Attributes: Difference between revisions

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| style="padding: 5px; width: 20%;" |[[Stun Immunity|Stun]]
| style="padding: 5px; width: 20%;" |[[Stun Immunity|Stun]]
| style="padding: 5px; width: 20%;" |[[Full Immunity|Full]]
| style="padding: 5px; width: 20%;" |[[Full Immunity|Full]]
|-
| style="padding: 5px; width: 20%;" |[[File:Energy.png|32px|link=Energy Immunity]]
| style="padding: 5px; width: 20%;" |[[File:VehicleSpawn.png|32px|link=Collision Immunity]]
| style="padding: 5px; width: 20%;" |[[File:Energy.png|32px|link=Partial Electric Immunity]]
|-
| style="padding: 5px; width: 20%;" |[[Energy Immunity|Energy]]
| style="padding: 5px; width: 20%;" |[[Collision Immunity|Collision]]
| style="padding: 5px; width: 20%;" |[[Partial Electric Immunity|Partial Electric]]
|}
|}



Revision as of 21:49, 5 November 2024

Attributes

Attributes are special modifiers granted to certain enemies. These can make them immune to something, make them affected less by an attack, require detections to be detected or simply give them abilities that make them stronger. Most enemies have no Attributes, especially the early-game ones. Later on during the game, more enemies will usually spawn with Attributes to make them more powerful. Some event enemies may also have Attributes. This page also includes enemy types, like Bosses.

File:HiddenDetection.png File:LeadIcon.png File:Fly.png File:GhostImmunity.png File:BossIcon.png
Hidden Lead Flying Ghost Boss


File:Freeze.png File:Fire.png File:Explosion.png File:Energy.png File:FullImmunity.png
Freeze Burn Splash Damage Stun Full


File:Bloated.png File:Nimble.png File:SlimeStatus.png File:HealthRegenStatus.png File:TankStatus.png
Bloated Nimble Slime Health Regen Tank
File:AggroIcon.png File:ShieldAttrIcon.png
Aggro Shield


File:ShieldHealth.png
Shield Health


File:Energy.png File:VehicleSpawn.png File:Energy.png
Energy Collision Partial Electric