Golden Crook: Difference between revisions
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{{Removed|date=13th of May 2022}}
{{for|its default variants, [[Body Guard]], [[Body Guards 1]]
{{UnitInfobox
|title1 = Golden Crook
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|-|Version 1 = [[File:GoldenCrook.png]]
</tabber>
|source = [[Crook Boss|{{
|type = Humanoid
|health = [[File:HealthIcon.png|20px|Health]]25
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Collision
|ranged_damage = [[File:Damage Icon.png|20px|Damage]]2
|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.
|ranged_range = [[File:Range Icon.png|20px|Range]]25
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4)
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}}
__TOC__
==
The '''Golden Crook''' was a [[Units|unit]] spawned by the [[Crook Boss|{{
Whenever there was an enemy in its range, the '''Golden Crook''' would stop moving to shoot at the enemy. It would continue walking when there were no enemies left in its range.
There was a limit of 3 units per [[Crook Boss|{{
==Appearance==
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}}
==
*You should not rely too much on '''Golden Crooks''' because of their slow spawnrate.
*The '''Golden Crook''' cannot detect [[Hidden (Attribute)|Hidden]] and [[Flying]] enemies, but they can still be damaged when the '''Golden Crook''' collides with them. However, this is likely unfavorable as the '''Crook's''' main source of damage is ranged.
**The [[Ace Pilot]] cannot give the '''Golden Crook''' hidden detection.
*On two-pathed maps, only one '''Golden Crook''' will spawn per Level 2 [[Crook Boss|{{
*The '''Golden Crook''' cannot collide with ghost enemies, like the [[Soul]].
*The '''Golden Crook''' will struggle against fast enemies like the [[Error]] or [[Glitch]], as they can run into '''Golden Crooks''' without taking much damage.
*The range of the '''Golden Crook''' can be increased by the [[DJ Booth]], as long as the [[Crook Boss|{{
**The '''Golden Crook''' cannot be affected by any other buffs or debuffs, such as [[Commander]]'s [[Firerate Buff]] or [[Ace Pilot]]'s ability to grant hidden detection.
*The '''Golden Crook''' will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal.
**For example, if the [[Fallen King (Legacy)|Fallen King]] uses its ''Stomp'' attack, and a '''Golden Crook''' is caught in the attack, it is instantly killed.
==
*Only the [[Crook Boss|{{
**All the other skins for the [[Crook Boss]], spawned the regular [[Body Guard]]/[[Body Guards 1]].
*The '''Golden Crook''' is based on the [https://knowyourmeme.com/memes/subcultures/mafia-city Mafia City meme].
*The original '''Golden Crook''' death sound was the same death sound that Roblox uses for players.
*Interestingly, the '''Golden Crook''' had more DPS than the Level 2 [[Crook Boss|{{
==
{{Scroll|text=
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
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**Death animation added.
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
**Now spawned by a Level 2 [[Crook Boss|{{
*'''12 March 2022''' - [[v1.1.0]]
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Firerate decreased from 0.33 to 0.
*'''17 April 2022''' - [[v1.2.0]]
**{{Bug}} '''Golden Crook's''' range can be increased by the [[DJ Booth]].
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