Golden Body Guards 1: Difference between revisions
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{{Removed|date = 10th of February 2024}}
{{For|the [[
{{UnitInfobox
|title1 = Golden Body Guards
|image1 =
|
|type = Humanoids
|health = [[File:
|spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]40s
|damage_type = Single
Collision
|ranged_damage = [[File:Damage Icon.png|20px|Damage]]3
|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.
|ranged_range = [[File:Range Icon.png|20px|Range]]20
|speed = 4
|hidden = No
|lead = {{Attr|Lead|Yes}} (Collision only)
|flying = No
}}
__TOC__
==
The '''Golden Body Guards 1''' was a [[Units|unit]] spawned by the [[Golden Crook Boss]] at Level 3. In the game, the '''Golden Body Guards 1''' was referred to as just '''Body Guards''', though it has been referenced here as '''Golden Body Guards 1''' to differentiate itself from other [[Crook Boss]] and [[Golden Crook Boss]] units. As with other [[units]], it started from the end of the map path and moved towards the entrance of the map.
Whenever there was an enemy in its range, the '''Golden Body Guards 1''' would stop moving to shoot at the enemies. It would continue walking when there were no enemies left in its range. The '''Golden Body Guards 1''' had a spawnrate of 40 seconds.
There was a limit of
==
The '''Golden Body Guards 1''' were made up of two humanoids that were nearly identical to each other. They had pale skin, black pants, brown cotton gloves, a black buttoned tuxedo with a golden shirt underneath and grey shoes. One of them also wore a blue necktie, while the other a red necktie, and were faceless. One of them also had a yellow briefcase on its back. The '''Golden Body Guards 1''' wield a [[wp:Luger pistol|Luger P08]] in their right hands.
==
*You should not rely too much on the '''Golden Body Guards 1''' because of its slow spawnrate.
*You will need to wait 40 seconds for a '''Golden Body Guards 1''' to spawn if you place down a [[Crook Boss]] and immediately upgrade it to Level 3.
*The '''Golden Body Guards 1''' can deal full collision damage to enemies with [[defense]], like the [[Giant Boss]].
**However, the '''Golden Body Guards 1's''' ranged damage is still affected by enemies with [[defense]].
*The '''Golden Body Guards 1''' cannot detect [[
**The [[Ace Pilot]] cannot give the '''Golden Body Guards 1''' hidden detection.
**The '''Golden Body Guards 1''' cannot collide with ghost enemies, like the [[Soul]].
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*The '''Golden Body Guards 1''' is not affected by any buff or debuff.
*The '''Golden Body Guards 1''' will struggle against any enemy with abilities that damage units, because of its low health.
**For example, if the [[Fallen King (Legacy)|Fallen King]] uses its ''Stomp'' attack, and a '''Golden Body Guards 1''' is caught in the attack, it is instantly killed.
==Update History==
{{scroll|text =
*'''13 May 2022''' - [[v1.2.2]]
**'''GoldenGuard2''' added.
**
**
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*'''21 May 2022''' - [[v1.2.3]]
**
**
*'''22 May 2022''' - [[v1.2.3]]b
**
**
*'''5 August 2022''' - [[v1.3.1]]
**
*'''21 December 2022''' - [[v1.6.0]]
**Firerate increased from 0.
*'''9 January 2023''' - [[v1.6.0]]f
**Firerate decreased from 0.33 to 0.
*'''7 April 2023''' - [[v1.7.0]]
**
*'''5 August 2023''' - [[v1.8.4]]
**Spawnrate descreased from 45 seconds to 40 seconds.
*'''12 November 2023''' - [[v1.9.0]]l
**
*'''1 December 2023''' - [[v1.9.4]]b
**
*'''10 February 2024''' - [[v1.13.0]]
**'''Golden Body Guards 1''' removed.
}}
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