Cowboy: Difference between revisions

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|lead_detection = N/A
|flying_detection = N/A
|immune = Partial Debuff<ref name="pd">Due to bugs, it cannot have [[Scared Debuff]]s applied from [[Wox the Fox]], [[Nuclear Monster]] and [[Gunslinger]], [[Fatigue Debuff]]s from the [[Soul Stealer]] and legacy [[Fallen Soul (Legacy)|Fallen Soul]], and it cannot have a [[Soul]] spawn from it by the [[Soul Stealer]].</ref> ({{Colour|DuckyRevenge|Spring Time}} & {{Colour|Other|Mecha Bunny}} only)<br/>Partial Stun<ref name="stun">Due to bugs, it cannot be stunned by legacy enemy abilities fired like a minigun or ones that are lasers. This includes the legacy [[Templar (Legacy)|Templar]], legacy [[P3NGU (D00M's Revenge)|P3NGU]], [[Warden (Legacy Enemy)|Warden]], [[Minigunner (Pizza Party)|Minigunner]], [[Gunslinger]]'s ''Crossbones Crossfire'' and [[Nuclear Monster]]'s ''Nuclear Beam''.</ref> ({{Colour|DuckyRevenge|Spring Time}} & {{Colour|Other|Mecha Bunny}} only)
|footprint = Below Average (1.25)
|pvp_basecost = {{Money|550}}
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**{{Bug}} {{Colour|DuckyRevenge|Spring Time}} skin at Level 5 will break if placed in range of a [[Firework Technician]] after it generates a firework, it will stop dealing damage and once the targeted enemies get out of its range, it will stop attacking enemies entirely.
**{{Bug}} {{Colour|DuckyRevenge|Spring Time}} skin is not affected by certain debuffs.
**{{Bug}} {{Colour|DuckyRevenge|Spring Time}} skin is unaffected by stuns from legacy enemy if they are fired like a minigun or beam, examples include the [[Gunslinger]], [[Warden (Legacy Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies.
**{{Bug}} When in range of a [[Medic]], it will be able to affect less towers with its ''Cleansing'' ability. Stacks with each {{Colour|DuckyRevenge|Spring Time}} skin or other similarly bugged tower/skin in range.
*'''18 April 2025''' - [[v1.61.0|v1.61.6a]]
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**{{Bug}} {{Colour|Other|Mecha Bunny}} skin at Level 5 will break if placed in range of a [[Firework Technician]] after it generates a firework, it will stop dealing damage and once the targeted enemies get out of its range, it will stop attacking enemies entirely.
**{{Bug}} {{Colour|Other|Mecha Bunny}} skin is not affected by certain debuffs.
**{{Bug}} {{Colour|Other|Mecha Bunny}} skin is unaffected by stuns from certain projectiles fired by legacy enemies, such as the [[Gunslinger]], [[Warden (Legacy Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies.
**{{Bug}} When in range of a [[Medic]], it will be able to affect less towers with its ''Cleansing'' ability. Stacks with each {{Colour|Other|Mecha Bunny}} skin or other similarly bugged tower/skin in range.
*'''28 May 2025''' - [[v1.65.0]]
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