:Range Icon.png|20px|Range]]
+5 Range [[File:Range Icon.png|20px|Range]]
Line 2,916: Line 1,128:
Sell Price changes to {{Money|16,566}}}}
Sell Price changes to {{Money|16,566}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:900px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
! scope="col" style="padding: 5px;" |Damage
!Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Overcharge
! scope="col" style="padding: 5px;" |Overcharge
! scope="col" style="padding: 5px;" |Range
!Range
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!Cost Efficiency
! scope="col" style="padding: 5px;" |Cost Efficiency
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|4,250}}
| style="padding: 5px;" |{{Money|4,250}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |180
|180
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |20.59
|19.89
|{{Money|213.68}}
| style="padding: 5px;" |{{Money|206.41}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|5,050}}
| style="padding: 5px;" |{{Money|5,050}}
| style="padding: 5px;" |14
|14
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |180
|180
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |23.45
|22.81
|{{Money|221.44}}
| style="padding: 5px;" |{{Money|215.35}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|6,400}}
| style="padding: 5px;" |{{Money|6,400}}
| style="padding: 5px;" |14
|14
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |280
|280
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |30.57
|29.47
|{{Money|217.17}}
| style="padding: 5px;" |{{Money|209.36}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|9,700}}
| style="padding: 5px;" |{{Money|9,700}}
| style="padding: 5px;" |25
|25
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |425
|425
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |49.79
|48.16
|{{Money|201.42}}
| style="padding: 5px;" |{{Money|194.82}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|19,700}}
| style="padding: 5px;" |{{Money|19,700}}
| style="padding: 5px;" |36
|36
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |1,080
|1,080
| style="padding: 5px;" |17.5
|17.5
| style="padding: 5px;" |96.09
|91.91
|{{Money|214.34}}
| style="padding: 5px;" |{{Money|205.02}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|49,700}}
| style="padding: 5px;" |{{Money|49,700}}
| style="padding: 5px;" |50
|50
| style="padding: 5px;" |0.108
|0.125
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |3,000
|3,000
| style="padding: 5px;" |22.5
|22.5
| style="padding: 5px;" |286.26
|260.87
|{{Money|190.52}}
| style="padding: 5px;" |{{Money|173.62}}
|}
|}
</div>
</div>
Line 3,005: Line 1,217:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:EasterAccelerator_Icon.png|100px]]
|Image = [[File:EasterAccelerator_Icon.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Category = Hardcore
|Cost = {{Money|3,500}}
|Cost = {{Money|3,500}}
|Footprint = Average
|Footprint = Average
Line 3,016: Line 1,226:
|Damage = [[File:Damage Icon.png|20px|Damage]]6-8
|Damage = [[File:Damage Icon.png|20px|Damage]]6-8
|Damage Type = Burst
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Range = [[File:Range Icon.png|20px|Range]]13
|Range = [[File:Range Icon.png|20px|Range]]13
Line 3,031: Line 1,241:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Focused Aiming|Cost = {{Money|600}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 1 - Focused Aiming - {{Money|600}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information =
+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|1,366}}}}
Sell Price changes to {{Money|1,366}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 6 > 8.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
{{Upgrade|Upgrade Title = Level 2 - Extra Juice - {{Money|1,200}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 6 > 8.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]




Sell Price changes to {{Money|1,766}}}}
Sell Price changes to {{Money|1,766}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,200}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,200}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information =
+7 Damage [[File:Damage Icon.png|20px|Damage]]
+7 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|2,833}}}}
Sell Price changes to {{Money|2,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Super Charged|Cost = {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 4 - Super Charged - {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information =
+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]


0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]
0.208 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]]




Sell Price changes to {{Money|6,000}}}}
Sell Price changes to {{Money|6,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Energy From The Void..|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 5 - Energy From The Void.. - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information =
+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]


Line 3,064: Line 1,274:
Sell Price changes to {{Money|16,000}}}}
Sell Price changes to {{Money|16,000}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:1300px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
!Highest Damage
! scope="col" style="padding: 5px;" |Highest Damage
!Lowest Damage
! scope="col" style="padding: 5px;" |Lowest Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Burst Time
! scope="col" style="padding: 5px;" |Burst Time
! scope="col" style="padding: 5px;" |Range
!Range
!Max DPS<ref name="MinDPS">Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS">Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
!Avg DPS<ref name="AvgDPS">Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS">Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
!Min DPS<ref name="MaxDPS">Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS">Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
!Cost Efficiency<ref name="CE">Cost efficiency uses average DPS.</ref>
! scope="col" style="padding: 5px;" |Cost Efficiency<ref name="CE">Cost efficiency uses average DPS.</ref>
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|3,500}}
| style="padding: 5px;" |{{Money|3,500}}
| style="padding: 5px;" |8
|8
| style="padding: 5px;" |6
|6
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |6
|6
| style="padding: 5px;" |13
|13
| style="padding: 5px;" |20.98
|19.39
| style="padding: 5px;" |18.36
|16.97
| style="padding: 5px;" |15.73
|14.55
|{{Money|206.25}}
| style="padding: 5px;" |{{Money|190.63}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|4,100}}
| style="padding: 5px;" |{{Money|4,100}}
| style="padding: 5px;" |8
|8
| style="padding: 5px;" |6
|6
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |6
|6
| style="padding: 5px;" |16
|16
| style="padding: 5px;" |20.98
|19.39
| style="padding: 5px;" |18.36
|16.97
| style="padding: 5px;" |15.73
|14.55
|{{Money|241.6}}
| style="padding: 5px;" |{{Money|223.31}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|5,300}}
| style="padding: 5px;" |{{Money|5,300}}
| style="padding: 5px;" |8
|8
| style="padding: 5px;" |6
|6
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |8.5
|8.5
| style="padding: 5px;" |16
|16
| style="padding: 5px;" |24.22
|22.39
| style="padding: 5px;" |21.19
|19.59
| style="padding: 5px;" |18.16
|16.79
|{{Money|270.55}}
| style="padding: 5px;" |{{Money|250.12}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|8,500}}
| style="padding: 5px;" |{{Money|8,500}}
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |11
|11
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |8.5
|8.5
| style="padding: 5px;" |16
|16
| style="padding: 5px;" |45.41
|41.98
| style="padding: 5px;" |39.35
|36.38
| style="padding: 5px;" |33.3
|30.78
|{{Money|233.64}}
| style="padding: 5px;" |{{Money|216.01}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|18,000}}
| style="padding: 5px;" |{{Money|18,000}}
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |11
|11
| style="padding: 5px;" |0.108
|0.125
| style="padding: 5px;" |3
|3
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |8.5
|8.5
| style="padding: 5px;" |19
|19
| style="padding: 5px;" |87.45
|75.56
| style="padding: 5px;" |75.79
|65.48
| style="padding: 5px;" |64.13
|55.41
|{{Money|274.89}}
| style="padding: 5px;" |{{Money|237.5}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|48,000}}
| style="padding: 5px;" |{{Money|48,000}}
| style="padding: 5px;" |35
|35
| style="padding: 5px;" |25
|25
| style="padding: 5px;" |0.108
|0.125
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |243.06
|210
| style="padding: 5px;" |208.33
|180
| style="padding: 5px;" |173.61
|150
|{{Money|266.67}}
| style="padding: 5px;" |{{Money|230.4}}
|}
|}
</div>
</div>
Line 3,174: Line 1,384:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:EasterAccelerator_Icon.png|100px]]
|Image = [[File:EasterAccelerator_Icon.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Cost = {{Money|3,500}}
|Cost = {{Money|3,500}}
|Footprint = Average
|Footprint = Average
Line 3,184: Line 1,393:
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Burst
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Range = [[File:Range Icon.png|20px|Range]]12
|Range = [[File:Range Icon.png|20px|Range]]12
Line 3,199: Line 1,408:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Focused Aiming|Cost = {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 1 - Focused Aiming - {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information =
+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|1,366}}}}
Sell Price changes to {{Money|1,366}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
{{Upgrade|Upgrade Title = Level 2 - Extra Juice - {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]




Sell Price changes to {{Money|1,766}}}}
Sell Price changes to {{Money|1,766}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information =
+6 Damage [[File:Damage Icon.png|20px|Damage]]
+6 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|2,833}}}}
Sell Price changes to {{Money|2,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Super Charged|Cost = {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 4 - Super Charged - {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information =
+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]


0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]]
0.208 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]]




Sell Price changes to {{Money|6,000}}}}
Sell Price changes to {{Money|6,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Energy From The Void|Cost = {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 5 - Energy From The Void - {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


+9 Damage [[File:Damage Icon.png|20px|Damage]]
+9 Damage [[File:Damage Icon.png|20px|Damage]]


0.125 > 0.075 Tick [[File:Cooldown Icon.png|20px|Tick]]
0.108 > 0.058 Tick [[File:Cooldown Icon.png|20px|Tick]]


4 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]
4 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]]
Line 3,234: Line 1,443:
Sell Price changes to {{Money|14,333}}}}
Sell Price changes to {{Money|14,333}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:1300px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
!Highest Damage
! scope="col" style="padding: 5px;" |Highest Damage
!Lowest Damage
! scope="col" style="padding: 5px;" |Lowest Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Burst Time
! scope="col" style="padding: 5px;" |Burst Time
! scope="col" style="padding: 5px;" |Range
!Range
!Max DPS<ref name="MinDPS"/>
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS"/>
!Avg DPS<ref name="AvgDPS"/>
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS"/>
!Min DPS<ref name="MaxDPS"/>
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS"/>
!Cost Efficiency<ref name="CE"/>
! scope="col" style="padding: 5px;" |Cost Efficiency<ref name="CE"/>
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|3,500}}
| style="padding: 5px;" |{{Money|3,500}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |7
|7
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |19.23
|17.78
| style="padding: 5px;" |16.34
|15.11
| style="padding: 5px;" |13.47
|12.44
|{{Money|231.63}}
| style="padding: 5px;" |{{Money|214.2}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|4,100}}
| style="padding: 5px;" |{{Money|4,100}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |7
|7
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |19.23
|17.78
| style="padding: 5px;" |16.34
|15.11
| style="padding: 5px;" |13.47
|12.44
|{{Money|271.34}}
| style="padding: 5px;" |{{Money|250.92}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|5,300}}
| style="padding: 5px;" |{{Money|5,300}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |7
|7
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |6.5
|6.5
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |25
|23.11
| style="padding: 5px;" |21.25
|19.64
| style="padding: 5px;" |17.5
|16.18
|{{Money|269.86}}
| style="padding: 5px;" |{{Money|249.41}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|8,500}}
| style="padding: 5px;" |{{Money|8,500}}
| style="padding: 5px;" |16
|16
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |0.208
|0.225
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |6.5
|6.5
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |40
|36.98
| style="padding: 5px;" |35
|32.36
| style="padding: 5px;" |30
|27.73
|{{Money|262.67}}
| style="padding: 5px;" |{{Money|242.86}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|18,000}}
| style="padding: 5px;" |{{Money|18,000}}
| style="padding: 5px;" |16
|16
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |0.108
|0.125
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |6.5
|6.5
| style="padding: 5px;" |18
|18
| style="padding: 5px;" |77.04
|66.56
| style="padding: 5px;" |67.4
|58.24
| style="padding: 5px;" |57.78
|49.92
|{{Money|309.07}}
| style="padding: 5px;" |{{Money|267.06}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|43,000}}
| style="padding: 5px;" |{{Money|43,000}}
| style="padding: 5px;" |25
|25
| style="padding: 5px;" |18
|18
| style="padding: 5px;" |0.058
|0.075
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |20
|20
| style="padding: 5px;" |323.28
|250
| style="padding: 5px;" |278.01
|215
| style="padding: 5px;" |232.76
|180
|{{Money|200}}
| style="padding: 5px;" |{{Money|154.67}}
|}
|}
</div>
</div>
Line 3,344: Line 1,553:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:AcceleratorDefault.png|100px]]
|Image = [[File:AcceleratorDefault.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Cost = {{Money|3,500}}
|Cost = {{Money|3,500}}
|Footprint = Average
|Footprint = Average
Line 3,369: Line 1,577:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Focused Aiming|Cost = {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 1 - Focused Aiming - {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information =
+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|1,366}}}}
Sell Price changes to {{Money|1,366}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
{{Upgrade|Upgrade Title = Level 2 - Extra Juice - {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]




Sell Price changes to {{Money|1,766}}}}
Sell Price changes to {{Money|1,766}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information =
+6 Damage [[File:Damage Icon.png|20px|Damage]]
+6 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|2,833}}}}
Sell Price changes to {{Money|2,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Super Charged|Cost = {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 4 - Super Charged - {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information =
+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]


Line 3,390: Line 1,598:


Sell Price changes to {{Money|6,000}}}}
Sell Price changes to {{Money|6,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Energy From The Void|Cost = {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 5 - Energy From The Void - {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


Line 3,404: Line 1,612:
Sell Price changes to {{Money|14,333}}}}
Sell Price changes to {{Money|14,333}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:1300px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
!Highest Damage
! scope="col" style="padding: 5px;" |Highest Damage
!Lowest Damage
! scope="col" style="padding: 5px;" |Lowest Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Burst Time
! scope="col" style="padding: 5px;" |Burst Time
! scope="col" style="padding: 5px;" |Range
!Range
!Max DPS<ref name="MinDPS"/>
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS"/>
!Avg DPS<ref name="AvgDPS"/>
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS"/>
!Min DPS<ref name="MaxDPS"/>
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS"/>
!Cost Efficiency<ref name="CE"/>
! scope="col" style="padding: 5px;" |Cost Efficiency<ref name="CE"/>
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|3,500}}
| style="padding: 5px;" |{{Money|3,500}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |7
|7
| style="padding: 5px;" |0.23
|0.23
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |17.39
|17.39
| style="padding: 5px;" |14.78
|14.78
| style="padding: 5px;" |12.17
|12.17
|{{Money|236.81}}
| style="padding: 5px;" |{{Money|236.81}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|4,100}}
| style="padding: 5px;" |{{Money|4,100}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |7
|7
| style="padding: 5px;" |0.23
|0.23
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |17.39
|17.39
| style="padding: 5px;" |14.78
|14.78
| style="padding: 5px;" |12.17
|12.17
|{{Money|277.4}}
| style="padding: 5px;" |{{Money|277.4}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|5,300}}
| style="padding: 5px;" |{{Money|5,300}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |7
|7
| style="padding: 5px;" |0.23
|0.23
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |6.5
|6.5
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |22.61
|22.61
| style="padding: 5px;" |19.22
|19.22
| style="padding: 5px;" |15.83
|15.83
|{{Money|275.75}}
| style="padding: 5px;" |{{Money|275.75}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|8,500}}
| style="padding: 5px;" |{{Money|8,500}}
| style="padding: 5px;" |16
|16
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |0.23
|0.23
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |6.5
|6.5
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |36.17
|36.17
| style="padding: 5px;" |31.65
|31.65
| style="padding: 5px;" |27.13
|27.13
|{{Money|268.56}}
| style="padding: 5px;" |{{Money|268.56}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|18,000}}
| style="padding: 5px;" |{{Money|18,000}}
| style="padding: 5px;" |16
|16
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |0.13
|0.13
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |6.5
|6.5
| style="padding: 5px;" |18
|18
| style="padding: 5px;" |64
|64
| style="padding: 5px;" |56
|56
| style="padding: 5px;" |48
|48
|{{Money|321.43}}
| style="padding: 5px;" |{{Money|321.43}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|43,000}}
| style="padding: 5px;" |{{Money|43,000}}
| style="padding: 5px;" |25
|25
| style="padding: 5px;" |18
|18
| style="padding: 5px;" |0.08
|0.08
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |20
|20
|234.38
| style="padding: 5px;" |234.38
|201.56
| style="padding: 5px;" |201.56
|168.75
| style="padding: 5px;" |168.75
|{{Money|321.43}}
| style="padding: 5px;" |{{Money|321.43}}
|}
|}
</div>
</div>
Line 3,511: Line 1,719:
----
----
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Hardcore Testing (28 August 2020 – 29 October 2020)'''</div>
<div class="sectionheader">'''Hardcore Testing'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Statistics==
==Base Stats==
{{BaseStat
{{BaseStat
|Image = [[File:Accelerator.png|100px]]
|Image = [[File:Accelerator.png|100px]]
|Unlock Cost = {{Gem|2,500}}
|Cost = {{Money|3,500}}
|Cost = {{Money|3,500}}
|Footprint = Average
|Footprint = Average
Line 3,539: Line 1,746:


==Upgrades==
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Focused Aiming|Cost = {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 1 - Focused Aiming - {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information =
+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|1,366}}}}
Sell Price changes to {{Money|1,366}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
{{Upgrade|Upgrade Title = Level 2 - Extra Juice - {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]




Sell Price changes to {{Money|1,766}}}}
Sell Price changes to {{Money|1,766}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information =
+6 Damage [[File:Damage Icon.png|20px|Damage]]
+6 Damage [[File:Damage Icon.png|20px|Damage]]




Sell Price changes to {{Money|2,833}}}}
Sell Price changes to {{Money|2,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Super Charged|Cost = {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 4 - Super Charged - {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


Line 3,560: Line 1,767:


Sell Price changes to {{Money|6,000}}}}
Sell Price changes to {{Money|6,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Energy From The Void|Cost = {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information =
{{Upgrade|Upgrade Title = Level 5 - Energy From The Void - {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


Line 3,574: Line 1,781:
Sell Price changes to {{Money|14,333}}}}
Sell Price changes to {{Money|14,333}}}}


==Statistics==
==Stats Table==
<div class="overflow-box">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable stats-table"
{| class="wikitable" style="width:1300px; text-align: center;"
! scope="col" style="padding: 5px;" |Level
!Level
!Total Price
! scope="col" style="padding: 5px;" |Total Price
!Highest Damage
! scope="col" style="padding: 5px;" |Highest Damage
!Lowest Damage
! scope="col" style="padding: 5px;" |Lowest Damage
! scope="col" style="padding: 5px;" |Tick
!Tick
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Burst Time
! scope="col" style="padding: 5px;" |Burst Time
! scope="col" style="padding: 5px;" |Range
!Range
!Max DPS<ref name="MinDPS"/>
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS"/>
!Avg DPS<ref name="AvgDPS"/>
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS"/>
!Min DPS<ref name="MaxDPS"/>
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS"/>
!Cost Efficiency<ref name="CE"/>
! scope="col" style="padding: 5px;" |Cost Efficiency<ref name="CE"/>
|-
|-
| style="padding: 5px;" |0
|0
|{{Money|3,500}}
| style="padding: 5px;" |{{Money|3,500}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |7
|7
| style="padding: 5px;" |0.23
|0.23
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |17.39
|17.39
| style="padding: 5px;" |14.78
|14.78
| style="padding: 5px;" |12.17
|12.17
|{{Money|236.81}}
| style="padding: 5px;" |{{Money|236.81}}
|-
|-
| style="padding: 5px;" |1
|1
|{{Money|4,100}}
| style="padding: 5px;" |{{Money|4,100}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |7
|7
| style="padding: 5px;" |0.23
|0.23
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |17.39
|17.39
| style="padding: 5px;" |14.78
|14.78
| style="padding: 5px;" |12.17
|12.17
|{{Money|277.4}}
| style="padding: 5px;" |{{Money|277.4}}
|-
|-
| style="padding: 5px;" |2
|2
|{{Money|5,300}}
| style="padding: 5px;" |{{Money|5,300}}
| style="padding: 5px;" |10
|10
| style="padding: 5px;" |7
|7
| style="padding: 5px;" |0.23
|0.23
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |6.5
|6.5
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |22.61
|22.61
| style="padding: 5px;" |19.22
|19.22
| style="padding: 5px;" |15.83
|15.83
|{{Money|275.75}}
| style="padding: 5px;" |{{Money|275.75}}
|-
|-
| style="padding: 5px;" |3
|3
|{{Money|8,500}}
| style="padding: 5px;" |{{Money|8,500}}
| style="padding: 5px;" |16
|16
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |0.23
|0.23
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |6.5
|6.5
| style="padding: 5px;" |15
|15
| style="padding: 5px;" |36.17
|36.17
| style="padding: 5px;" |31.65
|31.65
| style="padding: 5px;" |27.13
|27.13
|{{Money|268.56}}
| style="padding: 5px;" |{{Money|268.56}}
|-
|-
| style="padding: 5px;" |4
|4
|{{Money|18,000}}
| style="padding: 5px;" |{{Money|18,000}}
| style="padding: 5px;" |16
|16
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |0.13
|0.13
| style="padding: 5px;" |4
|4
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |6.5
|6.5
| style="padding: 5px;" |17
|17
| style="padding: 5px;" |64
|64
| style="padding: 5px;" |56
|56
| style="padding: 5px;" |48
|48
|{{Money|321.43}}
| style="padding: 5px;" |{{Money|321.43}}
|-
|-
| style="padding: 5px;" |5
|5
|{{Money|43,000}}
| style="padding: 5px;" |{{Money|43,000}}
| style="padding: 5px;" |25
|25
| style="padding: 5px;" |18
|18
| style="padding: 5px;" |0.08
|0.08
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |12
|12
| style="padding: 5px;" |19
|19
|234.38
| style="padding: 5px;" |234.38
|201.56
| style="padding: 5px;" |201.56
|168.75
| style="padding: 5px;" |168.75
|{{Money|213.34}}
| style="padding: 5px;" |{{Money|213.34}}
|}
|}
</div>
</div>
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