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|image1 = GladiatorThumb.png
|image1 = GladiatorThumb.png
|release_date = 24 June 2019 (BETA v1.2.0)
|release_date = 24 June 2019 (BETA v1.2.0)
|minor_updates = BETA v1.2.0a (24 June 2019)<br/>BETA v1.2.0b (27 June 2019)<br/>BETA v1.2.0c (28 June 2019)
|minor_updates = BETA v1.2.1 (28 June 2019)
|previous_update = [[BETA v1.1]]
|previous_update = [[BETA v1.1]]
|next_update = [[BETA v1.3|Outlaw Update]]
|next_update = [[BETA v1.3]]
}}
}}

__TOC__
==Description==
==Overview==
'''BETA v1.2''' was the third update to be released on Tower Defense Simulator, on the 24th of June 2019. This update is notable for bringing the [[SFOTH Event]], the first event in Tower Defense Simulator.
'''BETA v1.2''' was the third update to be released on Tower Defense Simulator, on the 24th of June 2019. This update is notable for bringing the [[SFOTH Event]], the first event in Tower Defense Simulator.


As with most updates before the [[Solar Eclipse Event]], there was no official name for updates. As a result, the name '''BETA v1.2''' has been retroactively applied to this update. However, since this update also brought the [[SFOTH Event]], it can also be called, '''The Heights Update'''.
As with most updates before the [[Solar Eclipse Event]], there was no official name for updates. As a result, the name '''BETA v1.2''' has been retroactively applied to this update. However, since this update also brought the [[SFOTH Event]], it can also be called, '''The Heights Update'''.


This version encompassed four updates, the main BETA v1.2.0 update (released 24 June 2019) and three minor updates, the BETA v1.2.0a (released the same day as BETA v1.2.0, 24 June 2019), BETA v1.2.0b (released 27 June 2019) and BETA v1.2.0c (released 28 June 2019).
This version encompassed two updates, the main BETA v1.2.0 update (released 24 June 2019) and the minor BETA v1.2.1 update (released 28 June 2019).


==Additions==
==Additions==
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*[[Freezer]]
*[[Freezer]]
*[[Gladiator]]
*[[Gladiator]]
**Unlocked from the [[SFOTH Event]].


===Enemies===
===Enemies===
:One enemy was added to the main gamemode.
:One enemy was added to the main gamemode.
*[[Carrier]]
*[[Carrier]]
*[[Swarm]]


:Multiple enemies were added as part of the [[SFOTH Event]].
:Multiple enemies were added as part of the [[SFOTH Event]].
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*[[Stone Viking]]
*[[Stone Viking]]
*[[Crystalite]]
*[[Crystalite]]
*[[Brute (The Heights)|Brute]]
*[[Brute]]
*[[Fallen Hero (The Heights)|Fallen Hero]]
*[[Fallen Hero (The Heights)|Fallen Hero]]
*[[Swordmaster]]
*[[Swordmaster]]
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===Miscellaneous===
===Miscellaneous===
*[[SFOTH Event]]
*[[SFOTH Event]]
*New lobby
*New lobby.
*Mute music button
*Mute music button.
*You can now see in what areas you can place your towers on
*You can now see in what areas you can place your towers on.
*[[Freeze Immunity]]
*New [[Codes|code]]: SF0TH
**Gives {{Coins|350}}
*New [[Codes|code]]: SUMMER
**Gives {{Coins|250}}


:In '''BETA v1.2.0b''':
:One code was later added in '''BETA v1.2.1''':
*Settings menu
**Mute Music setting
**Mute Guns setting
**Muzzle Flare setting

:In '''BETA v1.2.0c''':
*New [[Codes|code]]: 1MILVISITS
*New [[Codes|code]]: 1MILVISITS
**Gives {{Coins|500}}

==Removals==
:In '''BETA v1.2.0b''':
*Mute music button
**Replaced by the settings menu


==Changes & Bugfixes==
==Changes & Bugfixes==
*[[Militant|John]] rebalanced.
*Rebalanced [[Militant|John]].
**Increased Level 5 cost and ability now costs {{Money|100}} to use.
**'''Base'''
***Range increased from 7 to 12.
**[[Buffs#Damage Buff|Damage buff]] increased from 20% to 50%.
*Zombie freezing exploit was fixed.
**'''Level 5'''
***Cost increased from {{Money|12,000}} to {{Money|16,000}}.
***[[Damage Buff]] increased from 20% to 50%.
***Ability now costs {{Money|100}} to use.
*Enemy freezing exploit was fixed.

:In '''BETA v1.2.0a''':
*[[Swordmaster]]'s abilities can no longer damage the base health for every tower that it stunned.

:In '''BETA v1.2.0b''':
*[[Molten]] ''Regeneration'' health regen decreased from 10 to 5 every second.
*Towers now have proper descriptions instead of placeholder text.


==Official Update Log==
==Official Update Log==
''NOTE: Not everything here will be accurate as this is transcribed from the game's description. Several things may be incorrect and there may be things that are missing.''
''NOTE: Not everything here will be accurate as this is transcribed from the game's description. Several things may be incorrect and there may be things that are missing.''

===BETA v1.2.0===
===BETA v1.2.0===
*[[SFOTH Event]]
<div style="color:#008000;">+[[SFOTH Event]]</div>
*[[Freezer]] [UNIT]
<div style="color:#008000;">+[[Freezer]] [UNIT]</div>
*[[Gladiator]] [UNIT]
<div style="color:#008000;">+[[Gladiator]] [UNIT]</div>
*New lobby
<div style="color:#008000;">+New lobby</div>
*[[The Heights]] [Map]
<div style="color:#008000;">+[[The Heights]] [Map]</div>
*[[Badlands]] [Map]
<div style="color:#008000;">+[[Badlands]] [Map]</div>
*[[Nether]] [Map]
<div style="color:#008000;">+[[Nether]] [Map]</div>
*Mute music button
<div style="color:#008000;">+Mute music button</div>
*[[Carrier]]
<div style="color:#008000;">+[[Carrier]]</div>
*Visible placement
<div style="color:#008000;">+Visible placement</div>
<div style="color:#003300;">
**You can now see what areas you can place troops on
*You can now see what areas you can place troops on</div>
*Fixed zombie freezing exploit
<div style="color:#B59600;">*Fixed zombie freezing exploit</div>
*Nerfed [[Militant|John]]
<div style="color:#FF6A00;">^Nerfed [[Militant|John]]</div>



===BETA v1.2.1===
<div style="color:#008000;">+1MILVISITS [[Codes|code]] added.</div>


[[Category:Miscellaneous]]
{{UpdateNavBox}}
[[Category:BETA Updates]]
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