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Commando
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==Description== The '''Commando''' is a tower that could have been obtained through triumphing the [[Area 51]] map in Normal+ mode as part of the [[Area 51 Event]]. It cannot be bought in the store. It could most recently be bought for {{Robux|799}} for a limited time. The '''Commando''' fires lasers from its laser pistols. These lasers can pierce through enemies, dealing damage to at most two enemies. Additionally, the '''Commando''' has a limited amount of ammunition. After it runs out of ammo, it will throw away its guns, which puts it into a reload animation. This takes more time than regular burst cooldown. At Level 3, it gains a ''Missile'' ability. This ability allows it to fire out missiles on a spot selected by the player. The range missiles can be fired in is twice as large as the '''Commando's''' range. At Level 3, it fires out two missiles, though at Level 4 its increased to four. The ability has a cooldown, though unlike other abilities, each missile counts as a separate ability use. This means each ability cooldown only gives back one missiles, not all of them. If a missile hits an enemy, it will deal damage to them and stun them. As it deals [[Splash Damage]], they will create an explosion that deals damage to enemies caught in it, also bypassing their defense. If a missile does not hit anything, it will stay on the ground and act as a landmine, remaining on the ground for eighty seconds. These missiles can damage [[Lead (Attribute)|Lead]], [[Flying]] and [[Hidden (Attribute)|Hidden]] enemies. The '''Commando''' has a placement limit of eight per player.
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