Dead Ahead: Difference between revisions

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imported>Onett4smash
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imported>Yunomee
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{{MapInfobox
|image1 = <tabber>
|-|Icon = [[File:Placedeadasshead.png]]
|-|View = [[File:Place.png]]
|-|Top Down = [[File:Place.png]]
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<tabber>
|-|Current =
''"No don't go, you're going to be dead if you went ahead."'' -Placeholder
Placeholder
|-|Version 2 =
The second version of '''Dead Ahead''' took place at night on a road bridge between two tunnels that go into two mountains. The bridge appeared to go over a river of sorts. The bridge was partially destroyed, with pieces floating in the sea below. A portal could be seen at one end of the bridge and a tunnel at both ends. There were stone barriers, metal lampposts, roadblocks and orange traffic cones to suggest that this was once a fully functioning road bridge. Additionally, the middle of the bridge appeared to have collapsed.<br/>The stone path started at the portal before taking a relatively straight path towards the tunnel. There were few turns, and the path itself was quite short, making this one of the most difficult maps in the game.