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==Strategy== *When '''Buried''' reaches half of its health or lower, it buries itself underground, making itself untargetable by most towers. **They can still be damaged by an explosion, though another targetable enemy must be present on the surface. **It can be targeted by [[Accelerator]] while it is underground (or in the process of sinking underground), so long the [[Accelerator]] was locked onto it as it began to sink underground. ***While it is underground, the [[Accelerator]] cannot detect it. **The [[Electroshocker]] can still hit the '''Buried''' while it is underground via a chain reaction. **Fire damage from the [[Pyromancer]] and bee damage from the [[Swarmer]] can inflict damage on the '''Buried''' while it is underground, so long the effects were applied before the '''Buried''' went underground. *When it emerges, the '''Buried''' will be immobilized for half second and can be attacked. *[[Military Base]]s will pass over this enemy when it is buried, but [[units]] can still collide with the '''Buried''' a second before it emerges or buries. **This tower is recommended against the '''Buried''' as they will emerge later on down the path. *You can spread your defenses around the map to ensure no '''Buried''' reaches the end of the map. **Making '''Burieds''' go underground sooner is effective as they will arise from underground sooner. This allows your towers to have a higher chance of killing them before they reach the end. *If a '''Buried''' is instantly killed (or damage dealt exceeds the remaining health left, and the '''Buried''' is still overground), the '''Buried''' does not sink underground. **Therefore, for this reason, Level 3+ [[Ranger]]s are very effective against '''Burieds'''.
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