Cowboy: Difference between revisions

Content deleted Content added
imported>Mahdio16
No edit summary
imported>Synoise
needs a few more things but its good for the most part
Line 25:
 
== Upgrades ==
{{Upgrade-Z|Upgrade Title = Level 1 - DefaultGloves - $350|Image = [[File:PlaceCowboy1.jpgpng|100px]]|Information =
+3 range
Filler
 
* +Hidden Detectiondetection
Sell Price changes to $Cost}}
{{Upgrade-Z|Upgrade Title = Level 2 - Filler - $Cost|Image = [[File:Place.jpg|100px]]|Information =
Filler
 
Sell Price changes to $Cost249}}
{{Upgrade-Z|Upgrade Title = Level 2 - FillerBandanna - $Cost525|Image = [[File:PlaceCowboy2.jpgpng|100px]]|Information =
+2 damage
 
* 1.65 > 1.2 Fire Ratefirerate
{{Upgrade-Z|Upgrade Title = Level 3 - Filler - $Cost|Image = [[File:Place.jpg|100px]]|Information =
Filler
 
Sell Price changes to $Cost380}}
 
{{Upgrade-Z|Upgrade Title = Level 43 - FillerBandit - $Cost1,350|Image = [[File:PlaceCowboy3.jpgpng|100px]]|Information =
+2 range
Filler
 
+4 damage
Sell Price changes to $Cost}}
 
* 1.2 > 1 Fire Ratefirerate
{{Upgrade-Z|Upgrade Title = Level 5 - Filler - $Cost|Image = [[File:Place.jpg|100px]]|Information =
Filler
 
Sell Price changes to $Cost717}}
 
{{Upgrade-Z|Upgrade Title = Level 14 - FillerDual Wield - $Cost4,250|Image = [[File:PlaceCowboy4.jpgpng|100px]]|Information =
+8 damage
Filler
 
* 1 > 0.65 Fire Ratefirerate
Sell Price changes to $Cost}}
 
Sell Price changes to $Cost1,779}}
==Ability==
{{Ability|Level Unlock = Level 5|Cooldown Time= 65s Cooldown|Ability Title = Gold Rush|Image = [[File:JohnAbility.png|100px]]|Information =
Boosts damage of all towers within range by 50% for $100. Lasts unknown seconds.
}}
 
{{Upgrade-Z|Upgrade Title = Level 35 - FillerGold Cannon - $Cost7,500|Image = [[File:PlaceCowboy5.jpgpng|100px]]|Information =
=== Level 1 - $350 ===
+Gold rush
* +3 Range
* +Hidden Detection
 
-9 damage
Sell Price changes to $249
----
=== Level 2 - $525 ===
* +2 Damage
* 1.65 > 1.2 Fire Rate
 
* 0.65 > 0.15 Fire Ratefirerate
Sell Price changes to $380
----
=== Level 3 - $1,350 ===
* +2 Range
* +4 Damage
* 1.2 > 1 Fire Rate
 
Sell Price changes to $7173,654}}
----
=== Level 4 - $4,250 ===
* +8 Damage
* 1 > 0.65 Fire Rate
 
==Ability==
Sell Price changes to $1,779
{{Upgrade-ZAbility|UpgradeLevel TitleUnlock = Level 5|Cooldown -Time= Filler65s Cooldown|Ability Title = -Gold $CostRush|Image = [[File:PlaceGold_Rush.jpgpng|100px]]|Information =
----
Boosts damage by 65% for $100 and gives a 4% to drop a money bag worth $100-350. Lasts 10 seconds.
=== Level 5 - $7,500 ===
}}
* +Gold Rush [Ability]
* -9 Damage
* 0.65 > 0.15 Fire Rate
 
== Strategy ==
Sell Price changes to $
* [Placeholder]
----
 
== AbilityTrivia ==
* [Placeholder]
=== Gold Rush - $100 ===
Cowboy is given a 65% damage boost and a 4% chance for each shot to drop a gold bag. The amount of gold from the bag varies and can only be picked up by the player who placed the tower. The ability has a cooldown of 60 seconds.
[[Category:Towers]]
[[Category:Ground]]
Retrieved from "https://tds.wiki/w/Cowboy"