Commander: Difference between revisions
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imported>Mentin123 mNo edit summary |
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
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Line 103:
$CDPS$ = ((Damage / Firerate) * 10) / 30
$SDPS$ = ((Damage / Firerate) * 10) / 60
$CE$ = Total
$TP$ = $FNC-
$
$FSE-DETECTION$ = 2; 2; 2
$FSE-UPGRADE$ = Leadership; Call to Arms; Intense Training; Strength in Numbers
Line 112:
$DREF$ = <ref>DPS is calculated as ((Damage ÷ Firerate) × Attack Time) ÷ Ability Cooldown<br>'''Attack Time''' is the time in which the Commander can attack during its abilities while '''Ability Cooldown''' is the minimum time between ability activations.<br>DPS does not include any Firerate Buffs.</ref>
$SREF$ = <ref>If both abilites are used, DPS is the same as Call to Arms DPS.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="
|-
! Level !! Cost !! Total
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10% || N/A || N/A || N/A || 10 || N/A || N/A || N/A
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| 1 ||
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| 2 ||
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|}
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