Golden Body Guards 1: Difference between revisions

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{{Removed|date = 10th of February 2024}}
{{For|the [[Golden Body Guard (Old)|Golden Body Guard]]|[[Golden Body Guards 2]]|its normal counterpart, the [[Body Guards 1]]}}
{{UnitInfobox
|title1 = Golden Body Guards
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Collision
|ranged_damage = [[File:Damage Icon.png|20px|Damage]]3
|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.308325
|ranged_range = [[File:Range Icon.png|20px|Range]]20
|speed = 4
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average
|hidden = No
|lead = {{LeadAttr|Lead Detection|Yes}}Yes (Collision only)
|flying = No
}}
__TOC__
 
== Description ==
The '''Golden Body Guards 1''' was a [[Units|unit]] spawned by the [[Golden Crook Boss]] at Level 3. In the game, the '''Golden Body Guards 1''' was referred to as just '''Body Guards''', though it has been referenced here as '''Golden Body Guards 1''' to differentiate itself from other [[Crook Boss]] and [[Golden Crook Boss]] units. As with other [[units]], it started from the end of the map path and moved towards the entrance of the map.
 
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There was a limit of two units per [[Golden Crook Boss]] at Level 3, limiting the amount of '''Golden Body Guards 1s''' it could spawn.
 
== Appearance ==
The '''Golden Body Guards 1''' were made up of two humanoids that were nearly identical to each other. They had pale skin, black pants, brown cotton gloves, a black buttoned tuxedo with a golden shirt underneath and grey shoes. One of them also wore a blue necktie, while the other a red necktie, and were faceless. One of them also had a yellow briefcase on its back. The '''Golden Body Guards 1''' wield a [[wp:Luger pistol|Luger P08]] in their right hands.
 
== Strategy ==
*You should not rely too much on the '''Golden Body Guards 1''' because of its slow spawnrate.
*You will need to wait 40 seconds for a '''Golden Body Guards 1''' to spawn if you place down a [[Crook Boss]] and immediately upgrade it to Level 3.
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==Update History==
{{scroll|text =
*'''13 May 2022''' - [[v1.2.2]]
**'''GoldenGuard2''' added.
**{{Bug}} '''GoldenGuard2's''' range can be increased by the [[DJ Booth]].
**{{Bug}} '''GoldenGuard2''' uses an incorrect name in-game.
**{{Bug}} You can collide with the '''GoldenGuard2's''' briefcase.
*'''21 May 2022''' - [[v1.2.3]]
**{{Bug}} '''Golden Body Guards 1''' can be damaged by towers that use hitboxes.
**{{Bugfix}} '''Golden Body Guards 1''' now uses the correct name in-game.
*'''22 May 2022''' - [[v1.2.3]]b
**{{Bugfix}} '''Golden Body Guards 1''' can no longer be damaged by towers that use hitboxes.
**{{Bugfix}} You can no longer collide with the '''Golden Body Guards 1's''' briefcase.
*'''5 August 2022''' - [[v1.3.1]]
**{{Bugfix}} '''Golden Body Guards 1's''' range can no longer be increased by the [[DJ Booth]].
*'''21 December 2022''' - [[v1.6.0]]
**Firerate increased from 0.308325 to 0.33 due to [[Firerate Bug]] getting more severe for units.
*'''9 January 2023''' - [[v1.6.0]]f
**Firerate decreased from 0.33 to 0.308325 due to [[Firerate Bug]] getting less severe for units.
*'''7 April 2023''' - [[v1.7.0]]
**{{Bug}} '''Golden Body Guards 1''' is called ''GoldenGuard2'' in-game instead of ''Body Guards''.
*'''5 August 2023''' - [[v1.8.4]]
**Spawnrate descreased from 45 seconds to 40 seconds.
*'''12 November 2023''' - [[v1.9.0]]l
**{{Bug}} '''Golden Body Guards 1''' starts going backwards after reaching the entrance, dying at the exit.
*'''1 December 2023''' - [[v1.9.4]]b
**{{Bugfix}} '''Golden Body Guards 1''' no longer goes backwards after reaching the entrance, now disappears instead.
*'''10 February 2024''' - [[v1.13.0]]
**'''Golden Body Guards 1''' removed.
}}
 
 
{{TowerNavBox}}