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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{scroll|text = *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **'''Accelerator''' added. **{{Bug}} '''Accelerator''' can gain cash from summoned enemies. **{{Bug}} While stunned, '''Accelerator''' will still charge up, but performs its cooldown animation immediately after. **Removed skin: {{Color|Premium|Hazmat}} *'''4 July 2021''' - [[Overhaul v1.4|Overhaul v1.4.0]] **New skin: {{Color|Deluxe|Mage}} *'''4 December 2021''' - [[v1.0.0]] **New skin: {{Color|Eclipse|Eclipse}} *'''13 February 2022''' - [[v1.0.2]] **New skin: {{Color|SeasonOfLove|Cupid}} *'''12 March 2022''' - [[v1.1.0]] **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Tick decreased from 0.23 to 0.225. ***'''Level 4''' ****Tick changed from {{Tooltip|0.23 > 0.13|-0.1}} to {{Tooltip|0.225 > 0.125|-0.1}}. ***'''Level 5''' ****Tick changed from {{Tooltip|0.13 > 0.08|-0.05}} to {{Tooltip|0.125 > 0.075|-0.05}}. **{{Bugfix}} '''Accelerator''' can no longer gain cash from summoned enemies. *'''29 July 2022''' **{{Bug}} When affected by the [[Scared Debuff]], the '''Accelerator''' will not stop attacking the enemy it was targeting, even if the [[Scared Debuff]] caused the enemy to be out of range. *'''21 December 2022''' - [[v1.6.0]] **Skin rarity added to all skins. **Statistical changes: ***'''Base''' ****Damage decreased from 10 to 8. ****Range increased from 12 to 13. ****Burst Time increased from 4 to 6. ****Charge-Up decreased from 4 to 3. ***'''Level 2''' ****Burst Time changed from {{Tooltip|4 > 6.5|+2.5}} to {{Tooltip|6 > 8.5|+2.5}}. ***'''Level 3''' ****Damage increased from +6 to +7. ***'''Level 5''' ****Cost increased from {{Money|25,000}} to {{Money|30,000}}. ****Damage increased from +9 to +20. ****Range decreased from +2 to +1. ****Tick changed from {{Tooltip|0.125 > 0.075|-0.05}} to 0.125. ****Burst Time changed from {{Tooltip|6.5 > 12|+5.5}} to {{Tooltip|8.5 > 12|+3.5}}. ****Charge-Up changed from {{Tooltip|4 > 2|-2}} to {{Tooltip|3 > 2|-1}}. *'''14 February 2023''' - [[v1.6.2]] **{{Color|Lovely|Cupid}} skin rarity changed from {{Color|Event}} to {{Color|Legendary}}. **New skin: {{Color|ColdFront|Ice Witch}} *'''5 May 2023''' - [[v1.7.2]] **Damage values no longer fluctuate. **Burst Time replaced with Overcharge. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|3,500}} to {{Money|4,250}}. ****Damage increased from 6-8 to 10. ****Range increased from 13 to 17.5. ****Overcharge of 180 added, replacing Burst Time. ***'''Level 1''' ****Cost increased from {{Money|600}} to {{Money|800}}. ****Damage increased from +0 to +4 ****Range decreased from +3 to +0. ****Name changed from ''Focused Aiming'' to ''Extra Juice''. ***'''Level 2''' ****Cost increased from {{Money|1,200}} to {{Money|1,350}}. ****Overcharge change of 180 > 280 added. ****Burst Time change of 6 > 8.5 removed. ****Name changed from ''Extra Juice'' to ''Second Energy Canister''. ***'''Level 3''' ****Cost increased from {{Money|3,200}} to {{Money|3,300}}. ****Damage increased from +7 to +11. ****Overcharge change of 280 > 425 added. ***'''Level 4''' ****Cost increased from {{Money|9,500}} to {{Money|10,000}}. ****Damage increased from +0 to +11. ****Range decreased from +3 to +0. ****Tick changed from {{Tooltip|0.225 > 0.125|-0.1}} to 0.225. ****Overcharge change of 425 > 1,080 added. ****Name changed from ''Super Charged'' to ''Supercharger''. ***'''Level 5''' ****Damage decreased from +20 to +14. ****Range increased from +1 to +5. ****Tick changed from 0.125 to {{Tooltip|0.225 > 0.125|-0.1}}. ****Overcharge change of 1,080 > 3,000 added. ****Burst Time change of 8.5 > 12 removed. ****Name changed from ''Energy From The Void..'' to ''Vessel Of Infinite Destruction''. **New skins: {{Color|Basic|Navy}}, {{Color|Basic|Red}} **{{Bug}} '''Accelerator's''' Overcharge does not increase if it is dealing damage to an enemy's health that was regenerated from the [[Toxic]]'s and [[Super Toxic]]'s ''Acid Bath'' puddles. **{{Bug}} [[Damage Buff]]s do not increase the '''Accelerator's''' damage. *'''12 May 2023''' - [[v1.7.3]] **New skin: {{Color|Ducky|Ducky}} *'''24 June 2023''' - [[v1.8.2]] **New skin: {{Color|Vigilante|Vigilante}} *'''5 August 2023''' - [[v1.8.4]] **Statistical changes: ***'''Base''' ****Hidden detection moved to Level 1. ***'''Level 1''' ****Damage increased from +4 to +5. ****Hidden detection added. ***'''Level 2''' ****Overcharge changed from 180 > 280 to 180 > 375. ***'''Level 3''' ****Damage decreased from +11 to +10. ****Overcharge changed from 280 > 425 to 375 > 625. ***'''Level 4''' ****Damage increased from +11 to +20. ****Overcharge changed from 425 > 1,080 to 625 > 1,350. ***'''Level 5''' ****Damage decreased from +14 to +5. ****Range decreased from +5 to +2.5. ****Overcharge changed from 1,080 > 3,000 to 1,350 > 3,000. ****Cost increased from {{Money|30,000}} to {{Money|34,000}}. *'''22 September 2023''' - [[v1.8.5]] **New skin: {{Color|Other|Plushie}} *'''28 October 2023''' - [[v1.9.0]] **New skin: {{Color|Halloween|Ghost Buster}} **{{Bug}} '''Accelerator''' will lock on the enemy even out of range, however it doesn't deal damage. **{{Bug}} '''Accelerator''' does not generate cash properly in [[Lunar Overture Event]]. *'''28 October 2023''' - [[v1.9.0]]a **{{Bugfix}} '''Accelerator''' no longer locks on the enemy outside of it's range. *'''31 October 2023''' - [[v1.9.0]]h **{{Bugfix}} '''Accelerator''' now generates cash properly in [[Lunar Overture Event]]. *'''21 December 2023''' - [[v1.11.0]] **New skin: {{Color|Krampus|Legend}} *'''28 January 2024''' - [[v1.12.0]] **New skin: {{Color|ContentCreator|Elite}} *'''1 April 2024''' - [[v1.17.2]] **New skin: {{Color|Deluxe|Speaker Titan}} **{{Bug}} {{Color|Deluxe|Speaker Titan}} skin cannot be equipped in the intermission lobby. **{{Bug}} {{Color|Deluxe|Speaker Titan}} skin breaks the tower icon and stats in the tower hotbar. **{{Bug}} {{Color|Deluxe|Speaker Titan}} skin when sold still blocks placement in the area it was placed in. *'''1 April 2024''' - [[v1.17.2]]a **{{Bugfix}} {{Color|Deluxe|Speaker Titan}} skin can now be equipped in the intermission lobby. **{{Bugfix}} {{Color|Deluxe|Speaker Titan}} skin tower icon and stats no longer break in the tower hotbar. **{{Bugfix}} {{Color|Deluxe|Speaker Titan}} no longer block placement in the area it was placed in when sold. *'''5 April 2024''' - [[v1.18.0]] **Statistical changes: ***'''Level 2''' ****Overcharge changed from 180 > 375 to 180 > 300. ***'''Level 3''' ****Cost increased from {{Money|3,300}} to {{Money|4,000}}. ****Damage decreased from +10 to +5. ****Overcharge changed from 375 > 625 to 300 > 600. ***'''Level 4''' ****Cost increased from {{Money|10,000}} to {{Money|10,500}}. ****Damage decreased from +20 to +10. ****Tick changed from 0.225 to {{Tooltip|0.225 > 0.175|-0.05}}. ****Overcharge changed from 625 > 1,350 to 600 > 1,200. ***'''Level 5''' ****Damage increased from +5 to +15. ****Tick changed from {{Tooltip|0.225 > 0.125|-0.1}} to {{Tooltip|0.175 > 0.125|-0.05}}. ****Overcharge changed from 1,350 > 3,000 to 1,200 > 3,600. **New skin: {{Color|Mission|Nuclear}} *'''26 April 2024''' - [[v1.19.2]] **{{Bugfix}} '''Accelerator''' is now affected by [[Damage Buff]]s. *'''3 May 2024''' - [[v1.20.0]] **{{Bug}} Damage dealt to [[Bloated]] enemies sometimes does not fill up the overcharge meter. *'''4 May 2024''' - [[v1.20.0]]a **New skin: {{Color|Deluxe|Senator}} *'''16 May 2024''' - [[v1.21.0|v1.21.9]] **{{Bug}} {{Color|ColdFront|Ice Witch}} skin cannot be upgraded and sold. *'''23 May 2024''' - [[v1.23.0]] **{{Bug}} Damage no longer generates cash in [[Molten Mode|Molten]] mode, [[Fallen Mode|Fallen]] mode and special maps. **{{Bugfix}} {{Color|ColdFront|Ice Witch}} skin can now be upgraded and sold. **{{Bugfix}} '''Accelerator''' no longer tries to charge-up while stunned. **{{Bugfix}} '''Accelerator''' will no longer keep on targeting enemies which due to having its range reduced through debuffs, are no longer in its range. *'''31 May 2024''' - [[v1.23.0|v1.23.5]] **{{Bugfix}} Damage now generates cash properly in [[Molten Mode|Molten]] mode, [[Fallen Mode|Fallen]] mode and special maps. *'''19 July 2024''' - [[v1.26.0]] **New skin: {{Color|ContentCreator|Dank}} *'''9 August 2024''' - [[v1.27.5]] **New skin: {{Color|FallenMission|Fallen}} *'''25 September 2024''' - [[v1.33.0]] **New skin: {{Color|Other|Patient Zero}} *'''11 October 2024'''- [[v1.35.0]]a **{{Bug}} Statistical changes made in [[TDS Experimental]] have been moved over to the main game *'''11 October 2024'''- [[v1.35.0]]b **{{Bugfix}} '''Accelerator''' no longer uses [[TDS Experimental]] stats, though the lobby still used incorrect statistics. *'''11 October 2024'''- [[v1.35.0]]c **{{Bugfix}} '''Accelerator''' no longer uses [[TDS Experimental]] stats on the lobby. *'''16 October 2024''' - [[v1.36.0]] **Statistical changes: ***'''Base''' ****Cost increased from {{Money|4,250}} to {{Money|5,000}}. ****Damage increased from 10 to 12. ****Overcharge increased from 180 to 240. ****Charge-Up decreased from 3 to 2.5. ****Cooldown increased from 2 to 2.5. ***'''Level 1''' ****Cost increased from {{Money|800}} to {{Money|1,200}}. ****Damage increased from +5 to +8. ***'''Level 2''' ****Cost increased from {{Money|1,350}} to {{Money|2,250}}. ****Range increased from +0 to +1.5. ****Overcharge changed from 180 > 300 to 240 > 420. ***'''Level 3''' ****Damage increased from +5 to +10. ****Overcharge changed from 300 > 600 to 420 > 600. ***'''Level 4''' ****Cost decreased from {{Money|10,500}} to {{Money|9,500}}. ****Damage decreased from +10 to +0. ****Range increased from +0 to +1.5. ****Overcharge changed from 600 > 1,200 to 600 > 1,050. ****Charge-Up changed from 3 to {{Tooltip|2.5 > 1.5|-1}}. ***'''Level 5''' ****Cost decreased from {{Money|34,000}} to {{Money|30,000}}. ****Damage decreased from +15 to +10. ****Range decreased from +2.5 to +1.5. ****Overcharge changed from 1,200 > 3,600 to 1,050 > 4,800. *****{{Bug}} Incorrectly listed as 4,600 in the upgrade description. *'''23 October 2024''' - [[v1.37.0]] **{{Bug}} '''Accelerator''' has received the following statistical changes: ***'''Level 3''' ****Overcharge changed from 420 > 600 to 420 > 750. ***'''Level 4''' ****Damage decreased from +0 to -5. ****Overcharge changed from 600 > 1,050 to 750 > 1,050. ***'''Level 5''' ****Damage increased from +10 to +15. **New skin: {{Color|Hexscape|Disco}} *'''24 October 2024''' - [[v1.37.0|v1.37.3]] **{{Bugfix}} '''Accelerator''' now uses the correct statistics. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''28 May 2025''' - [[v1.65.0]] **{{Bugfix}} Level 5 now correctly lists overcharge as 4,800. *'''11 June 2025''' - [[v1.67.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|5,000}} to {{Money|4,500}}. ****Damage decreased from 12 to 10. ****Range increased from 17.5 to 18. ****Overcharge increased from 240 to 300. ***'''Level 1''' ****Cost decreased from {{Money|1,200}} to {{Money|1,000}}. ****Damage decreased from +8 to +5. ***'''Level 2''' ****Cost increased from {{Money|2,250}} to {{Money|2,500}}. ****Range increased from +1.5 to +2. ****Overcharge changed from 240 > 420 to 300 > 600. *****{{Bug}} This is repeated for Level 3. ***'''Level 3''' ****Cost increased from {{Money|4,000}} to {{Money|4,750}}. ****Damage increased from +10 to +25. ****Overcharge changed from 420 > 600 to 600. ***'''Level 4''' ****Cost increased from {{Money|9,500}} to {{Money|11,250}}. ****Range increased from +1.5 to +2.5 ****Overcharge changed from 600 > 1,050 to 600 > 1,280. ***'''Level 5''' ****Cost increased from {{Money|30,000}} to {{Money|36,000}}. ****Damage increased from +10 to +60. ****Range increased from +1.5 to +2.5. ****Overcharge changed from 1,050 > 4,800 to 1,280 > 2,400. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Octopus}} **{{Bug}} {{Color|Surf|Octopus}} skin is not affected by certain debuffs. **{{Bug}} {{Color|Surf|Octopus}} skin is unaffected by stuns from legacy enemy if they are fired like a minigun or beam, examples include the [[Gunslinger]], [[Warden (Legacy Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies. *'''23 July 2025''' - [[v1.71.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Cost decreased from {{Money|4,500}} to {{Money|3,000}}. ****Cooldown decreased from 2.5 to 2. ***'''Level 1''' ****Cost decreased from {{Money|1,000}} to {{Money|750}}. ***'''Level 2''' ****Cost decreased from {{Money|2,500}} to {{Money|2,125}}. ***'''Level 3''' ****Cost decreased from {{Money|4,750}} to {{Money|3,250}}. ****Damage decreased from +25 to +20. ***'''Level 4''' ****Cost decreased from {{Money|11,250}} to {{Money|8,250}}. ***'''Level 5''' ****Cost decrased from {{Money|36,000}} to {{Money|30,000}}. ****Damage decreased from +60 to +55. **New skin: {{Color|PVP|Champion}} *'''6 August 2025''' - [[v1.72.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Cost increased from {{Money|3,000}} to {{Money|4,250}}. ****Damage increased from 10 to 12. ***'''Level 1''' ****Damage decreased from +5 to +3. ***'''Level 2''' ****Cost decreased from {{Money|2,125}} to {{Money|2,000}}. ****Range decreased from +2 to +0. ***'''Level 3''' ****Cost increased from {{Money|3,250}} to {{Money|4,500}}. ****Tick changed from 0.225 to {{Tooltip|0.225 > 0.175|-0.05}}. ****Range increased from +0 to +2. ***'''Level 4''' ****Cost increased from {{Money|8,250}} to {{Money|12,000}}. ****Tick changed from {{Tooltip|0.225 > 0.175|-0.05}} to {{Tooltip|0.175 > 0.125|-0.05}}. ****Range increased from +2.5 to +0. ***'''Level 5''' ****Cost decreased from {{Money|30,000}} to {{Money|28,500}}. *'''20 December 2025''' - [[v1.83.0]] **New skin: {{Color|Showtime|Magician}} *'''28 January 2026''' - [[v1.84.0]] **Placement footprint size increased from 1.5 to 1.75. **Placement limit decreased from 8 to 5. **[[Stun Immunity]] added. **Statistical changes (Regular): ***'''Base''' ****Cost increased from {{Money|4,500}} to {{Money|7,500}}. ****Damage increased from 10 to 12. ****Range increased from 18 to 20. ****Overcharge increased from 300 to 9,000. ****Charged-Up increased from 2.5 to 6.5. ***'''Level 1''' ****Cost increased from {{Money|1,000}} to {{Money|2,000}}. ****Damage increased from +5 to +8. ****Overcharge changed from 300 to 9,000 > 11,250 ***'''Level 2''' ****Cost Increased from {{Money|2,500}} to {{Money|4,800}}. ****Damage increased from +0 to +5. ****Overcharge changed from 300 > 600 to 11,250 > 18,750. ***'''Level 3''' ****Cost increased from {{Money|4,750}} to {{Money|9,999}}. ****Damage decreased from +25 to +15. ****Overcharge changed from 600 to 18,750 > 30,000. ****Cooldown changed from 2.5 to 2.5 > 1. ***'''Level 4''' ****Cost increased from {{Money|11,250}} to {{Money|30,000}}. ****Damage increased from +0 to +10. ****Range decreased from +2.5 to +2. ****Overcharge changed from 600 > 1,280 to 30,000 > 50,000 ****Charge-Up time changed from 2.5 > 1.5 to 6.5 > 5.5. ***'''Level 5''' ****Cost increased from {{Money|36,000}} to {{Money|67,500}}. ****Damage decreased from +60 to +5. ****Range decreased from +2.5 to +2. ****Overcharge changed from 1,280 > 2,400 to 50,000 > 100,000. ****Charge-Up time changed from 1.5 to 5.5 > 6.5. *'''11 February 2026''' - [[v1.85.0]] **[[Freeze Immunity]] added. **Statistical changes (Regular): ***'''Level 1''' ****Damage decreased from +8 to +3. ***'''Level 2''' ****Cost increased from {{Money|4,800}} to {{Money|6,000}}. ***'''Level 4''' ****Cost decreased from {{Money|30,000}} to {{Money|27,500}}. ***'''Level 5''' ****Cost decreased from {{Money|67,500}} to {{Money|60,000}}. *'''3 April 2026''' - [[v1.88.0]] **New skin: {{Color|SpringFrenzy|Bunny}} *'''22 April 2026''' - [[v1.89.0]] **Statistical changes (regular): ***'''Base''' ****Tick increased from 0.225 to 0.25. ****Range decreased from 20 to 19. ****[[Freeze Immunity]] removed, moved to Level 2. ***'''Level 2''' ****[[Freeze Immunity]] added, moved from Level 0. ***'''Level 4''' ****Tick changed from {{Tooltip|0.225 > 0.175|-0.5}} to {{Tooltip|0.25 > 0.175|-0.75}} ***'''Level 5''' ****Cost decreased from {{Money|60,000}} to {{Money|55,000}}. ****Range decreased from +2 to +1.5. ****Charge-Up time changed from 5.5 > 6.5 to 5.5. *'''5 June 2026''' - [[v2.0.0]] **Tick decreased due to the [[Firerate Bug]] being fixed. **Statistical changes (Regular): ***'''Base''' ****Without [[Firerate Bug]], tick increased from 0.22 to 0.25, however, as in the same update it has been fully fixed, the tick effectively does not change and remains at 0.25. ****[[Stun Immunity]] removed. ***'''Level 2''' ****Charge-Up Time changed from 6.5 to 6.5 > 5.5. ****[[Freeze Immunity]] removed. ***'''Level 3''' ****Charge-Up Time changed from 6.5 to 5.5 > 4. ***'''Level 4''' ****Without [[Firerate Bug]], tick changed from {{Tooltip|0.22 > 0.15|-0.07}} to {{Tooltip|0.25 > 0.175|-0.075}}, however, as in the same update it has been fully fixed, the tick effectively does not change and remains at 0.175. ****Charge-Up Time changed from 6.5 > 5.5 to 4 > 2.5. ***'''Level 5''' ****Without [[Firerate Bug]], tick changed from {{Tooltip|0.15 > 0.1|-0.05}} to {{Tooltip|0.175 > 0.125|-0.075}}, however, as in the same update it has been fully fixed, the tick effectively does not change and remains at 0.125. ****Charge-Up Time changed from 5.5 to 2.5 > 1.5. **Statistical changes ([[PVP]]): ***'''Base''' ****Damage decreased from 12 to 10. ****Tick decreased from 0.225 to 0.2. ***'''Level 3''' ****Damage decreased from +20 to +17. ****Tick changed from {{Tooltip|0.225 > 0.175|-0.05}} to {{Tooltip|0.2 > 0.15|-0.05}}. ***'''Level 4''' ****Damage decreased from +0 to -2. ****Tick changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.15 > 0.1|-0.05}}. ***'''Level 5''' ****Damage decreased from +55 to +44. **New skin: {{Color|Void}} *'''19 June 2026''' - [[v2.1.0]] **Statistical changes (Regular): ***'''Level 5''' ****Damage increased from +5 to +10. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **New skin: {{Color|Beach}} }}
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