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==Design & Path== {{Tabber |Current |The current version of '''Crossroads''' is a four quadrant map, with each quadrant being unique. The quadrant boundaries are path. Multiple sections of the path are blocked by brick walls. One quadrant consists of a plains. It has a few trees, bushes and rocks. A blue tower with yellow fences and stairs, and black columns can be seen. There is also a metal statue with a humanoid, which is simply standing and three grey spawn points.<br/>The second quadrant is rocky, with yellow and brown hills. Multiple wooden crates and brick walls can be seen. There are also two grey spawn points, a grey sign and a metal statue with a humanoid, which holds a ball. There is a small hole caused by an explosion between the first and second quadrant, which has a bridge built above it.<br/>The third quadrant is a barren wasteland, with brown rocks and multiple large towers, which appear to be candles. Multiple wooden crates, brick walls and three grey spawn points can also be seen. There is a metal statue with a humanoid there, which is dabbing.<br/>The fourth and last quadrant is a black stone castle placed on dark brown mountains. Multiple large bones can be seen sticking out of the ground there. Two grey spawn points and a metal statue with a humanoid, which is wielding shurikens, can also be seen. The path starts at a cave and ends at another cave. The enemies will first go straight and then take two left turns, a right turn and two left turns. After this, they will go straight to the exit. |Version 2 |The second version of '''Crossroads''' is a four quadrant island map, with each quadrant being unique. The quadrant boundaries are normally the path and the ocean which surrounds the map. One quadrant contains grassy hills, while another is rocky with a stone bridge circling the perimeter, with a radio tower in the middle of the rotating path. Another quadrant is a barren wasteland, with brown rocks and a crumbling tower, while the last quadrant is a black stone castle. The path begins at a cave with the spawn symbol and head straight to the intersection where they go straight ahead. This path is initially bricked. They will then turn left onto a grass path. This rotates around a radio tower before intersecting with another bricked path. The path reaches the intersection again, and goes straight ahead, towards another cave with a spawn symbol. |Version 1 |The first version of '''Crossroads''' was originally an imitation of the classic Roblox game Crossroads, but much smaller. It had a classic battle arena feel to it, with a blocky design and blocky buildings. The white path began on a grey spawn and headed straight to the intersection where it turned left. The path then turned right onto a grass path. The path rotated around a tower before intersecting with the white path. Upon the intersection again, the path headed left towards the portal, where it ended. }}
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