Balloon: Difference between revisions

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{{EnemyTabs}}
{{For|[[Lead Balloon]] or [[Balloon Kid]]}}
{{ZombieLegacy
{{Zombie
|image1modern_image = <tabber>
|-|With Balloon = [[File:VoidBalloonFloat.png]]
|-|Without Balloon = [[File:VoidBalloonWalk.png]]
</tabber>
|legacy_image = <tabber>
|-|With Balloon = [[File:Balloon0.png]]
|-|Without Balloon = [[File:BaloonwithoutBalloonBalloonwithoutBalloon.png]]
</tabber>
|mode_appearance = [[Hardcore Mode|{{ColourColor|HardcoreMode}}]]<br/>[[Voidcore Mode|{{Color|VoidcoreMode|Voidcore}}]]
|first_wave_appearance = 12 (Hardcore)<br/>11 (Voidcore)
|base_hp = [[File:HealthIcon.png|20px|Health]]1540 (Hardcore)<br/>[[File:ShieldHealthHealthIcon.png|20px|Shield Health]]1050 (ShieldVoidcore & Sandbox)
|speedshield_hp = [[File:SpeedIconShieldHealth.png|20px|SpeedShield Health]]Slightly Fast40 (5, With BalloonHardcore)<br/>[[File:SpeedIconShieldHealth.png|20px|SpeedShield Health]]Average50 (3.25,Voidcore Without& BalloonSandbox)
|speed = [[File:SpeedIcon.png|20px|Speed]]Fast (6, With Balloon)<br/>[[File:SpeedIcon.png|20px|Speed]]Above Average (4, Without Balloon)
|spawned_by = *[[Grave Digger (Legacy)|Grave Digger]] (Legacy version, Hardcore only)
|cash = {{Money|30}} on death (Hardcore)<br/>{{Money|25}} on death (Voidcore)
*[[Mystery]] (Hardcore)
|spawned_by = [[Mystery]]
|hidden = No
|fly = {{Attr|Fly|Yes}} (With Balloon)<br/>No (Without Balloon)
|ghost = No
|lead = No
|immunity = {{Attr|Blessed}} (Variable)<br/>{{Attr|Nimble}} (Variable)
|immunity = None
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]15
|legacy_shield_hp = [[File:ShieldHealth.png|20px|Shield Health]]10
|legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (5, With Balloon)<br/>[[File:SpeedIcon.png|20px|Speed]]Average (3.25, Without Balloon)
|legacy_hidden = No
|legacy_fly = {{Attr|Fly|Yes}} (With Balloon)<br/>No (Without Balloon)
|legacy_ghost = No
|legacy_lead = No
|legacy_immunity = None
}}
{{QuoteContainer|<tabber>
|-|Current =
{{QuoteBox|They're floating now?!?<br/>Cliff units, attack!!!|[[Commander (Narrator)|Commander]] dialogue on Wave 12 ([[Hardcore Mode|Hardcore]])}}
{{QuoteBox|I want them out of the sky! Shoot them down!|audio = HardcoreWave12-1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 12 ([[Hardcore Mode|Hardcore]])}}
|-|Version 1 =
{{QuoteBox|They're floating now?!?<br/>Cliff units, attack!!!|[[Commander (Narrator)|Commander]] dialogue on Wave 12 (Formerly, [[Hardcore Mode|Hardcore]])}}
|-|April Fools 2022 =
{{QuoteBox|They'we fwoating now?!?<br/>Cwiff units, attack!!! (☉ㅅ☉U)|[[Commander (Narrator)|Commander]] dialogue on Wave 12 ([[April Fools 2022#Narration|April Fools 2022 Hardcore]])}}
</tabber>}}
}}
__TOC__
==Description==
The '''Balloon''' is an [[Enemies|enemy]] which only appears in [[Hardcore Mode|Hardcore]] modeand [[Voidcore Mode|Voidcore]] modes. It has a balloon tied onto its back which makes it fly, making it immune to collisionscollision from [[units]]damage, as well as making it undetectable by most groundsome towers and units. The balloon on its back pops when the '''Balloon''' loses all of its shield[[Shield healthHealth]], making the enemy vulnerable to collisions and ground towers. Its speed is also reduced by diving its speed by 1.5.
 
The '''Balloon''' can be spawned by the [[Grave Digger (Legacy)|Grave Digger]] in [[Hardcore Mode|Hardcore]] mode. The '''Balloon''' can also be spawned from the [[Mystery]] upon its death in [[Hardcore Mode|Hardcore]] mode.
 
==Logbook Description==
"''It’s not entirely clear why they are tied to the balloon. Perhaps it was a cruel joke by the Mandrakes, but the Balloon is left stranded regardless. The Void army is organized for what its needs are and, as it turns out, the Balloons are incredibly useful in battle. At first the Void Caster simply stared at the hundreds bumping against one another in the Vault, but then praised the little bush Mandrakes for their ingenuity.''"
 
==Appearance==
{{Tabber
The '''Balloon''' has light red skin, brown torso and legs, and is faceless. It has one red balloon tied to its back. When it loses its shield health, the balloon pops and the '''Balloon''' walks along the path like any other regular [[Enemies|enemy]].
|Modern
|The '''Balloon''' has grey with a purple torso and legs. On its arms and head, it has purple veins. It flies in the air thanks to a balloon that is strapped to its back with rope. Once it loses all of its [[Shield Health]], the balloon pops and it will drop down to the ground.
|Legacy
|The legacy '''Balloon''' has light red skin, a brown torso and legs, and is faceless. It has one red balloon tied to its back. When it loses its shield health, the balloon pops and the '''Balloon''' walks along the path like any other regular [[Enemies|enemy]].
}}
 
==Strategy==
*Cheap towers with flying detection like the [[Engineer]], [[Crook Boss]] or [[Ace Pilot]] can be used to take the '''Balloon''' down with relative ease. However, it is still recommended to continue investing in flying detection due to the denser quantities of '''Balloons''' that spawn later on.
*Towers with flying detection are the best way to deal with the '''Balloon'''.
*Once it loses its [[Shield Health]], the '''Balloon''' can be dealt with extremely easily, as it no longer has the [[Flying]] attribute.
**Early on, cheap towers like the [[Ace Pilot]], [[Golden Soldier]], [[Militant]] or [[Engineer]] do well against the '''Balloon'''.
***The [[Executioner]], [[Archer]] and [[Electroshocker]] can hit multiple enemies in one go, making them quite effective against swarms of '''Balloons'''.
***The [[Mortar]] can be used, though because its projectile explodes on the ground, only a few '''Balloons''' may be damaged as a result.
**Later on in the game, [[Ranger]]s and [[Pursuit]]s can easily deal with '''Balloons'''.
*There are many towers that do not have flying detection but can damage '''Balloons''' in other ways. Most of these methods are not viable ways to deal with the '''Balloon'''. Another detectable enemy must be nearby for these to happen.
**Explosions from towers can damage the '''Balloon''' indirectly.
***Only the [[Mortar]], [[Ace Pilot]], [[Ranger]] and [[Pursuit]] can directly target '''Balloons''' with splash damage. Others require a nearby detectable enemy.
**Some ground towers, like the [[Gladiator]] and [[Shotgunner]], can hit the '''Balloon''' while it is in the air, if they are on a high platform or leverage, though this is extremely unlikely to occur.
 
==Gallery==
{{Gallery|
{{GalleryHeader|Corpse Variants}}
<gallery>
CorpseBalloon.png|[[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
 
{{GalleryHeader|Concept Art}}
<gallery>
BalloonCA.png|'''Balloon''' on its concept art.
</gallery>
 
{{GalleryHeader|Miscellaneous}}
<gallery>
IndexBalloonModernBalloonIconIG.png|'''Balloon''' on its [[Index]] icon.
IndexBalloon.png|Legacy '''Balloon''' on its [[Index]] icon.
</gallery>
}}
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*The '''Balloon''' could be based on the [[w:c:plantsvszombies:Balloon Zombie|Balloon Zombie]] from ''Plants vs. Zombies''.
**The '''Balloon''' could also be based on the [[w:c:Bloons:Bloon|Bloons]] from the ''Bloons Tower Defense'' series.
*The modern '''Balloon''' hasis theunaffected lowestby baseenemy appearance [[Shield Healthmodifiers]], insuch theas entire[[Talk game,Like onlya havingPirate 10Day]].
 
==Update History==
Line 63 ⟶ 93:
**{{Bugfix}} '''Balloon''' now falls to the ground upon losing its balloons.
**{{Bugfix}} '''Balloon's''' balloons now pop when all of its shield health is lost.
*'''16 December 2024''' - [[v1.46.0]]
**{{Bug}} Uses the animation without the balloon in the [[Index]] while also still wearing its balloon.
*'''5 June 2026''' - [[v2.0.0]]
**Modern version added.
***Appearance changed.
***Has 40 health in [[Hardcore Mode|Hardcore]] mode.
***Has 50 health in [[Voidcore Mode|Voidcore]] mode.
***Has 40 [[Shield Health]] in [[Hardcore Mode|Hardcore]] mode.
***Has 50 [[Shield Health]] in [[Voidcore Mode|Voidcore]] mode.
***Has a speed of 6.
***Now gives {{Money|30}} on death in [[Hardcore Mode|Hardcore]] mode.
***Now gives {{Money|25}} on death in [[Voidcore Mode|Voidcore]] mode.
**[[Logbooks|Logbook]] description added.
 
 
{{Hardcore|[[InvisiblePhantom]]|Wave 10|Balloon|Wave 12|[[Lead]]|Wave 14}}
{{Voidcore|[[Phantom]]|Wave 10|Balloon|Wave 11|[[Lead]]|Wave 13}}