Golden Body Guards 1: Difference between revisions
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{{Removed|date = 10th of February 2024}}
{{For|the [[Golden Body Guard]]|[[Golden Body Guards 2]]|its normal counterpart, the [[Body Guards 1]]}}
{{UnitInfobox
|title1 = Golden Body Guards
|image1 =
|
|type = Humanoids
|health = [[File:HealthIcon.png|20px|Health]]10
|spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]
|damage_type = Single
Collision
|ranged_damage = [[File:Damage Icon.png|20px|Damage]]3
|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.
|ranged_range = [[File:Range Icon.png|20px|Range]]20
|speed =
|hidden = No
|lead = {{Attr|Lead|Yes}} (Collision only)
|flying = No
}}
__TOC__
==
The '''Golden Body
Whenever there
There was a limit of two units per [[Golden Crook Boss]] at Level 3, limiting the amount of '''Golden Body Guards 1s''' it could spawn.
The '''Golden Body Guard 2''' are made up of two humanoids that are nearly identical to each other. The '''GoldenGuard2''' have pale skin. They have black legs, and wear brown cotton gloves, a black buttoned tuxedo with short yellow sleeves that have dark brown outlines and grey shoes. One of them also wears a blue necktie, while the other a red necktie, and are faceless. One of them also has a yellow briefcase on its back. The '''Golden Body Guard 2''' wield a Luger P08 in their right hands.▼
==
▲The '''Golden Body
*You will need to wait 45 seconds for a '''Golden Body Guard 2''' to spawn if you place down a [[Crook Boss]] and immediately upgrade it to Level 3.▼
*The '''Golden Body Guard 2''' can deal full collision damage to enemies with [[defense]], like the [[Giant Boss]].▼
**However, the '''Golden Body Guard 2's''' ranged damage is still affected by enemies with [[defense]].▼
*The '''Golden Body Guard 2''' cannot detect [[Immunities#Hidden|hidden]] enemies, but they can still be damaged when the '''Golden Body Guard 2''' collides with them. However, this is likely unfavorable as the '''Golden Body Guard 2's''' damage comes primarily from firing at enemies rather than collision.▼
**The [[Ace Pilot]] cannot give the '''Golden Body Guard 2''' hidden detection.▼
**The '''Golden Body Guard 2''' cannot collide with ghost enemies, like the [[Soul]].▼
* On maps with multiple paths, only one '''Golden Body Guard 2''' will spawn per Level 3 [[Golden Crook Boss]].▼
**The '''Golden Body Guard 2''' will go down a random path.▼
*The '''Golden Body Guard 2''' will struggle against fast enemies, like the [[Shock]] or [[Glitch]], as they can run into the '''GoldenBody Guard 2''' without taking much damage from its gun.▼
*The '''Golden Body Guard 2''' will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal.▼
**For example, if the [[Fallen King]] uses its ''Stomp'' attack, and a '''Golden Body Guard 2''' is caught in the attack, it is instantly killed.▼
==
*You
▲*You will need to wait
▲*The '''Golden Body
▲**However, the '''Golden Body
▲*The '''Golden Body
▲*
▲*The '''Golden Body
*The '''Golden Body Guards 1''' is not affected by any buff or debuff.
▲*The '''Golden Body
▲**For example, if the [[Fallen King (Legacy)|Fallen King]] uses its ''Stomp'' attack, and a '''Golden Body
==Update History==
{{scroll|text =
*'''13 May 2022''' - [[v1.2.2]]
**'''GoldenGuard2''' added.
**
**
**{{Bug}} You can collide with the '''GoldenGuard2's''' briefcase.
*'''21 May 2022''' - [[v1.2.3]]
**'''Bugfix:''' '''Golden Body Guard 2''' now uses the correct name in-game.▼
**{{Bug}} '''Golden Body Guards 1''' can be damaged by towers that use hitboxes.
*'''22 May 2022''' - [[v1.2.3]]b
**{{Bugfix}} '''Golden Body Guards 1''' can no longer be damaged by towers that use hitboxes.
**{{Bugfix}} You can no longer collide with the '''Golden Body Guards 1's''' briefcase.
*'''5 August 2022''' - [[v1.3.1]]
**{{Bugfix}} '''Golden Body Guards 1's''' range can no longer be increased by the [[DJ Booth]].
*'''21 December 2022''' - [[v1.6.0]]
**Firerate increased from 0.325 to 0.33 due to [[Firerate Bug]] getting more severe for units.
*'''9 January 2023''' - [[v1.6.0]]f
**Firerate decreased from 0.33 to 0.325 due to [[Firerate Bug]] getting less severe for units.
*'''7 April 2023''' - [[v1.7.0]]
**{{Bug}} '''Golden Body Guards 1''' is called ''GoldenGuard2'' in-game instead of ''Body Guards''.
*'''5 August 2023''' - [[v1.8.4]]
**Spawnrate descreased from 45 seconds to 40 seconds.
*'''12 November 2023''' - [[v1.9.0]]l
**{{Bug}} '''Golden Body Guards 1''' starts going backwards after reaching the entrance, dying at the exit.
*'''1 December 2023''' - [[v1.9.4]]b
**{{Bugfix}} '''Golden Body Guards 1''' no longer goes backwards after reaching the entrance, now disappears instead.
*'''10 February 2024''' - [[v1.13.0]]
**'''Golden Body Guards 1''' removed.
}}
{{TowerNavBox}}
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