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Frost Mystery (Frost Invasion)
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==Event Strategy== As this enemy only appears through [[Sandbox Mode|Sandbox]] mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without [[Sandbox Mode|Sandbox]] mode in [[Outpost 32 (Frost Invasion)|Outpost 32]] is listed instead. *As '''Frost Mysteries''' and their spawns come in hordes, towers that can deal damage to multiple enemies like the [[Pursuit]], [[Pyromancer]], [[Gladiator]] and [[Demoman]] are effective. *High DPS towers like the [[Accelerator]] are recommended for later waves, boosted by the [[Commander]] and [[DJ Booth]]. *Certain spawned enemies require specific towers to be reliably kept under control. **[[Cold Mist (Frost Invasion)|Cold Mist]]s can slip past if hidden defense is short. Multiple Level 2+ [[Minigunner]]s ensure safety against them. **[[Ranger]]s are your best bet against [[Crying Angel (Frost Invasion)|Crying Angel]]s, especially if they spawn in huge numbers from '''Frost Mysteries'''. **Watch out for the [[Unstable Ice (Frost Invasion)|Unstable Ice]]. If too many spawn, they can stun many towers. Exercise caution and place your towers away from the path. The [[Pyromancer]] is also recommended to reduce its stun radius, making it stun less towers. *The [[Pyromancer]] deals double fire damage against the '''Frost Mystery''' and its spawns. It is also a multi-hit tower, so it is quite effective. **It can reduce the stun radius of the [[Unstable Ice (Frost Invasion)|Unstable Ice]] by 33%. *If a '''Frost Mystery''' is near the end of the map, try not to kill it, as it may spawn a high health enemy like the [[Packed Ice (Frost Invasion)|Packed Ice]], reducing your base health more than if it wasn't killed. *Slowing towers, while generally not needed, can still be useful. The [[Toxic Gunner]] is notable for its permanent 50% slowdown while still doing fairly decent DPS.
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