Farm: Difference between revisions

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imported>Thethinkerofall
m I have added a situational use between farm and DJ where farm can generate more money for DJ green track ability
imported>Mentin123
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*Do not place '''Farms''' near the path in important spots, especially without [[Harvester]], as they take up space and are potential optimal spots for offensive towers.
**If you have the [[Harvester]], you may consider spreading out the '''Farms''' so that most of the path is covered by thorns, or clumping them up in order to do the most damage possible.
*Although the [[DJ Booth]] cannot discount the '''Farm''', '''Farms''' still count as a tower for [[DJ Booth]] Green track ability making it sometimes situational to place farms near [[DJ Booth]] early for more moneycash generation.
*When farming, aim for Level 2 and 3 '''Farms'''. Afterwards, get the Level 5 '''Farms''' one by one.
**If you do not have enough money to get a Level 2, 3 or 5 '''Farm''', or have no '''Farms''' to upgrade to these levels, it is fine to get a Level 0, 1 or 4 '''Farm'''.
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