Fallen Titan: Difference between revisions

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{{RemovedSandboxOnly|date=5th of June 2026}}
{{For|other uses of [[Fallen (Disambiguation)|Fallen]]|[[Molten Titan]]|, [[Gold Titan]]|[[Void Titan]]}}
{{Zombie
|image1 = <tabber>
|-|Without Hammer = [[File:FallenTitan.png]]
|-|With Hammer = [[File:FallenTitanHammerFallenTitanBuggedHammer.png]]
</tabber>
|mode_appearance = [[HardcoreSandbox Mode|{{Colour|HardcoreMode}}Sandbox]]
----
|first_wave_appearance = 31
Originally:<br/>[[Hardcore Mode|{{Color|HardcoreMode}}]]
|first_wave_appearance = 31 (Hardcore)
|base_hp = [[File:HealthIcon.png|20px|Health]]6,000
|shield_hp = [[File:ShieldHealth.png|20px|Shield Health]]1,000
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|lead = No
|immunity = {{Attr|Stun}}
|ability1 = '''{{WikiAb|Hammer}}''' - Takes out its hammer and reduces its speed. The '''Fallen Titan''' can only use the ''Smash'' ability with its hammer out. It will put its hammer back on its back when there are no towers nearby.
|ability2 = '''{{WikiAb|Smash}}''' - Smashes its hammer into the ground which causes a straight purple shockwave, stunning towers and dealing 60 damage to units. Can be only used while its hammer has been taken out.
}}
{{QuoteContainer|<tabber>
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__TOC__
==Description==
The '''Fallen Titan''' iswas an [[Enemies|enemy]] that only appearsappeared in [[Hardcore Mode|Hardcore]] mode. Currently, it can only be spawned in [[Sandbox Mode|Sandbox]] mode if the player has the Sandbox Plus+ [[Gamepasses|gamepass]]. For its debut, it hashad a high amount of health, presenting a major challenge. It also hashad [[Shield Health]], meaning that you dodid not earn any money from the initial 1,000 health. Initially, it spawns with its hammer on its back. However, at some point, it will stop to wield its hammer. While this reduces its speed, it can now use its hammer to stun towers and damage units. A shield also appears when it takes out its hammer, however it is only visual. Additionally, it has [[Stun Immunity]], meaning that it cannot be completely stopped by the [[Warden]] and [[Electroshocker]] and it cannot be knocked back.
 
==Appearance==
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==Strategy==
This strategy refers to the state of the game while the '''Fallen Titan''' still appeared in the [[Hardcore Mode|Hardcore]] mode.
*Due to its high health, high DPS towers are recommended against this, such as the [[Accelerator]], [[Minigunner]], [[Turret]] and [[Ranger]].
*While it may seem like the damage is capped at 40 due to its shield, this shield is only visual. For example, a tower like the [[Ranger]] can deal full damage to it, even if the damage is over 40.
*The [[Engineer]] can be very useful against this enemy, as the [[Engineer]]'s sentries can continue attacking the '''Fallen Titan''' even when the [[Engineer]] is stunned.
**While the '''Fallen Titan''' can damage its units, the damage dealt is low and can only destroy [[Sentry (Unit)|Sentry]] and [[Rifle Sentry]] (without shield) in one hit, while others will survive.
***You can also use the [[Medic]] to cleanse the stun frommake the [[Engineer]] itself immune to stuns, making the sentries practically invulnerable to the stuns.
*Make sure to defeat the '''Fallen Titan''' as fast as possible. If you can, try to kill it before it can equip its hammer.
**You may want to set your towers' targeting to ''Strongest'' to ensure this.
*It is not possible to use the [[Medic]] to prevent its stuns, as when hit by the shockwave, the shield will disappear and the tower will end up getting stunned.
*You can use the [[Medic]]'s ability to cleanse towers from the '''Fallen Titan's''' stun.
*Towers like [[Freezer]], [[Sledger]], [[Warden]] and [[Frost Blaster]] will only slow down the '''Fallen Titan''' for a short amount of time due to its large size.
**The [[Electroshocker]] and [[Toxic Gunner]] are unaffected by its size.
**It also has stun[[Stun immunityImmunity]], which prevents stunning towers like the [[Warden]] from stunning it, slowing it down instead and makes knockback towers like the [[Brawler]] not knock it back.
*As the '''Fallen Titan''' takes out its hammer when there are towers nearby, reducing its speed, it may be beneficial to place down few cheap towers next to the path to slow it down.
**As it can stun towers with its hammer, it is recommended to put such towers very close to the path away from where most towers are placed to prevent the '''Fallen Titan''' from stunning them.
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==Gallery==
{{Gallery|
{{GalleryHeader|Previous Variants}}
<gallery>
FallenTitanHammer.png|First version, first hammer animation (29 October 2020)
</gallery>
 
{{GalleryHeader|Animations}}
<gallery>
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{{GalleryHeader|Corpse Variants}}
<gallery>
FallenTitanCorpseCorpseFallenTitan.jpegpng|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
 
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</gallery>
}}
 
 
==Trivia==
*The '''Fallen Titan''' is quite similar to the original [[Frost Hero (Pre-MEGA)|Frost Hero]] in terms of abilities.
**In terms of appearance, it is similar to the legacy [[Molten Titan (Legacy)|Molten Titan]] and the legacy [[Fallen Soul (Legacy)|Fallen Soul]].
*The '''Fallen Titan''' is the onlyfirst enemy to have two death animations.
**The first only occurs when its ''Hammer'' ability has not been used. It will fall with the hammer on its back.
**The second only occurs when its ''Hammer'' ability has been used. It will fall with the hammer on the side.
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*The helmet worn by the '''Fallen Titan''' is a re-textured version of the {{RLinkC|335080498|Winged Helm of the Redcliff Elite}} accessory from the Roblox catalog.
*The shoulder guards worn by the '''Fallen Titan''' are a re-textured version of the {{RLinkC|3267573976|Crushing Crystals Pauldrons}} accessory from the Roblox catalog.
*The hammer used by the '''Fallen Titan''' is an altered version of the [[w:c:r2da:Ice_Sledge|Ice Sledge]] from ''Reason 2 Die: Awakening.''
*The '''Fallen Titan''' will always use its ''Hammer'' ability a few seconds after spawning. If there are no towers nearby, it will put the hammer back on its back.
*The [[Shield]] that the '''Fallen Titan''' has is purely visual. The damage dealt to it can be higher than 40 even when the [[Shield]] is active.
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**{{Bugfix}} ''Smash'' ability hitbox size is no longer significantly larger than it should be.
*'''23 May 2023''' - [[v1.7.3]]a
**[[Energy immunityImmunity]] replaced with stun[[Stun immunityImmunity]].
*'''10 May 2024''' - [[v1.21.0]]
**{{Bug}} ''Smash'' ability no longer has a visible shockwave.
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**{{Bug}} The visibly shockwave area and the actual stun area are not the same.
**{{Bugfix}} ''Smash'' ability now has a visible shockwave.
*'''5 June 2026''' - [[v2.0.0]]
**'''Fallen Titan''' removed from the main game, as it has been replaced by [[Void Titan]]. Now appears exclusively in [[Sandbox Mode|Sandbox]] mode.
**No longer appears in the [[Index]].
}}
 
 
{{Hardcore|[[Fallen Rusher (Legacy)|Fallen Rusher]]|Wave 27|Fallen Titan|Wave 31|[[Giant Boss]]|Wave 32|category = hide}}
 
 
 
{{ZombieNavBox}}
[[Category:Mid-Game]]