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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{Scroll|text= *'''29 June 2019''' - [[BETA v1.3|BETA v1.3.0]] **'''Cowboy''' added. *'''1 July 2019''' - [[BETA v1.3|BETA v1.3.2]] **'''Cowboy''' can now be earned upon triumph on [[End of the Line]]. *'''14 July 2019''' - [[BETA v1.5|BETA v1.5.0]] **Statistical changes: ***'''Base''' ****Damage increased from 2 to 4. ****Cost increased from {{Money|500}} to {{Money|650}}. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **Upgrade names added. **'''Cowboy''' can no longer be earned on [[End of the Line]]. **Statistical changes: ***'''Base''' ****Range increased from 9 to 11. ***'''Level 5''' ****Ability changed from ''Gold Rush'' to ''The Wildest of the West''. *'''18 October 2019''' - [[Release v1.1|Release v1.1.0]] **New skin: {{Color|Halloween2019|Pumpkin}} *'''9 November 2019''' - [[Release v1.2|Release v1.2.0]] **''The Wildest of the West'' [[Damage Buff]] now stacks with other [[Damage Buff]]s. *'''12 January 2020''' - [[Release v1.6|Release v1.6.0]] **New skins: {{Color|Premium|Redemption}}, {{Color|Premium|Bandit}}, {{Color|Golden}} **''The Wildest of the West'' [[Damage Buff]] increased from 30% to 50%. *'''11 February 2020''' - [[Release v1.7|Release v1.7.0]] **Statistical changes: ***'''Level 4''' ****Firerate changed from {{Tooltip|1.05 > 0.7|-0.35}}. to {{Tooltip|1.05 > 0.6|-0.45}}. *'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] **'''Cowboy''' now has a 12% chance (1% at Level 5) to give cash when it shoots, with the amount being a random value between {{Money|60}} to {{Money|750}}. **New sound effects. **New skin: {{Color|Other|Kasodus}} *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **'''Cowboy''' can no longer be earned on [[Badlands]] Molten mode. **Amount of money gained decreased. **Ability to give money is no longer percentage based; now gives money every few shots. **{{Color|Golden}} skin -1 cash shot added. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Skin rarity added to [[Basic Crate]] and [[Premium Crate]] skins. **Statistical changes: ***'''Base''' ****Damage decreased from 4 to 3. ****Firerate decreased from 1.7 to 1.53. ****Ability to gain cash removed. ***'''Level 1''' ****Cost decreased from {{Money|350}} to {{Money|250}}. ****Hidden detection removed. ****Firerate changed from 1.7 to {{Tooltip|1.53 > 1.33|-0.2}}. ****Renamed from ''Improved Handling'' to ''Quick Shot''. ***'''Level 2''' ****Cost decreased from {{Money|525}} to {{Money|300}}. ****Damage decreased from +2 to +0. ****Firerate changed from {{Tooltip|1.7 > 1.25|-0.45}} to 1.33. ****Cash shot of 5 added. ****Renamed from ''Wanted'' to ''Gold Shot''. ***'''Level 3''' ****Cost decreased from {{Money|1,350}} to {{Money|1,250}}. ****Firerate changed from {{Tooltip|1.25 > 1.05|-0.2}} to 1.33. ****Hidden detection added. ****Renamed from ''Bandito'' to ''Dualing Instincts''. ***'''Level 4''' ****Damage decreased from +8 to +0. ****Firerate changed from {{Tooltip|1.05 > 0.6|-0.45}} to {{Tooltip|1.33 > 0.68|-0.65}}. ****Renamed from ''Dual Wield'' to ''Double Tap''. ***'''Level 5''' ****Damage increased from -9 to +11. ****Firerate changed from {{Tooltip|0.6 > 0.2|-0.4}} to {{Tooltip|0.68 > 0.53|-0.15}}. ****''The Wildest of the West'' ability removed. ****Renamed from ''Gold Rush'' to ''Gunslinger of Death''. *'''4 December 2021''' - [[v1.0.0]] **Cash trails added. **{{Bug}} Only players that joined after 4th of December 2021 can see cash trails. *'''13 February 2022''' - [[v1.0.2]] **New skin: {{Color|SeasonOfLove|Valentines}} *'''12 March 2022''' - [[v1.1.0]] **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Firerate decreased from 1.53 to 1.525. ***'''Level 1''' ****Firerate changed from {{Tooltip|1.53 > 1.33|-0.2}} to {{Tooltip|1.525 > 1.325|-0.2}}. ***'''Level 4''' ****Firerate changed from {{Tooltip|1.33 > 0.68|-0.65}} to {{Tooltip|1.325 > 0.675|-0.65}}. ***'''Level 5''' ****Firerate changed from {{Tooltip|0.68 > 0.53|-0.15}} to {{Tooltip|0.68 > 0.525|-0.1}}. *'''17 April 2022''' - [[v1.2.0]] **{{Bugfix}} Cash trails are now visible to everyone. *'''13 May 2022''' - [[v1.2.2]] **{{Color|Golden}} skin buffs removed. *'''30 September 2022''' - [[v1.4.0]] **'''Cowboy''' can no longer be obtained from [[Badlands]] as it was removed. Now it can only be obtained from [[Badlands II]]. **'''Cowboy''' is available through a gamepass for {{Robux|450}}. **No longer gives a random amount of cash, now gives a set amount of cash. **Amount of cash generated no longer increases with each wave, now increases with Levels. **Now shows the amount of shots needed for it to generate cash. **Now spins its guns when generating cash, which prevents it from attacking. **{{Color|Other|Kasodus}} skin now has rarity. **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|650}} to {{Money|550}}. ****Damage decreased from 3 to 2. ****Firerate decreased from 1.525 to 1.025. ****Cash Shot of 6 added. ****Spin Time of 1.7 added. ****Generates {{Money|25}} instead of a random amount which increases with each wave. ***'''Level 1''' ****Firerate changed from {{Tooltip|1.525 > 1.325|-0.2}} to {{Tooltip|1.025 > 0.825|-0.2}}. ****Renamed from ''Quick Shot'' to ''Steady Hand''. ***'''Level 2''' ****Damage increased from +0 to +2. ****Range increased from +0 to +2. ****Cash shot increased from 5 to 6. ****Income now changes from {{Money|25}} > {{Money|50}}. ****Renamed from ''Gold Shot'' to ''Lucky Shot''. ***'''Level 3''' ****Cost increased from {{Money|1,250}} to {{Money|1,650}}. ****Firerate changed from 1.325 to {{Tooltip|0.825 > 0.625|-0.2}}. ****Spin Time now changes from 1.7 > 1.3. ****Renamed from ''Dualling Instincts'' to ''Faster Instincts''. ***'''Level 4''' ****Cost decreased from {{Money|4,250}} to {{Money|4,000}}. ****Damage increased from +0 to +2. ****Firerate changed from {{Tooltip|1.325 > 0.675|-0.65}} to {{Tooltip|0.625 > 0.375|-0.25}}. ****Income now changes from {{Money|50}} > {{Money|80}}. ***'''Level 5''' ****Damage decreased from +11 to +10. ****Firerate changed from {{Tooltip|0.675 > 0.525|-0.15}} to 0.375. ****Income now changes from {{Money|80}} > {{Money|100}}. ****Spin Time now changes from 1.3 > 1. ****Renamed from ''Gunslinger of Death'' to ''Outlawed''. **New skins: {{Color|Premium|Cop}}, {{Color|Philips|Agent}}, {{Color|Deluxe|Noir}}, {{Color|Deluxe|Cyberpunk}}, {{Color|Deluxe|Retired}}, {{Color|Other|Badlands}} *'''24 November 2022''' - [[v1.5.0]]b **Gamepass price decreased from {{Robux|450}} to {{Robux|360}}. *'''1 December 2022''' - [[v1.5.0]]d **Gamepass price increased from {{Robux|360}} to {{Robux|450}}. *'''21 December 2022''' - [[v1.6.0]] **Skin rarity added to all skins. **Gamepass price decreased from {{Robux|450}} to {{Robux|350}}. **{{Color|Premium|Bandit}} skin rarity changed from {{Color|Uncommon}} to {{Color|Rare}}. **{{Color|Premium|Redemption}} skin rarity changed from {{Color|Legendary}} to {{Color|Rare}}. **{{Color|Premium|Kasodus}} skin rarity changed from {{Color|Common}} to {{Color|Uncommon}}. **New skin: {{Color|ViolentNight|Holiday}} *'''6 January 2023''' - [[v1.6.0]]e **Gamepass price increased from {{Robux|350}} to {{Robux|450}}. *'''14 February 2023''' - [[v1.6.2]] **{{Color|Lovely|Valentines}} skin rarity changed from {{Color|BF0006|Event}} to {{Color|Rare}}. *'''7 April 2023''' - [[v1.7.0]] **Gamepass price decreased from {{Robux|450}} to {{Robux|250}}. **You can now see '''Cowboy's''' cash shot when you hover your cursor over it. **Statistical changes: ***'''Level 2''' ****Income changed from {{Money|25}} > {{Money|50}} to {{Money|25}} > {{Money|35}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|0.825 > 0.625|-0.2}} to 0.825. ***'''Level 4''' ****Firerate changed from {{Tooltip|0.625 > 0.355|-0.25}} to {{Tooltip|0.825 > 0.375|-0.45}}. ****Income changed from {{Money|50}} > {{Money|80}} to {{Money|35}} > {{Money|50}}. ***'''Level 5''' ****Income changed from {{Money|80}} > {{Money|100}} to {{Money|50}} > {{Money|80}}. *'''15 April 2023''' - [[v1.7.1]]a **Gamepass price increased from {{Robux|250}} to {{Robux|450}}. *'''12 May 2023''' - [[v1.7.3]] **New skin: {{Color|Ducky|Ducky}} *'''28 October 2023''' - [[v1.9.0]] **Cash trail color changed to green. **New skin: {{Color|Deluxe|Bounty Hunter}}, {{Color|Lunar|Masquerade}} *'''21 December 2023''' - [[v1.11.0]] **Now has to be bought for {{Coins|4,000}} after triumphing [[Badlands II]]. **Now has a store description when it is not available to be purchased for {{Coins|Coins}}. **{{Bug}} '''Cowboy''' still appears in the [[Gift Box]] after triumphing [[Badlands II]]. *'''5 April 2024''' - [[v1.18.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|550}} to {{Money|450}}. ****Placement limit of 12 added. ***'''Level 1''' ****Damage increased from +0 to +1. ***'''Level 2''' ****Damage decreased from +2 to +1. ****Income changed from {{Money|25}} > {{Money|35}} to {{Money|25}} > {{Money|40}}. ***'''Level 3''' ****Cost decreased from {{Money|1,650}} to {{Money|1,500}}. ****Firerate changed from 0.825 to {{Tooltip|0.825 > 0.725|-0.1}}. ****Spin time changed from {{Tooltip|1.7 > 1.3|-0.4}} to {{Tooltip|1.7 > 1.2|-0.5}}. ***'''Level 4''' ****Firerate changed from {{Tooltip|0.825 > 0.375|-0.45}} to {{Tooltip|0.725 > 0.375|-0.35}}. ****Income changed from {{Money|35}} > {{Money|50}} to {{Money|40}} > {{Money|120}}. ****Cash shot changed from 6 to 6 > 12. ***'''Level 5''' ****Income changed from {{Money|50}} > {{Money|80}} to {{Money|120}} > {{Money|180}}. ****Firerate changed from 0.375 to {{Tooltip|0.375 > 0.325|-0.05}}. ****Spin time changed from {{Tooltip|1.3 > 1|-0.3}} to {{Tooltip|1.2 > 0.85|-0.35}}. *'''10 May 2024''' - [[v1.21.0]] **Description changed from: ''There ain't enough room for the two of us pardner... Gain cash every 5th shot.'' to ''There ain't enough room for the two of us pardner... Gain cash every 6th shot.'' *'''23 May 2024''' - [[v1.23.0]] **Damage dealt to summoned enemies no longer counts for cash shot. **Gamepass price decreased from {{Robux|450}} to {{Robux|340}}. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. *'''2 August 2024''' - [[v1.27.0]] **{{Bugfix}} Damage is now boosted by [[Damage Buff]]s. *'''9 August 2024''' - [[v1.27.5]] **New skin: {{Color|FallenMission|Fallen}} *'''4 September 2024''' - [[v1.30.0]] **New skin: {{Color|Other|Plushie}} *'''11 September 2024''' - [[v1.31.0]] **New skin: {{Color|ContentCreator|Megalodon}} *'''27 November 2024''' - [[v1.43.0]] **Gamepass price decreased from {{Robux|340}} to {{Robux|221}}. *'''3 December 2024''' - [[v1.43.0|v1.43.3]] **Gamepass price increased from {{Robux|221}} to {{Robux|340}}. *'''16 December 2024''' - [[v1.46.0]] **New skin: {{Color|OperationICE|Dark Frost}} *'''25 December 2024''' - [[v1.47.0|v1.47.4]] **Gamepass price decreased from {{Robux|340}} to {{Robux|255}}. *'''28 December 2024''' - [[v1.47.0|v1.47.5b]] **Gamepass cost increased from {{Robux|255}} to {{Robux|340}}. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''16 April 2025''' - [[v1.61.0]] **New skin: {{Color|DuckyRevenge|Spring Time}} **{{Bug}} {{Color|DuckyRevenge|Spring Time}} skin at Level 5 will break if placed in range of a [[Firework Technician]] after it generates a firework, it will stop dealing damage and once the targeted enemies get out of its range, it will stop attacking enemies entirely. **{{Bug}} {{Color|DuckyRevenge|Spring Time}} skin is not affected by certain debuffs. **{{Bug}} {{Color|DuckyRevenge|Spring Time}} skin is unaffected by stuns from legacy enemy if they are fired like a minigun or beam, examples include the [[Gunslinger]], [[Warden (Legacy Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies. **{{Bug}} When in range of a [[Medic]], it will be able to affect less towers with its ''Cleansing'' ability. Stacks with each {{Color|DuckyRevenge|Spring Time}} skin or other similarly bugged tower/skin in range. *'''18 April 2025''' - [[v1.61.0|v1.61.6a]] **New skin: {{Color|Other|Mecha Bunny}} **{{Bug}} {{Color|Other|Mecha Bunny}} skin at Level 5 will break if placed in range of a [[Firework Technician]] after it generates a firework, it will stop dealing damage and once the targeted enemies get out of its range, it will stop attacking enemies entirely. **{{Bug}} {{Color|Other|Mecha Bunny}} skin is not affected by certain debuffs. **{{Bug}} {{Color|Other|Mecha Bunny}} skin is unaffected by stuns from certain projectiles fired by legacy enemies, such as the [[Gunslinger]], [[Warden (Legacy Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies. **{{Bug}} When in range of a [[Medic]], it will be able to affect less towers with its ''Cleansing'' ability. Stacks with each {{Color|Other|Mecha Bunny}} skin or other similarly bugged tower/skin in range. *'''28 May 2025''' - [[v1.65.0]] **{{Bugfix}} {{Color|DuckyRevenge|Spring Time}} and {{Color|Other|Mecha Bunny}} no longer break the [[Medic]]'s ''Cleansing'' ability. *'''11 June 2025''' - [[v1.67.0]] **Placement limit decreased from 12 to 10. **Statistical changes: ***'''Base''' ****Damage increased from 2 to 3. ****Spin time decreased from 1.7 to 1.5. ****Income increased from {{Money|25}} to {{Money|30}} ***'''Level 1''' ****Cost decreased from {{Money|250}} to {{Money|150}}. ****Firerate changed from {{Tooltip|1.025 > 0.825|-0.2}} to {{Tooltip|1.025 > 0.775|-0.25}} ****Range decreased from +3 to +0. ****Spin time changed from 1.7 to 1.5 > 1.25. ***'''Level 2''' ****Cost increased from {{Money|300}} to {{Money|550}}. ****Damage increased from +1 to +2. ****Income changed from {{Money|25}} > {{Money|40}} to {{Money|30}} > {{Money|50}}. ***'''Level 3''' ****Cost decreased from {{Money|2,000}} to {{Money|1,750}}. ****Damage decreased from +4 to +3. ****Firerate changed from {{Tooltip|0.825 > 0.725|-0.1}} to {{Tooltip|0.775 > 0.525|-0.25}}. ****Spin time changed from 1.7 > 1.2 to 1.25 > 1. ***'''Level 4''' ****Cost decreased from {{Money|4,000}} to {{Money|3,000}}. ****Firerate changed from {{Tooltip|0.725 > 0.375|-0.35}} to {{Tooltip|0.525 > 0.275|-0.25}}. ****Damage decreased from +2 to +0. ****Range increased from +0 to +2. ****Income changed from {{Money|40}} > {{Money|120}} to {{Money|50}} > {{Money|100}}. ***'''Level 5''' ****Cost decreased from {{Money|7,500}} to {{Money|5,250}}. ****Damage decreased from +10 to +7. ****Firerate changed from {{Tooltip|0.375 > 0.325|-0.05}} to 0.275. ****Income changed from {{Money|120}} > {{Money|180}} to {{Money|100}} > {{Money|200}}. *'''18 June 2025''' - [[v1.67.0|v1.67.6]] **{{Bugfix}} When the {{Color|DuckyRevenge|Spring Time}} and {{Color|Other|Mecha Bunny}} skins generate a firework, they will no longer break completely. *'''23 July 2025''' - [[v1.71.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Cost increased from {{Money|450}} to {{Money|550}}. ****Damage increased from 3 to 4. ****Firerate increased from 1.025 to 1.275. ****Income increased from {{Money|30}} to {{Money|45}}. ****Spin time increased from 1.25 to 1.5. ***'''Level 1''' ****Cost increased from {{Money|150}} to {{Money|200}}. ****Firerate changed from {{Tooltip|1.025 > 0.775|-0.25}} to {{Tooltip|1.275 > 1.025|-0.25}}. ****Range increased from +0 to +0.5. ****Spin time changed from {{Tooltip|1.5 > 1.25|-0.25}} to {{Tooltip|1.25 > 1|-0.25}}. ***'''Level 2''' ****Cost decreased from {{Money|550}} to {{Money|500}}. ****Range decreased from +2 to +1.5. ****Income changed from {{Money|30}} > {{Money|45}} to {{Money|45}} > {{Money|55}}. ***'''Level 3''' ****Cost increased from {{Money|1,500}} to {{Money|2,000}}. ****Damage increased from +3 to +4. ****Firerate changed from {{Tooltip|0.775 > 0.525|-0.25}} to {{Tooltip|1.025 > 0.625|-0.4}}. ****Income changed from {{Money|45}} to {{Money|55}} > {{Money|65}}. ****Spin time changed from {{Tooltip|1.25 > 1|-0.25}} to {{Tooltip|1 > 0.75|-0.25}}. ***'''Level 4''' ****Cost increased from {{Money|3,000}} to {{Money|3,825}}. ****Firerate changed from {{Tooltip|0.525 > 0.275|-0.25}} to {{Tooltip|0.625 > 0.325|-0.3}}. ****Income changed from {{Money|50}} > {{Money|100}} to {{Money|65}} > {{Money|125}}. ***'''Level 5''' ****Cost increased from {{Money|5,250}} to {{Money|7,500}}. ****Damage increased from +7 to +8. ****Income changed from {{Money|100}} > {{Money|200}} to {{Money|125}} > {{Money|225}}. *'''6 August 2025''' - [[v1.72.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate decreased from 1.275 to 1.025. ****Income increased from {{Money|45}} to {{Money|50}}. ***'''Level 1''' ****Firerate changed from {{Tooltip|1.275 > 1.025|-0.25}} to {{Tooltip|1.025 > 0.825|-0.2}}. ***'''Level 2''' ****Income changed from {{Money|45}} > {{Money|55}} to {{Money|50}} > {{Money|60}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|1.025 > 0.625|-0.4}} to {{Tooltip|0.825 > 0.525|-0.3}}. ****Income changed from {{Money|55}} > {{Money|65}} to {{Money|60}} > {{Money|75}}. ***'''Level 4''' ****Cost decreased from {{Money|3,825}} to {{Money|3,500}}. ****Firerate changed from {{Tooltip|0.625 > 0.325|-0.3}} to {{Tooltip|0.525 > 0.275|-0.25}}. ****Income changed from {{Money|65}} > {{Money|125}} to {{Money|75}} > {{Money|175}}. ***'''Level 5''' ****Cost decreased from {{Money|7,500}} to {{Money|7,000}}. ****Income changed from {{Money|125}} > {{Money|225}} to {{Money|175}} > {{Money|300}}. *'''18 October 2025''' - [[v1.77.0]] **New skin: {{Color|Null|Vampire Hunter}} *'''26 November 2025''' - [[v1.81.0]] **Gamepass cost decreased from {{Robux|340}} to {{Robux|255}}. *'''2 December 2025''' - [[v1.81.0|v1.81.4b]] **Gamepass cost increased from {{Robux|255}} to {{Robux|340}}. *'''23 December 2025''' - [[v1.83.0|v1.83.5]] **Gamepass cost decreased from {{Robux|340}} to {{Robux|255}}. *'''2 January 2026''' - [[v1.83.0|v1.83.9b]] **Gamepass cost increased from {{Robux|255}} to {{Robux|340}}. *'''28 January 2026''' - [[v1.84.0]] **Placement limit decreased from 10 to 6 in regular modes. **Description changed. **Statistical changes (Regular): ***'''Base''' ****Damage decreased from 3 to 2. ****Firerate decreaased from 1.025 to 0.625. ****Range increased from 14 to 15. ****Income decreased from {{Money|30}} to {{Money|20}}. ***'''Level 1''' ****Firerate changed from {{Tooltip|1.025 > 0.775|-0.25}} to {{Tooltip|0.625 > 0.525|-0.1}}. ***'''Level 2''' ****Cost decreased from {{Money|550}} to {{Money|450}}. ****Damage decreased from +2 to +1. ****Income changed from {{Money|30}} > {{Money|50}} to {{Money|20}} > {{Money|30}}. ***'''Level 3''' ****Cost increased from {{Money|1,500}} to {{Money|2,400}}. ****Damage increased from +3 to +11. ****Firerate changed from {{Tooltip|0.775 > 0.525|-0.25}} to {{Tooltip|0.525 > 0.825|+0.3}}. ****Income changed from {{Money|50}} to {{Money|30}} > {{Money|65}}. ***'''Level 4''' ****Cost increased from {{Money|3,000}} to {{Money|4,600}}. ****Firerate changed from {{Tooltip|0.525 > 0.275|-0.25}} to {{Tooltip|0.825 > 0.375|-0.45}}. ****Income changed from {{Money|50}} > {{Money|100}} to {{Money|65}} > {{Money|135}}. ***'''Level 5''' ****Cost increased from {{Money|5,250}} to {{Money|8,500}}. ****Damage increased from +7 to +8. ****Firerate changed from 0.275 to {{Tooltip|0.375 > 0.275|-0.1}}. ****Range decreased from +2 to +0. ****Income changed from {{Money|100}} > {{Money|200}} to {{Money|135}} > {{Money|180}}. **{{Color|ContentCreator|Megalodon}} renamed to {{Color|ContentCreator|MegaBit}}. ***{{Bug}} Still uses the previous name on mobile. *'''11 February 2026''' - [[v1.85.0]] **Placement footprint decreased from 1.5 to 1.25 in regular modes. **Statistical changes (Regular): ***'''Base''' ****Firerate decreaased from 0.625 to 0.575. ***'''Level 1''' ****Firerate changed from {{Tooltip|0.625 > 0.525|-0.1}} to {{Tooltip|0.5758 > 0.475|-0.1}}. ***'''Level 2''' ****Cost increased from {{Money|450}} to {{Money|850}}. ****Damage increased from +1 to +2. ****Income changed from {{Money|20}} > {{Money|30}} to {{Money|20}} > {{Money|40}}. ****Hidden detection added, moved from Level 2. ***'''Level 3''' ****Cost increased from {{Money|2,400}} to {{Money|3,000}}. ****Damage decreased from +11 to +10. ****Firerate changed from {{Tooltip|0.525 > 0.825|+0.3}} to {{Tooltip|0.475 > 0.625|+0.15}}. ****Income changed from {{Money|30}} > {{Money|65}} to {{Money|40}} > {{Money|75}}. ***'''Level 4''' ****Cost increased from {{Money|4,600}} to {{Money|5,500}}. ****Firerate changed from {{Tooltip|0.825 > 0.525|-0.45}} to {{Tooltip|0.625 > 0.275|-0.35}}. ****Range increased from +0 to +2. ****Income changed from {{Money|65}} > {{Money|135}} to {{Money|75}} > {{Money|150}}. ***'''Level 5''' ****Cost increased from {{Money|8,500}} to {{Money|12,500}}. ****Damage increased from +8 to +14. ****Firerate changed from {{Tooltip|0.375 > 0.275|-0.1}} to 0.375. ****Range decreased from +2 to +0. ****Income changed from {{Money|135}} > {{Money|180}} to {{Money|150}} > {{Money|250}}. *'''11 March 2026''' - [[v1.86.0]] **New skin: {{Color|Shamrock|Shamrock}} *'''22 May 2026''' - [[v1.91.0]] **Gamepass price decreased from {{Robux|340}} to {{Robux|272}}. ***{{Bug}} Gifting was not discounted. *'''27 May 2026''' - [[v1.91.0|v1.91.4a]] **Gamepass price increased from {{Robux|340}} to {{Robux|272}}. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Placement limit increased from 6 to 12 in regular modes. **Statistical changes (Regular): ***'''Base''' ****Cost increased from {{Money|450}} to {{Money|550}}. ****Damage increased from 2 to 3. ****Firerate increased for 0.575 to 1. ****Range decreased from 15 to 13. ****Income increased from {{Money|20}} to {{Money|30}}. ****Spin time increased from 1.5 to 2. ***'''Level 1''' ****Cost increased from {{Money|150}} to {{Money|200}}. ****Firerate increased for {{Tooltip|0.575 > 0.475|-0.1}} to {{Tooltip|1 > 0.9|-0.1}}. ****Range increased from +0 to +2. ****Spin time changed from 1.5 > 1.25 to 2 > 1.25. ***'''Level 2''' ****Cost decreased from {{Money|850}} to {{Money|600}}. ****Range decreased from +2 to +0. ****Income changed from {{Money|20}} > {{Money|40}} to {{Money|30}} > {{Money|50}}. ****Hidden detection removed, moved to Level 3. ***'''Level 3''' ****Cost decreased from {{Money|3,000}} to {{Money|2,000}}. ****Damage decreased from +10 to +5. ****Firerate changed from {{Tooltip|0.475 > 0.625|+0.15}} to {{Tooltip|0.9 > 0.6|-0.3}}. ****Range decreased from +2.5 to +2. ****Income changed from {{Money|40}} > {{Money|75}} to {{Money|50}} > {{Money|45}}. ****Hidden detection added. ****Name changed from ''Faster Instincts'' to ''Deadly Precision''. ***'''Level 4''' ****Cost increased from {{Money|5,500}} to {{Money|3,000}}. ****Firerate changed from {{Tooltip|0.625 > 0.275|-0.35}} to {{Tooltip|0.6 > 0.35|-0.25}}. ****Range increased from +0 to +2.5. ****Income changed from {{Money|75}} > {{Money|150}} to {{Money|45}} > {{Money|125}}. ***'''Level 5''' ****Cost decreased from {{Money|12,000}} to {{Money|7,777}}. ****Range decreased from +2 to +0. ****Income changed from {{Money|150}} > {{Money|250}} to {{Money|125}} > {{Money|185}}. **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate increased for 1.025 to 1. ***'''Level 1''' ****Firerate increased for {{Tooltip|1.025 > 0.825|-0.2}} to {{Tooltip|1 > 0.8|-0.2}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|0.825 > 0.525|-0.3}} to {{Tooltip|0.8 > 0.5|-0.3}}. ***'''Level 4''' ****Firerate changed from {{Tooltip|0.525 > 0.275|-0.25}} to {{Tooltip|0.5 > 0.25|-0.25}}. ***'''Level 5''' ****Damage decreased from +8 to +6. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **New skin: {{Color|Patriotic}} *'''17 July 2026''' - [[v2.3.0]] **Statistical changes (Regular): ***'''Level 3''' ****Income changed from {{Money|50}} > {{Money|45}} to {{Money|50}}. ***'''Level 4''' ****Income changed from {{Money|45}} > {{Money|125}} to {{Money|50}} > {{Money|125}}. }}
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