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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{Scroll|text= *'''14 June 2019''' - [[BETA v1.0|BETA v1.0.0]] ** '''Commander''' added. **{{Bug}} The '''Commander's''' [[Firerate Buff]] can be overwritten by a weaker '''Commander''' [[Firerate Buff]]. **{{Bug}} The '''Commander's''' [[Firerate Buff]] will be removed from all towers in its range when sold, even if they are in range of another '''Commander'''. **{{Bug}} Towers do not receive the [[Firerate Buff]] in the gained range when the '''Commander''' is upgraded. **{{Bug}} The '''Commander's''' ''Call to Arms'' ability can stack infinitely. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **Upgrade names added. **''Call to Arms'' ability now affects the activated '''Commander'''. **Statistical changes: ***'''Base''' ****Range increased from 8 to 14. ***'''Level 2''' ****Hidden detection removed. ****''Call to Arms'' [[Firerate Buff]] increased from +10% to +30%. ****''Call to Arms'' cooldown decreased from 70s to 30s. ****''Call to Arms'' ability attack time increased from 8 seconds to 25-30 seconds. **New ''Call to Arms'' sound effects and particles. **{{Bug}} The '''Commander''' always provides a fixed +10% [[Firerate Buff]] regardless of upgrades. **{{Bugfix}} ''Call to Arms'' ability no longer stacks. *'''27 October 2019''' - [[Release v1.1|Release v1.1.1]] **New skin: {{Color|Halloween2019|Gargoyle}} *'''9 November 2019''' - [[Release v1.2|Release v1.2.0]] **{{Bug}} [[Range Buff]]s do not increase the range of the ''Call to Arms'' ability. **{{Bugfix}} The '''Commander''' now properly provides [[Firerate Buff]]s according to upgrades. *'''12 January 2020''' - [[Release v1.6|Release v1.6.0]] **New skins: {{Color|Basic|Red}}, {{Color|Basic|Green}}, {{Color|Premium|Victorian}}, {{Color|Premium|Galactic}}, {{Color|Premium|General}}, {{Color|Other|War Lord}} **''Call to Arms'' sound effects changed. **Level 2 renamed from ''Dog Tags'' to ''Intimidation''. **Level 3 renamed from ''G.I. Joe'' to ''Call to Arms''. **Level 5 renamed from ''Space Force Leader'' to ''Commander Of The World''. *'''6 April 2020''' - [[Release v1.9|Release v1.9.0]] **New skins: {{Color|Bunny|Bunny}}, {{Color|Other|Spring Time}} *'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] **{{Bug}} Level 0 and 1 '''Commander''' no longer supply a 10% [[Firerate Buff]]. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Unlock cost increased from {{Coins|1,500}} to {{Coins|3,500}}. **{{Level|5}} requirement added. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Skin rarity added to [[Basic Crate]] and [[Premium Crate]] skins. **Statistical changes: ***'''Base''' ****Damage decreased from 6 to 4. ****Firerate decreased from 1.05 to 0.53. ****Range decreased from 14 to 12. ***'''Level 1''' ****Cost increased from {{Money|300}} to {{Money|850}}. ****Range increased from +1 to +2. ****[[Firerate Buff]] changed from 10% to 10% > 15%. ****Renamed from ''Gloves'' to ''Leadership''. ***'''Level 2''' ****Cost increased from {{Money|850}} to {{Money|1,800}}. ****Range decreased from +1 to 0. ****''Call to Arms'' ability unlocked, moved from Level 3. ***** ''Call to Arms'' ability attack time decreased from 25-30 seconds to 10 seconds. ****Renamed from ''Intimidation'' to ''Call to Arms''. ***'''Level 3''' ****Cost increased from {{Money|2,000}} to {{Money|5,500}}. ****Range increased from +1 to +2. ****Damage increased from +0 to +2. ****[[Firerate Buff]] changed from 15% to 15% > 20%. ****Renamed from ''Call to Arms'' to ''Intense Training''. ***'''Level 4''' ****Cost increased from {{Money|5,500}} to {{Money|9,000}}. ****Range increased from +1 to +4. ****Damage increased from +2 to +4. ****[[Firerate Buff]] changed from 15% > 20% to 20% > 25%. ****Firerate changed from {{Tooltip|1.05 > 0.8|-0.25}} to 0.53. ****Renamed from ''Boot Camp Training'' to ''World Leader''. ***'''Level 5 removed''' ****Statistics: *****Name: ''Commander of The World'' *****Cost: {{Money|10,000}} *****+2 Range *****+2 Damage *****20% > 25% [[Firerate Buff]] *****0.8 > 0.55 Firerate **New skins: {{Color|Deluxe|Maid}}, {{Color|Deluxe|Neko}} **''Call to Arms'' ability no longer affects the activated '''Commander'''. *'''31 October 2020''' - [[Overhaul v1.1|Overhaul v1.1.0]] **New skin: {{Color|Spooky|Ghost}} *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **New skin: {{Color|Frost|Frost}} *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0a]] **New skin: {{Color|Other|Bloxy}} *'''4 December 2021''' - [[v1.0.0]] **New skin: {{Color|Eclipse|Eclipse}} **{{Bug}} {{Color|Eclipse|Eclipse}} skin uses incorrect voicelines. *'''11 December 2021''' - [[v1.0.0]]f **{{Bugfix}} {{Color|Eclipse|Eclipse}} skin now uses correct voicelines. *'''17 February 2022''' **{{Bug}} The '''Commander's''' firerate boost decreases the firerate to a number with a very long decimal. *'''12 March 2022''' - [[v1.1.0]] **[[Firerate Buff]] equation changed. **''Call to Arms'' effect changed. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Firerate decreased from 0.53 to 0.525. **{{Bug}} Towers in the gained range from the [[Range Buff]]s do not receive the passive [[Firerate Buff]] until the '''Commander''' is upgraded. **{{Bugfix}} The '''Commander's''' firerate boost no longer decreases the firerate to a number with a very long decimal. **{{Bugfix}} The '''Commander's''' [[Firerate Buff]] is no longer be overwritten by a weaker '''Commander''' [[Firerate Buff]]. **{{Bugfix}} The '''Commander's''' [[Firerate Buff]] is no longer be removed from all towers in its range when sold, even if they are in range of another '''Commander'''. **{{Bugfix}} Towers now receive the [[Firerate Buff]] in the gained range when the '''Commander''' is upgraded. **{{Bugfix}} [[Range Buff]] now increases the range of the ''Call to Arms'' ability. *'''16 March 2022''' - [[v1.1.0]]d **{{Bugfix}} Towers in the gained range from the [[Range Buff]]s do now receive the passive [[Firerate Buff]] without the '''Commander''' being upgraded. *'''17 April 2022''' - [[v1.2.0]] **New skin: {{Color|DuckHunt|Ducky}} *'''23 April 2022''' - [[v1.2.1]] **New skin: {{Color|Other|Plushie}} *'''5 August 2022''' - [[v1.3.1]] **The '''Commander''' now returns to its original rotation after the ''Call to Arms'' ability ends. **New skin: {{Color|EndOfSummer|Lifeguard}} *'''21 December 2022''' - [[v1.6.0]] **Level requirement removed. **Skin rarity added to all skins. **{{Color|Premium|Galactic}} skin rarity changed from {{Color|Rare}} to {{Color|Uncommon}}. **New skin: {{Color|ViolentNight|Holiday}} *'''14 February 2023''' - [[v1.6.2]] **New skins: {{Color|ColdFront|Brisk}}, {{Color|Lovely|Valentines}} *'''5 May 2023''' - [[v1.7.2]] **{{Color|DuckHunt|Ducky}} skin rarity changed from {{Color|Event}} to {{Color|Rare}}. *'''5 August 2023''' - [[v1.8.4]] **New skin: {{Color|Pirate|Pirate}} *'''28 October 2023''' - [[v1.9.0]] **New skin: {{Color|Other|Umbra}} *'''21 December 2023''' - [[v1.11.0]] **Unlock cost increased from {{Coins|3,500}} to {{Coins|4,000}}. **New skin: {{Color|Phantom|Phantom}} *'''28 January 2024''' - [[v1.12.0]] **New skin: {{Color|ContentCreator|Eggrypted}} *'''19 April 2024''' - [[v1.19.0]] **{{Bug}} ''Call to Arms'' costs {{Money|300}} to use. *'''19 April 2024''' - [[v1.19.0|v1.19.1]] **{{Bugfix}} ''Call to Arms'' is free again. *'''16 May 2024''' - [[v1.21.0|v1.21.9]] **Placement limit of 3 '''Commanders''' per player added. **'''Commander''' now attacks enemies when any ability is activated, not just the ''Call to Arms'' ability. ***Attack time stacks if multiple ability are used in a short period of time. **New ''Call to Arms'' ability effects. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|650}} to {{Money|850}}. ****Range decreased from 12 to 9. ****Damage decreased from 4 to 0. ****Firerate decreased from 0.525 to 0. ****Hidden detection added. ****Flying detection added. ****[[Firerate Buff]] increased from 10% to 12.5%. ***'''Level 1''' ****Cost decreased from {{Money|850}} to {{Money|300}}. ****Range decreased from +2 to +0. ****[[Firerate Buff]] changed from 10% > 15% to 12.5% > 15%. ***'''Level 2''' ****Cost increased from {{Money|1,800}} to {{Money|2,500}}. ****Lead detection added. ****Range increased from +0 to +2. ****Damage increased from +0 to +10. ****Firerate changed from 0.525 to {{Tooltip|0 > 0.625|+0.625}}. ****''Call to Arms''' ability buff reduced from 30% to 15%. ***'''Level 3''' ****Range decreased from +2 to +1.5. ****Damage increased from +2 to +5. ****[[Firerate Buff]] decreased from 15% > 20% to 15% > 17.5%. ****''Call to Arms''' ability buff changed from 30% to 15% > 22.5%. ***'''Level 4''' ****Cost increased from {{Money|9,000}} to {{Money|15,000}}. ****Range decreased from +4 to +1.5. ****Damage increased from +4 to +10. ****[[Firerate Buff]] decreased from 20% > 25% to 17.5% > 20%. ****''Call to Arms''' ability buff changed from 30% to 22.5% > 30%. ****''Support Caravan'' ability added. ****Name changed from ''World Leader'' to ''Strength in Numbers''. **{{Bug}} {{Color|ContentCreator|Eggrypted}}, {{Color|Other|Umbra}}, {{Color|Phantom|Phantom}} and {{Color|Other|Spring Time}} skins do not have models and cannot be placed down. **{{Bug}} Attack bar will occasionally list a ridiculously long attack time due to it containing long decimals. **{{Bug}} Attack bar does not appear until the tower is reselected. **{{Bug}} If two ''Call to Arms'' abilities are active at once, once the first ends the visual indicators for the buff will disappear when they should still remain. *'''16 May 2024''' - [[v1.21.0|v1.21.9a]] **{{Bugfix}} {{Color|ContentCreator|Eggrypted}}, {{Color|Other|Umbra}} and {{Color|Phantom|Phantom}} skins now have models, allowing for them to be placed down. *'''18 May 2024''' - [[v1.22.0]] **'''New skins''': {{Color|Vigilante|Vigilante}}, {{Color|Premium|Pattern}} **Placement limit increased from 3 to 4. **Statistical changes: ***'''Level 2''' ****''Call to Arms'' cooldown decreased from 40 to 30. ***'''Level 4''' ****''Support Caravan'' cost decreased from {{Money|3,000}} to {{Money|2,000}}. **{{Bugfix}} {{Color|Other|Spring Time}} now has models and can be placed down. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Regular damage is no longer boosted by [[Damage Buff]]s. **{{Bug}} [[Missile APC]] damage is boosted by [[Damage Buff]]s. *'''4 July 2024''' - [[v1.25.0|v1.25.4]] **New skin: {{Color|Deluxe|Patriotic}} *'''2 August 2024''' - [[v1.27.0]] **{{Bugfix}} Regular damage is now boosted by [[Damage Buff]]s. *'''21 August 2024''' - [[v1.28.0]] **New skin: {{Color|FallenMission|Fallen}} *'''23 October 2024''' - [[v1.37.0]] **New skin: {{Color|Hexscape|Wasteland}} *'''9 April 2025''' - [[v1.60.0]] **Support role added. *'''16 April 2025''' - [[v1.61.0]] **Attack bar now goes down by 0.1 seconds instead of 1 second. **{{Bugfix}} Attack time bar no longer lists ridiculously long time remaining due to the decimals present on it. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Aqua}} **{{Bug}} {{Color|Surf|Aqua}} skin is not affected by certain debuffs. **{{Bug}} {{Color|Surf|Aqua}} skin is unaffected by stuns from legacy enemy if they are fired like a minigun or beam, examples include the [[Gunslinger]], [[Warden (Legacy Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies. *'''18 October 2025''' - [[v1.77.0]] **New skin: {{Color|Null|Werewolf}} *'''12 November 2025''' - [[V1.80.0]] **{{Bug}} ''Call to Arms'' particle effect stays indefinitely on towers sold during it. *'''20 December 2025''' - [[v1.83.0]] **''Call to Arms'' internal name changed from ''Call Of Arms'' to ''Call to Arms''. **New skins: {{Color|Christmas2025|Candy Cane}}, {{Color|Showtime|Director}} *'''20 December 2025''' - [[v1.83.0]]a **New skins: {{Color|FinalAct|Wonderland}} *'''29 December 2025''' - [[v1.83.0|v1.83.7]] **''Call to Arms'' internal name changed from ''Call to Arms'' to ''Call Of Arms''. *'''28 January 2026''' - [[v1.84.0]] **Placement limit increased from 4 to 6. **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|850}} to {{Money|650}}. ****Range increased from 9 to 10. ****[[Firerate Buff]] decreased from 12.5% to 10%. ****Hidden detection removed, moved to Level 2. ****Flying detection removed, moved to Level 2. ***'''Level 1''' ****Cost increased from {{Money|300}} to {{Money|400}}. ****[[Firerate Buff]] changed from 12.5% > 15% to 10% > 15%. ***'''Level 2''' ****Cost decreased from {{Money|2,500}} to {{Money|2,450}}. ****Damage increased from +10 to +15. ****Range increased from +2 to +3. ****''Call to Arms'' [[Firerate Buff]] decreased from 15% to 10%. ***'''Level 3''' ****Cost decreased from {{Money|5,500}} to {{Money|4,500}}. ****Damage increased from +5 to +15. ****Range increased from +1.5 to +2. ****''Call to Arms'' [[Firerate Buff]] changed from 15% > 22.5% to 10% > 15%. ***'''Level 4''' ****Cost decreased from {{Money|15,000}} to {{Money|14,000}}. ****Damage increased from +10 to +20. ****Range increased from +1.5 to +2. ****''Call to Arms'' [[Firerate Buff]] changed from 22.5% > 30% to 15% > 20%. ****[[Gunner APC]] health decreased from 250 to 200. ****[[Gunner APC]] damage decreased from 10 to 8. ****[[Missile APC]] health decreased from 400 to 300. ****[[Missile APC]] damage decreased from 50 to 40. ****[[Missile APC]] flying detection removed. *'''22 May 2026''' - [[v1.91.0]] **''Call to Arms'' now has its display name set to that, correcting some issues with it being displayed as its internal ''Call Of Arms'' name. **New skin: {{Color|Backyard|Referee}} *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes (Regular): ***'''Level 2''' ****Firerate changed from {{Tooltip|0 > 0.625|+0.625}} to {{Tooltip|0 > 0.6|+0.6}}. ***'''Level 4''' ****[[Gunner APC]] damage decreased from 8 to 7. ****[[Gunner APC]] firerate decreased from 0.225 to 0.2. ****[[Missile APC]] firerate decreased from 2.025 to 4. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **New skin: {{Color|Beach|Seal}} *'''17 July 2026''' - [[v2.3.0]] **Updated tower information to refer to the buffs it provides as a cooldown buff. }}
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