Golden Body Guards 2: Difference between revisions
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|damage_type = Single<br/>Collision
|ranged_damage = [[File:Damage Icon.png|20px|Damage]]4
|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.
|ranged_range = [[File:Range Icon.png|20px|Range]]25
|speed = 4
|hidden = No
|lead = {{Attr|Lead|Yes}} (Collision only)
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}}
__TOC__
==
The '''Golden Body Guards 2''' was a [[Units|unit]] spawned by the [[Golden Crook Boss]] at Level 4. In the game, the '''Golden Body Guards 2''' was referred to as just '''Body Guards''', though it has been referenced here as '''Golden Body Guards 2''' to differentiate itself from other [[Crook Boss]] and [[Golden Crook Boss]] units. As with other [[units]], it started from the end of the map path and moved towards the entrance of the map.
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</tabber>
==
*You should not rely too much on the '''Golden Body Guards 2''' because of its slow spawnrate.
*You will need to wait 35 seconds for a '''Golden Body Guards 2''' to spawn if you place down a [[Crook Boss]] and immediately upgrade it to Level 4.
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**{{Bugfix}} '''Golden Body Guards 2's''' range can no longer be increased by the [[DJ Booth]].
*'''21 December 2022''' - [[v1.6.0]]
**Firerate increased from 0.
*'''9 January 2023''' - [[v1.6.0]]f
**Firerate decreased from 0.18 to 0.
*'''7 April 2023''' - [[v1.7.0]]
**{{Bug}} '''Golden Body Guards 2''' is called ''GoldenGuard3'' in-game instead of ''Body Guards''.
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