Body Guard: Difference between revisions
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imported>Mentin123 No edit summary |
imported>Mentin123 No edit summary |
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|type = Humanoid
|health = [[File:Medic Ability.png|20px|Health]]10
|spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]
|damage_type = Single
Collision
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The '''Body Guard''' is a [[Units|unit]] spawned by the [[Crook Boss]] at Level 2. As with other [[units]], it starts from the end of the map path and moves towards the entrance of the map.
Whenever there is an enemy in its range, the '''Body Guard''' will stop moving to shoot at the enemies. It will continue walking when there are no enemies left in its range. The '''Body Guard''' has a spawnrate of
There is a limit of 3 units per [[Crook Boss]], limiting the amount of '''Body Guards''' it can spawn.
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== Strategy ==
*You should not rely too much on the '''Body Guard''' because of its slow spawnrate.
*You will need to wait
*The '''Body Guard''' can deal full collision damage to enemies with [[defense]], like the [[Giant Boss]].
**However, the '''Body Guard's''' ranged damage is still affected by enemies with [[defense]].
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*'''9 January 2023'''
**'''Body Guard''' firerate decreased from 1.03 to 1.008 due to [[Firerate Bug]] getting less severe for units.
*'''21 March 2023'''
**Spawnrate increased from 45 to 60.
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