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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{scroll|text = *'''17 April 2022''' - [[v1.2.0]] **'''Engineer''' added. **{{Bug}} Sentry ranged damage does not increase the ''Total Damage'' counter. **{{Bug}} Sentry collision damage does not increase the ''Total Damage'' counter. **{{Bug}} Sentry range can be increased by the [[DJ Booth]]. **{{Bug}} '''Engineer''' does not have lead detection at all levels. **{{Bug}} Sentries can be built in the deadzone range. **{{Bug}} '''Engineer''' can collide with players. **{{Bug}} Upgrading the '''Engineer''' at the right moment allows it to use the previous scrap meter value to build a sentry with a higher scrap meter, making it at a lower cost. *'''17 April 2022''' - [[v1.2.0]]a **Corrected Level 1 upgrade name being ''Percise Calculations'' instead of ''Precise Calculations''. *'''23 April 2022''' - [[v1.2.1]] **Sentries can no longer collide with enemies. **Statistical changes: ***'''Level 4''' ****Sentries now gain a shield which protects them from damage when it is active. **New skin: {{Color|DuckHunt|Ducky}} **{{Bugfix}} Sentries can no longer be built in the deadzone range. **{{Bugfix}} Sentry ranged damage now increases the ''Total Damage'' counter. *'''13 May 2022''' - [[v1.2.2]] **{{Bugfix}} '''Engineer''' can no longer collide with players. *'''30 May 2022''' - [[v1.2.4]] **Gamepass price decreased from {{Robux|4,000}} to {{Robux|3,000}}. *'''1 June 2022''' - [[v1.2.4]]b **Gamepass price increased from {{Robux|3,000}} to {{Robux|4,000}}. *'''26 June 2022''' - [[v1.2.4]]e **Gamepass taken offsale. *'''5 August 2022''' - [[v1.3.1]] **{{Bugfix}} Sentry range can no longer be increased by the [[DJ Booth]]. *'''8 August 2022''' - [[v1.3.1]]b **{{Bug}} '''Engineer''' sometimes does not deal damage when an enemy is hit by its projectile. *'''2 September 2022''' - [[v1.3.2]] **{{Bugfix}} '''Engineer''' now deals damage properly. *'''31 October 2022''' - [[v1.4.2]] **'''Engineer''' is available through a gamepass for {{Robux|4,000}}. **{{Bugfix}} '''Engineer''' now has lead detection. *'''11 November 2022''' - [[v1.4.2]]d **New skin: {{Color|Philips|Mechanic}} *'''24 November 2022''' - [[v1.5.0]]b **Gamepass price decreased from {{Robux|4,000}} to {{Robux|3,200}}. *'''1 December 2022''' - [[v1.5.0]]d **Gamepass price increased from {{Robux|3,200}} to {{Robux|4,000}}. *'''21 December 2022''' - [[v1.6.0]] **Gamepass price decreased from {{Robux|4,000}} to {{Robux|3,000}}. **Firerate increased for units due to [[Firerate Bug]] getting more severe for units. **Skin rarity added to all skins. **Statistical changes: ***'''Base''' ****Firerate decreased from 2.025 to 1.525. ****[[Sentry]] firerate increased from 0.525 to 0.53. ***'''Level 1''' ****Cost decreased from {{Money|350}} to {{Money|250}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|2.025 > 1.825|-0.2}} to {{Tooltip|1.525 > 1.275|-0.25}}. ****[[Rifle Sentry]] firerate increased from 0.275 to 0.28. ***'''Level 4''' ****Firerate changed from {{Tooltip|1.825 > 1.025|-0.8}} to {{Tooltip|1.275 > 1.025|-0.25}}. ***'''Level 5''' ****[[Minigun Sentry]] firerate increased from 0.183 to 0.19. **New skin: {{Color|ViolentNight|Holiday}} *'''6 January 2023''' - [[v1.6.0]]e **Gamepass price increased from {{Robux|3,000}} to {{Robux|4,000}}. *'''9 January 2023''' - [[v1.6.0]]f **Firerate decreased for units due to [[Firerate Bug]] getting less severe for units. **Statistical changes: ***'''Base''' ****[[Sentry]] firerate decreased from 0.53 to 0.525. ***'''Level 3''' ****[[Rifle Sentry]] firerate decreased from 0.28 to 0.275. ***'''Level 5''' ****[[Minigun Sentry]] firerate decreased from 0.19 to 0.183. ***'''Level 6''' *'''14 February 2023''' - [[v1.4.2]] **New skin: {{Color|Lovely|Heartbreak}} *'''31 March 2023''' - [[v1.6.4]] **Statistical changes: ***'''Base''' ****Firerate decreased from 1.525 to 1.275. ****Range decreased from 14 to 12. ****Max units decreased from 2 to 1. ***'''Level 1''' ****Range increased from +1 to +2. ***'''Level 2''' ****Deadzone range decreased from +0 to -1. ***'''Level 3''' ****Cost increased from {{Money|1,600}} to {{Money|1,750}}. ****Firerate changed from {{Tooltip|1.525 > 1.275|-0.25}} to {{Tooltip|1.275 > 1.025|-0.25}}. ****Damage increased from +3 to +5. ***'''Level 4''' ****Cost decreased from {{Money|3,500}} to {{Money|3,250}}. ****Damage increased from +5 to +7. ****Renamed from ''Pressure Tank'' to ''Improved Blueprints''. ***'''Level 5''' ****Damage increased from +10 to +15. ****Max units increased from +0 to +1. ***'''Level 6''' ****Cost decreased from {{Money|35,000}} to {{Money|33,500}}. ****Deadzone range decreased from +0 to -1. ****Max units decreased from +1 to +0. *'''7 April 2023''' - [[v1.7.0]] **You can now see the '''Engineer's''' scrap meter when you hover your cursor over it. **Gamepass price decreased from {{Robux|4,000}} to {{Robux|2,500}}. **{{Bug}} Sentry shields are sometimes not visible. *'''15 April 2023''' - [[v1.7.1]]a **Gamepass price increased from {{Robux|2,500}} to {{Robux|4,000}}. *'''5 May 2023''' - [[v1.7.3]] **{{Color|DuckHunt|Ducky}} skin rarity changed from {{Color|Common}} to {{Color|Legendary}}. *'''4 July 2023''' - [[v1.8.2]]d **Gamepass price decreased from {{Robux|4,000}} to {{Robux|3,000}}. *'''6 July 2023''' - [[v1.8.2]]e **Gamepass price increased from {{Robux|3,000}} to {{Robux|4,000}}. *'''31 October 2023''' - [[v1.9.0]]g **New skin: {{Color|Lunar|Grave Digger}} *'''24 November 2023''' - [[v1.9.4]] **Gamepass price decreased from {{Robux|4,000}} to {{Robux|2,600}}. **New skin: {{Color|Other|Plushie}} *'''29 November 2023''' - [[v1.9.4]]a **Gamepass price increased from {{Robux|2,600}} to {{Robux|4,000}}. *'''21 December 2023''' - [[v1.11.0]] **New skin: {{Color|Phantom|Phantom}} *'''28 January 2024''' - [[v1.12.0]] **New skin: {{Color|ContentCreator|Wikia}} *'''10 February 2024''' - [[v1.13.0]] **Statistical changes: ***'''Base''' ****[[Sentry (Unit)|Sentry]] now has hidden detection. ***'''Level 3''' ****[[Rifle Sentry]] now has hidden detection. ***'''Level 5''' ****[[Minigun Sentry]] now has hidden detection. ***'''Level 6''' ****[[War Machine Sentry]] now has hidden detection. **{{Bug}} Enemies that touch the hitbox of a sentry with a shield take high amounts of damage. *'''12 February 2024''' - [[v1.13.0]]b **Gamepass price decreased from {{Robux|4,000}} to {{Robux|3,000}}. **Statistical changes: ***'''Base''' ****[[Sentry (Unit)|Sentry]] no longer has hidden detection. ***'''Level 3''' ****[[Rifle Sentry]] no longer has hidden detection. ***'''Level 5''' ****[[Minigun Sentry]] no longer has hidden detection. ***'''Level 6''' ****[[War Machine Sentry]] no longer has hidden detection. *'''24 February 2024''' - [[v1.14.0]] **Statistical changes: ***'''Base''' ****Damage increased from 3 to 4. ****Firerate increased from 1.275 to 1.525. ****[[Sentry (Unit)|Sentry]] firerate decreased from 0.525 to 0.475. ****[[Sentry (Unit)|Sentry]] scrap meter increased from 10 to 16. ***'''Level 2''' ****Cost decreased from {{Money|400}} to {{Money|300}}. ****Range increased from +1 to +3. ****Deadzone range decreased from -1 to -2. ***'''Level 3''' ****Damage increased from +5 to +6. ****Firerate changed from 1.275 to {{Tooltip|1.525 > 1.275|-0.25}}. ****[[Rifle Sentry]] scrap meter increased from 20 to 36. ***'''Level 4''' ****Cost increased from {{Money|3,250}} to {{Money|3,500}}. ****Damage increased from +5 to +6. ****Range decreased from +3 to +1. ***'''Level 5''' ****Cost increased from {{Money|12,500}} to {{Money|13,750}}. ****Damage increased from +15 to +17. ****[[Minigun Sentry]] scrap meter increased from 50 to 140. ***'''Level 6''' ****Cost decreased from {{Money|33,500}} to {{Money|32,500}}. ****Deadzone range increased from -1 to -0.5. ****Max units increased from +0 to +1. ****[[War Machine Sentry]] damage decreased from 12 to 8. ****[[War Machine Sentry]] splash damage increased from 15 to 33. ****[[War Machine Sentry]] range increased from 22 to 24. ****[[War Machine Sentry]] scrap meter increased from 100 to 300. *'''8 March 2024''' - [[v1.15.0]] **{{Bugfix}} Enemies that touch hitbox of a sentry with a shield no longer take high amounts of damage. *'''10 May 2024''' - [[v1.21.0]] **{{Bug}} Sentry lifespans do not scale with [[Time Scale]] properly. *'''18 May 2024''' - [[v1.22.0]] **Statistical changes: ***'''Base''' ****Firerate decreased from 1.525 to 1.275. ***'''Level 2''' ****Cost increased from {{Money|300}} to {{Money|400}}. ****Max units increased from +0 to +1. ***'''Level 3''' ****Cost increased from {{Money|1,750}} to {{Money|2,000}}. ****Firerate changed from {{Tooltip|1.525 > 1.275|-0.25}} to {{Tooltip|1.275 > 1.125|-0.15}}. ***'''Level 4''' ****Cost increased from {{Money|3,500}} to {{Money|3,750}}. ****Firerate changed from {{Tooltip|1.275 > 1.025|-0.25}} to {{Tooltip|1.125 > 0.875|-0.25}}. ***'''Level 5''' ****Max units decreased from +1 to +0. ****[[Minigun Sentry]] now has hidden detection. ***'''Level 6''' ****Damage increased from +15 to +25. ****Firerate changed from {{Tooltip|1.025 > 0.825|-0.2}} to {{Tooltip|0.875 > 0.675|-0.2}}. ****[[War Machine Sentry]] damage increased from 8 to 9. ****[[War Machine Sentry]] splash damage increased from 33 to 35. ****[[War Machine Sentry]] firerate decreased from 0.15 to 0.133. ****[[War Machine Sentry]] now has hidden detection. *'''23 May 2024''' - [[v1.23.0]] **Gamepass price decreased from {{Robux|3,000}} to {{Robux|2,250}}. *'''27 May 2024''' - [[v1.23.0|v1.23.2]]a **Gamepass price decreased from {{Robux|2,250}} to {{Robux|1,800}}. *'''29 May 2024''' - [[v1.23.0|v1.23.3]]a **Gamepass price increased from {{Robux|1,800}} to {{Robux|2,250}}. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. **{{Bug}} [[War Machine Sentry]] splash damage is boosted by [[Damage Buff]]s. **{{Bug}} Can still build sentries when jailed. *'''19 July 2024''' - [[v1.26.0]] **New skin: {{Color|ContentCreator|DraxRex}} *'''2 August 2024''' - [[v1.27.0]] **Statistical changes: ***'''Base''' ****Firerate decreased from 1.275 to 1.225. ****Range increased from 12 to 13. ****Build range decreased from 5 to 4. ****Deadzone range decreased from 3 to 1. ***'''Level 2''' ****Range decreased from +3 to +2. ****Deadzone range increased from -2 to 0. ***'''Level 3''' ****Cost decreased from {{Money|2,000}} to {{Money|1,800}}. ****Firerate changed from {{Tooltip|1.275 > 1.125|-0.15}} to 1.225. ****[[Rifle Sentry]] firerate increased from 0.275 to 0.325. ***'''Level 4''' ****Cost decreased from {{Money|3,750}} to {{Money|3,000}} ****Firerate changed from {{Tooltip|1.125 > 0.875|-0.25}} to {{Tooltip|1.225 > 0.775|-0.45}}. ***'''Level 5''' ****Cost decreased from {{Money|13,750}} to {{Money|12,500}}. ****Damage decreased from +17 to +12. ****[[Minigun Sentry]] scrap cost decreased from 140 to 120. ***'''Level 6''' ****Cost increased from {{Money|32,500}} to {{Money|35,000}}. ****Damage decreased from +25 to +20. ****Firerate changed from {{Tooltip|0.875 > 0.675|-0.2}} to {{Tooltip|0.775 > 0.625|-0.15}}. ****[[War Machine Sentry]] damage decreased from 9 to 8. ****[[War Machine Sentry]] firerate increased from 0.133 to 0.15. ****[[War Machine Sentry]] health increased from 120 to 250. ****[[War Machine Sentry]] scrap cost decreased from 300 to 250. **{{Bugfix}} Regular damage is now boosted by [[Damage Buff]]s. *'''21 August 2024''' - [[v1.28.0]] **New skin: {{Color|FallenMission|Fallen}} **{{Bugfix}} Sentry shields now always appear instead of only appearing after the '''Engineer''' was stunned. *'''16 November 2024''' - [[v1.41.0|v1.41.5]] **{{Bug}} Sentry lifespans no longer work correctly, making them survive for significantly longer than they should and only rarely disappearing. *'''18 November 2024''' - [[v1.41.0|v1.41.6]] **{{Bugfix}} Sentry lifespans now work correctly. *'''20 November 2024''' - [[v1.42.0]] **{{Bugfix}} Sentry lifespans now scale correctly with [[Time Scale]]. *'''27 November 2024''' - [[v1.43.0]] **Gamepass price decreased from {{Robux|2,250}} to {{Robux|1,462}}. *'''3 December 2024''' - [[v1.43.0|v1.43.3]] **Gamepass price increased from {{Robux|1,462}} to {{Robux|2,250}}. *'''16 December 2024''' - [[v1.46.0]] **New skin: {{Color|OperationICE|Dark Frost}} *'''25 December 2024''' - [[v1.47.0|v1.47.4]] **Gamepass price decreased from {{Robux|2,250}} to {{Robux|1,575}}. *'''28 December 2024''' - [[v1.47.0|v1.47.5b]] **Gamepass cost increased from {{Robux|1,575}} to {{Robux|2,250}}. *'''15 January 2025''' - [[v1.49.0]] **{{Bug}} Units have lead detection. *'''9 April 2025''' - [[v1.60.0]] **Defense role added. *'''30 April 2025''' - [[v1.63.0]] **{{Bugfix}} Units no longer have lead detection. *'''26 May 2025''' - [[v1.64.0]]a **Robux cost decreased from {{Robux|2,250}} to {{Robux|1,687}}. *'''28 May 2025''' - [[v1.65.0]] **Robux cost increased from {{Robux|1,687}} to {{Robux|2,250}}. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Beach}} **{{Bug}} {{Color|Surf|Beach}} skin is not affected by certain debuffs. **{{Bug}} {{Color|Surf|Beach}} skin is unaffected by stuns from legacy enemy if they are fired like a minigun or beam, examples include the [[Gunslinger]], [[Warden (Legacy Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies. *'''23 July 2025''' - [[v1.71.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Cost decreased from {{Money|750}} to {{Money|700}}. ****[[Sentry (Unit)|Sentry]] damage increased from 1 to 2. ***'''Level 3''' ****Damage increased from +6 to +10. ****[[Rifle Sentry]] firerate decreased from 0.325 to 0.225. ****[[Rifle Sentry]] scrap cost decreased from 36 to 32. ***'''Level 4''' ****Cost decreased from {{Money|3,000}} to {{Money|2,600}}. ****Range decreased from +1 to +3. ****Max units decreased from +1 to +0. ***'''Level 5''' ****Cost decreased from {{Money|12,500}} to {{Money|11,500}}. ****Damage decreased from +12 to +8. ****Max units increased from +0 to +1. ****[[Minigun Sentry]] damage increased from 5 to 6. ****[[Minigun Sentry]] firerate decreased from 0.183 to 0.175. ***'''Level 6''' ****Cost decreased from {{Money|35,000}} to {{Money|27,500}}. ****Max units decreased from +1 to +0. ****[[War Machine Sentry]] damage increased from 8 to 10. ****[[War Machine Sentry]] firerate decreased from 0.15 to 0.125. *'''3 September 2025''' - [[v1.74.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|750}} to {{Money|600}}. ****Deadzone range increased from 1 to 1.5 ****[[Sentry (Unit)|Sentry]] firerate increased from 0.475 to 0.625. ****[[Sentry (Unit)|Sentry]] scrap cost decreased from 16 to 8. ***'''Level 1''' ****Cost increased from {{Money|250}} to {{Money|350}}. ****Firerate decreased from 1.208 to {{Tooltip|1.225 > 1.025|-0.2}}. ****Range increased from +2 to +3. ***'''Level 2''' ****Cost increased from {{Money|400}} to {{Money|550}}. ****Damage increased from +0 to +4. ****Max units decreased from +1 to +0. ***'''Level 3''' ****Cost increased from {{Money|1,800}} to {{Money|2,250}}. ****Damage decreased from +6 to +5. ****Max units increased from +0 to +1. ****[[Rifle Sentry]] firerate decreased from 0.325 to 0.275. ****[[Rifle Sentry]] scrap cost increased from 36 to 45. ***'''Level 4''' ****Cost increased from {{Money|3,000}} to {{Money|4,750}}. ****Damage increased from +6 to +15. ****Range increased from +1 to +2. ****Build range decreased from +0 to -1. ***'''Level 5''' ****Cost increased from {{Money|12,500}} to {{Money|13,500}}. ****Damage increased from +12 to +30. ****[[Minigun Sentry]] damage decreased from 5 to 3. ****[[Minigun Sentry]] firerate decreased from 0.183 to 0.125. ****[[Minigun Sentry]] scrap cost increased from 120 to 180. ***'''Level 6''' ****Damage increased from +20 to +35. ****Range increased from +2 to +2.5. ****Build range decreased from +0 to -1. ****Deadzone range increased from -1 to +0. ****[[War Machine Sentry]] health increased from 250 to 300. ****[[War Machine Sentry]] damage decreased from 8 to 3. ****[[War Machine Sentry]] firerate decreased from 0.15 to 0.125. ****[[War Machine Sentry]] scrap cost increased from 250 to 340. ****[[War Machine Sentry]] explosion damage increased from 35 to 70. *'''18 October 2025''' - [[v1.77.0]] **New skin: {{Color|Null|Ghost}} *'''26 November 2025''' - [[v1.81.0]] **Gamepass cost decreased from {{Robux|2,250}} to {{Robux|1,350}}. *'''2 December 2025''' - [[v1.81.0|v1.81.4b]] **Gamepass cost increased from {{Robux|1,350}} to {{Robux|2,250}}. *'''23 December 2025''' - [[v1.83.0|v1.83.5]] **Gamepass cost decreased from {{Robux|2,250}} to {{Robux|1,350}}. *'''2 January 2026''' - [[v1.83.0|v1.83.9b]] **Gamepass cost increased from {{Robux|1,350}} to {{Robux|2,250}}. *'''28 January 2026''' - [[v1.84.0]] **Description changed. **Statistical changes (Regular): ***'''Base''' ****Flying detection added, moved from Level 2. ****[[Sentry (Unit)|Sentry]] damage increased from 1 to 2. ****[[Sentry (Unit)|Sentry]] firerate increased from 0.625 to 1.025. ***'''Level 2''' ****Cost increased from {{Money|550}} to {{Money|1,000}}. ****Damage increased from +4 to +2. ****Now summons [[Rifle Sentry]] instead of [[Sentry (Unit)|Sentry]]. ****[[Rifle Sentry]] damage decreased from 2 to 1. ****[[Rifle Sentry]] firerate decreased from 0.275 to 0.2. ****[[Rifle Sentry]] scrap meter decreased from 45 to 32. ****[[Rifle Sentry]] hidden detection added. ***'''Level 3''' ****Cost decreased from {{Money|2,250}} to {{Money|2,077}}. ****Damage increased from +5 to +12. ***'''Level 4''' ****Cost increased from {{Money|4,750}} to {{Money|7,500}}. ****Damage decreased from +15 to +5. ****Max units decreased from +1 to +0. ****No longer gives sentry shields, now gained at Level 5 instead. ****Now summons [[Minigun Sentry]] instead of [[Rifle Sentry]]. ****[[Minigun Sentry]] firerate increased from 0.125 to 0.15. ****[[Minigun Sentry]] health increased from 60 to 150. ****[[Minigun Sentry]] scrap meter decreased from 180 to 150. ***'''Level 5''' ****Cost decreased from {{Money|13,500}} to {{Money|12,500}}. ****Damage increased from +30 to +50. ****Max units increased from +0 to +1. ***'''Level 6''' ****Cost decreased from {{Money|35,000}} to {{Money|32,500}}. ****Damage decreased from +25 to +10. *'''11 February 2026''' - [[v1.85.0]] **Level 4 and 5 upgrade names swapped. *'''11 March 2026''' - [[v1.86.0]] **New skin: {{Color|Shamrock|Springtime}} **{{Bug}} {{Color|Surf|Beach}} skin no longer deals any damage. *'''3 April 2026''' - [[v1.88.0]] **New skin: {{Color|SpringFrenzy|Bunny}} *'''22 April 2026''' - [[v1.89.0]] **{{Bug}} All units no longer have display names. *'''24 April 2026''' - [[v1.89.0|v1.89.5]] **{{Bugfix}} {{Color|Surf|Beach}} skin now deals damage. *'''8 May 2026''' - [[v1.90.0]] **Statistical changes (Regular): ***'''Base''' ****[[Sentry (Unit)|Sentry]] health increased from 20 to 100. ***'''Level 1''' ****Cost decreased from {{Money|350}} to {{Money|325}}. ***'''Level 2''' ****Cost decreased from {{Money|1,000}} to {{Money|900}}. ****Damage increased from +2 to +4. ****[[Rifle Sentry]] health increased from 40 to 400. ****Without [[Firerate Bug]], [[Rifle Sentry]] firerate decreased from 0.18 to 0.17, however, because of the bug the firerate is effectively the same. ***'''Level 3''' ****Damage increased from +12 to +14. ***'''Level 4''' ****Cost decreased from {{Money|7,500}} to {{Money|6,250}}. ****Damage increased from +5 to +6. ****Range increased from +2 to +3. ****[[Minigun Sentry]] health increased fro 150 to 750. ****[[Minigun Sentry]] range increased from 20 to 22. ***'''Level 6''' ****Range decreased from +2.5 to +1.5. ****[[War Machine Sentry]] health increased from 300 to 1,000. ****[[War Machine Sentry]] explosion damage increased from 70 to 75. *'''22 May 2026''' - [[v1.91.0]] **Gamepass price decreased from {{Robux|2,250}} to {{Robux|1,575}}. ***{{Bug}} Gifting was not discounted. *'''27 May 2026''' - [[v1.91.0|v1.91.4a]] **Gamepass price increased from {{Robux|1,575}} to {{Robux|2,250}}. *'''5 June 2026''' - [[v2.0.0]] **Statistical changes (Regular): ***'''Base''' ****Firerate decreased from 1.225 to 1.2. ****[[Sentry (Unit)|Sentry]] firerate decreased from 1.025 to 1. ***'''Level 1''' ****Firerate changed from {{Tooltip|1.225 > 1.025|-0.2}} to {{Tooltip|1.2 > 1|-0.2}}. ***'''Level 2''' ****Without [[Firerate Bug]], [[Rifle Sentry]] firerate increased from 0.17 to 0.2, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.2. ***'''Level 4''' ****Firerate changed from {{Tooltip|1.025 > 0.775|-0.25}} to {{Tooltip|1 > 0.75|-0.25}}. ****Without [[Firerate Bug]], [[Minigun Sentry]] firerate increased from 0.12 to 0.15, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.15. ***'''Level 6''' ****Firerate changed from {{Tooltip|0.775 > 0.625|-0.15}} to {{Tooltip|0.75 > 0.6|-0.15}}. ****Without [[Firerate Bug]], [[War Machine Sentry]] firerate increased from 0.1 to 0.125, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.125. ****[[War Machine Sentry]] splash damage decreased from 75 to 60. **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate decreased from 1.225 to 1.2. ****[[Sentry (Unit)|Sentry]] firerate decreased from 0.475 to 0.45. ***'''Level 3''' ****[[Rifle Sentry]] firerate decreased from 0.225 to 0.2. ***'''Level 4''' ****Damage decreased from +6 to +4. ****Firerate changed from {{Tooltip|1.225 > 0.775|-0.45}} to {{Tooltip|1.2 > 0.75|-0.45}}. ***'''Level 5''' ****Damage increased from +8 to +10. ****[[Minigun Sentry]] firerate decreased from 0.175 to 0.15. ***'''Level 6''' ****Damage decreased from +20 to +18. ****Firerate changed from {{Tooltip|0.775 > 0.625|-0.15}} to {{Tooltip|0.75 > 0.6|-0.15}}. ****[[War Machine Sentry]] damage decreased from 10 to 8. ****Without [[Firerate Bug]], [[War Machine Sentry]] firerate increased from 0.1 to 0.125, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.125. ****[[War Machine Sentry]] splash damage decreased from 35 to 28. *'''8 June 2026''' - [[v2.0.0|v2.0.6]] **Statistical changes (Regular): ***'''Base''' ****Firerate increased from 1.2 to 1.4. ***'''Level 1''' ****Firerate changed from {{Tooltip|1.2 > 1|-0.2}} to {{Tooltip|1.4 > 1.2|-0.2}}. ***'''Level 3''' ****Damage decreased from +14 to +10. ****Firerate changed from {{Tooltip|1.2 > 1|-0.2}} to {{Tooltip|1.2 > 1}}. ***'''Level 4''' ****Damage increased from +6 to +10. ****Firerate changed from {{Tooltip|1 > 0.75|-0.25}} to {{Tooltip|1 > 0.9|-0.1}}. ***'''Level 5''' ****Firerate changed from 0.75 to {{Tooltip|0.9 > 0.75|-0.15}}. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **New skin: {{Color|Scuba|Scuba Ops}} *'''2 August 2026''' - [[v2.4.0|v2.4.2a]] **Gamepass price increased from {{Robux|2,250}} to {{Robux|1,690}}. ***{{Bug}} Gift price has not changed. }}
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