Fallen Soul: Difference between revisions
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{{EnemyTabs}}
{{SameName|Fallen Soul|[[Fallen Soul (Legacy)|Legacy]] •
{{For|other uses of [[Fallen (Disambiguation)|Fallen]]|other uses of [[Soul (Disambiguation)|Soul]]}}
{{Zombie
|title1 = Fallen Soul
|image1 = FallenSoulRework.png
|mode_appearance = [[Fallen Mode|{{
----
|first_wave_appearance = 9 (Fallen Arena PVP)<br/>13 (Fallen)▼
Originally:<br>[[PVP Test|{{Color|PVP|PVP Test}}]]
|base_hp = [[File:HealthIcon.png|20px|Health]]80 (Fallen)<br/>[[File:HealthIcon.png|20px|Health]]60 (Fallen Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]75 (Sandbox)▼
|scale_hp = Trio - [[File:HealthIcon.png|20px]]90 (Fallen)<br/>Quad - [[File:HealthIcon.png|20px]]95 (Fallen)▼
----
Originally:<br>9 (High Rank PVP Test)
▲|base_hp = [[File:HealthIcon.png|20px|Health]]
▲|scale_hp = Duo - [[File:HealthIcon.png|20px]]170 (Fallen)<br/>Trio - [[File:HealthIcon.png|20px]]
|defense = {{Defense}}20%
|speed =[[File:SpeedIcon.png|20px|Health]]Above Average (4)
|cash = {{Money|180}} on death (Fallen)<br/>{{Money|100}} on death (Fallen Arena PVP)
|hidden = {{Attr|Hidden|Yes}}
|fly = No
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|versus_timer = 1.5
}}
{{QuoteContainer|<tabber>
|-|Current =
{{QuoteBox|Make sure you have some hidden detection prepared.<br/>Got a feeling some stealth units are coming soon.|[[Commander (Narrator)|Commander]] dialogue on Wave 13 ([[Fallen Mode|Fallen]])}}▼
{{QuoteBox|Man, I'm shivering! When did it get so cold?|audio=FallenWave12-1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 12 ([[Fallen Mode|Fallen]])}}
}}▼
|-|Original =
▲{{QuoteBox|Make sure you have some hidden detection prepared.<br/>Got a feeling some stealth units are coming soon.|[[Commander (Narrator)|Commander]] dialogue on Wave
</tabber>}}
==Description==
The '''Fallen Soul''' is an enemy that appears in [[Fallen Mode|Fallen]] and Fallen Arena [[PVP]] modes. It has a decent amount of health with above average speed. As it is a [[Hidden (Attribute)|Hidden]] enemy, only towers with hidden detection can target it.
==Logbook Description==
"''Fallen Souls were the spirits of those who died before the curse took hold. The Queen's sacrifice broke down the wall between life and death, pulling these souls back into the now-corrupted realm. They drift through battlefields, unable to rest or return to the kingdom they once knew. They are nearly invisible — most people only feel a cold breeze as they pass by.''"
==Appearance==
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*For splash damage towers that cannot target '''Fallen Souls''', such as the [[Mortar]], if a '''Fallen Soul''' is caught up in an explosion, they will take damage from the explosion range.
**This means that another detectable enemy must be near the '''Fallen Soul''' for a splash damage tower to hit the '''Fallen Soul'''.
**Similarly, the [[
==Gallery==
{{Gallery|
{{GalleryHeader|Animations}}
<gallery>
FallenSoulFloat.gif|Floating animation (2 August 2024 – Present)
</gallery>
{{GalleryHeader|Converted Variants}}
<gallery>
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==Update History==
{{scroll|text =
*'''2 August 2024''' - [[v1.27.0]]
**'''Fallen Soul''' added.
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***Economy bonus decreased from {{Money|12}} to {{Money|10}}.
***Spawn timer increased from 0.8 to 1.5.
*'''28 January 2026''' - [[v1.84.0]]
**First wave appearance changed from 13 to 12 in [[Fallen Mode|Fallen]] mode.
**Health increased from 80 to 150 in [[Fallen Mode|Fallen]] mode.
**Defense of 20% added.
**Cash given increased from {{Money|100}} to {{Money|180}} on death in [[Fallen Mode|Fallen]] mode.
*'''11 February 2026''' - [[v1.85.0]]
**[[Logbooks|Logbook]] description added.
▲}}
{{Fallen|[[Breaker2]]|Wave 10|Fallen Soul|Wave
{{HighRank|[[Fallen Squire]]|Wave 7|Fallen Soul|Wave 9|[[Fallen Hazmat]]|Wave 11}}
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