Editing Attributes
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<div class="mainheader align-center" style="margin:0 auto;">{{ |
<div class="mainheader align-center" style="margin:0 auto;">{{Colour|FFF|Enemy Types}}</div> |
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{| class="empty-table |
{| class="empty-table align-center image-shadow-light" style="width:400px; margin:0 auto" |
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| style="width: 20%;" |[[File:HiddenDetection.png|32px|link=Hidden (Attribute)]] |
| style="padding: 5px; width: 20%;" |{{BgSep|[[File:HiddenDetection.png|32px|link=Hidden (Attribute)]]}} |
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| style="width: 20%;" |[[File:LeadIcon.png|32px|link=Lead (Attribute)]] |
| style="padding: 5px; width: 20%;" |{{BgSep|[[File:LeadIcon.png|32px|link=Lead (Attribute)]]}} |
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| style="width: 20%;" |[[File:Fly.png|32px|link=Flying]] |
| style="padding: 5px; width: 20%;" |{{BgSep|[[File:Fly.png|32px|link=Flying]]}} |
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| style="width: 20%;" |[[File:GhostImmunity.png|32px|link=Ghost (Attribute)]] |
| style="padding: 5px; width: 20%;" |{{BgSep|[[File:GhostImmunity.png|32px|link=Ghost (Attribute)]]}} |
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| style="width: 20%;" |[[File:BossIcon.png|32px|link=Boss]] |
| style="padding: 5px; width: 20%;" |{{BgSep|[[File:BossIcon.png|32px|link=Boss]]}} |
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|- |
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| style="width: 20%;" |[[Hidden (Attribute)|Hidden]] |
| style="padding: 5px; width: 20%;" |[[Hidden (Attribute)|Hidden]] |
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| style="width: 20%;" |[[Lead (Attribute)|Lead]] |
| style="padding: 5px; width: 20%;" |[[Lead (Attribute)|Lead]] |
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| style="width: 20%;" |[[Flying]] |
| style="padding: 5px; width: 20%;" |[[Flying]] |
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| style="width: 20%;" |[[Ghost (Attribute)|Ghost]] |
| style="padding: 5px; width: 20%;" |[[Ghost (Attribute)|Ghost]] |
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| style="width: 20%;" |[[Boss]] |
| style="padding: 5px; width: 20%;" |[[Boss]] |
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|} |
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<div class="mainheader align-center">{{ |
<div class="mainheader align-center">{{Colour|FFF|Immunities}}</div> |
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{| class="empty-table |
{| class="empty-table align-center" style="width:400px; margin:0 auto" |
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| style="width: 20%;" |[[File:Freeze.png|32px|link=Freeze Immunity]] |
| style="padding: 5px; width: 20%;" |[[File:Freeze.png|32px|link=Freeze Immunity]] |
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| style="width: 20%;" |[[File:Fire.png|32px|link=Burn Immunity]] |
| style="padding: 5px; width: 20%;" |[[File:Fire.png|32px|link=Burn Immunity]] |
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| style="width: 20%;" |[[File:Explosion.png|32px|link=Splash Damage Immunity]] |
| style="padding: 5px; width: 20%;" |[[File:Explosion.png|32px|link=Splash Damage Immunity]] |
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| style="width: 20%;" |[[File:Energy.png|32px|link=Stun Immunity]] |
| style="padding: 5px; width: 20%;" |[[File:Energy.png|32px|link=Stun Immunity]] |
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| style="width: 20%;" |[[File:FullImmunity.png|32px|link=Full Immunity]] |
| style="padding: 5px; width: 20%;" |[[File:FullImmunity.png|32px|link=Full Immunity]] |
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|- |
|- |
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| style="width: 20%;" |[[Freeze Immunity|Freeze]] |
| style="padding: 5px; width: 20%;" |[[Freeze Immunity|Freeze]] |
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| style="width: 20%;" |[[Burn Immunity|Burn]] |
| style="padding: 5px; width: 20%;" |[[Burn Immunity|Burn]] |
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| style="width: 20%;" |[[Splash Damage Immunity|Splash Damage]] |
| style="padding: 5px; width: 20%;" |[[Splash Damage Immunity|Splash Damage]] |
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| style="width: 20%;" |[[Stun Immunity|Stun]] |
| style="padding: 5px; width: 20%;" |[[Stun Immunity|Stun]] |
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| style="width: 20%;" |[[Full Immunity|Full]] |
| style="padding: 5px; width: 20%;" |[[Full Immunity|Full]] |
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|} |
|} |
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<div class="mainheader align-center">{{ |
<div class="mainheader align-center">{{Colour|FFF|Status Effects}}</div> |
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{| class="empty-table |
{| class="empty-table align-center" style="width:400px; margin:0 auto" |
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| style="width: 20%;" |[[File:Bloated.png|32px|link=Scale]] |
| style="padding: 5px; width: 20%;" |[[File:Bloated.png|32px|link=Scale]] |
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| style="width: 20%;" |[[File:Bloated.png|32px|link=Bloated]] |
| style="padding: 5px; width: 20%;" |[[File:Bloated.png|32px|link=Bloated]] |
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| style="width: 20%;" |[[File:Nimble.png|32px|link=Nimble]] |
| style="padding: 5px; width: 20%;" |[[File:Nimble.png|32px|link=Nimble]] |
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| style="width: 20%;" |[[File:SlimeStatus.png|32px|link=Slime (Attribute)]] |
| style="padding: 5px; width: 20%;" |[[File:SlimeStatus.png|32px|link=Slime (Attribute)]] |
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| style="width: 20%;" |[[File:HealthRegenStatus.png|32px|link=Health Regen]] |
| style="padding: 5px; width: 20%;" |[[File:HealthRegenStatus.png|32px|link=Health Regen]] |
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|- |
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| style="width: 20%;" |[[Scale]] |
| style="padding: 5px; width: 20%;" |[[Scale]] |
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| style="width: 20%;" |[[Bloated]] |
| style="padding: 5px; width: 20%;" |[[Bloated]] |
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| style="width: 20%;" |[[Nimble]] |
| style="padding: 5px; width: 20%;" |[[Nimble]] |
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| style="width: 20%;" |[[Slime (Attribute)|Slime]] |
| style="padding: 5px; width: 20%;" |[[Slime (Attribute)|Slime]] |
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| style="width: 20%;" |[[Health Regen]] |
| style="padding: 5px; width: 20%;" |[[Health Regen]] |
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|- |
|- |
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| style="width: 20%;" |[[File: |
| style="padding: 5px; width: 20%;" |[[File:TankStatus.png|32px|link=Tank (Attribute)]] |
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| style="width: 20%;" |[[File: |
| class="image-shadow-light" style="padding: 5px; width: 20%;" |{{BgSep|[[File:AggroIcon.png|32px|link=Aggro]]}} |
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| class="image-shadow-light" style="width: 20%;" |[[File: |
| class="image-shadow-light" style="padding: 5px; width: 20%;" |{{BgSep|[[File:CorpseAttribute.png|32px|link=Corpse (Attribute)]]}} |
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| |
| style="padding: 5px; width: 20%;" |[[File:Transparent.png|32px|link=No Target]] |
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| style="width: 20%;" |[[File:NoTargetIcon.png|32px|link=No Target]] |
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|- |
|- |
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| style="width: 20%;" |[[ |
| style="padding: 5px; width: 20%;" |[[Tank (Attribute)|Tank]] |
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| style="width: 20%;" |[[ |
| style="padding: 5px; width: 20%;" |[[Aggro]] |
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| style="width: 20%;" |[[ |
| style="padding: 5px; width: 20%;" |[[Corpse (Attribute)|Corpse]] |
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| style="width: 20%;" |[[ |
| style="padding: 5px; width: 20%;" |[[No Target]] |
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| style="width: 20%;" |[[No Target]] |
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|- |
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| class="image-shadow-light" style="width: 20%;" |[[File:NeuralyzedIcon.png|32px|link=Neuralyzed]] |
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| class="image-shadow-light" style="width: 20%;" |[[File:BlessedIcon.png|32px|link=Blessed]] |
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| class="image-shadow-light" style="width: 20%;" |[[File:SlowedIcon.png|32px|link=Slowed]] |
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|- |
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| style="width: 20%;" |[[Neuralyzed]] |
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| style="width: 20%;" |[[Blessed]] |
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| style="width: 20%;" |[[Slowed]] |
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|} |
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<div class="mainheader align-center">{{ |
<div class="mainheader align-center">{{Colour|FFF|Other}}</div> |
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{| class="empty-table |
{| class="empty-table align-center" style="width:200px; margin:0 auto" |
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| style="width: 20%;" |[[File:ShieldHealth.png|32px|link=Shield Health]] |
| style="padding: 5px; width: 20%;" |[[File:ShieldHealth.png|32px|link=Shield Health]] |
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| class="image-shadow-light" style="width: 20%;" |[[File:Defense.png|32px|link=Defense]] |
| class="image-shadow-light" style="padding: 5px; width: 20%;" |{{BgSep|[[File:Defense.png|32px|link=Defense]]}} |
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|- |
|- |
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| style="width: 20%;" |[[Shield Health]] |
| style="padding: 5px; width: 20%;" |[[Shield Health]] |
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| style="width: 20%;" |[[Defense]] |
| style="padding: 5px; width: 20%;" |[[Defense]] |
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|} |
|} |
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<div class="mainheader align-center">{{ |
<div class="mainheader align-center">{{Colour|FFF|Removed}}</div> |
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{| class="empty-table |
{| class="empty-table align-center" style="width:400px; margin:0 auto" |
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| style="width: 20%;" |[[File:Energy.png|32px|link=Energy Immunity]] |
| style="padding: 5px; width: 20%;" |[[File:Energy.png|32px|link=Energy Immunity]] |
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| style="width: 20%;" |[[File:VehicleSpawn.png|32px|link=Collision Immunity]] |
| style="padding: 5px; width: 20%;" |[[File:VehicleSpawn.png|32px|link=Collision Immunity]] |
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| style="width: 20%;" |[[File:Energy.png|32px|link=Partial Electric Immunity]] |
| style="padding: 5px; width: 20%;" |[[File:Energy.png|32px|link=Partial Electric Immunity]] |
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| style="width: 20%;" |[[File:ShieldAttrIcon.png|32px|link=Shield]] |
| style="padding: 5px; width: 20%;" |[[File:ShieldAttrIcon.png|32px|link=Shield]] |
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|- |
|- |
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| style="width: 20%;" |[[Energy Immunity|Energy]] |
| style="padding: 5px; width: 20%;" |[[Energy Immunity|Energy]] |
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| style="width: 20%;" |[[Collision Immunity|Collision]] |
| style="padding: 5px; width: 20%;" |[[Collision Immunity|Collision]] |
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| style="width: 20%;" |[[Partial Electric Immunity|Partial Electric]] |
| style="padding: 5px; width: 20%;" |[[Partial Electric Immunity|Partial Electric]] |
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| style="width: 20%;" |[[Shield]] |
| style="padding: 5px; width: 20%;" |[[Shield]] |
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