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==Trivia== [[File:MedievalTimesGladiatorVacation.png|thumb|Level 0 '''Gladiator''' seen farming in the 2nd & 3rd versions of [[Medieval Times]].|282x282px]] *When the '''Gladiator''' was first added, its upgrade stats were not displayed on its upgrade description. It was simply referred to as "sans sword". *The '''Gladiator''' could have been seen in the second and third versions of [[Medieval Times]] farming in front of a house, supposedly on vacation. **This was due to the fact that the '''Gladiator''' was unusable between the 13th of October 2019 and the 29th of November 2019. ***Attempting to place the '''Gladiator''' resulted in the following message being displayed: "''Hey! I'm on vacation, don't bother me!''". **This Easter egg was still in the game, despite the '''Gladiator''' being usable again, though it would be removed on the 4th of February 2023 when [[Medieval Times]] was remade. *Prior to the 29th of November 2019, the '''Gladiator''' had two abilities: ''Frenzy'' and ''Sharp Edge''. **''Frenzy'' was the original name for ''Warrior's Call''. **''Sharp Edge'' increased damage by 100% for 8 seconds, having a 60-second cooldown between each use. *Prior to the [[Release v1.0|MEGA Update]] and the [[Medic]]'s addition to the game, the '''Gladiator''' was the only tower that was able to heal base health. **At Level 5, the '''Gladiator''' healed +1 health per kill (for base health). This was, however, removed on the 29th of November 2019. *The '''Gladiator''' used to have four main attacks after the 29th of November 2019. Each attack was chosen at random prior to the 26th of May 2020. **The first one was a simple ''Sword Slash''. This hit the least number of enemies. **The second one was a ''Sword Spin''. This made the '''Gladiator''' spin around 360 degrees, damaging any enemies in the said area. **The third was the ''Piercing Lunge'', which could be unlocked at Level 4. As the name suggests, the '''Gladiator''' lunged forward to deal damage to any enemy within range. **The fourth was the ''Sharp Dash'', which could be unlocked at Level 5. The '''Gladiator''' quickly dashed forward, and did an attack similar to the ''Piercing Lunge'', but it affected more enemies as the range was increased. This affected the most enemies. *This was the first event tower to be added to the game. *Upon being hit by the '''Gladiator''', enemies will emit blood particles. *The [[v2.7.0]] rework has went through a few mechanical changes before release which can be seen through various developer descriptions of its mechanics. **The first is ''Blood Strike'', an ability which was directly replaced by ''Fire Aspect''<ref>[[File:GladiatorBloodStrikeProof.png|280px]]<br/>https://discord.com/channels/735394249863987241/1514661298409836714/1540048905339674634 (Tower Defense Simulator Wiki Server)</ref> was the early version of ''Fire Aspect'', applying bleed rather than burn in a similar manner it does so currently.<ref>https://discord.com/channels/587355301083349002/600908514847883294/1540833875486576680 (Tower Defense Simulator Server)</ref> **The tower appears to have originally been able to support other towers through its ''War Cry'', as such mechanic has been mentioned at many points by the developers.<ref>[[File:GladiatorSupportProof.png|280px]]<br/>https://discord.com/channels/587355301083349002/664997359071002637/1540390256774488094 (Tower Defense Simulator Server)</ref> Although the '''Gladiator''' can apply a buff to itself and cleanse some debuffs from itself, it is not able to buff other towers. ***This was scrapped due to the ability being useless and not fitting very well with the tower's design.<ref>https://discord.com/channels/587355301083349002/892156782347161690/1540475542468304988 (Tower Defense Simulator Server)</ref> **The update log for [[v2.7.0]] mentions that ''War Cry'' has a 50% boost to range.<ref>[[File:GladiatorRangeBuffProof.png|280px]]<br/>[[v2.7.0#Official Update Log]]</ref> However, in-game the '''Gladiator''' does not boost either its own range or the range of other towers, suggesting this also is an unused mechanic. **Although not a mechanic, months prior to the rework getting a release date BelowNatural ended up posting an image of a redesigned default skin which was far closer to the previous version, though it ended up getting replaced by the version seen in-game.<ref>https://x.com/BelowNatural/status/1981063873840189895</ref> *''War Cry'' uses a modified version of [[w:c:alter-ego:Fjord#Abilities|Fjord's]] Slash ability for its icon. *The ''Fire Aspect'' passive ability name is a reference to a ''Minecraft'' enchantment of the same name.
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