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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{Scroll|text= *'''29 November 2019''' - [[Release v1.4|Release v1.4.0]] **'''Ace Pilot''' added. **Skins: {{Color|Basic|Red}}, {{Color|Basic|Green}}, {{Color|Basic|Yellow}} **{{Bug}} '''Ace Pilot's''' placement is bugged. *'''24 December 2019''' - [[Release v1.5|Release v1.5.0]] **Statistical changes: ***'''Level 0''' ****'''Ace Pilot''' now flies faster. ***'''Level 3''' ****Now makes the '''Ace Pilot''' fly faster. ***'''Level 5''' ****Now makes the '''Ace Pilot''' fly faster. *'''12 January 2020''' - [[Release v1.6|Release v1.6.0]] **{{Bug}} Placement limit is higher than intended by 1. *'''13 January 2020''' - [[Release v1.6|Release v1.6.0a]] **{{Bugfix}} Placement limit is now the correct value. *'''24 March 2020''' - [[Release v1.8|Release v1.8.1a]] **'''Ace Pilot''' placement limit increased from 5 to 10. *'''29 April 2020''' - [[Release v1.10|Release v1.10.0]] **{{Bugfix}} '''Ace Pilot''' placement bug fixed. *'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|1,000}} to {{Money|650}}. ****Firerate increased from 0.2 to 0.25. ***'''Level 1''' ****Damage increased from +1 to +2. ***'''Level 2''' ****Cost decreased from {{Money|850}} to {{Money|350}}. ***'''Level 3''' ****Cost decreased from {{Money|2,500}} to {{Money|2,000}}. ***'''Level 4''' ****Cost decreased from {{Money|4,500}} to {{Money|4,000}}. ****Damage decreased from +3 to +2. ***'''Level 5''' ****Damage increased from +2 to +3. ****Range increased from +1 to +2. *'''31 May 2020''' - [[Release v1.11|Release v1.11.1]] **{{Bugfix}} Stacking issue fixed. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Unlock cost decreased from {{Coins|1,600}} to {{Coins|1,500}}. **Bombs now only drop when an enemy is in range. **Splash damage equation reworked. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Skin rarity added to [[Basic Crate]] skins. **Statistical changes: ***'''Base''' ****Firerate decreased from 0.25 to 0.18. ****Damage decreased from 2 to 1. ****Range increased from 5 to 7. ****Flying detection added. ***'''Level 1''' ****Damage decreased from +2 to +1. ***'''Level 2''' ****Bombs can damage lead enemies. ***'''Level 3''' ****Range decreased from +1 to +0. ****Firerate changed from {{Tooltip|0.25 > 0.15|-0.1}} to {{Tooltip|0.18 > 0.13|-0.05}}. ****Renamed from ''Better plane'' to ''Aerial Ace''. ***'''Level 5''' ****Cost increased from {{Money|6,500}} to {{Money|7,500}}. ****Firerate changed from {{Tooltip|0.15 > 0.1|-0.05}} to {{Tooltip|0.13 > 0.08|-0.05}}. ****Now fires missiles instead of dropping bombs. **{{Bug}} '''Ace Pilot''' attack range and circling direction is not shown properly. **{{Bug}} '''Ace Pilot's''' bombs only deal damage to one enemy. **New skins: {{Color|Basic|Aerial Ace}}, {{Color|Basic|Navy}}, {{Color|Basic|Purple}} *'''31 October 2020''' - [[Overhaul v1.1|Overhaul v1.1.0]] **New skin: {{Color|Pumpkin|Pumpkin}} *'''23 November 2020''' - [[Overhaul v1.1|Overhaul v1.1.1]] **{{Bugfix}} '''Ace Pilot''' attack range is now shown properly. *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **'''Ace Pilot's''' bombs now ignore [[defense]]. **'''Ace Pilot's''' bombs now aim directly to where the targeted enemy was last at, as opposed to straight down for Levels 2-4. **Splash damage reworked. Explosion is now separated into two spheres. Inner sphere deals 100% of the stated damage, while damage in the outer sphere decreases linearly from the edge of the inner sphere to the edge of the outer sphere. **'''Ace Pilot''' now has to take off from its runway when placed down, and upgraded to Level 3 or Level 5. **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|650}} to {{Money|500}}. *****{{Bug}} Inside the Lobby, the price is {{Money|650}}, when it is actually {{Money|500}}. ***'''Level 2''' ****Splash Damage decreased from 12 to 10. ****Bomb explosion range decreased from 5 to 4. ****Projectile speed increased. ***'''Level 3''' ****Bomb explosion range decreased from 5 to 4. ****Cost decreased from {{Money|2,000}} to {{Money|1,500}}. ***'''Level 4''' ****Bomb explosion range decreased from 6 to 4. ****Cost decreased from {{Money|4,000}} to {{Money|3,600}}. ****Now gives Hidden Detection for 15 seconds to nearby towers at the start of each wave. ***'''Level 5''' ****Splash Damage decreased from 30 to 24. **{{Bug}} No longer immune to stuns. **{{Bugfix}} '''Ace Pilot's''' bombs now deal damage to multiple enemies. *'''4 December 2021''' - [[v1.0.0]] **{{Bug}} The '''Ace Pilot's''' bombs no longer grant cash. **{{Bugfix}} '''Ace Pilot''' is now immune to stuns. **{{Bugfix}} The placement cost of the '''Ace Pilot''' in the lobby is now correct. *'''29 December 2021''' **{{Bug}} All of the '''Ace Pilot's''' skins do not upgrade properly. *'''29 December 2021''' - [[v1.0.0]]l **{{Bugfix}} Every '''Ace Pilot''' skins now upgrade properly. *'''12 March 2022''' - [[v1.1.0]] **'''Ace Pilot''' is now immune to all debuffs. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Firerate decreased from 0.18 to 0.175. ***'''Level 3''' ****Firerate changed from {{Tooltip|0.18 > 0.13|-0.05}} to {{Tooltip|0.175 > 0.125|-0.05}}. ***'''Level 5''' ****Firerate changed from {{Tooltip|0.13 > 0.08|-0.05}} to {{Tooltip|0.125 > 0.075|-0.05}}. **{{Bug}} '''Ace Pilot''' can be targeted by enemies. **{{Bugfix}} '''Ace Pilot's''' bombs now grant money. *'''17 April 2022''' - [[v1.2.0]] **{{Bugfix}} '''Ace Pilot''' can no longer be targeted by enemies. *'''21 December 2022''' - [[v1.6.0]] **Skin rarity added to all skins. **{{Color|Basic|Navy}} skin rarity changed from {{Color|Uncommon}} to {{Color|Common}}. **{{Color|Basic|Aerial Ace}} skin rarity changed from {{Color|Rare}} to {{Color|Common}}. *'''23 January 2023''' - [[v1.6.0]]j **{{Color|Basic|Navy}} skin rarity changed from {{Color|Common}} to {{Color|Rare}}. *'''7 April 2023''' - [[v1.7.0]] **{{Bugfix}} Circling range is now displayed properly. *'''5 May 2023''' - [[v1.7.2]] **{{Bug}} Placement footprint does not show up when the '''Ace Pilot''' is selected. *'''28 October 2023''' - [[v1.9.0]] **Placement limit decreased from 10 to 8. **Statistical changes: ***'''Base''' ****Range increased from 7 to 7.5. ***'''Level 1''' ****Cost increased from {{Money|250}} to {{Money|300}}. ***'''Level 2''' ****Range decreased from +1 to +0. ****Bomb cooldown increased from 4 to 4.5. ***'''Level 3''' ****Firerate changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.175 > 0.15|-0.025}}. ****Bomb damage decreased from 18 to 15. ****Bomb cooldown increased from 4 to 4.5. ****Cost increased from {{Money|1,500}} to {{Money|2,000}}. ***'''Level 4''' ****Range increased from +0 to +1.5. ****Bomb cooldown decreased from 3.5 to 3. ****Cost decreased from {{Money|3,600}} to {{Money|3,200}}. ***'''Level 5''' ****Damage increased from +3 to +4. ****Firerate changed from {{Tooltip|0.125 > 0.075|-0.05}} to {{Tooltip|0.15 > 0.1|-0.05}} ****Range decreased from +2 to +1. ****Bomb damage decreased from 24 to 20. ****Bomb cooldown decreased from 3 to 2.5. ****Bomb explosion range decreased from 6 to 5.5. ****Cost increased from {{Money|7,500}} to {{Money|8,750}}. ****Name changed from ''Air Fighter'' to ''The Surging Skies''. *'''21 December 2023''' - [[v1.11.0]] **Unlock cost increased from {{Coins|1,500}} to {{Coins|3,500}}. *'''10 May 2024''' - [[v1.21.0]] **{{Bug}} '''Ace Pilot''' does not deal damage while its bomb is being dropped. *'''31 May 2024''' - [[v1.23.0|v1.23.5]] **Splash damage no longer bypasses defense. *'''16 June 2024''' - [[v1.24.0|v1.24.2]]b **{{Bug}} Towers do not gain hidden detection when upgraded to a Level that has one if they have the [[Hidden Detection Buff]] from the '''Ace Pilot''' active. *'''21 June 2024''' - [[v1.25.0]] **Rotating the '''Ace Pilot''' no longer has an impact on its starting position, though it does affect the rotation of the Figure8 flight path. **'''Ace Pilot''' now can select from two flight paths, Circle and Figure8. **'''Ace Pilot''' no longer has a start up animation on placement, Level 3 or Level 5. **Bombs now bypass defense again. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|500}} to {{Money|550}}. ****Damage increased from 1 to 2. ****Firerate increased from 0.175 to 0.2. ****''Toggle Reverse'' ability added. *****Allows the '''Ace Pilot''' to fly in the reverse direction of its flight path. ***'''Level 1''' ****Cost decreased from {{Money|300}} to {{Money|150}}. ****Damage decreased from +1 to +0. ****Firerate changed from 0.175 to {{Tooltip|0.2 > 0.175|-0.025}}. ****Name changed from ''Better bullets'' to ''Greased Guns''. ***'''Level 2''' ****Bomb cooldown decreased from 4.5 to 4. ****Now unlocks the Figure8 flight path. ***'''Level 3''' ****Damage increased from +2 to +3. ****No longer boosts flight speed. ****Bomb damage increased from 15 to 18. ****Bomb cooldown decreased from 4.5 to 4. ****Bomb explosion range increased from 4 to 4.5. ***'''Level 4''' ****Cost increased from {{Money|3,200}} to {{Money|3,600}}. ****Damage increased from +2 to +3. ****Firerate changed from 0.15 to {{Tooltip|0.15 > 0.125|-0.025}}. ****[[Hidden Detection Buff]] is now permanent. ****[[Hidden Detection Buff]] is now given in its secondary range around the runway, which has a range of 7. ****Bomb damage increased from 15 to 25. ****Bomb cooldown decreased from 3 to 2.75. ****Bomb explosion range increased from 4 to 4.5. ***'''Level 5''' ****Cost increased from {{Money|8,750}} to {{Money|9,750}}. ****Firerate changed from {{Tooltip|0.15 > 0.1|-0.05}} to {{Tooltip|0.125 > 0.117|-0.008}}. ****Flight speed boost changed, now boosts flight speed by 35%. ****Bomb damage increased from 20 to 30. ****Bomb cooldown decreased from 2.5 to 0.65. ****Bomb explosion range decreased from 5.5 to 4. **{{Bugfix}} Gun now deals damage while a bomb is being dropped. **{{Bug}} Regular damage is no longer boosted by [[Damage Buff]]s, though the bomb damage still is. **{{Bug}} Small red cube appears on the center of the map when the '''Ace Pilot''' is placed. **{{Bug}} Animations breaks when rejoining the server. **{{Bug}} '''Ace Pilot''' is upside down in the [[Daily Store]] and when opening skincrates. **{{Bug}} Explosion visuals are bigger than the actual explosion. *'''19 July 2024''' - [[v1.26.0]] **No longer has a white dot under the plane while using the Figure8 path. **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|550}} to {{Money|450}}. ****Damage decreased from 2 to 1. ****Firerate decreased from 0.2 to 0.175. ***'''Level 1''' ****Cost increased from {{Money|150}} to {{Money|225}}. ****Damage increased from +0 to +1. ****Firerate changed from {{Tooltip|0.2 > 0.175|-0.025}} to 0.175. ***'''Level 3''' ****Cost increased from {{Money|2,000}} to {{Money|2,200}}. ****Damage decreased from +3 to +2. ***'''Level 4''' ****Cost increased from {{Money|3,600}} to {{Money|4,000}}. ****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.15. ****Bomb cooldown decreased from 2.75 to 1.75. ***'''Level 5''' ****Cost increased from {{Money|9,750}} to {{Money|10,000}}. ****Damage increased from +4 to +5. ****Firerate changed from {{Tooltip|0.125 > 0.117|-0.008}} to {{Tooltip|0.15 > 0.117|-0.033}}. ****Bomb explosion damage decreased from 30 to 25. ****Bomb cooldown increased from 0.65 to 0.8. **{{Bug}} [[Hidden Detection Buff]] range is no longer shown. **{{Bug}} When being placed down, the Figure8 flight path is shown instead of Circle. **{{Bug}} Figure8 path does not rotate with the tower, displaying the path incorrectly if rotated. *'''2 August 2024''' - [[v1.27.0]] **{{Bugfix}} Regular damage is now boosted by [[Damage Buff]]s. **{{Bugfix}} When being placed down, it correctly shows the Circle path instead of Figure8. *'''21 August 2024''' - [[v1.28.0]] **{{Bugfix}} Animations no longer break when rejoining the server. **{{Bugfix}} A small red cube no longer appears in the center of the map when the '''Ace Pilot''' is placed down. *'''28 August 2024''' - [[v1.29.0]] **{{Bugfix}} '''Ace Pilot''' is no longer upside down in the [[Daily Store]] and when opening skincrates. *'''11 October 2024''' - [[v1.35.0|v1.35.1]]a **{{Bug}} Statistical changes made in TDS Experimental have been moved over to the main game. *'''11 October 2024''' - [[v1.35.0|v1.35.1]]b **{{Bugfix}} No longer uses statistics from [[TDS Experimental]] during matches. *'''11 October 2024''' - [[v1.35.0|v1.35.1]]c **{{Bugfix}} No longer uses statistics from [[TDS Experimental]] in the lobby. *'''16 October 2024''' - [[v1.36.0]] **Statistical changes: ***'''Base''' ****Range decreased from 7.5 to 7. ***'''Level 1''' ****Cost increased from {{Money|225}} to {{Money|300}}. ***'''Level 2''' ****Bomb explosion range decreased from 4 to 2. ***'''Level 3''' ****Cost decreased from {{Money|2,200}} to {{Money|1,500}}. ****Damage decreased from +2 to +1. ****Range increased from +0 to +0.5. ****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.15 > 0.12|-0.03}} to {{Tooltip|0.15 > 0.125|-0.025}}, however, because of the bug the firerate is effectively the same without [[Firerate Buff]]s. ****Bomb explosion range decreased from 4.5 to 2.25. ***'''Level 4''' ****Cost decreased from {{Money|4,000}} to {{Money|3,500}} ****Range decreased from +1.5 to +0.5. ****Bomb explosion range decreased from 4.5 to 2.25. ***'''Level 5''' ****Cost decreased from {{Money|10,000}} to {{Money|7,500}}. ****Damage decreased from +5 to +4. ****Firerate changed from {{Tooltip|0.15 > 0.117|-0.033}} to {{Tooltip|0.15 > 0.125|-0.025}}. ****Bomb explosion damage increased from 25 to 35. ****Bomb cooldown increased from 0.8 to 1.25. ****Bomb explosion range decreased from 4 to 2. **{{Bug}} Level 4 upgrade description no longer mentions that it gains the ability to give other towers hidden detection in its secondary range. *'''30 October 2024''' - [[v1.39.0]] **{{Bugfix}} Level 4 upgrade description now mentions that it gains the ability to give other towers hidden detection in its secondary range. *'''26 March 2025''' - [[v1.58.0]] **Statistical changes: ***'''Base''' ****Cost increased from {{Money|450}} to {{Money|550}}. ****Damage increased from 1 to 2. ****Firerate increased from 0.175 to 0.225. ****Range increased from 7 to 7.5. ****''Toggle Reverse'' cooldown decreased from 10 to 8 seconds. ***'''Level 1''' ****Cost decreased from {{Money|300}} to {{Money|200}}. ***'''Level 2''' ****Bomb explosion range increased from 2 to 2.5. ***'''Level 3''' ****Cost increased from {{Money|1,500}} to {{Money|1,850}}. ****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.225 > 0.125|-0.1}}. ****Bomb damage increased from 18 to 20. ****Bomb explosion range increased from 2.25 to 2.5. ***'''Level 4''' ****Cost decreased from {{Money|3,500}} to {{Money|3,200}} ****Bomb damage increased from 25 to 30. ****Bomb cooldown increased from 1.75 to 2. ****Bomb explosion range increased from 2.25 to 2.75. ***'''Level 5''' ****Cost increased from {{Money|7,500}} to {{Money|8,000}}. ****Damage increased from +4 to +7. ****Bomb damage increased from 35 to 40. ****Bomb cooldown increased from 1.25 to 1.5. ****Bomb explosion range increased from 2 to 3. *'''9 April 2025''' - [[v1.60.0]] **Defense role added. *'''16 April 2025''' - [[v1.61.0]] **New skin: {{Color|DuckyRevenge|Easter}} *'''25 June 2025''' - [[v1.68.0]] **Unlock cost decreased from {{Coins|3,500}} to {{Coins|1,500}}. *'''20 December 2025''' - [[v1.83.0]]a **New skin: {{Color|FinalAct|Toy Plane}} *'''28 January 2026''' - [[v1.84.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|550}} to {{Money|500}}. ****Range increased from 7.5 to 9. ***'''Level 1''' ****Cost increased from {{Money|200}} to {{Money|225}}. ***'''Level 2''' ****Cost increased from {{Money|350}} to {{Money|625}}. ****Damage increased from +0 to +1. ****Explosion range increased from 2.5 to 3. ***'''Level 3''' ****Cost decreased from {{Money|1,850}} to {{Money|1,500}}. ****Damage decreased from +1 to +0. ****Range increased from +0.5 to +1. ****Explosion damage increased from 20 to 30. ****Explosion range increased from 2.5 to 3. ****Flight speed is now boosted by 10%. ***'''Level 4''' ****Cost decreased from {{Money|3,200}} to {{Money|2,500}}. ****Damage decreased from +3 to +2. ****Range decreased from +0.5 to +0. ****Explosion range increased from 2.75 to 3. ***'''Level 5''' ****Cost increased from {{Money|8,000}} to {{Money|9,500}}. ****Damage increased from +7 to +9. ****Range decreased from +1 to +9. ****Explosion damage increased from 40 to 45. ****Explosion range increased from 3 to 3.5. *'''11 March 2026''' - [[v1.86.0]] **Statistical changes: ***'''Level 3''' ****Upgrade name changed from {{Tooltip|''Aerial Ace''|Contains two spaces between Aerial and Ace}} to ''Aerial Ace''. ***'''Level 4''' ****No longer grants towers hidden detection, moved to Level 5. ****Upgrade name changed from ''Spy plane'' to ''Spy Plane''. ***'''Level 5''' ****Now gives towers hidden detection. *'''8 May 2026''' - [[v1.90.0]] **Statistical changes: ***'''Level 3''' ****Damage increased from +0 to +1. ****Firerate changed from {{Tooltip|0.225 > 0.125|-0.1}} to {{Tooltip|0.225 > 0.15|-0.075}}. ***'''Level 4''' ****Cost increased from {{Money|2,500}} to {{Money|3,000}}. ****Damage increased from +2 to +3. ****Now gives towers hidden detection. ****Hidden detection range increased from 0 to 10. ***'''Level 5''' ****Cost decreased from {{Money|9,500}} to {{Money|7,000}}. ****Damage increased from +9 to +10. ****Explosion range increased from 3.5 to 4. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes: ***'''Base''' ****Firerate decreased from 0.225 to 0.22. ***'''Level 3''' ****Firerate changed from {{Tooltip|0.225 > 0.15|-0.075}} to {{Tooltip|0.22 > 0.15|-0.07}}. ***'''Level 5''' ****Damage decreased from +10 to +6. ****Firerate changed from 0.15 to {{Tooltip|0.15 > 0.12|-0.03}}. }}
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