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{{Improve|Missing Appearance, Trivia and Strategy}}
{{Stub}}
{{UnitInfobox
{{UnitInfobox
|image1 = DefaultContractor.png
|image1 = DefaultContractor.png
|source = [[Kingpin]]
|source = [[Kingpin]]
|type = Humanoid
|lifespan = [[File:Cooldown Icon.png|20px|Lifespan]]60s
|health = [[File:HealthIcon.png|20px|Health]]200
|spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]70s
|damage_type = Single<br/>Collision
|ranged_damage = [[File:Damage Icon.png|20px|Damage]]165
|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]2
|ranged_range = [[File:Range Icon.png|20px|Range]]35
|speed = [[File:SpeedIcon.png|20px|Speed]]TBA
|hidden = {{Attr|Hidden|Unit Level 0}}
|lead = {{Attr|Lead|Unit Level 0}}
|flying = {{Attr|Flying|Unit Level 0}}
}}
}}
{{QuoteContainer|
{{QuoteBox|Aims her sniper rifle before firing a powerful shot; no witnesses.|In-Game Description}}
}}
__TOC__
==Description==
The '''Contractor''' is a unit spawned by the [[Kingpin]] at Level 6B. Like most other units, it starts from one of the entrances of the map and moves towards the exit.

Whenever there is an enemy in its range, it will stop moving to attack it. It will continue walking if there are no enemies in its range for a few seconds.

==Appearance==
TBA

==Stats==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$RAM$ = Health / Spawnrate
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Unit Level !! Health !! Damage !! Spawnrate !! Firerate !! Lifespan !! Range !! DPS !! Ram DPS
|-
| 0 || 200 || 165 || 70 || 2 || 60 || 35 || $DPS$ || $RAM$
|}
</div>
</nowiki>}}

==Strategy==
TBA

==Trivia==
TBA

==Update History==
*'''17 July 2026''' - [[V2.3.0]]
**'''Contractor''' added.

Revision as of 02:48, 22 July 2026

Marked for Improvement

This article has the following issues: Missing Appearance, Trivia and Strategy.
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"Aims her sniper rifle before firing a powerful shot; no witnesses."
―In-Game Description

Description

The Contractor is a unit spawned by the Kingpin at Level 6B. Like most other units, it starts from one of the entrances of the map and moves towards the exit.

Whenever there is an enemy in its range, it will stop moving to attack it. It will continue walking if there are no enemies in its range for a few seconds.

Appearance

TBA

Stats

Unit Level Health Damage Spawnrate Firerate Lifespan Range DPS Ram DPS
0 200 165 70 2 60 35 82.5 2.86

Strategy

TBA

Trivia

TBA

Update History

  • 17 July 2026 - V2.3.0
    • Contractor added.