Crook Boss: Difference between revisions
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{{Tabs|Regular = Crook Boss|Perk = Golden Crook Boss|Evolved=Kingpin}}
{{for|other uses of [[Crook (Disambiguation)|Crook]]}}
{{TowerInfobox
|title = Crook Boss
|image-static = CBRCBossIcon.png
|image-dynamic = CrookBossDynamic.png
|unlockcost = {{Level|30}} or {{Robux|
|role = Offense
|placement = Ground
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]5
|basecost = {{Money|
|basesellingprice = {{Money|
|basedamage = [[File:Damage Icon.png|20px|Damage]]
|damagetype = Single<br/>Collision
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.
|baserange = [[File:Range Icon.png|20px|Range]]
|basespawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]45s
|hidden_detection = {{Attr|Hidden|Level 2+}} (Tower & Tommy Goons)
|lead_detection = {{Attr|Lead|Level 0+}} (Collision only)
|flying_detection = {{Attr|Fly|Level
|immune = Debuff (Units only)
|footprint = 1.5
Line 26 ⟶ 25:
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]5
|pvp_damagetype = Single<br/>Collision
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]1
|pvp_baserange = [[File:Range Icon.png|20px|Range]]14
|pvp_basespawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]50s
Line 34 ⟶ 33:
|pvp_immune = Debuff (Units only)
|pvp_footprint = 1.5
|evolves_into = [[Kingpin]]
|evolution_levels = 20
|base_exp = 50
|growth_rate = 1.09
|skip_cost = 599
|tooltip-1 = A well rounded tower with good detection coverage, reliable damage, and the ability to spawn friendly units.
|tooltip-2 = Capable of detection [[Hidden (Attribute)|hidden]] and [[flying]] enemies.
Line 43 ⟶ 47:
__TOC__
==Description==
The '''Crook Boss''' is an intermediate [[Towers|tower]] that sends out goons to fight alongside it. The tower is unlocked upon reaching {{Level|30}}, but it can alternatively be purchased as a gamepass for {{Robux|
Initially, the '''Crook Boss''' has medium damage, an average firerate and low range. However, with later upgrades, the firerate decreases and its damage increases significantly. The range also increases but is still quite short compared to other towers, such as the [[
The '''Crook Boss''' is a mid to late-game tower due to its expensive cost and good DPS. It can also be used a great sub-dps tower in the late-game due to its high DPS at Level 4. However its capabilities in the late game are limited because of its moderate placement limit.
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==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|1,
0.
+Flying Detection {{Flying|Flying Detection}}
Sell Price changes to {{Money|
{{Upgrade|Level = Level 2|Upgrade Title = Double Trouble|Cost = {{Money|
+
+Hidden Detection {{Hidden|Hidden Detection}}
Line 68 ⟶ 74:
Sell Price changes to {{Money|2,
{{Upgrade|Level = Level 3|Upgrade Title = Tommy Goons|Cost = {{Money|
+
{{CollapsibleUpgrade|Title = Spawns Tommy Goon 1|Description = •32.5s Spawnrate [[File:VehicleSpawn.png|20px|Spawnrate]]
Line 88 ⟶ 94:
Sell Price changes to {{Money|6,
{{Upgrade|Level = Level 4|Upgrade Title = The Godfather|Cost = {{Money|47,500}}|Image = [[File:CrookBoss5.png|100px]]|Information = +
0.2 > 0.
{{CollapsibleUpgrade|Title = Spawns Tommy Goon 2|Description = Replaces [[Tommy Goon 1]]
Line 97 ⟶ 103:
•32.5s Spawnrate [[File:VehicleSpawn.png|20px|Spawnrate]]
•0.
•20 Range [[File:Range Icon.png|20px|Range]]
Line 110 ⟶ 116:
Sell Price changes to {{Money|22,
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|525}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
1
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Sell Price changes to {{Money|775}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Tommy Goons|Cost = {{Money|5,000}}|Image = [[File:Crook_Boss_3_New.png|100px]]|Information = 0.
+1.5 Range [[File:Range Icon.png|20px|Range]]
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•5 Damage [[File:Damage Icon.png|20px|Damage]]
•0.
•20 Range [[File:Range Icon.png|20px|Range]]
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Sell Price changes to {{Money|2,441}}}}
{{Upgrade|Level = Level 4|Upgrade Title = The Godfather|Cost = {{Money|16,000}}|Image = [[File:CrookBoss5.png|100px]]|Information = +
+1 Range [[File:Range Icon.png|20px|Range]]
0.
{{CollapsibleUpgrade|Title = Spawns Tommy Goon 2|Description = Replaces [[Tommy Goon 1]]
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•50s Spawnrate [[File:VehicleSpawn.png|20px|Spawnrate]]
•0.
•20 Range [[File:Range Icon.png|20px|Range]]
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}}
==
''To see all the previous statistics of this tower, see the [[/History|history
{{neow|<nowiki>
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$RDPS$ = Health / Spawnrate
$TDPS$ = Gun DPS + Ram DPS
$CE$ = Total
$TP$ = $FNC-
$TE$ = $FNC-TOTAL-EXP$
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}}
$COST$ = 2250; 1500; 2750; 14000; 47500
$
$FSE-DETECTION$ = 2; ; 1
$FSE-PVP-DETECTION$ = 2; ;2
$FSE-UPGRADE$ = Quick Getaway; Double Trouble; Tommy Goons; The Godfather
$FSE-UPGRADEICON$ = 3032133716; 3444643559; 3838914605; 3444644903
$FSE-META$ = Intermediate; File:CBRCBossIcon.png
$CREF$ = <ref name=ce>Does not account for unit DPS.</ref>
$GREF$ = <ref name=goon>Goons are not affected by any buffs or debuffs.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
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<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="
|-
! Level !! Cost !! Total
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ ||
|-
| 1 ||
|-
| 2 ||
|-
| 3 ||
|-
| 4 ||
|}
Line 221 ⟶ 230:
| 0-4 || [[Pistol Goon]] || 30 || 3 || 45 || 0.6 || 200 || 10 || 17 || Flying || $DPS$ || $RDPS$ || $TDPS$
|-
| 3 || [[Tommy Goon 1]] || 175 || 5 || 32.5 || 0.
|-
| 4 || [[Tommy Goon 2]] || 275 ||
|}
</div>
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<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="
|-
! Level !! Cost !! Total
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 5 || 1 || 14 || $DPS$ || {{Money|$CE$}}
|-
| 1 ||
|-
| 2 ||
|-
| 3 ||
|-
| 4 ||
|}
Line 253 ⟶ 262:
| 3 || [[Tommy Goon 1]] || 125 || 5 || 50 || 0.25 || 200 || 4 || 20 || Hidden || $DPS$ || $RDPS$ || $TDPS$
|-
| 4 || [[Tommy Goon 2]] || 225 ||
|}
</div>
<!-- @se-ignore -->
|-|Levels =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="12" |Levels
|-
! Level !! Exp !! Total Exp
|-
| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$
|-
| 1 || {{Exp|$EXP$}}$R$ || $R$
|-
| 2 || $R$ || $R$
|-
| 3 || $R$ || $R$
|-
| 4 || $R$ || $R$
|-
| 5 || $R$ || $R$
|-
| 6 || $R$ || $R$
|-
| 7 || $R$ || $R$
|-
| 8 || $R$ || $R$
|-
| 9 || $R$ || $R$
|-
| 10 || $R$ || $R$
|-
| 11 || $R$ || $R$
|-
| 12 || $R$ || $R$
|-
| 13 || $R$ || $R$
|-
| 14 || $R$ || $R$
|-
| 15 || $R$ || $R$
|-
| 16 || $R$ || $R$
|-
| 17 || $R$ || $R$
|-
| 18 || $R$ || $R$
|-
| 19 || $R$ || $R$
|-
| 20 || $R$ || $R$
|}
</div>
<!-- @/se-ignore -->
</tabber></div>
</nowiki>}}
==Skins==
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|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
Line 300 ⟶ 360:
|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
|{{Coins|
|{{Coins|
|{{Robux|560}}
|N/A
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|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
|{{Coins|7,000}}
|{{Coins|5,000}}
|{{Coins|
|{{Coins|5,000}}
|-
Line 360 ⟶ 420:
|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
Line 390 ⟶ 450:
|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
Line 420 ⟶ 480:
|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
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|-
!Skin
|{{
|-
!Rarity
|{{
|-
!Daily Store Cost
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|-
!Obtained From
|{{Robux|
|}
Line 468 ⟶ 528:
**You may also use towers, such as the [[Electroshocker]], [[Toxic Gunner]] or [[Freezer]], to slow down enemies, giving the units more time to shoot at enemies.
**Do note, however, that there is a limit on how many of them can be spawned from a single '''Crook Boss'''. Additionally, they all have lifespans, making them last on the map for only a few minutes.
*Though the {{
==Trivia==
*Originally, the '''Crook Boss''' spawned the [[Crook]] at Level 4 and the [[Mafia]] at Level 5. However, in the [[Overhaul v1.2|Frost Invasion Update]], this was changed so that is spawned the [[Body Guard]], [[Body Guards 1]] and [[Body Guards 2]].
**Prior to the 13th of May 2022, the {{
*The '''Crook Boss''' was the first tower released that could be unlocked at a certain level, and also the first tower that could be bought with {{Robux|Robux}}.
*The '''Crook Boss''' was originally a reference to the [https://knowyourmeme.com/memes/subcultures/mafia-city Mafia City meme].
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**In the [[Overhaul v1.2|Frost Invasion Update]], it was later re-added as the limit was never added in the [[Overhaul v1.0|Overhaul Update]], though it was decreased from two to one. This limit would later change in updates.
*The '''Crook Boss'''' Level 4 upgrade name, ''The Godfather'', may be a reference to the famous mafia [[wp:The Godfather|movie]] and [[wp:The Godfather (novel)|novel]] of the same name.
*{{
==Update History==
Line 500 ⟶ 560:
****Cost increased from {{Money|500}} to {{Money|650}}.
****Hidden detection removed.
****Firerate changed from
***'''Level 3'''
****Firerate changed from
****Cost increased from {{Money|1,750}} to {{Money|2,000}}.
***'''Level 4'''
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****Cost increased from {{Money|3,500}} to {{Money|5,000}}.
***'''Level 5'''
****Firerate changed from
*'''3 August 2019''' - [[BETA v1.7|BETA v1.7.1]]
**Statistical changes:
***'''Level 2'''
****Firerate changed from
***'''Level 3'''
****Hidden detection added.
Line 522 ⟶ 582:
**Gamepass price increased from {{Robux|300}} to {{Robux|400}}.
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**Placement limit increased from 4 to 10.
**Statistical changes:
***'''Level 1'''
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***[[Crook]] and [[Mafia]] now have a spawn time of 60 seconds and no longer automatically spawn at the start of each wave.
***Two [[Crook]]s or [[Mafia]]s now spawn per '''Crook Boss''' in two-pathed maps.
**New skin: {{
**{{Bug}} Ranged damage from units no longer give cash.
**{{Bug}} Units do not follow the correct path on all maps.
Line 550 ⟶ 611:
**{{Bugfix}} Units now follow the correct path on all maps.
*'''18 October 2019''' - [[Release v1.1|Release v1.1.0]]
**Placement limit
**{{
*'''27 October 2019''' - [[Release v1.1|Release v1.1.1]]
**{{
**New skin: {{
*'''9 November 2019''' - [[Release v1.2|Release v1.2.0]]
**[[Mafia]] damage increased from 2 to 3.
**{{
**New skin: {{
*'''29 November 2019''' - [[Release v1.4|Release v1.4.0]]
**Gamepass price decreased from {{Robux|400}} to {{Robux|350}}.
Line 564 ⟶ 625:
**Gamepass price increased from {{Robux|350}} to {{Robux|400}}.
*'''8 December 2019''' - [[Release v1.4|Release v1.4.1]]
**{{
**New skin: {{
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
**Gamepass price decreased from {{Robux|400}} to {{Robux|350}}.
**New skin: {{
*'''28 December 2019''' - [[Release v1.5|Release v1.5.0c]]
**Gamepass price increased from {{Robux|350}} to {{Robux|400}}.
Line 583 ⟶ 644:
****Renamed from ''Epic Shades'' to ''Detect Hiddens''.
****Cost decreased from {{Money|650}} to {{Money|500}}.
****Firerate changed from
***'''Level 3'''
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
****Firerate changed from
***'''Level 4'''
****Renamed from ''Intelligence'' to ''Bodyguards''.
Line 599 ⟶ 660:
****[[Mafia]] range increased from 15 to 24.
***One [[Crook]] or [[Mafia]] now spawn per '''Crook Boss''' in two-pathed maps.
**{{
**New skins: {{
**{{Bug}} Placement limit is higher than intended by 1.
*'''13 January 2020''' - [[Release v1.6|Release v1.6.0a]]
Line 626 ⟶ 687:
***'''Level 2'''
****Damage decreased from +1 to +0.
****Firerate changed from
***'''Level 3'''
****Damage decreased from +1 to +0.
****Firerate changed from
***'''Level 4'''
****Range decreased from +1 to +0.
Line 639 ⟶ 700:
****[[Golden Crook]] speed increased.
***'''Level 5'''
****Firerate changed from
****[[Mafia]] firerate decreased from 0.2 to 0.15.
****[[Mafia]] range increased from 24 to 25.
Line 649 ⟶ 710:
***[[Units]] now have a death animation.
***[[Units]] can damage lead enemies upon collision.
**New skin: {{
**{{
**{{Bug}} Minion ranged damage does not increase the ''Total Damage'' counter.
**{{Bug}} Minion collision damage does not increase the ''Total Damage'' counter.
**{{Bug}} Minion range does not appear.
*'''23 November 2020''' - [[Overhaul v1.1|Overhaul v1.1.1]]
**New skin: {{
**{{
*'''25 December 2020''' - [[Overhaul v1.1|Overhaul v1.1.1d]]
**Gamepass price decreased from {{Robux|400}} to {{Robux|350}}.
Line 676 ⟶ 737:
***'''Level 3'''
****Name changed from ''Drum Mag'' to ''Better Armed''.
****Firerate changed from
****Now spawns the [[Body Guards 1]].
***'''Level 4'''
Line 683 ⟶ 744:
****Damage increased from +2 to +4.
****Range increased from +0 to +2.
****Firerate changed from 0.33 to
****No longer spawns the [[Crook]].
****Now spawns the [[Body Guards 2]].
Line 692 ⟶ 753:
*****+2 Damage
*****+2 Range
*****
*****Used to spawn the [[Mafia]].
**{{
**{{
**Removed skin: {{
*'''31 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.1c]]
**Gamepass price decreased from {{Robux|400}} to {{Robux|300}}.
Line 702 ⟶ 763:
**Gamepass price increased from {{Robux|300}} to {{Robux|400}}.
*'''13 February 2022''' - [[v1.0.2]]
**New skin: {{
*'''12 March 2022''' - [[v1.1.0]]
**Unit limit increased from 1 to 3.
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****[[Golden Crook]] firerate decreased from 0.33 to 0.325.
***'''Level 3'''
****Firerate changed from
****[[Body Guards 1]] firerate decreased from 0.53 to 0.525.
***'''Level 4'''
****Firerate changed from
****[[Body Guards 2]] firerate decreased from 0.23 to 0.225.
****[[Golden Mafia]] firerate decreased from 0.18 to 0.175.
Line 728 ⟶ 789:
**{{Bugfix}} Minion ranged damage now increases the ''Total Damage'' counter.
*'''13 May 2022''' - [[v1.2.2]]
**{{
**{{Bug}} [[Body Guard]] and [[Body Guards 1]] use an incorrect name in-game.
**{{Bugfix}} Minion collision damage now increases the ''Total Damage'' counter.
Line 756 ⟶ 817:
****[[Body Guards 2]] firerate increased from 0.225 to 0.23.
****[[Body Guards 2]] spawnrate decreased from 60 to 45.
**{{
**New skin: {{
**{{Bug}} Spawnrate in the lobby and tower hotbar is incorrect.
*'''6 January 2023''' - [[v1.6.0]]e
Line 770 ⟶ 831:
****[[Body Guards 2]] firerate decreased from 0.23 to 0.225.
*'''14 February 2023''' - [[v1.6.2]]
**{{
*'''21 March 2023''' - [[v1.6.3]]e
**Statistical changes:
Line 796 ⟶ 857:
****Name changed from ''9mm Caliber'' to ''Hired Help''.
***'''Level 2'''
****Firerate changed from 0.825 to
****[[Body Guard]] spawnrate decreased from 60 to 45.
****Name changed from ''Eyes Everywhere'' to ''Underground Eye''.
***'''Level 3'''
****Firerate changed from
****Range decreased from +2 to +1.
****Max units increased from +0 to +1.
Line 807 ⟶ 868:
***'''Level 4'''
****Damage decreased from +4 to +2.
****Firerate changed from
****Range increased from +2 to +3.
****Max units increased from +0 to +1.
Line 814 ⟶ 875:
****Name changed from ''Most Wanted'' to ''Criminal Mastermind''.
*'''22 September 2023''' - [[v1.8.5]]
**{{Bug}} {{
*'''22 September 2023''' - [[v1.8.5]]a
**{{Bugfix}} {{
*'''28 October 2023''' - [[v1.9.0]]
**New skin: {{
*'''12 November 2023''' - [[v1.9.0]]l
**{{Bug}} '''Crook Boss''' units start going backwards after reaching the entrance, disappearing after reaching the exit.
Line 824 ⟶ 885:
**{{Bugfix}} '''Crook Boss''' units no longer move backwards after reaching the entrance, they now disappear there instead.
*'''28 January 2024''' - [[v1.12.0]]
**New skin: {{
*'''9 February 2024'''
**{{Bug}} '''Crook Boss''' no longer spawns units.
Line 839 ⟶ 900:
***'''Level 1'''
****Damage decreased from +1 to +0.
****Firerate changed from 0.775 to
****[[Pistol Goon|Goon1]] spawnrate decreased from 35 to 25.
****No longer spawns [[Body Guard]].
Line 846 ⟶ 907:
****Cost increased from {{Money|800}} to {{Money|900}}.
****Range increased from +1 to +2.
****Firerate changed from
****Now spawns two [[Pistol Goon|Goon1]]s.
****Spawnrate decreased from 60 > 45 to 25.
Line 853 ⟶ 914:
****Cost increased from {{Money|2,000}} to {{Money|2,850}}.
****Range increased from +1 to +2.
****Firerate changed from
****Damage decreased from +0 to -1.
****Now spawns [[Tommy Goon 1|Goon2]] every 30 seconds.
Line 865 ⟶ 926:
****No longer spawns [[Body Guards 2]].
****Name changed from ''Criminal Mastermind'' to ''The Godfather''.
**New skins: {{
**{{Bugfix}} '''Crook Boss''' can now spawn units again.
*'''8 March 2024''' - [[v1.15.0]]
Line 871 ⟶ 932:
**{{Bug}} Level 1 spawnrate decrease visually resets the spawnrate.
*'''5 April 2024''' - [[v1.18.0]]
**New skin: {{
**{{Bug}} [[Pistol Goon|Goon1]] no longer has flying detection.
**{{Bug}} {{
*'''19 April 2024''' - [[v1.19.0]]
**{{Bug}} Level 1 does not decrease spawnrate.
Line 886 ⟶ 947:
****[[Pistol Goon|Goon1]] range increased from 14 to 15.
***'''Level 1'''
****Firerate changed from
****Range increased from +0 to +2.
***'''Level 2'''
****Cost decreased from {{Money|900}} to {{Money|750}}.
****Firerate changed from
***'''Level 3'''
****Range decreased from +2 to +0.
Line 929 ⟶ 990:
****Damage increased from +0 to +1.
****Range decreased from +2 to +0.
****Firerate changed from
****[[Pistol Goon]] spawnrate changed from 35 > 25 to 50.
*****This spawnrate change did not happen due to a bug.
Line 936 ⟶ 997:
****Damage increased from +0 to +2.
****Range decreased from +2 to +1.5.
****Firerate changed from
****Flying detection added.
***'''Level 3'''
Line 942 ⟶ 1,003:
****Damage increased from -1 to +0.
****Range increased from +0 to +1.
****Firerate changed from
****[[Tommy Goon 1|Tommy Goon]] spawnrate increased from 30 to 50.
****[[Tommy Goon 1|Tommy Goon]] health increased from 35 to 100.
Line 951 ⟶ 1,012:
****Damage increased from +3 to +12.
****Range decreased from +2 to +1.5.
****Firerate changed from
****[[Tommy Goon 2|Body Guard]] spawnrate increased from 20 to 50.
****[[Tommy Goon 2|Body Guard]] health increased from 50 to 175.
Line 973 ⟶ 1,034:
**Gamepass price increased from {{Robux|225}} to {{Robux|300}}.
*'''16 December 2024''' - [[v1.46.0]]
**New skin: {{
**{{Bug}} {{
*'''25 December 2024''' - [[v1.47.0|v1.47.4]]
**Gamepass price decreased from {{Robux|300}} to {{Robux|225}}.
**New skin: {{
**{{Bugfix}} [[Tommy Goon 1]] is now called ''Tommy Goon''.
*'''28 December 2024''' - [[v1.47.0|1.47.5b]]
**Gamepass cost increased from {{Robux|225}} to {{Robux|300}}.
*'''5 February 2025''' - [[v1.52.0]]
**New skin: {{
*'''1 April 2025''' - [[v1.59.0]]
**New skin: {{
**{{Bug}} {{
*'''1 April 2025''' - [[v1.59.0|v1.59.3]]
**{{Bugfix}} {{
*'''9 April 2025''' - [[v1.60.0]]
**Offense role added.
**{{Bugfix}} {{
*'''16 April 2025''' - [[v1.61.0]]
**New skin: {{
*'''23 July 2025''' - [[v1.71.0]]
**Statistical changes ([[PVP]]):
Line 1,003 ⟶ 1,064:
***'''Level 1'''
****Cost increased from {{Money|300}} to {{Money|525}}.
****Firerate changed from
***'''Level 2'''
****Cost increased from {{Money|900}} to {{Money|1,100}}.
Line 1,010 ⟶ 1,071:
***'''Level 3'''
****Cost increased from {{Money|4,250}} to {{Money|5,000}}.
****Firerate changed from
****Range increased from +1.5 to +1.
****[[Tommy Goon 1]] health increased from 100 to 125.
Line 1,032 ⟶ 1,093:
****[[Pistol Goon]] range decreased from 20 to 18.
***'''Level 1'''
****Firerate changed from
***'''Level 2'''
****Cost decreased from {{Money|1,100}} to {{Money|1,000}}.
Line 1,040 ⟶ 1,101:
****Cost increased from {{Money|15,250}} to {{Money|16,000}}.
*'''18 October 2025''' - [[v1.77.0]]
**New skin: {{
*'''14 November 2025''' - [[v1.80.0|v1.80.1b]]
**New skin: {{Color|Other|Yourself}}
*'''26 November 2025''' - [[v1.81.0]]
**Gamepass cost decreased from {{Robux|300}} to {{Robux|195}}.
*'''2 December 2025''' - [[v1.81.0|v1.81.4b]]
**Gamepass cost increased from {{Robux|195}} to {{Robux|300}}.
*'''20 December 2025''' - [[v1.83.0]]
**New skin: {{
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{
*'''23 December 2025''' - [[v1.83.0|v1.83.5]]
**Gamepass cost decreased from {{Robux|300}} to {{Robux|195}}.
Line 1,070 ⟶ 1,132:
****Cost increased from {{Money|300}} to {{Money|1,200}}.
****Damage increased from +1 to +2.
****Firerate changed from
***'''Level 2'''
****Cost increased from {{Money|900}} to {{Money|3,650}}.
Line 1,077 ⟶ 1,139:
***'''Level 3'''
****Cost increased from {{Money|4,250}} to {{Money|13,750}}.
****Firerate changed from
****Range increased from +1 to +1.5.
****[[Tommy Goon 1]] health increased from 100 to 175.
Line 1,088 ⟶ 1,150:
****Cost increased from {{Money|20,000}} to {{Money|30,000}}.
****Damage decreased from +12 to +4.
****Firerate changed from
****Range decreased from +1.5 to +0.
****[[Tommy Goon 2]] health increased from 175 to 275.
Line 1,120 ⟶ 1,182:
****Cost decreased from {{Money|52,500}} to {{Money|47,500}}.
*'''19 March 2026''' - [[v1.86.0|v1.86.4]]
**New skin: {{
*'''8 May 2026''' - [[v1.90.0]]
**Statistical changes (Regular):
***'''Base'''
****[[Pistol Goon]] hidden detection removed.
*'''22 May 2026''' - [[v1.91.0]]
**Gamepass price decreased from {{Robux|300}} to {{Robux|240}}.
***{{Bug}} Gifting was not discounted.
*'''27 May 2026''' - [[v1.91.0|v1.91.4a]]
**Gamepass price increased from {{Robux|240}} to {{Robux|300}}.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 0.925 to 0.9.
****Range increased from 15 to 16.5.
****[[Pistol Goon]] firerate decreased from 0.625 to 0.6.
***'''Level 1'''
****Firerate changed from {{Tooltip|0.925 > 0.625|-0.3}} to {{Tooltip|0.9 > 0.6|-0.3}}.
***'''Level 3'''
****Firerate changed from {{Tooltip|0.625 > 0.2|-0.425}} to {{Tooltip|0.6 > 0.2|-0.4}}.
****Range decreased from +4.5 to +3.
****Without [[Firerate Bug]], [[Tommy Goon 1]] firerate increased from 0.18 to 0.2, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.2.
***'''Level 4'''
****Damage decreased from +20 to +12.
****Firerate changed from {{Tooltip|0.2 > 0.15|-0.05}} to {{Tooltip|0.2 > 0.12|-0.08}}.
****[[Tommy Goon 2]] damage decreased from 6 to 5.
****[[Tommy Goon 2]] firerate decreased from 0.15 to 0.12.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 1.025 to 1.
****[[Pistol Goon]] firerate decreased from 0.625 to 0.6.
***'''Level 1'''
****Firerate changed from {{Tooltip|1.025 > 0.625|-0.4}} to {{Tooltip|1 > 0.6|-0.4}}.
***'''Level 3'''
****Firerate changed from {{Tooltip|0.625 > 0.225|-0.4}} to {{Tooltip|0.6 > 0.2|-0.4}}.
****[[Tommy Goon 1]] firerate decreased from 0.275 to 0.25.
***'''Level 4'''
****Damage decreased from +8 to +4.
****Firerate changed from {{Tooltip|0.225 > 0.15|-0.075}} to {{Tooltip|0.2 > 0.12|-0.08}}.
****[[Tommy Goon 2]] damage decreased from 8 to 6.
****[[Tommy Goon 2]] firerate decreased from 0.15 to 0.12.
*'''17 July 2026''' - [[v2.3.0]]
**Now can gain experience which is used to unlock the [[Kingpin]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09.
**Statistical changes (Regular):
***'''Base'''
****Cost increased from {{Money|1,600}} to {{Money|2,250}}.
****Damage increased from 10 to 12.
****Flying detection removed, moved to Level 1.
***'''Level 1'''
****Cost increased from {{Money|1,150}} to {{Money|1,500}}.
****Damage increased from +2 to +4.
****Flying detection added.
***'''Level 2'''
****Cost decreased from {{Money|3,400}} to {{Money|2,750}}.
****Damage decreased from +12 to +7.
***'''Level 3'''
****Cost increased from {{Money|13,500}} to {{Money|14,000}}.
***'''Level 4'''
****Damage increased from +12 to +15.
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]]
**Gamepass price decreased from {{Robux|300}} to {{Robux|225}}.
***{{Bug}} Gift price has not changed.
**{{Color|Other|Narrator}} skin price increased from {{Robux|1,199}} to {{Robux|899}}.
***{{Bug}} Gift price has not changed.
}}
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