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|-|Version 1 = [[File:GoldenCrook.png]]
|-|Version 1 = [[File:GoldenCrook.png]]
</tabber>
</tabber>
|source = [[Crook Boss|{{Color|Golden}} Crook Boss]]
|source = [[Crook Boss|{{Colour|Golden}} Crook Boss]]
|type = Humanoid
|type = Humanoid
|health = [[File:HealthIcon.png|20px|Health]]25
|health = [[File:HealthIcon.png|20px|Health]]25
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__TOC__
__TOC__
==Description==
==Description==
The '''Golden Crook''' was a [[Units|unit]] spawned by the [[Crook Boss|{{Color|Golden}} Crook Boss]] at Levels 2-3. The '''Golden Crook''' was essentially a re-skin of the [[Crook]], as it had similar appearance and stats, but had very little in common with the [[Body Guard]] and [[Body Guards 1]]. Like other [[units]], it started from the end of the map path and moved towards the entrance of the map. The '''Golden Crook''' had a spawnrate of 60 seconds.
The '''Golden Crook''' was a [[Units|unit]] spawned by the [[Crook Boss|{{Colour|Golden}} Crook Boss]] at Levels 2-3. The '''Golden Crook''' was essentially a re-skin of the [[Crook]], as it had similar appearance and stats, but had very little in common with the [[Body Guard]] and [[Body Guards 1]]. Like other [[units]], it started from the end of the map path and moved towards the entrance of the map. The '''Golden Crook''' had a spawnrate of 60 seconds.


Whenever there was an enemy in its range, the '''Golden Crook''' would stop moving to shoot at the enemy. It would continue walking when there were no enemies left in its range.
Whenever there was an enemy in its range, the '''Golden Crook''' would stop moving to shoot at the enemy. It would continue walking when there were no enemies left in its range.


There was a limit of 3 units per [[Crook Boss|{{Color|Golden}} Crook Boss]], limiting the amount of '''Golden Crooks''' it could spawn.
There was a limit of 3 units per [[Crook Boss|{{Colour|Golden}} Crook Boss]], limiting the amount of '''Golden Crooks''' it could spawn.


==Appearance==
==Appearance==
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*The '''Golden Crook''' cannot detect [[Hidden (Attribute)|Hidden]] and [[Flying]] enemies, but they can still be damaged when the '''Golden Crook''' collides with them. However, this is likely unfavorable as the '''Crook's''' main source of damage is ranged.
*The '''Golden Crook''' cannot detect [[Hidden (Attribute)|Hidden]] and [[Flying]] enemies, but they can still be damaged when the '''Golden Crook''' collides with them. However, this is likely unfavorable as the '''Crook's''' main source of damage is ranged.
**The [[Ace Pilot]] cannot give the '''Golden Crook''' hidden detection.
**The [[Ace Pilot]] cannot give the '''Golden Crook''' hidden detection.
*On two-pathed maps, only one '''Golden Crook''' will spawn per Level 2 [[Crook Boss|{{Color|Golden}} Crook Boss]]. It will go down a random path.
*On two-pathed maps, only one '''Golden Crook''' will spawn per Level 2 [[Crook Boss|{{Colour|Golden}} Crook Boss]]. It will go down a random path.
*The '''Golden Crook''' cannot collide with ghost enemies, like the [[Soul]].
*The '''Golden Crook''' cannot collide with ghost enemies, like the [[Soul]].
*The '''Golden Crook''' will struggle against fast enemies like the [[Error]] or [[Glitch]], as they can run into '''Golden Crooks''' without taking much damage.
*The '''Golden Crook''' will struggle against fast enemies like the [[Error]] or [[Glitch]], as they can run into '''Golden Crooks''' without taking much damage.
*The range of the '''Golden Crook''' can be increased by the [[DJ Booth]], as long as the [[Crook Boss|{{Color|Golden}} Crook Boss]] that spawned it is in range of the [[DJ Booth]].
*The range of the '''Golden Crook''' can be increased by the [[DJ Booth]], as long as the [[Crook Boss|{{Colour|Golden}} Crook Boss]] that spawned it is in range of the [[DJ Booth]].
**The '''Golden Crook''' cannot be affected by any other buffs or debuffs, such as [[Commander]]'s [[Firerate Buff]] or [[Ace Pilot]]'s ability to grant hidden detection.
**The '''Golden Crook''' cannot be affected by any other buffs or debuffs, such as [[Commander]]'s [[Firerate Buff]] or [[Ace Pilot]]'s ability to grant hidden detection.
*The '''Golden Crook''' will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal.
*The '''Golden Crook''' will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal.
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==Trivia==
==Trivia==
*Only the [[Crook Boss|{{Color|Golden}} Crook Boss]] spawned '''Golden Crooks''' instead of [[Body Guard]]/[[Body Guards 1]].
*Only the [[Crook Boss|{{Colour|Golden}} Crook Boss]] spawned '''Golden Crooks''' instead of [[Body Guard]]/[[Body Guards 1]].
**All the other skins for the [[Crook Boss]], spawned the regular [[Body Guard]]/[[Body Guards 1]].
**All the other skins for the [[Crook Boss]], spawned the regular [[Body Guard]]/[[Body Guards 1]].
*The '''Golden Crook''' is based on the [https://knowyourmeme.com/memes/subcultures/mafia-city Mafia City meme].
*The '''Golden Crook''' is based on the [https://knowyourmeme.com/memes/subcultures/mafia-city Mafia City meme].
*The original '''Golden Crook''' death sound was the same death sound that Roblox uses for players.
*The original '''Golden Crook''' death sound was the same death sound that Roblox uses for players.
*Interestingly, the '''Golden Crook''' had more DPS than the Level 2 [[Crook Boss|{{Color|Golden}} Crook Boss]] itself.
*Interestingly, the '''Golden Crook''' had more DPS than the Level 2 [[Crook Boss|{{Colour|Golden}} Crook Boss]] itself.


==Update History==
==Update History==
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**Death animation added.
**Death animation added.
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
**Now spawned by a Level 2 [[Crook Boss|{{Color|Golden}} Crook Boss]] instead of Level 4 [[Crook Boss|{{Color|Golden}} Crook Boss]].
**Now spawned by a Level 2 [[Crook Boss|{{Colour|Golden}} Crook Boss]] instead of Level 4 [[Crook Boss|{{Colour|Golden}} Crook Boss]].
*'''12 March 2022''' - [[v1.1.0]]
*'''12 March 2022''' - [[v1.1.0]]
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
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