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Firerate Bug
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==Prior to the Violent Night Update== Prior to the [[V1.6.0|Violent Night Update]], the firerate increase caused by the '''Firerate Bug''' for units was lower than it was before the [[V1.6.0|Violent Night Update]]. The firerate increases could be anywhere between 0.008 and 0.017 seconds, but the increase was generally around 0.008 seconds. This is the same as the current situation. On this Wiki, the firerate statistic of all units after the [[V1.1.0|Entity System Update]] and before the [[V1.6.0|Violent Night Update]] is increased by 0.008, unless stated otherwise. This does not however mean the actual value is this, it can vary between towers and even between matches.
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