Amalgamation (Polluted Wasteland): Difference between revisions

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{{SameName|Amalgamation|[[Amalgamation (Polluted Wasteland)|Polluted Wasteland]] • [[Amalgamation|Polluted Wasteland II]]}}
{{PWNotice}}
{{Removed|date=8th of May 2021}}
{{Zombie
|title1 = Amalgamation
|image1 = Amalgamation-0.png
|mode_appearance = [[Fallen Mode|{{ColourColor|905E92LegacyFallenMode|Fallen}}]]
|first_wave_appearance = 22 ([[Polluted Wasteland]] Fallen)
|base_hp = [[File:HealthIcon.png|20px|Health]]5,000
|mega_hp = 5 players — [[File:HealthIcon.png|20px|Health]]5,150<br/>6 players — [[File:HealthIcon.png|20px|Health]]5,300<br/>7 players — [[File:HealthIcon.png|20px|Health]]5,450<br/> 8 players — [[File:HealthIcon.png|20px|Health]]5,600
|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (4.5)
|spawned_by = *[[Mystery Boss]] ([[Polluted Wasteland]] Fallen)
*[[Nuclear Fallen King]]
Line 16 ⟶ 17:
|lead = No
|immunity = None
|ability1 = '''{{WikiAb|Regeneration}}''' - Heals 3% of its maximum health every second.
}}
{{QuoteContainer|
{{QuoteBox|This enemy has already taken quite a beating, but it can take a lot more!<br/>Look out for the giant boss!|[[Commander/Gallery#Commander Dialogue(Narrator)|Commander]] dialogue on Wave 22 ([[Polluted Wasteland]] [[Fallen Mode Waves|Fallen]])}}
{{QuoteBox|Get ready for a GIANT boss!|Beginning of Wave 22 (Pre-Overhaul, [[Polluted Wasteland]] [[Fallen Mode Waves|Fallen]])}}
}}
{{QuoteBox|Get ready for a GIANT boss!|Beginning of Wave 22 (Pre-Overhaul, [[Polluted Wasteland]] [[Fallen Mode Waves|Fallen]])}}
{{QuoteBox|This enemy has already taken quite a beating, but it can take a lot more!<br/>Look out for the giant boss!|[[Commander/Gallery#Commander Dialogue|Commander]] dialogue on Wave 22 ([[Polluted Wasteland]] [[Fallen Mode Waves|Fallen]])}}
__TOC__
== Description ==
The '''Amalgamation''' was an [[Enemies|enemy]] that only appeared in [[Polluted Wasteland]], replacing the [[Giant Boss]]. While replacing the [[Giant Boss]] whenever it was meant to spawn in [[Fallen Mode Waves|Fallen]] mode in [[Polluted Wasteland]], the '''Amalgamation''' was much faster than the [[Giant Boss]] while also having 3,000 more health. TheIn addition, the '''Amalgamation''' had a constant health regeneration ability which occurred every second, which made it hard to kill without teamwork.
 
The '''Amalgamation''' used to spawn from the [[Mystery Boss]] upon its death in [[Polluted Wasteland]] [[Fallen Mode Waves|Fallen]] mode only.
 
== Appearance ==
The '''Amalgamation's''' appearance was similar to the second version of the [[Tank]] (with even more likeness to the removed [[Tank 2]]). It had regular arms and red skin. Its torso was slightly bloated and tumors could be seen on its left arm and back. The '''Amalgamation''' had black diamond-plated legspants with bones sticking out of its arms. It also had a happy drooling face with red glowing eyes. It had the same walking animation as the [[Wasted Boss]]. The '''Amalgamation''' emitted healing particles every time it healed.
 
== Strategy ==
*The '''Amalgamation''' is extremely dangerous when it first debuts. Major preparations must be made multiple waves before it spawns.
*Fast firerate towers are not always the best solution to kill the '''Amalgamation'''.
*High DPS towers are required to take the '''Amalgamation''' down. The [[DJ Booth]] and [[Commander]] help massively.
**This is because if the '''Amalgamation''' is left unharmed for a while (such as going around corners not in the range of any tower), it will heal all of its health back.
**Placement is key; if given any breathing room, the '''Amalgamation''' will heal up all the damage it has taken. Ensure your towers cover as much path as possible.
**Later on during the game, you should have sufficient DPS to deal with hordes of '''Amalgamations'''.
***The [[Ranger]] with its long range can be good for this. The [[DJ Booth]] also boosts range.
*[[Ranger]]s, in small numbers, are weak against the '''Amalgamation''' due to their slow firerate as, between shots, the '''Amalgamation''' can heal back the damage.
**However, several Level 3The [[Ranger]]s, combined with [[CommanderSwarmer]]'s ''CallBeehive to ArmsGrenade'', when abilitystacked, can killtake the '''Amalgamation''' out.
**The [[Farm]] should be used to get these towers.
*The [[Military Base]]'s [[Tank (Unit)|Tank]] and [[Railgun Tank]] are somewhat good against the '''Amalgamation''' due to their collision damage dealing a quick burst of high damage.
**However,The these[[Military unitsBase]] mustcan collidebe surprisingly good at dealing with the '''Amalgamation'''. atThe the[[Tank same(Unit)|Tank]] timeand so[[Railgun thatTank]] itdo doesmassive notcollision havedamage, timeand towith healenough backof them the damage'''Amalgamation''' can be defeated with relative dealtease.
**This requires multiple players to commit to using the [[Military Base]].
*Try to concentrate all of your damage at once. Spreading out your damage output will result in the '''Amalgamation''' being able to heal back the lost health.
*UnlikeSlowing thetowers [[Giantcan Boss]],be beneficial considering the '''Amalgamation's''' can be slowed down by thefast [[Electroshocker]]speed.
*Later on in the game, '''Amalgamations''' may still pose a threat, especially when spawned in excess from [[Mystery Boss]]es and boosted by [[Circuit (Hardcore)|Circuit]]s.
**The [[Freezer]] and [[Frost Blaster]] can also help slow down this boss, allowing your towers to attack it for a longer period of time.
**By this point, many high DPS towers, inclusive of [[Accelerator]]s and [[Ranger]]s, should have been placed down. There should also be chaining of the [[Commander]]'s ''Call to Arms'' ability, and the [[DJ Booth]] boosting every single tower.
*Several Level 5 [[Swarmer]]s can easily take this out when it first appears, when their abilities are used concurrently to cancel out the '''Amalgamation's''' healing ability.
 
*Make sure that your towers cover most of the map as the '''Amalgamation''' can regain health if it is out of the range of towers.
==Sounds==
*A Level 5 [[Accelerator]], combined with the [[Commander]]'s ''Call to Arms'' ability, can kill the '''Amalgamation''' quickly.
{{Sounds|{{pe|
{| class{{=}}"article-table align-center" style{{=}}"width:750px; margin:0 auto;"
|-
! style{{=}}"width:30%;" |Sound
! style{{=}}"width:70%;" |Description
|-
! colspan{{=}}"2" |Death
|-
|[[File:ZombieDeath.ogg]]
| Death sound
|}
}}}}
 
==Gallery==
{{Gallery|
{{GalleryHeader|Thumbnails}}
<gallery>
Cb1220d53048e4045717a767e76235da.jpg|The '''Amalgamation''' on the game thumbnail.
</gallery>
}}
 
== Trivia ==
*The [[Commander (Narrator)|Commander]] improperly mentionscalls this enemy as a [[Giant Boss]].
*Currently, this, the [[Health Cultist]] and [[Lava]] are currently the only [[Enemies|enemies]] that can heal itself, not including enemies that have been removed or have had their ''Regeneration'' ability removed.
**This is because the [[Commander (Narrator)|Commander]]'s dialogue for [[Fallen Mode|Fallen]] mode was not changed in [[Polluted Wasteland]].
*The [[Commander]] improperly mentions this enemy as a [[Giant Boss]].
 
== VersionUpdate History ==
* '''29 April 2020''' - [[Release v1.10|Release v1.10.0]]
** '''Amalgamation '''added.
*'''29 April 2020''' - [[Release v1.10|Release v1.10.0a]]
*** Soon after, ''Regeneration'' ability was changed from regenerating 10% of its current health every second to 5% of its current health every second.
* '''1 May 2020'''
*'''1 May 2020''' - [[Release v1.10|Release v1.10.0b]]
** ''Regeneration'' ability changed, from regenerating 5% of its current health every second to 3% of its max health every second.
*'''8 May 2021'''
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
**'''Amalgamation''' removed.
 
 
{{FallenNuclear|[[Fallen]]|Wave 20|{{PAGENAME}}Amalgamation|Wave 22|[[Shadow Boss]]|Wave 24}}
 
 
 
{{ZombieNavBox}}
[[Category:Mid-Game]]
[[Category:Polluted Wasteland]]
{{DISPLAYTITLE:Amalgamation}}