Freezer: Difference between revisions

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__NOTOC__
{{TowerInfobox
{{TowerInfobox
|title1=Freezer
|title1=Freezer

Revision as of 18:08, 31 July 2019

<infobox>

 <title source="title"><default>Freezer</default></title>

<image source="image"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>

<format>
[[File:{{{image-dynamic}}}|link=]]

</format> </section>

 </panel>
 <label>Unlock Cost</label>
 <label>Golden Perk Cost</label>
 <label>Tower Cost</label>
 <label>Level Requirement</label>
 
 	<label>Role</label>
 	<format>{{{role}}}
   </format>
 
 <label>Placement</label>
 <label>Placement Limit</label>
 <group collapse="open">
   <header>Statistics</header>
   <panel>
    <section>
     <label>Regular</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>{{{footprint}}}
       </format>
    
    </section>
    <section>
     <label>PVP</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>{{{pvp_footprint}}}
       </format>
     
    </section>
   </panel>
 </group>
 <group collapse="closed">
   <header>Evolution</header>
   
    <label>Evolved From</label>
    <format>{{{evolved_from}}}</format>
   
   <label>Evolves Into</label>
   <label>Evolution Levels</label>
   <label>Base Exp</label>
   <label>Growth Rate</label>
   
    <label>Skip Cost</label>
    <format>Error creating thumbnail: File missing {{{skip_cost}}}</format>
   
 </group>
 <group collapse="closed">
   <header>Audio</header>
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
 </group>
 <group collapse="closed">
   <header>Tooltips</header>
   
   
   
   
   
   
 </group>

</infobox>

Description

Filler text

Upgrades

Level 1 - Gloves - $350
Error creating thumbnail: File missing

+2 Range


Sell Price changes to $199

Level 2 - Googles - $600
Error creating thumbnail: File missing

+2 Damage

+2 Range


Burst 1 > 2


Sell Price changes to $349

Hat and Scarf
Level 3 • Cost: Hat and Scarf - $1,500

+3 Damage


+Hidden Detection


Freeze 0.35 > 0.5


Sell Price changes to $724

Vest
Level 4 • Cost: Vest - $3,000

Burst 2 > 3


3 > 2.25 Firerate


Freeze 0.5 > 0.76


Sell Price changes to $1,474

Lvl. 5 BOSS
Level 5 • Cost: Lvl. 5 BOSS - $8,500

+2 Damage

+2 Range


Freeze 0.75 > 1


+Ice Drop Ability


Sell Price changes to $3,286

Tips

Trivia