Gold Guard: Difference between revisions
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{{
{{for|other uses of [[Gold (Disambiguation)|Gold]]|[[Fallen Guardian (Legacy)|Fallen Guardian]]|[[
{{Zombie
|title1 = Gold Guard
|image1 =
|mode_appearance = [[Sandbox Mode|Sandbox]] via:<br/>[[Golden Mode|{{
|first_wave_appearance = 40
|base_hp = [[File:HealthIcon.png|20px|Health]]9,000
|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Slow (2)
|cash = {{Money|5}} on death
|hidden = No
|fly = No
|ghost = No
|lead = No
|immunity = {{Attr|Stun}}<br/>{{Attr|Freeze}}
|ability1 = '''{{WikiAb|Trident Impale}}''' - Impales a tower, solidifying and
}}
__TOC__
==Description==
The '''Gold Guard'''
It
==Appearance==
The '''Gold Guard'''
==Strategy==
*Despite the common sense of taking the '''Gold Guards''' down first, they are not too much of a threat given their inferior attacks when compared to the [[Gold Titan]]. However, they will reach the exit first, so keep that in mind.
**In any case, it is a good idea to take these down before all attacking towers switch to the [[Gold Titan]].
*Due to their high DPS, [[
**Additionally, the [[Commander]] and [[DJ Booth]] can be used to boost the DPS of your towers.
▲*Due to their high DPS, [[Minigunner]]s, [[Ranger|Outlaw]]s and [[Turret]]s are excellent options against these enemies.
*The [[Medic]]'s ability can cleanse towers stunned by '''Gold Guard'''
*Due to its immunities, it cannot be frozen, chilled or knocked back by towers, reducing the number of towers that can stall it.
**Stunning towers will also only slow it down instead of stunning it.
▲*The [[Medic]]'s ability can cleanse towers stunned by '''Gold Guard''', provided that the [[Medic]] is not stunned itself.
==Gallery==
{{Gallery|
{{GalleryHeader|Previous Variants}}
<gallery>
GoldGuard-0.png|First version, first animation (13 October 2019 – 29 October 2020)
</gallery>
{{GalleryHeader|Corpse Variants}}
<gallery>
CorpseGoldGuard.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
{{GalleryHeader|Trailers}}
<gallery>
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==Trivia==
*The '''Gold Guard''' is the only golden enemy that does not have the [[Splash Damage Immunity]].
==Update History==
{{scroll|text =
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**'''Gold Guard''' added.
*'''14 October 2019''' - [[Release v1.0|Release v1.0.1]]
**Health increased from 8,000 to 9,000.
*'''11 February 2020''' - [[Release v1.7|Release v1.7.0]]
**Death animation added.
*'''14 February 2020''' - [[Release v1.7|Release v1.7.1]]
**Now has
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0]]
**'''Gold Guard''' removed.
**'''NOTE''': While the '''Gold Guard''' was removed in the [[Overhaul v1.0|Overhaul Update]], multiple changes were made to it, though they could never be seen in-game due to its removal. These are:
***No longer has
***[[Partial
*'''17 December 2024''' - [[v1.46.0|v1.46.4]]
**'''Gold Guard''' can now be summoned in [[Sandbox Mode|Sandbox]] mode and appears in the [[Sandbox Mode|Sandbox]] exclusive [[Golden Mode|Golden]] mode.
**Now has the [[Stun Immunity]] instead of [[Energy Immunity]].
**Death animation removed.
*'''17 December 2024'''▼
**Now solidifies towers when stunning them.
▲*'''17 December 2024''' - [[v1.46.0|v1.46.5]]
**'''Gold Guard''' no longer appears in [[Sandbox Mode|Sandbox]] mode.
*'''12 February 2025''' - [[v1.53.0|v1.53.3a]]
**'''Gold Guard''' can now be summoned in [[Sandbox Mode|Sandbox]] mode and appears in the [[Sandbox Mode|Sandbox]] exclusive [[Golden Mode|Golden]] mode.
}}
{{Golden|[[24 Karat]]|Wave 39|Gold Guard & [[Gold Titan]]|Wave 40|End|N/A}}
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