Fallen Soul: Difference between revisions
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*For splash damage towers that cannot target '''Fallen Souls''', such as the [[Mortar]], if a '''Fallen Soul''' is caught up in an explosion, they will take damage from the explosion range.
**This means that another detectable enemy must be near the '''Fallen Soul''' for a splash damage tower to hit the '''Fallen Soul'''.
**Similarly, the [[
==Gallery==
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**Health increased from 80 to 150.
**Defense of 20% added.
**Cash given increased from {{Money|100}} to {{Money|180}} on death in [[Fallen Mode|Fallen]] mode.
{{Fallen|[[Breaker2]]|Wave 10|Fallen Soul|Wave
{{HighRank|[[Fallen Squire]]|Wave 7|Fallen Soul|Wave 9|[[Fallen Hazmat]]|Wave 11}}
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