Body Guard: Difference between revisions

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Collision
|ranged_damage = [[File:Damage Icon.png|20px|Damage]]2
|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008025
|ranged_range = [[File:Range Icon.png|20px|Range]]20
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4)
|hidden = No
|lead = {{Attr|Lead|Yes}} (Collision only)
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__TOC__
 
== Description ==
The '''Body Guard''' was a [[Units|unit]] spawned by the [[Crook Boss]] at Level 1 and 2. As with other [[units]], it started from the end of the map path and moved towards the entrance of the map.
 
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There was a limit of one unit per [[Crook Boss]] at Levels 1 and 2, which limited the amount of '''Body Guards''' it could spawn.
 
== Appearance ==
The '''Body Guard''' had pale skin. It had grey pants, black cotton gloves, and a buttoned tuxedo with short sleeves that had dark grey outlines and black shoes. It also wore a grey necktie and was faceless. The '''Body Guard''' wielded a [[wp:Kimber Custom|Kimber Covert]] in its right hand.
 
== Strategy ==
*You should not rely too much on the '''Body Guard''' because of its slow spawnrate.
*You will need to wait 60 seconds for a '''Body Guard''' to spawn if you place down a [[Crook Boss]] and immediately upgrade it to Level 1.
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**For example, if the [[Fallen King (Legacy)|Fallen King]] uses its ''Stomp'' attack, and a '''Body Guard''' is caught in the attack, it is instantly killed.
 
== Trivia ==
*In the [[Overhaul v1.3|Frost Invasion Update]], the '''Body Guard''' and [[Body Guards 1]] replaced the [[Crook]].
*The '''Body Guard''' was duplicated for the Level 3 [[Crook Boss]] [[Units|unit]], the [[Body Guards 1]].
 
==Update History==
{{scroll|text =
*'''8 May 2021'''
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
**'''Body Guard''' added.
*'''12 March 2022''' - [[v1.1.0]]
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Firerate decreased from 1.03 to 1.008025.
*'''17 April 2022''' - [[v1.2.0]]
**{{Bug}} '''Body Guard's''' range can be increased by the [[DJ Booth]].
*'''13 May 2022''' - [[v1.2.2]]
**{{Bug}} '''Body Guard''' is called ''Body Guards'' in-game instead of ''Body Guard''.
*'''21 May 2022''' - [[v1.2.3]]
**{{Bug}} '''Body Guard''' can be damaged by towers that use hitboxes.
**{{Bugfix}} '''Body Guard''' now uses the correct name in-game.
*'''22 May 2022''' - [[v1.2.3]]b
**{{Bugfix}} '''Body Guard''' can no longer be damaged by towers that use hitboxes.
*'''5 August 2022''' - [[v1.3.1]]
**{{Bugfix}} '''Body Guard's''' range can no longer be increased by the [[DJ Booth]].
*'''21 December 2022''' - [[v1.6.0]]
**Firerate increased from 1.008025 to 1.03 due to [[Firerate Bug]] getting more severe for units.
**Spawnrate decreased from 60 to 45.
*'''9 January 2023''' - [[v1.6.0]]f
**Firerate decreased from 1.03 to 1.008025 due to [[Firerate Bug]] getting less severe for units.
*'''21 March 2023''' - [[v1.6.3]]e
**Spawnrate increased from 45 to 60.
*'''7 April 2023''' - [[v1.7.0]]
**{{Bug}} '''Body Guard''' is called ''Guard1'' in-game instead of ''Body Guard''.
*'''5 August 2023''' - [[v1.8.4]]
**Now spawned by a Level 1 and 2 [[Crook Boss]] instead of just a Level 2 [[Crook Boss]].
**Level 2 spawnrate decreased from 60 to 45.
***Level 1 spawnrate is still 60.
*'''12 November 2023''' - [[v1.9.0]]l
**{{Bug}} '''Body Guard''' starts going backwards after reaching the entrance, dying at the exit.
*'''1 December 2023''' - [[v1.9.4]]b
**{{Bugfix}} '''Body Guard''' no longer goes backwards after reaching the entrance, now disappears instead.
*'''10 February 2024''' - [[v1.13.0]]
**'''Body Guard''' removed.
}}