Golden Pyromancer: Difference between revisions
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{{for|other uses of [[Gold (Disambiguation)|Gold]]}}
{{TowerInfobox
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|
|image-dynamic = GoldenPyromancerDynamic.png
|perkcost = {{Coins|50,000}} ([[Golden Crate]]) or {{Coins|65,000}} (Daily Store)
|towercost = {{Coins|1,250}} ([[Pyromancer]])
|basecost = {{Money|
|basesellingprice = {{Money|
|role = Offense
|placement = Ground
|basedamage = [[File:Damage Icon.png|20px|Damage]]1 Damage<br/>[[File:BurnIcon.png|20px|Burn Damage]]
|damagetype = Pierce<br/>Fire
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.
|baserange = [[File:Range Icon.png|20px|Range]]
|hidden_detection = {{Attr|Hidden|Level 0+}}
|lead_detection = {{Attr|Lead|Level 0+}}
|flying_detection = N/A
|immune = None
|footprint =
|tooltip-1 = A close range tower that sprays fire, melts defense, and burns enemies to deal damage over time.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] and [[Lead (Attribute)|lead]] enemies.
}}
{{QuoteContainer|
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}}
==Description==
The '''Golden Pyromancer''' is a golden perk for the [[Pyromancer]], obtained from the [[Golden
If an enemy is set alight, the flames will be applied to the enemy until the burn time runs out. There are two types of damage the '''Golden Pyromancer''' can apply. The first is ''Normal Damage'' which is non-burn related. This can pierce through multiple enemies, not including [[flying]] enemies, which it is unable to damage
The '''Golden Pyromancer''', in comparison to the [[Pyromancer]], has increased normal damage, burn damage and burn time,
==Upgrades==
{{Upgrade|
+0.25 Hitbox
Sell Price changes to {{Money|
{{Upgrade|
+2 Max Hits
Sell Price changes to {{Money|
{{Upgrade|
+
+2 Max Hits
2% > 7% Defense Melting [[File:Defense.png|20px|Defense Melting]]
Sell Price changes to {{Money|1,617}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Eternal Ember|Cost = {{Money|7,500}}|Image = [[File:Pyro4.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]
7 > 360 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]]
+0.25 Hitbox
Sell Price changes to {{Money|
{{Upgrade|
+
+0.75 Hitbox
+
10% > 15% Defense Melting [[File:Defense.png|20px|Defense Melting]]
Sell Price changes to {{Money|
==
''To see all the previous statistics of this tower, see the [[/History|history
{{neow|<nowiki>
<
$NDPS$ = Normal Damage / Firerate
$BDPS$ = Burn Damage / Tick
$TDPS$ = $NDPS$ + $BDPS$
$MDPS$ = DPS * Max Hits
$TED$ = Burn Damage * (Burn Time / Tick)
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 850; 325; 900; 2777; 7500; 16000
$FSE-DETECTION$ = 0; 0;
$FSE-UPGRADE$ = Improved Handling; Golden Flare; Ring Of Fire; Eternal Ember; Kagutsuchi's Blood
$FSE-UPGRADEICON$ = 3280081327; 3304823121; 3304823988; 3304824958; 3304825822
$FSE-META$ = Golden Perks; File:DHGoldenPyroIcon.png
$MREF$ = <ref>Calculated as Total DPS × Max Hits.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Normal Damage !! Burn Damage !! Firerate !! Range !! Defense Melt !! Burn Time !! Tick !! Max Hits !! Hitbox !! Total Elapsed Damage$TREF$ !! DPS$NREF$ !! Max DPS$MREF$ !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 2 || 0.275 || 9 || 2% || 4 || 1 || 4 || 1.25 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 1 || 2 || 0.175 || 11 || 2% || 4 || 1 || 4 || 1.5 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 2 || 2 || 0.175 || 11 || 2% || 4 || 1 || 6 || 1.5 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 4 || 5 || 0.175 || 13.5 || 7% || 7 || 1 || 8 || 1.5 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 9 || 12 || 0.175 || 13.5 || 10% || 360 || 1 || 8 || 1.75 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 12 || 30 || 0.175 || 15 || 15% || 360 || 1 || 10 || 2.5 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
==Skins==
''To see all the upgrades of a skin, see the [[/Gallery#Skin Upgrades|gallery]] page.''
{| class="light-table pad-5 align-center" style="width:300px; margin:0 auto"
!
|-
!Skin
|-
!
|-
!
|N/A
|N/A
|-
!
|Owning [[Pyromancer]]
|-
!
|-
!Skin
|-
!
|-
!
|N/A
|N/A
|N/A
|-
!
|[[Valentines Crate]]
|-
!
|-
!Skin
|-
!
|-
!
|N/A
|N/A
|N/A
|-
!
|-
!
|[[File:PoolPartyPyromancerIconIG.png|175px]]
|[[File:HallowPunkPyromancerIconIG.png|175px]]
|-
!Skin
|{{Color|Surf|Pool Party}}
|{{Color|Null|Hallow Punk}}
|-
!
|{{Color|Rare}}
|{{Color|Rare}}
|-
!
|N/A
|N/A
|N/A
|N/A
|-
!
|[[Tower
|[[Surf & Turf Battle Pass|Surf & Turf Regular Battle Pass]]
|[[Null & Void Event#Null & Void Battle Pass|Null & Void Premium Battle Pass]]
|-
!
|[[File:FireBreatherPyromancerIconIG.png|175px]]
|[[File:ReindeerPyromancerIconIG.png|175px]]
|[[File:ScubaOpsPyromancerIconIG.png|175px]]
|-
!Skin
|{{Color|Showtime|Fire Breather}}
|{{Color|FinalAct|Reindeer}}
|{{Color|Scuba|Scuba Ops}}
|-
!Rarity
|{{Color|Rare}}
|{{Color|Rare}}
|{{Color|Rare}}
|-
!Daily Store Cost
|N/A
|N/A
|N/A
|-
!Obtained From
|[[Showtime Crate]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|[[Scuba Ops Crate]]
|}
==Strategy==
*The '''Golden Pyromancer''' is considered an early to mid-game tower, because of its cost efficiency and moderate damage.
**
***Although it is unable to outright defeat hordes of higher-health enemies like [[Giant Boss]]es, it can still do substantial damage to them.
**Even though it is considered as such, it
*The '''Golden Pyromancer''' will set every enemy in its range on fire. In what order the '''Golden Pyromancer''' will choose its target is based on its targeting.
**If there is only one detectable enemy in the '''Golden Pyromancer's''' range, then it will always target that enemy. This also occurs if all current enemies in the '''Golden Pyromancer's''' range is set on fire.
*As the '''Golden Pyromancer''' can set lots of enemies on fire at once, due to its pierce and targeting of multiple enemies, it can be very effective against hordes of enemies such as [[Breaker (Disambiguation)|Breakers]].
*The '''Golden Pyromancer''' has hidden detection from Level 0, allowing it to deal with [[Hidden (Attribute)|Hidden]] enemies quite well early on.
*The '''Golden Pyromancer''' can also be used to
**The '''Golden Pyromancer''' can be used alongside other defense
***As such, with these towers, an enemy's
****This can be useful since it can harshly decrease the defense of enemies with very high defense like the [[Vindicator]], [[
***Do note that this may be impractical as it requires you to bring several support towers, even though the tower slot could be used for more important DPS towers.
*The '''Golden Pyromancer''' is less effective against those with
**However, the '''Golden Pyromancer''' can still deal non-burn damage to them.
*The '''Golden Pyromancer''' is best placed near the beginning of the path. This lets it kill weaker enemies and decrease defense of enemies before they reach your other towers.
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==Trivia==
*The '''Golden Pyromancer'''
**
*The Level 5 upgrade's name comes from [[wp:Kagu-tsuchi|Kagu-tsuchi]], who is the god of fire in classical Japanese mythology.
**The full name, Kagutsuchi's Fury, is also likely a reference to the upgraded [[w:c:callofduty:Staff of Fire|Staff of Fire]] from ''Call of Duty: Black Ops II Zombies''.
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{{scroll|text =
*'''13 May 2022''' - [[v1.2.2]]
**'''Golden Pyromancer''' added, replacing the {{
**{{Bug}} '''Golden Pyromancer''' does not turn correctly.
**{{Bug}} Burn time is shorter than it is meant to be when tick is lower than 1.
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**{{Bug}} '''Golden Pyromancer's''' flames are invisible when an enemy is on fire.
*'''5 August 2022''' - [[v1.3.1]]
**New skin: {{
**{{Bugfix}} '''Golden Pyromancer''' now turns correctly.
*'''31 October 2022''' - [[v1.4.2]]
**No longer speeds up enemies.
*'''11 November 2022''' - [[v1.4.2]]d
**New skin: {{
*'''21 December 2022''' - [[v1.6.0]]
**Skin rarity added to all skins.
**{{
**{{
*'''7 April 2023''' - [[v1.7.0]]
**Statistical changes:
***'''Level 1'''
****Range decreased from +4 to +2.
****Tick changed from 1 to
***'''Level 2'''
****Burn damage increased from +0 to +1.
****Defense
****Bigger flames added.
****Cost increased from {{Money|500}} to {{Money|1,000}}.
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****Range increased from +0 to +1.
****Burn time changed from 3 > 5 to 3 > 4.5.
****Defense
****Cost increased from {{Money|1,200}} to {{Money|1,800}}.
****Name changed from ''Fire Hazard'' to ''Ring Of Fire''.
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****Burn damage increased from +2 to +3.
****Burn time changed from 5 > 3 to 4.5 > 2.5.
****Tick changed from
****Defense
****Cost increased from {{Money|3,800}} to {{Money|4,600}}.
****Name changed from ''Napalm Thrower'' to ''Gilded Arsonist''.
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****Name changed from ''Pyromaniac'' to ''Kagutsuchi's Fury''.
*'''24 June 2023''' - [[v1.8.2]]
**New skin: {{
*'''5 August 2023''' - [[v1.8.4]]
**Statistical changes:
***'''Level 1'''
****Tick changed from
****Burn time changed from 3 to 3 > 2.25.
***'''Level 2'''
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**{{Bugfix}} Burn time is no longer decreased when tick is lower than 1.
*'''21 December 2023''' - [[v1.11.0]]
**New skin: {{
*'''23 May 2024''' - [[v1.23.0]]
**Updated hitbox.
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**{{Bug}} '''Golden Pyromancer''' does not turn properly.
*'''29 May 2024''' - [[v1.23.0|v1.23.4]]
**Statistical changes ([[PVP Test]]
***'''Base'''
****Firerate increased from 0.
*'''21 June 2024''' - [[v1.25.0]]
**{{Bug}} Regular damage is no longer boosted by [[Damage
*'''19 July 2024''' - [[v1.26.0]]
**{{Bug}} '''Golden Pyromancer''' attacks things outside its range in [[PVP Test]].
**{{Bugfix}} Hitbox growth speed now works correctly.
**{{Bugfix}} '''Golden Pyromancer''' now turns correctly.
*'''19 July 2024''' - [[v1.26.0|v1.26.1]]
**{{Bugfix}} '''Golden Pyromancer''' now only attacks things inside its range.
*'''2 August 2024''' - [[v1.27.0]]
** '''Golden Pyromancer''' no longer deals damage to [[Flying]] enemies.
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****Cost increased from {{Money|1,500}} to {{Money|1,750}}.
****Burn time changed from 3 > 4.5 to 3 > 6.
****Tick changed from 0.75 to
****Max hits decreased from +1 to +0.
***'''Level 4'''
****Cost decreased from {{Money|6,000}} to {{Money|5,750}}.
****Burn time changed from 4.5 > 12 to 6 > 12.
****Tick changed from
****Max hits decreased from +1 to +0.
***'''Level 5'''
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**Burn no longer prevents enemies from being frozen.
*'''27 November 2024''' - [[v1.43.0]]
**New skin: {{
*'''16 December 2024''' - [[v1.46.0]]
**{{Bug}} '''Golden Pyromancer''' will struggle to hit enemies if it has to aim up or down at them, or when on elevation.
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*'''9 April 2025''' - [[v1.60.0]]
**Offense role added.
*'''9 July 2025''' - [[v1.70.0]]
**New skin: {{Color|Surf|Pool Party}}
*'''20 December 2025''' - [[v1.83.0]]
**New skin: {{Color|Showtime|Fire Breather}}
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{Color|FinalAct|Reindeer}}
*'''28 January 2026''' - [[v1.84.0]]
**Statistical changes:
***'''Base'''
****Cost decreased from {{Money|800}} to {{Money|750}}.
****Range increased from 7.5 to 9.
****Burn damage increased from 1 to 2.
****Burn time increased from 3 to 5.
****Defense melting increased form 0% to 2%.
***'''Level 1'''
****Cost decreased from {{Money|350}} to {{Money|300}}.
****Firerate changed from 0.275 to {{Tooltip|0.275 > 0.175|-0.1}}.
****Range decreased from +2.5 to +2.
****Max hits increased from +0 to +1.
****Tick changed from {{Tooltip|1 > 0.75|-0.25}} to 1.
***'''Level 2'''
****Cost increased from {{Money|750}} to {{Money|800}}.
****Burn damage decreased from +1 to +0.
****Max hits decreased from +2 to +1.
***'''Level 3'''
****Cost increased from {{Money|1,750}} to {{Money|2,444}}.
****Damage increased from +1 to +2.
****Range increased from +0 to +2.5.
****Max hits increased from +0 to +2.
****Tick changed from {{Tooltip|0.75 > 0.5|-0.25}}.
****Burn damage increased from +1 to +3.
****Burn time changed from 3 > 6 to 5 > 9.
****Defense melting changed from 0% > 5% to 2% > 7%.
***'''Level 4'''
****Cost increased from {{Money|5,750}} to {{Money|9,800}}.
****Damage increased from +1 to +5.
****Burn damage increased from +3 to +10.
****Burn time changed from 6 > 12 to 9 > 360.
****Defense melting 5% > 10% to 7% > 10%.
****Name changed from ''Gilded Arsonist'' to ''Eternal Ember''.
***'''Level 5'''
****Cost increased from {{Money|9,500}} to {{Money|21,435}}.
****Damage decreased from +4 to +3.
****Range decreased from +2 to +1.5.
****Burn damage increased from +2 to +25.
****Burn time changed from 12 > 20 to 360.
****Defense melting changed from 10% to 10% > 15%.
****Name changed from ''Kagutsuchi's Fury'' to ''Kagutsuchi's Blood''.
*'''11 February 2026''' - [[v1.85.0]]
**Statistical changes:
***'''Base'''
****Cost increased from {{Money|750}} to {{Money|800}}.
****Burn time decreased from 5 to 4.
***'''Level 2'''
****Cost increased from {{Money|800}} to {{Money|850}}.
***'''Level 3'''
****Burn time changed from 5 > 9 to 4 > 9.
*'''11 March 2026''' - [[v1.86.0]]
**Statistical changes:
***'''Base'''
****Cost increased from {{Money|800}} to {{Money|850}}.
***'''Level 1'''
****Cost increased from {{Money|300}} to {{Money|325}}.
****Max hits decreased from +1 to +0.
***'''Level 2'''
****Cost increased from {{Money|850}} to {{Money|900}}.
****Max hits increased from +1 to +2.
***'''Level 3'''
****Cost increased from {{Money|2,444}} to {{Money|2,777}}.
****Burn time changed from 4 > 9 to 4 > 7.
***'''Level 4'''
****Burn damage decreased from +10 to +7.
****Burn time changed from 9 > 360 to 7 > 360.
***'''Level 5'''
****Burn damage decreased from +25 to +18.
****Max hits decreased from +4 to +2.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes:
***'''Base'''
****Without [[Firerate Bug]], firerate increased from 0.25 to 0.275, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.275.
***'''Level 1'''
****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.25 > 0.15|-0.1}} to {{Tooltip|0.275 > 0.175|-0.1}}, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.175.
*'''19 June 2026''' - [[v2.1.0]]
**Statistical changes:
***'''Level 4'''
****Cost decreased from {{Money|9,800}} to {{Money|7,500}}.
***'''Level 5'''
****Cost decreased from {{Money|21,435}} to {{Money|16,000}}.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skin: {{Color|Scuba|Scuba Ops}}
}}
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