Crook Boss: Difference between revisions
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imported>DarkGabonnie m →Statistics: migrate fnc to fse, replaced: $FNC-PVP-DETECTION → $FSE-PVP-DETECTION |
imported>Mentin123 mNo edit summary |
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{{Tabs|Regular = Crook Boss|Perk = Golden Crook Boss|Evolved=Kingpin}}
{{for|other uses of [[Crook (Disambiguation)|Crook]]}}
{{TowerInfobox
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|image-static = CBRCBossIcon.png
|image-dynamic = CrookBossDynamic.png
|unlockcost = {{Level|30}} or {{Robux|
|role = Offense
|placement = Ground
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]5
|basecost = {{Money|
|basesellingprice = {{Money|
|basedamage = [[File:Damage Icon.png|20px|Damage]]
|damagetype = Single<br/>Collision
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.9
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|hidden_detection = {{Attr|Hidden|Level 2+}} (Tower & Tommy Goons)
|lead_detection = {{Attr|Lead|Level 0+}} (Collision only)
|flying_detection = {{Attr|Fly|Level
|immune = Debuff (Units only)
|footprint = 1.5
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|pvp_immune = Debuff (Units only)
|pvp_footprint = 1.5
|evolves_into = [[Kingpin]]
|evolution_levels = 20
|base_exp = 50
|growth_rate = 1.09
|skip_cost = 599
|tooltip-1 = A well rounded tower with good detection coverage, reliable damage, and the ability to spawn friendly units.
|tooltip-2 = Capable of detection [[Hidden (Attribute)|hidden]] and [[flying]] enemies.
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__TOC__
==Description==
The '''Crook Boss''' is an intermediate [[Towers|tower]] that sends out goons to fight alongside it. The tower is unlocked upon reaching {{Level|30}}, but it can alternatively be purchased as a gamepass for {{Robux|
Initially, the '''Crook Boss''' has medium damage, an average firerate and low range. However, with later upgrades, the firerate decreases and its damage increases significantly. The range also increases but is still quite short compared to other towers, such as the [[Turret]]. The '''Crook Boss''' has the ability to spawn the [[Pistol Goon]] from Level 0, which with later levels gets double spawns. Additional, at Level 3, it spawns [[Tommy Goon 1]], which gets replaced by [[Tommy Goon 2]] at Level 4. These units all have lifespans, meaning they are on the map only for a few minutes. Every time it summons a unit, it stops attacking for a second and a half. Both [[Tommy Goon 1]] and [[Tommy Goon 2]] have hidden detection and the [[Pistol Goon]] has flying detection.
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==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|1,
0.9 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
+Flying Detection {{Flying|Flying Detection}}
Sell Price changes to {{Money|
{{Upgrade|Level = Level 2|Upgrade Title = Double Trouble|Cost = {{Money|
+
+Hidden Detection {{Hidden|Hidden Detection}}
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Sell Price changes to {{Money|2,
{{Upgrade|Level = Level 3|Upgrade Title = Tommy Goons|Cost = {{Money|
+3 Range [[File:Range Icon.png|20px|Range]]
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Sell Price changes to {{Money|6,
{{Upgrade|Level = Level 4|Upgrade Title = The Godfather|Cost = {{Money|47,500}}|Image = [[File:CrookBoss5.png|100px]]|Information = +
0.2 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
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Sell Price changes to {{Money|22,
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|525}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
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$RDPS$ = Health / Spawnrate
$TDPS$ = Gun DPS + Ram DPS
$CE$ = Total
$TP$ = $FNC-
$TE$ = $FNC-TOTAL-EXP$
$FNC-COST$ = 1600; 1150; 3400; 13500; 47500▼
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}}
$FNC-PVP-COST$ = 800; 525; 1000; 5000; 16000▼
$FSE-DETECTION$ = 2; ;0▼
$FSE-PVP-DETECTION$ = 2; ;2
$FSE-UPGRADE$ = Quick Getaway; Double Trouble; Tommy Goons; The Godfather
$FSE-UPGRADEICON$ = 3032133716; 3444643559; 3838914605; 3444644903
$FSE-META$ = Intermediate; File:CBRCBossIcon.png
$CREF$ = <ref name=ce>Does not account for unit DPS.</ref>
$GREF$ = <ref name=goon>Goons are not affected by any buffs or debuffs.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
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<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="
|-
! Level !! Cost !! Total
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ ||
|-
| 1 ||
|-
| 2 ||
|-
| 3 ||
|-
| 4 ||
|}
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<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="
|-
! Level !! Cost !! Total
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 5 || 1 || 14 || $DPS$ || {{Money|$CE$}}
|-
| 1 ||
|-
| 2 ||
|-
| 3 ||
|-
| 4 ||
|}
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|}
</div>
<!-- @se-ignore -->
|-|Levels =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="12" |Levels
|-
! Level !! Exp !! Total Exp
|-
| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$
|-
| 1 || {{Exp|$EXP$}}$R$ || $R$
|-
| 2 || $R$ || $R$
|-
| 3 || $R$ || $R$
|-
| 4 || $R$ || $R$
|-
| 5 || $R$ || $R$
|-
| 6 || $R$ || $R$
|-
| 7 || $R$ || $R$
|-
| 8 || $R$ || $R$
|-
| 9 || $R$ || $R$
|-
| 10 || $R$ || $R$
|-
| 11 || $R$ || $R$
|-
| 12 || $R$ || $R$
|-
| 13 || $R$ || $R$
|-
| 14 || $R$ || $R$
|-
| 15 || $R$ || $R$
|-
| 16 || $R$ || $R$
|-
| 17 || $R$ || $R$
|-
| 18 || $R$ || $R$
|-
| 19 || $R$ || $R$
|-
| 20 || $R$ || $R$
|}
</div>
<!-- @/se-ignore -->
</tabber></div>
</nowiki>}}
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|-
!Daily Store Cost
|{{Coins|
|{{Coins|
|{{Robux|560}}
|N/A
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|{{Coins|7,000}}
|{{Coins|5,000}}
|{{Coins|
|{{Coins|5,000}}
|-
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|-
!Obtained From
|{{Robux|
|}
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**Gamepass price increased from {{Robux|300}} to {{Robux|400}}.
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**Placement limit increased from 4 to 10.
**Statistical changes:
***'''Level 1'''
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**{{Bugfix}} Units now follow the correct path on all maps.
*'''18 October 2019''' - [[Release v1.1|Release v1.1.0]]
**Placement limit
**{{Color|Golden}} '''Crook Boss''' now deals +10% more damage.
*'''27 October 2019''' - [[Release v1.1|Release v1.1.1]]
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****[[Tommy Goon 2]] damage decreased from 8 to 6.
****[[Tommy Goon 2]] firerate decreased from 0.15 to 0.12.
*'''17 July 2026''' - [[v2.3.0]]
**Now can gain experience which is used to unlock the [[Kingpin]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09.
**Statistical changes (Regular):
***'''Base'''
****Cost increased from {{Money|1,600}} to {{Money|2,250}}.
****Damage increased from 10 to 12.
****Flying detection removed, moved to Level 1.
***'''Level 1'''
****Cost increased from {{Money|1,150}} to {{Money|1,500}}.
****Damage increased from +2 to +4.
****Flying detection added.
***'''Level 2'''
****Cost decreased from {{Money|3,400}} to {{Money|2,750}}.
****Damage decreased from +12 to +7.
***'''Level 3'''
****Cost increased from {{Money|13,500}} to {{Money|14,000}}.
***'''Level 4'''
****Damage increased from +12 to +15.
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]]
**Gamepass price decreased from {{Robux|300}} to {{Robux|225}}.
***{{Bug}} Gift price has not changed.
**{{Color|Other|Narrator}} skin price increased from {{Robux|1,199}} to {{Robux|899}}.
***{{Bug}} Gift price has not changed.
}}
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