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| Latest revision | Your text | ||
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{{Tabs}} |
{{Tabs}} |
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{{Improve|Outdated update history section and history subpage}} |
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{{For|[[Null Accelerator]]}} |
{{For|[[Null Accelerator]]}} |
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{{TowerInfobox |
{{TowerInfobox |
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|lead_detection = {{Attr|Lead|Level 0+}} |
|lead_detection = {{Attr|Lead|Level 0+}} |
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|flying_detection = N/A |
|flying_detection = N/A |
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|immune = {{Attr|Stun}}<br/>{{Attr|Freeze}} (Level 2+) |
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|immune = None |
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|footprint = 1.75 |
|footprint = Above Average (1.75) |
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|pvp_basecost = {{Money|4,250}} |
|pvp_basecost = {{Money|4,250}} |
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|pvp_basesellingprice = {{Money|1,416}} |
|pvp_basesellingprice = {{Money|1,416}} |
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|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]] |
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]12 |
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|pvp_damagetype = Burst |
|pvp_damagetype = Burst |
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|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Tick]]0. |
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Tick]]0.225 |
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|pvp_baserange = [[File:Range Icon.png|20px|Range]]18 |
|pvp_baserange = [[File:Range Icon.png|20px|Range]]18 |
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|pvp_hidden_detection = {{Attr|Hidden|Level 1+}} |
|pvp_hidden_detection = {{Attr|Hidden|Level 1+}} |
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|pvp_flying_detection = N/A |
|pvp_flying_detection = N/A |
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|pvp_immune = None |
|pvp_immune = None |
||
|pvp_footprint = 1. |
|pvp_footprint = Medium (1.75) |
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|tooltip-1 = An expensive late game tower that deal{{sic}} great single target damage. Needs a second to charge up and cooldown when over-heated, but makes up for it with great range and DPS. |
|tooltip-1 = An expensive late game tower that deal{{sic}} great single target damage. Needs a second to charge up and cooldown when over-heated, but makes up for it with great range and DPS. |
||
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] and [[Lead (Attribute)|lead]] enemies. |
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] and [[Lead (Attribute)|lead]] enemies. |
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| Line 65: | Line 66: | ||
11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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| ⚫ | |||
6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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| Line 73: | Line 74: | ||
18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
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0.25 > 0.1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
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| Line 87: | Line 86: | ||
30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|17,666}}}} |
Sell Price changes to {{Money|17,666}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money| |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|55,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
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+ |
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money| |
Sell Price changes to {{Money|35,999}}}} |
||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
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Sell Price changes to {{Money|2,333}}}} |
Sell Price changes to {{Money|2,333}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = + |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
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Sell Price changes to {{Money|3,833}}}} |
Sell Price changes to {{Money|3,833}}}} |
||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = |
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
0.15 > 0.1 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
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+ |
+55 Damage [[File:Damage Icon.png|20px|Damage]] |
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1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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}} |
}} |
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== |
==Stats Table== |
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''To see all the previous statistics of this tower, see the [[/History|history]] page.'' |
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Accelerator|Firerate Bug]] page.'' |
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{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
||
$CE$ = Total |
$CE$ = Total Price / DPS |
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$TP$ = $FNC- |
$TP$ = $FNC-TOTALPRICE$ |
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$FNC-ROFBUG$ = Tick |
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$COST$ = 7500; 2000; 6000; 9999; 27500; 50000 |
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$ |
$FNC-COST$ = 7500; 2000; 6000; 9999; 27500; 55000 |
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$ |
$FNC-PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
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$FNC-DETECTION$ = 1; 0; |
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$ |
$FNC-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
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$ |
$FNC-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
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$FSE-META$ = Hardcore; File:DefaultAcceleratorIcon2.png |
|||
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
||
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
||
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
||
$R$ = $FNC-RECURSION$ |
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</var> |
</var> |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level |
! Level !! Total Price !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
||
|- |
|- |
||
| 0 |
| 0 || {{Money|$TP$}} || 12 || 0.22 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 15 || 0.22 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 25 || 0.22 || 6.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 40 || 0.22 || 6.5 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
||
| 4 || |
| 4 || {{Money|$TP$}} || 50 || 0.15 || 5.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
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| 5 || |
| 5 || {{Money|$TP$}} || 55 || 0.1 || 5.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
||
|} |
|} |
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</div> |
</div> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! |
! Level !! Total Price !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
||
|- |
|- |
||
| 0 |
| 0 || {{Money|$TP$}} || 12 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || {{Money|$TP$}} || 15 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || {{Money|$TP$}} || 15 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || {{Money|$TP$}} || 35 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || {{Money|$TP$}} || 35 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || {{Money|$TP$}} || 90 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
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|- |
|- |
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!Skin |
!Skin |
||
|{{ |
|{{Colour|Deluxe|Mage}} |
||
|{{ |
|{{Colour|Eclipse|Eclipse}} |
||
|{{ |
|{{Colour|Lovely|Cupid}} |
||
|{{ |
|{{Colour|ColdFront|Ice Witch}} |
||
|- |
|- |
||
!Rarity |
!Rarity |
||
|{{ |
|{{Colour|Rare}} |
||
|{{ |
|{{Colour|Event}} |
||
|{{ |
|{{Colour|Legendary}} |
||
|{{ |
|{{Colour|Legendary}} |
||
|- |
|- |
||
!Daily Store Cost |
!Daily Store Cost |
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| Line 224: | Line 218: | ||
|N/A |
|N/A |
||
|{{Coins|7,000}} |
|{{Coins|7,000}} |
||
|{{Coins| |
|{{Coins|4,500}} |
||
|- |
|- |
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!Obtained From |
!Obtained From |
||
|[[Deluxe Crate]] |
|[[Deluxe Crate]] |
||
|[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]] |
|[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]] |
||
|[[Valentines 2026 |
|[[Valentines 2026 Skincrate]],<br/>[[Lovestruck Crate]],<br/>[[Lovely Skincrate]],<br/>[[Season of Love#Season Pass|Season of Love Season]] |
||
|[[Cold Front Crate]] |
|[[Cold Front Crate]] |
||
|- |
|- |
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|- |
|- |
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!Skin |
!Skin |
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|{{ |
|{{Colour|Basic|Navy}} |
||
|{{ |
|{{Colour|Basic|Red}} |
||
|{{ |
|{{Colour|Ducky|Ducky}} |
||
|{{ |
|{{Colour|Vigilante|Vigilante}} |
||
|- |
|- |
||
!Rarity |
!Rarity |
||
|{{ |
|{{Colour|Rare}} |
||
|{{ |
|{{Colour|Rare}} |
||
|{{ |
|{{Colour|Legendary}} |
||
|{{ |
|{{Colour|Legendary}} |
||
|- |
|- |
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!Daily Store Cost |
!Daily Store Cost |
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|{{Coins| |
|{{Coins|2,000}} |
||
|{{Coins| |
|{{Coins|2,000}} |
||
|{{Coins|4,500}} |
|{{Coins|4,500}} |
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|{{Coins| |
|{{Coins|5,000}} |
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|- |
|- |
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!Obtained From |
!Obtained From |
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|- |
|- |
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!Skin |
!Skin |
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|{{ |
|{{Colour|Other|Plushie}} |
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|{{ |
|{{Colour|Halloween|Ghost Buster}} |
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|{{ |
|{{Colour|Krampus|Legend}} |
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|{{ |
|{{Colour|ContentCreator|Elite}} |
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|- |
|- |
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!Rarity |
!Rarity |
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|{{ |
|{{Colour|Exclusive}} |
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|{{ |
|{{Colour|Exclusive}} |
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|{{ |
|{{Colour|Event}} |
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|{{ |
|{{Colour|Legendary}} |
||
|- |
|- |
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!Daily Store Cost |
!Daily Store Cost |
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!Obtained From |
!Obtained From |
||
|[[Tower Defense Simulator Toys|Merch Shop]]<ref>Obtained by purchasing a [[Accelerator Plush]] or [[Mini Accelerator Plush]].</ref> |
|[[Tower Defense Simulator Toys|Merch Shop]]<ref>Obtained by purchasing a [[Accelerator Plush]] or [[Mini Accelerator Plush]].</ref> |
||
|[[Halloween |
|[[Halloween Skincrate]] |
||
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]] |
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]] |
||
|[[Daily Store#Daily Skin Store|Daily Skin Store]] |
|[[Daily Store#Daily Skin Store|Daily Skin Store]] |
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|- |
|- |
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!Skin |
!Skin |
||
|{{ |
|{{Colour|Deluxe|Speaker Titan}} |
||
|{{ |
|{{Colour|Mission|Nuclear}} |
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|{{ |
|{{Colour|Deluxe|Senator}} |
||
|{{ |
|{{Colour|ContentCreator|Dank}} |
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|- |
|- |
||
!Rarity |
!Rarity |
||
|{{ |
|{{Colour|Legendary}} |
||
|{{ |
|{{Colour|Rare}} |
||
|{{ |
|{{Colour|Legendary}} |
||
|{{ |
|{{Colour|Legendary}} |
||
|- |
|- |
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!Daily Store Cost |
!Daily Store Cost |
||
|{{Robux|560}} |
|{{Robux|560}} |
||
|N/A |
|N/A |
||
|{{ |
|{{Robux|560}} |
||
|{{Coins|4,500}} |
|{{Coins|4,500}} |
||
|- |
|- |
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|[[Deluxe Crate]] |
|[[Deluxe Crate]] |
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|''Hazardous Haste'' [[Mission Quests|Mission Quest]] |
|''Hazardous Haste'' [[Mission Quests|Mission Quest]] |
||
|[[Deluxe Crate]] (Formerly)<ref>Limited time skin obtainable between the 4th of May 2024 and 6th of May 2024.</ref> |
|||
|[[Daily Store#Daily Skin Store|Daily Skin Store]] |
|||
|[[Daily Store#Daily Skin Store|Daily Skin Store]] |
|[[Daily Store#Daily Skin Store|Daily Skin Store]] |
||
|- |
|- |
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|- |
|- |
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!Skin |
!Skin |
||
|{{ |
|{{Colour|FallenMission|Fallen}} |
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|{{ |
|{{Colour|Other|Patient Zero}} |
||
|{{ |
|{{Colour|Hexscape|Disco}} |
||
|{{ |
|{{Colour|Surf|Octopus}} |
||
|- |
|- |
||
!Rarity |
!Rarity |
||
|{{ |
|{{Colour|Legendary}} |
||
|{{ |
|{{Colour|Exclusive}} |
||
|{{ |
|{{Colour|Legendary}} |
||
|{{ |
|{{Colour|Legendary}} |
||
|- |
|- |
||
!Daily Store Cost |
!Daily Store Cost |
||
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|[[File:MagicianAcceleratorIconIG.png|175px]] |
|[[File:MagicianAcceleratorIconIG.png|175px]] |
||
|[[File:BunnyAcceleratorIconIG.png|175px]] |
|[[File:BunnyAcceleratorIconIG.png|175px]] |
||
|[[File:VoidAcceleratorIconIG.png|175px]] |
|||
|- |
|- |
||
!Skin |
!Skin |
||
|{{ |
|{{Colour|Other|Champion}} |
||
|{{ |
|{{Colour|Showtime|Magician}} |
||
|{{ |
|{{Colour|SpringFrenzy|Bunny}} |
||
|{{Color|Void}} |
|||
|- |
|- |
||
!Rarity |
!Rarity |
||
|{{ |
|{{Colour|Ultimate}} |
||
|{{ |
|{{Colour|Rare}} |
||
|{{ |
|{{Colour|Common}} |
||
|{{Color|Legendary}} |
|||
|- |
|- |
||
!Daily Store Cost |
!Daily Store Cost |
||
|N/A |
|||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
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|[[Showtime Crate]] |
|[[Showtime Crate]] |
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|[[Spring Frenzy Battle Pass]] |
|[[Spring Frenzy Battle Pass]] |
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|[[Void Crate]] |
|||
|- |
|||
! |
|||
|[[File:BeachAcceleratorIconIG.png|175px]] |
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|- |
|||
!Skin |
|||
|{{Color|Beach}} |
|||
|- |
|||
!Rarity |
|||
|{{Color|Uncommon}} |
|||
|- |
|||
!Daily Store Cost |
|||
|{{Coins|5,250}} |
|||
|- |
|||
!Obtained From |
|||
|[[Beach Crate]] |
|||
|} |
|} |
||
==Strategy== |
==Strategy== |
||
*Multiple Level |
*Multiple Level 1 '''Accelerators''' are a cost-efficient way to get through the mid-game, as their DPS is usually high enough to deal with most mid-game enemies. |
||
**The [[Farm]] or other towers that generate income like the [[Golden Cowboy]] are strongly recommended, as the '''Accelerator's''' upgrades are very expensive, especially its later upgrades. To further decrease the cost of '''Accelerator's''' upgrades, the [[DJ Booth]] is a very great choice due to its discount buff. |
**The [[Farm]] or other towers that generate income like the [[Golden Cowboy]] are strongly recommended, as the '''Accelerator's''' upgrades are very expensive, especially its later upgrades. To further decrease the cost of '''Accelerator's''' upgrades, the [[DJ Booth]] is a very great choice due to its discount buff. |
||
*The '''Accelerator''' has a very long overcharge before having to recharge, therefore buffs from the [[Commander]], [[DJ Booth]], [[Medic]] or [[Mercenary Base]] are usually fully effective on it. |
*The '''Accelerator''' has a very long overcharge before having to recharge, therefore buffs from the [[Commander]], [[DJ Booth]], [[Medic]] or [[Mercenary Base]] are usually fully effective on it. |
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**After the update, the '''Accelerator''' is no longer able to receive cash from these enemies in most gamemodes. |
**After the update, the '''Accelerator''' is no longer able to receive cash from these enemies in most gamemodes. |
||
*The '''Accelerator''' used to have hidden detection at Level 0; however, as of the [[v1.8.4|Unwavering Tides Update]] this is no longer the case. |
*The '''Accelerator''' used to have hidden detection at Level 0; however, as of the [[v1.8.4|Unwavering Tides Update]] this is no longer the case. |
||
**Currently, the [[Golden Pyromancer]] |
**Currently, the [[Golden Pyromancer]] is the only tower with hidden detection at Level 0. |
||
**Prior to the [[Overhaul v1.0|Overhaul Update]], the only towers to have hidden detection at Level 0 were the [[Ranger|Outlaw]] and [[Paintballer]]. |
**Prior to the [[Overhaul v1.0|Overhaul Update]], the only towers to have hidden detection at Level 0 were the [[Ranger|Outlaw]] and [[Paintballer]]. |
||
*The '''Accelerator''' has the second-highest placement cost of {{Money|7,500}}, only being behind the [[Turret]]'s placement cost of {{Money|8,250}} |
|||
*The current '''Accelerator''' Level 5 upgrade name is an acronym for the word "VOID" (<u>'''V'''</u>essel <u>'''O'''</u>f <u>'''I'''</u>nfinite <u>'''D'''</u>estruction). |
*The current '''Accelerator''' Level 5 upgrade name is an acronym for the word "VOID" (<u>'''V'''</u>essel <u>'''O'''</u>f <u>'''I'''</u>nfinite <u>'''D'''</u>estruction). |
||
**This name may be a tribute to the Level 5 upgrade name used before the 5th of May 2023, "''Energy from the Void''". |
**This name may be a tribute to the Level 5 upgrade name used before the 5th of May 2023, "''Energy from the Void''". |
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| Line 441: | Line 416: | ||
**{{Bug}} '''Accelerator''' can gain cash from summoned enemies. |
**{{Bug}} '''Accelerator''' can gain cash from summoned enemies. |
||
**{{Bug}} While stunned, '''Accelerator''' will still charge up, but performs its cooldown animation immediately after. |
**{{Bug}} While stunned, '''Accelerator''' will still charge up, but performs its cooldown animation immediately after. |
||
**Removed skin: {{ |
**Removed skin: {{Colour|Premium|Hazmat}} |
||
*'''4 July 2021''' - [[Overhaul v1.4|Overhaul v1.4.0]] |
*'''4 July 2021''' - [[Overhaul v1.4|Overhaul v1.4.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Deluxe|Mage}} |
||
*'''4 December 2021''' - [[v1.0.0]] |
*'''4 December 2021''' - [[v1.0.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Eclipse|Eclipse}} |
||
*'''13 February 2022''' - [[v1.0.2]] |
*'''13 February 2022''' - [[v1.0.2]] |
||
**New skin: {{ |
**New skin: {{Colour|SeasonOfLove|Cupid}} |
||
*'''12 March 2022''' - [[v1.1.0]] |
*'''12 March 2022''' - [[v1.1.0]] |
||
**Firerate decreased due to the [[Firerate Bug]] being made less severe. |
**Firerate decreased due to the [[Firerate Bug]] being made less severe. |
||
| Line 454: | Line 429: | ||
****Tick decreased from 0.23 to 0.225. |
****Tick decreased from 0.23 to 0.225. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Tick changed from |
****Tick changed from <abbr title="-0.1">0.23 > 0.13</abbr> to <abbr title="-0.1">0.225 > 0.125</abbr>. |
||
***'''Level 5''' |
***'''Level 5''' |
||
****Tick changed from |
****Tick changed from <abbr title="-0.05">0.13 > 0.08</abbr> to <abbr title="-0.05">0.125 > 0.075</abbr>. |
||
**{{Bugfix}} '''Accelerator''' can no longer gain cash from summoned enemies. |
**{{Bugfix}} '''Accelerator''' can no longer gain cash from summoned enemies. |
||
*'''29 July 2022''' |
*'''29 July 2022''' |
||
| Line 469: | Line 444: | ||
****Charge-Up decreased from 4 to 3. |
****Charge-Up decreased from 4 to 3. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Burst Time changed from |
****Burst Time changed from <abbr title="+2.5">4 > 6.5</abbr> to <abbr title="+2.5">6 > 8.5</abbr>. |
||
***'''Level 3''' |
***'''Level 3''' |
||
****Damage increased from +6 to +7. |
****Damage increased from +6 to +7. |
||
| Line 476: | Line 451: | ||
****Damage increased from +9 to +20. |
****Damage increased from +9 to +20. |
||
****Range decreased from +2 to +1. |
****Range decreased from +2 to +1. |
||
****Tick changed from |
****Tick changed from <abbr title="-0.05">0.125 > 0.075</abbr> to 0.125. |
||
****Burst Time changed from |
****Burst Time changed from <abbr title="+5.5">6.5 > 12</abbr> to <abbr title="+3.5">8.5 > 12</abbr>. |
||
****Charge-Up changed from |
****Charge-Up changed from <abbr title="-2">4 > 2</abbr> to <abbr title="-1">3 > 2</abbr>. |
||
*'''14 February 2023''' - [[v1.6.2]] |
*'''14 February 2023''' - [[v1.6.2]] |
||
**{{ |
**{{Colour|Lovely|Cupid}} skin rarity changed from {{Colour|Event}} to {{Colour|Legendary}}. |
||
**New skin: {{ |
**New skin: {{Colour|ColdFront|Ice Witch}} |
||
*'''5 May 2023''' - [[v1.7.2]] |
*'''5 May 2023''' - [[v1.7.2]] |
||
**Damage values no longer fluctuate. |
**Damage values no longer fluctuate. |
||
| Line 509: | Line 484: | ||
****Damage increased from +0 to +11. |
****Damage increased from +0 to +11. |
||
****Range decreased from +3 to +0. |
****Range decreased from +3 to +0. |
||
****Tick changed from |
****Tick changed from <abbr title="-0.1">0.225 > 0.125</abbr> to 0.225. |
||
****Overcharge change of 425 > 1,080 added. |
****Overcharge change of 425 > 1,080 added. |
||
****Name changed from ''Super Charged'' to ''Supercharger''. |
****Name changed from ''Super Charged'' to ''Supercharger''. |
||
| Line 515: | Line 490: | ||
****Damage decreased from +20 to +14. |
****Damage decreased from +20 to +14. |
||
****Range increased from +1 to +5. |
****Range increased from +1 to +5. |
||
****Tick changed from 0.125 to |
****Tick changed from 0.125 to <abbr title="-0.1">0.225 > 0.125</abbr>. |
||
****Overcharge change of 1,080 > 3,000 added. |
****Overcharge change of 1,080 > 3,000 added. |
||
****Burst Time change of 8.5 > 12 removed. |
****Burst Time change of 8.5 > 12 removed. |
||
****Name changed from ''Energy From The Void..'' to ''Vessel Of Infinite Destruction''. |
****Name changed from ''Energy From The Void..'' to ''Vessel Of Infinite Destruction''. |
||
**New skins: {{ |
**New skins: {{Colour|Basic|Navy}}, {{Colour|Basic|Red}} |
||
**{{Bug}} '''Accelerator's''' Overcharge does not increase if it is dealing damage to an enemy's health that was regenerated from the [[Toxic]]'s and [[Super Toxic]]'s ''Acid Bath'' puddles. |
**{{Bug}} '''Accelerator's''' Overcharge does not increase if it is dealing damage to an enemy's health that was regenerated from the [[Toxic]]'s and [[Super Toxic]]'s ''Acid Bath'' puddles. |
||
**{{Bug}} [[Damage Buff]]s do not increase the '''Accelerator's''' damage. |
**{{Bug}} [[Damage Buff]]s do not increase the '''Accelerator's''' damage. |
||
*'''12 May 2023''' - [[v1.7.3]] |
*'''12 May 2023''' - [[v1.7.3]] |
||
**New skin: {{ |
**New skin: {{Colour|Ducky|Ducky}} |
||
*'''24 June 2023''' - [[v1.8.2]] |
*'''24 June 2023''' - [[v1.8.2]] |
||
**New skin: {{ |
**New skin: {{Colour|Vigilante|Vigilante}} |
||
*'''5 August 2023''' - [[v1.8.4]] |
*'''5 August 2023''' - [[v1.8.4]] |
||
**Statistical changes: |
**Statistical changes: |
||
| Line 547: | Line 522: | ||
****Cost increased from {{Money|30,000}} to {{Money|34,000}}. |
****Cost increased from {{Money|30,000}} to {{Money|34,000}}. |
||
*'''22 September 2023''' - [[v1.8.5]] |
*'''22 September 2023''' - [[v1.8.5]] |
||
**New skin: {{ |
**New skin: {{Colour|Other|Plushie}} |
||
*'''28 October 2023''' - [[v1.9.0]] |
*'''28 October 2023''' - [[v1.9.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Halloween|Ghost Buster}} |
||
**{{Bug}} '''Accelerator''' will lock on the enemy even out of range, however it doesn't deal damage. |
**{{Bug}} '''Accelerator''' will lock on the enemy even out of range, however it doesn't deal damage. |
||
**{{Bug}} '''Accelerator''' does not generate cash properly in [[Lunar Overture Event]]. |
**{{Bug}} '''Accelerator''' does not generate cash properly in [[Lunar Overture Event]]. |
||
| Line 557: | Line 532: | ||
**{{Bugfix}} '''Accelerator''' now generates cash properly in [[Lunar Overture Event]]. |
**{{Bugfix}} '''Accelerator''' now generates cash properly in [[Lunar Overture Event]]. |
||
*'''21 December 2023''' - [[v1.11.0]] |
*'''21 December 2023''' - [[v1.11.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Krampus|Legend}} |
||
*'''28 January 2024''' - [[v1.12.0]] |
*'''28 January 2024''' - [[v1.12.0]] |
||
**New skin: {{ |
**New skin: {{Colour|ContentCreator|Elite}} |
||
*'''1 April 2024''' - [[v1.17.2]] |
*'''1 April 2024''' - [[v1.17.2]] |
||
**New skin: {{ |
**New skin: {{Colour|Deluxe|Speaker Titan}} |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|Deluxe|Speaker Titan}} skin cannot be equipped in the intermission lobby. |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|Deluxe|Speaker Titan}} skin breaks the tower icon and stats in the tower hotbar. |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|Deluxe|Speaker Titan}} skin when sold still blocks placement in the area it was placed in. |
||
*'''1 April 2024''' - [[v1.17.2]]a |
*'''1 April 2024''' - [[v1.17.2]]a |
||
**{{Bugfix}} {{ |
**{{Bugfix}} {{Colour|Deluxe|Speaker Titan}} skin can now be equipped in the intermission lobby. |
||
**{{Bugfix}} {{ |
**{{Bugfix}} {{Colour|Deluxe|Speaker Titan}} skin tower icon and stats no longer break in the tower hotbar. |
||
**{{Bugfix}} {{ |
**{{Bugfix}} {{Colour|Deluxe|Speaker Titan}} no longer block placement in the area it was placed in when sold. |
||
*'''5 April 2024''' - [[v1.18.0]] |
*'''5 April 2024''' - [[v1.18.0]] |
||
**Statistical changes: |
**Statistical changes: |
||
| Line 580: | Line 555: | ||
****Cost increased from {{Money|10,000}} to {{Money|10,500}}. |
****Cost increased from {{Money|10,000}} to {{Money|10,500}}. |
||
****Damage decreased from +20 to +10. |
****Damage decreased from +20 to +10. |
||
****Tick changed from 0.225 to |
****Tick changed from 0.225 to <abbr title="-0.05">0.225 > 0.175</abbr>. |
||
****Overcharge changed from 625 > 1,350 to 600 > 1,200. |
****Overcharge changed from 625 > 1,350 to 600 > 1,200. |
||
***'''Level 5''' |
***'''Level 5''' |
||
****Damage increased from +5 to +15. |
****Damage increased from +5 to +15. |
||
****Tick changed from |
****Tick changed from <abbr title="-0.1">0.225 > 0.125</abbr> to <abbr title="-0.05">0.175 > 0.125</abbr>. |
||
****Overcharge changed from 1,350 > 3,000 to 1,200 > 3,600. |
****Overcharge changed from 1,350 > 3,000 to 1,200 > 3,600. |
||
**New skin: {{ |
**New skin: {{Colour|Mission|Nuclear}} |
||
*'''26 April 2024''' - [[v1.19.2]] |
*'''26 April 2024''' - [[v1.19.2]] |
||
**{{Bugfix}} '''Accelerator''' is now affected by [[Damage Buff]]s. |
**{{Bugfix}} '''Accelerator''' is now affected by [[Damage Buff]]s. |
||
| Line 592: | Line 567: | ||
**{{Bug}} Damage dealt to [[Bloated]] enemies sometimes does not fill up the overcharge meter. |
**{{Bug}} Damage dealt to [[Bloated]] enemies sometimes does not fill up the overcharge meter. |
||
*'''4 May 2024''' - [[v1.20.0]]a |
*'''4 May 2024''' - [[v1.20.0]]a |
||
**New skin: {{ |
**New skin: {{Colour|Deluxe|Senator}} |
||
*'''16 May 2024''' - [[v1.21.0|v1.21.9]] |
*'''16 May 2024''' - [[v1.21.0|v1.21.9]] |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|ColdFront|Ice Witch}} skin cannot be upgraded and sold. |
||
*'''23 May 2024''' - [[v1.23.0]] |
*'''23 May 2024''' - [[v1.23.0]] |
||
**{{Bug}} Damage no longer generates cash in [[Molten Mode|Molten]] mode, [[Fallen Mode|Fallen]] mode and special maps. |
**{{Bug}} Damage no longer generates cash in [[Molten Mode|Molten]] mode, [[Fallen Mode|Fallen]] mode and special maps. |
||
**{{Bugfix}} {{ |
**{{Bugfix}} {{Colour|ColdFront|Ice Witch}} skin can now be upgraded and sold. |
||
**{{Bugfix}} '''Accelerator''' no longer tries to charge-up while stunned. |
**{{Bugfix}} '''Accelerator''' no longer tries to charge-up while stunned. |
||
**{{Bugfix}} '''Accelerator''' will no longer keep on targeting enemies which due to having its range reduced through debuffs, are no longer in its range. |
**{{Bugfix}} '''Accelerator''' will no longer keep on targeting enemies which due to having its range reduced through debuffs, are no longer in its range. |
||
| Line 603: | Line 578: | ||
**{{Bugfix}} Damage now generates cash properly in [[Molten Mode|Molten]] mode, [[Fallen Mode|Fallen]] mode and special maps. |
**{{Bugfix}} Damage now generates cash properly in [[Molten Mode|Molten]] mode, [[Fallen Mode|Fallen]] mode and special maps. |
||
*'''19 July 2024''' - [[v1.26.0]] |
*'''19 July 2024''' - [[v1.26.0]] |
||
**New skin: {{ |
**New skin: {{Colour|ContentCreator|Dank}} |
||
*'''9 August 2024''' - [[v1.27.5]] |
*'''9 August 2024''' - [[v1.27.5]] |
||
**New skin: {{ |
**New skin: {{Colour|FallenMission|Fallen}} |
||
*'''25 September 2024''' - [[v1.33.0]] |
*'''25 September 2024''' - [[v1.33.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Other|Patient Zero}} |
||
*'''11 October 2024'''- [[v1.35.0]]a |
*'''11 October 2024'''- [[v1.35.0]]a |
||
**{{Bug}} Statistical changes made in [[TDS Experimental]] have been moved over to the main game |
**{{Bug}} Statistical changes made in [[TDS Experimental]] have been moved over to the main game |
||
| Line 637: | Line 612: | ||
****Range increased from +0 to +1.5. |
****Range increased from +0 to +1.5. |
||
****Overcharge changed from 600 > 1,200 to 600 > 1,050. |
****Overcharge changed from 600 > 1,200 to 600 > 1,050. |
||
****Charge-Up changed from 3 to |
****Charge-Up changed from 3 to <abbr title="-1">2.5 > 1.5</abbr>. |
||
***'''Level 5''' |
***'''Level 5''' |
||
****Cost decreased from {{Money|34,000}} to {{Money|30,000}}. |
****Cost decreased from {{Money|34,000}} to {{Money|30,000}}. |
||
| Line 653: | Line 628: | ||
***'''Level 5''' |
***'''Level 5''' |
||
****Damage increased from +10 to +15. |
****Damage increased from +10 to +15. |
||
**New skin: {{ |
**New skin: {{Colour|Hexscape|Disco}} |
||
*'''24 October 2024''' - [[v1.37.0|v1.37.3]] |
*'''24 October 2024''' - [[v1.37.0|v1.37.3]] |
||
**{{Bugfix}} '''Accelerator''' now uses the correct statistics. |
**{{Bugfix}} '''Accelerator''' now uses the correct statistics. |
||
| Line 689: | Line 664: | ||
****Overcharge changed from 1,050 > 4,800 to 1,280 > 2,400. |
****Overcharge changed from 1,050 > 4,800 to 1,280 > 2,400. |
||
*'''9 July 2025''' - [[v1.70.0]] |
*'''9 July 2025''' - [[v1.70.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Surf|Octopus}} |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|Surf|Octopus}} skin is not affected by certain debuffs. |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|Surf|Octopus}} skin is unaffected by stuns from legacy enemy if they are fired like a minigun or beam, examples include the [[Gunslinger]], [[Warden (Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies. |
||
*'''23 July 2025''' - [[v1.71.0]] |
*'''23 July 2025''' - [[v1.71.0]] |
||
**Statistical changes ([[PVP]]): |
**Statistical changes ([[PVP]]): |
||
| Line 709: | Line 684: | ||
****Cost decrased from {{Money|36,000}} to {{Money|30,000}}. |
****Cost decrased from {{Money|36,000}} to {{Money|30,000}}. |
||
****Damage decreased from +60 to +55. |
****Damage decreased from +60 to +55. |
||
**New skin: {{ |
**New skin: {{Colour|Other|Champion}} |
||
*'''6 August 2025''' - [[v1.72.0]] |
*'''6 August 2025''' - [[v1.72.0]] |
||
**Statistical changes ([[PVP]]): |
**Statistical changes ([[PVP]]): |
||
| Line 722: | Line 697: | ||
***'''Level 3''' |
***'''Level 3''' |
||
****Cost increased from {{Money|3,250}} to {{Money|4,500}}. |
****Cost increased from {{Money|3,250}} to {{Money|4,500}}. |
||
****Tick changed from 0.225 to |
****Tick changed from 0.225 to <abbr title="-0.05">0.225 > 0.175</abbr>. |
||
****Range increased from +0 to +2. |
****Range increased from +0 to +2. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Cost increased from {{Money|8,250}} to {{Money|12,000}}. |
****Cost increased from {{Money|8,250}} to {{Money|12,000}}. |
||
****Tick changed from |
****Tick changed from <abbr title="-0.05">0.225 > 0.175</abbr> to <abbr title="-0.05">0.175 > 0.125</abbr>. |
||
****Range increased from +2.5 to +0. |
****Range increased from +2.5 to +0. |
||
***'''Level 5''' |
***'''Level 5''' |
||
****Cost decreased from {{Money|30,000}} to {{Money|28,500}}. |
****Cost decreased from {{Money|30,000}} to {{Money|28,500}}. |
||
*'''20 December 2025''' - [[v1.83.0]] |
*'''20 December 2025''' - [[v1.83.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Showtime|Magician}} |
||
*'''28 January 2026''' - [[v1.84.0]] |
*'''28 January 2026''' - [[v1.84.0]] |
||
**Placement footprint size increased from 1.5 to 1.75. |
**Placement footprint size increased from 1.5 to 1.75. |
||
| Line 780: | Line 755: | ||
****Cost decreased from {{Money|67,500}} to {{Money|60,000}}. |
****Cost decreased from {{Money|67,500}} to {{Money|60,000}}. |
||
*'''3 April 2026''' - [[v1.88.0]] |
*'''3 April 2026''' - [[v1.88.0]] |
||
**New skin: {{ |
**New skin: {{Colour|SpringFrenzy|Bunny}} |
||
*'''22 April 2026''' - [[v1.89.0]] |
|||
**Statistical changes (regular): |
|||
***'''Base''' |
|||
****Tick increased from 0.225 to 0.25. |
|||
****Range decreased from 20 to 19. |
|||
****[[Freeze Immunity]] removed, moved to Level 2. |
|||
***'''Level 2''' |
|||
****[[Freeze Immunity]] added, moved from Level 0. |
|||
***'''Level 4''' |
|||
****Tick changed from {{Tooltip|0.225 > 0.175|-0.5}} to {{Tooltip|0.25 > 0.175|-0.75}} |
|||
***'''Level 5''' |
|||
****Cost decreased from {{Money|60,000}} to {{Money|55,000}}. |
|||
****Range decreased from +2 to +1.5. |
|||
****Charge-Up time changed from 5.5 > 6.5 to 5.5. |
|||
*'''5 June 2026''' - [[v2.0.0]] |
|||
**Tick decreased due to the [[Firerate Bug]] being fixed. |
|||
**Statistical changes (Regular): |
|||
***'''Base''' |
|||
****Without [[Firerate Bug]], tick increased from 0.22 to 0.25, however, as in the same update it has been fully fixed, the tick effectively does not change and remains at 0.25. |
|||
****[[Stun Immunity]] removed. |
|||
***'''Level 2''' |
|||
****Charge-Up Time changed from 6.5 to 6.5 > 5.5. |
|||
| ⚫ | |||
***'''Level 3''' |
|||
****Charge-Up Time changed from 6.5 to 5.5 > 4. |
|||
***'''Level 4''' |
|||
****Without [[Firerate Bug]], tick changed from {{Tooltip|0.22 > 0.15|-0.07}} to {{Tooltip|0.25 > 0.175|-0.075}}, however, as in the same update it has been fully fixed, the tick effectively does not change and remains at 0.175. |
|||
****Charge-Up Time changed from 6.5 > 5.5 to 4 > 2.5. |
|||
***'''Level 5''' |
|||
****Without [[Firerate Bug]], tick changed from {{Tooltip|0.15 > 0.1|-0.05}} to {{Tooltip|0.175 > 0.125|-0.075}}, however, as in the same update it has been fully fixed, the tick effectively does not change and remains at 0.125. |
|||
****Charge-Up Time changed from 5.5 to 2.5 > 1.5. |
|||
**Statistical changes ([[PVP]]): |
|||
***'''Base''' |
|||
****Damage decreased from 12 to 10. |
|||
****Tick decreased from 0.225 to 0.2. |
|||
***'''Level 3''' |
|||
****Damage decreased from +20 to +17. |
|||
****Tick changed from {{Tooltip|0.225 > 0.175|-0.05}} to {{Tooltip|0.2 > 0.15|-0.05}}. |
|||
***'''Level 4''' |
|||
****Damage decreased from +0 to -2. |
|||
****Tick changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.15 > 0.1|-0.05}}. |
|||
***'''Level 5''' |
|||
****Damage decreased from +55 to +44. |
|||
**New skin: {{Color|Void}} |
|||
*'''19 June 2026''' - [[v2.1.0]] |
|||
**Statistical changes (Regular): |
|||
***'''Level 5''' |
|||
****Damage increased from +5 to +10. |
|||
*'''2 July 2026''' - [[v2.1.0|v2.1.7]] |
|||
**New skin: {{Color|Beach}} |
|||
}} |
}} |
||