Golden Pyromancer: Difference between revisions

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imported>ZombieHunterMartea
Golden perks don't need golden skins to use it
imported>Gabonnie
[IPE-NEXT] Quick edit
 
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{{Tabs2Tabs|GALLERYRegular = Pyromancer|Perk = [[Golden Pyromancer/Gallery|GALLERY]]}}
{{for|itsother normaluses counterpart, theof [[PyromancerGold (Disambiguation)|Gold]]}}
{{TowerInfobox
|title1title = {{Color|Golden|Golden Pyromancer}}
|image-static = DHGoldenPyroIcon.png
|image1 = DefaultPyromancerIcon.png
|image-dynamic = GoldenPyromancerDynamic.png
|unlockcost = {{Coins|50,000}} ([[Golden Skincrate]])<br/>{{Coins|2,000}} ([[Pyromancer]])
|perkcost = {{Coins|50,000}} ([[Golden Crate]]) or {{Coins|65,000}} (Daily Store)
|basecost = {{Money|800}}
|towercost = {{Coins|1,250}} ([[Pyromancer]])
|basesellingprice = {{Money|266}}
|basecost = {{Money|850}}
|type = Offensive & Support
|basesellingprice = {{Money|283}}
|role = Offense
|placement = Ground
|basedamage = [[File:Damage Icon.png|20px|Damage]]1 Damage<br/>[[File:Damage IconBurnIcon.png|20px|Burn Damage]]12 Burn Damage
|damagetype = Pierce & <br/>Fire
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258275
|baserange = [[File:Range Icon.png|20px|Range]]79
|hidden_detection = [[File:HiddenDetection.png{{Attr|20pxHidden|Hidden Detection]]Level 0+}}
|lead_detection = {{Attr|Lead|Level 0+}}
|lead_damage = [[File:Defense.png|20px|Lead Penetration]]Level 0+
|flying_detection = N/A
|immune = None
}}{{QuoteBox|Burn multiple enemies at once and chip away defense.|Store Description}}
|footprint = 1.5
|tooltip-1 = A close range tower that sprays fire, melts defense, and burns enemies to deal damage over time.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] and [[Lead (Attribute)|lead]] enemies.
}}
{{QuoteContainer|
{{QuoteBox|Burn multiple enemies at once and chip away defense.|Store Description}}
}}
==Description==
The '''Golden Pyromancer''' is mostlya regardedgolden asperk afor supportthe [[Towers|towerPyromancer]], asobtained itfrom dealsthe below[[Golden parCrate]] damagefor {{Coins|50,000}}, evenif atyou maximumown upgradesthe [[Pyromancer]]. Its main gimmick is its ability to burn enemies, dealing extra damage toover afflictedtime opponents.and Belater aware however, thatreducing the '''Golden Pyromancer''' can still slightly speed up enemies. It is an upgraded version of theenemy [[Pyromancer]], obtained from the [[Golden Skincrate]] for {{Coins|50,000}}, if you own the [[PyromancerDefense]].
 
If an enemy is set alight, the flames will be applied to the enemy until the burn time runs out. There are two types of damage the '''Golden Pyromancer''' can apply. The first is ''Normal Damage'' which is non-burn related. This can pierce through multiple enemies, not including [[flying]] enemies, which it is unable to damage without flying detection. Its flame can initially only hit four different enemies, but with upgrades it increases to ten enemies at once. The second is ''Burn Damage'' which is applied for every second an enemy is set alight. Both damage typesmethods can damage [[Immunities#Lead (Attribute)|leadLead]] enemies. The '''Golden Pyromancer''' will attack any enemy, even if the enemy is on fire. However, if there are multiple enemies in its range, it will attack the first enemy that is not on fire. Unlike its normal counterpart, the '''Golden Pyromancer''' can detect hidden enemies from Level 0.
 
The '''Golden Pyromancer''', in comparison to the [[Pyromancer]], has increased burnnormal damage, normalburn damage and rangeburn time, butat itone ispoint morehaving expensiveit tobe placeeffectively downinfinite. This is considered to be an early-gameall to mid-gamerounder tower, but can be used late-game to decrease the defense of enemies, if there are any that spawn.
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = Improved Handling|Cost -= {{Money|350325}}|Image = [[File:Common1Image.png|100px]]|Information = +40.275 > 0.175 RangeFirerate [[File:RangeCooldown Icon.png|20px|RangeFirerate]]
 
+2 Range [[File:Range Icon.png|20px|Range]]
+Bigger Flames
 
+0.25 Hitbox
 
Sell Price changes to {{Money|383}}}}
{{Upgrade|Upgrade Title = Level 2 - Fire Fighting - {{Money|500}}|Image = [[File:Pyro2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
 
Sell Price changes to {{Money|391}}}}
Now drops 5% defense every tick [[File:Defense.png|20px|Defense Dropping]]
{{Upgrade|Level = Level 2|Upgrade Title = Golden Flare|Cost = {{Money|900}}|Image = [[File:Pyro2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Max Hits
 
Sell Price changes to {{Money|500}}}}
{{Upgrade|Upgrade Title = Level 3 - Fire Hazard - {{Money|1,200}}|Image = [[File:Pyro3.png|100px]]|Information =
 
Sell Price changes to {{Money|691}}}}
+1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Ring Of Fire|Cost = {{Money|2,777}}|Image = [[File:Pyro3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
+3 > 5 Burn TimeDamage [[File:Cooldown IconBurnIcon.png|20px|Burn TimeDamage]]
 
+12.5 Burn DamageRange [[File:DamageRange Icon.png|20px|Burn DamageRange]]
 
4 > 7 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]]
 
+2 Max Hits
Sell Price changes to {{Money|950}}}}
{{Upgrade|Upgrade Title = Level 4 - Napalm Thrower - {{Money|3,800}}|Image = [[File:Pyro4.png|100px]]|Information =
 
+12% Damage> 7% Defense Melting [[File:Damage IconDefense.png|20px|DamageDefense Melting]]
 
+2 Range [[File:Range Icon.png|20px|Range]]
 
Sell Price changes to {{Money|1,617}}}}
5 > 3 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]]
{{Upgrade|Level = Level 4|Upgrade Title = Eternal Ember|Cost = {{Money|7,500}}|Image = [[File:Pyro4.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]
 
1+7 >Burn 0.5 TickDamage [[File:Cooldown IconBurnIcon.png|20px|TickBurn Damage]]
 
+27 > 360 Burn DamageTime [[File:DamageCooldown Icon.png|20px|Burn DamageTime]]
 
+0.25 Hitbox
 
7% > 10% Defense Melting [[File:Defense.png|20px|Defense Melting]]
Sell Price changes to {{Money|2,216}}}}
{{Upgrade|Upgrade Title = Level 5 - Pyromaniac - {{Money|7,500}}|Image = [[File:Pyro5.png|100px]]|Information =
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
Sell Price changes to {{Money|4,117}}}}
+Bigger Flames
{{Upgrade|Level = Level 5|Upgrade Title = Kagutsuchi's Blood|Cost = {{Money|16,000}}|Image = [[File:Pyro5.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
 
Now+18 dropsBurn 10% defense every tickDamage [[File:DefenseBurnIcon.png|20px|DefenseBurn DroppingDamage]]
 
3+1.5 > 4 Burn TimeRange [[File:CooldownRange Icon.png|20px|Burn TimeRange]]
 
+0.75 Hitbox
+6 Burn Damage [[File:Damage Icon.png|20px|Burn Damage]]
 
+2 Max Hits
 
10% > 15% Defense Melting [[File:Defense.png|20px|Defense Melting]]
Sell Price changes to {{Money|4,716}}}}
 
==Stats Table==
 
''To see the statistics without the [[Firerate Bug]], visit the [[Firerate Bug#Implied Statistics|Firerate Bug]] page.''
Sell Price changes to {{Money|9,450}}}}
<div class="overflowbugy" style="width:100%;overflow:auto;">
 
<center>
==Statistics==
{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:950px;" align="center"
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
{{neow|<nowiki>
<var>
$NDPS$ = Normal Damage / Firerate
$BDPS$ = Burn Damage / Tick
$TDPS$ = $NDPS$ + $BDPS$
$MDPS$ = DPS * Max Hits
$TED$ = Burn Damage * (Burn Time / Tick)
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 850; 325; 900; 2777; 7500; 16000
$FSE-DETECTION$ = 0; 0;
$FSE-UPGRADE$ = Improved Handling; Golden Flare; Ring Of Fire; Eternal Ember; Kagutsuchi's Blood
$FSE-UPGRADEICON$ = 3280081327; 3304823121; 3304823988; 3304824958; 3304825822
$FSE-META$ = Golden Perks; File:DHGoldenPyroIcon.png
$TREF$ = <ref>Calculated as Burn Damage × (Burn Time ÷ Tick).</ref>
$NREF$ = <ref>DPS assumes the flames only hit one enemy.<br/>Total DPS is calculated as Normal DPS + Burn DPS.<br/>Burn DPS is calculated as Burn Damage ÷ Tick.</ref>
$MREF$ = <ref>Calculated as Total DPS × Max Hits.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Normal Damage !! Burn Damage !! Firerate !! Range !! Defense Melt !! Burn Time !! Tick !! Max Hits !! Hitbox !! Total Elapsed Damage$TREF$ !! DPS$NREF$ !! Max DPS$MREF$ !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 2 || 0.275 || 9 || 2% || 4 || 1 || 4 || 1.25 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
! scope="col" style="padding: 5px;" align="center" |Level
! scope="col" style="padding: 5px;" align="center" |Total Price
! scope="col" style="padding: 5px;" align="center" |Normal Damage
! scope="col" style="padding: 5px;" align="center" |Burn Damage
! scope="col" style="padding: 5px;" align="center" |Firerate
! scope="col" style="padding: 5px;" align="center" |Range
! scope="col" style="padding: 5px;" align="center" |Burn Time
! scope="col" style="padding: 5px;" align="center" |Tick
! scope="col" style="padding: 5px;" align="center" |Total Elapsed Damage<ref>Total Elapsed Damage is calculated as Burn Damage × (Burn Time ÷ Tick).</ref>
! scope="col" style="padding: 5px;" align="center" |DPS<ref>DPS assumes the flames only hit one enemy.<br/>Total DPS is calculated as Normal DPS + Burn DPS.<br/>Burn DPS is calculated as Burn Damage ÷ Tick.</ref>
|-
| 1 || $R$ || $R$ || 1 || 2 || 0.175 || 11 || 2% || 4 || 1 || 4 || 1.5 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
| style="padding: 5px;" align="center" |0
| style="padding: 5px;" align="center" |{{Money|800}}
| style="padding: 5px;" align="center" |1
| style="padding: 5px;" align="center" |1
| style="padding: 5px;" align="center" |0.258
| style="padding: 5px;" align="center" |7
| style="padding: 5px;" align="center" |3
| style="padding: 5px;" align="center" |1
| style="padding: 5px;" align="center" |3
| style="padding: 5px;" align="center" |4.88<ref name="a">3.88 Normal DPS + 1 Burn DPS</ref>
|-
| 2 || $R$ || $R$ || 2 || 2 || 0.175 || 11 || 2% || 4 || 1 || 6 || 1.5 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
| style="padding: 5px;" align="center" |1
| style="padding: 5px;" align="center" |{{Money|1,150}}
| style="padding: 5px;" align="center" |1
| style="padding: 5px;" align="center" |1
| style="padding: 5px;" align="center" |0.258
| style="padding: 5px;" align="center" |11
| style="padding: 5px;" align="center" |3
| style="padding: 5px;" align="center" |1
| style="padding: 5px;" align="center" |3
| style="padding: 5px;" align="center" |4.88<ref name="a">3.88 Normal DPS + 1 Burn DPS</ref>
|-
| 3 || $R$ || $R$ || 4 || 5 || 0.175 || 13.5 || 7% || 7 || 1 || 8 || 1.5 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
| style="padding: 5px;" align="center" |2
| style="padding: 5px;" align="center" |{{Money|1,650}}
| style="padding: 5px;" align="center" |2
| style="padding: 5px;" align="center" |1
| style="padding: 5px;" align="center" |0.258
| style="padding: 5px;" align="center" |11
| style="padding: 5px;" align="center" |3
| style="padding: 5px;" align="center" |1
| style="padding: 5px;" align="center" |3
| style="padding: 5px;" align="center" |8.75<ref>7.75 Normal DPS + 1 Burn DPS</ref>
|-
| 4 || $R$ || $R$ || 9 || 12 || 0.175 || 13.5 || 10% || 360 || 1 || 8 || 1.75 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
| style="padding: 5px;" align="center" |3
| style="padding: 5px;" align="center" |{{Money|2,850}}
| style="padding: 5px;" align="center" |3
| style="padding: 5px;" align="center" |2
| style="padding: 5px;" align="center" |0.258
| style="padding: 5px;" align="center" |11
| style="padding: 5px;" align="center" |5
| style="padding: 5px;" align="center" |1
| style="padding: 5px;" align="center" |10
| style="padding: 5px;" align="center" |13.63<ref>11.63 Normal DPS + 2 Burn DPS</ref>
|-
| 5 || $R$ || $R$ || 12 || 30 || 0.175 || 15 || 15% || 360 || 1 || 10 || 2.5 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
| style="padding: 5px;" align="center" |4
| style="padding: 5px;" align="center" |{{Money|6,650}}
| style="padding: 5px;" align="center" |4
| style="padding: 5px;" align="center" |4
| style="padding: 5px;" align="center" |0.258
| style="padding: 5px;" align="center" |13
| style="padding: 5px;" align="center" |3
| style="padding: 5px;" align="center" |0.5
| style="padding: 5px;" align="center" |24
| style="padding: 5px;" align="center" |23.5<ref>15.5 Normal DPS + 8 Burn DPS</ref>
|-
| style="padding: 5px;" align="center" |5
| style="padding: 5px;" align="center" |{{Money|14,150}}
| style="padding: 5px;" align="center" |6
| style="padding: 5px;" align="center" |10
| style="padding: 5px;" align="center" |0.258
| style="padding: 5px;" align="center" |13
| style="padding: 5px;" align="center" |4
| style="padding: 5px;" align="center" |0.5
| style="padding: 5px;" align="center" |80
| style="padding: 5px;" align="center" |43.26<ref>23.26 Normal DPS + 20 Burn DPS</ref>
|}
</center>
</div>
</nowiki>}}
 
==Skins==
''To see all the upgrades of a skin, see the [[Golden Pyromancer/Gallery#Skin Upgrades|gallery]] page.''
{| styleclass="width:300px;light-table textpad-5 align:-center" style="width:300px; margin:0 auto"
!
! style="padding: 5px;" align="center" |
| style="padding: 5px;" align="center" |[[File:HazmatPyroIconDefaultPyromancerIcon.png|thumb|center|175px]]
| style="padding: 5px;" align="center" |[[File:GoldenPyroIconDHHazmatPyroIcon.png|thumb|center|175px]]
| style="padding: 5px;" align="center" |[[File:ScarecrowPyroIconDHScarecrowPyroIcon.png|thumb|center|175px]]
| style="padding: 5px;" align="center" |[[File:AcidicPyroIconDHAcidicPyroIcon.png|thumb|center|175px]]
|-
!Skin
! style="padding: 5px;" align="center" |Skin
|Default
| style="padding: 5px;" align="center" |{{ColourDark|4C7ECF|Hazmat}}
|{{Color|Premium|Hazmat}}
| style="padding: 5px;" align="center" |{{Colour|FFFF00|Golden}}
| style="padding: 5px;" align="center" |{{ColourColor|FFA500Halloween2019|Scarecrow}}
|{{Color|Premium|Acidic}}
| style="padding: 5px;" align="center" |{{ColourDark|4C7ECF|Acidic}}
|-
!Rarity
! style="padding: 5px;" align="center" |Cost
|{{Color|Common}}
| style="padding: 5px;" align="center" |{{Robux|250}}
|{{Color|Common}}
| style="padding: 5px;" align="center" |N/A
|{{Color|Event}}
| style="padding: 5px;" align="center" |N/A
|{{Color|Uncommon}}
| style="padding: 5px;" align="center" |{{Robux|125}}
|-
!Daily Store Cost
! style="padding: 5px;" align="center" |Obtained From
|N/A
| style="padding: 5px;" align="center" |[[Premium Skincrate]]
|{{Robux|85}}
| style="padding: 5px;" align="center" |[[Golden Skincrate]]
|N/A
| style="padding: 5px;" align="center" |[[Halloween 2019 Skincrate]]
|{{Robux|105}}
| style="padding: 5px;" align="center" |[[Premium Skincrate]]
|-
!Obtained From
! style="padding: 5px;" align="center" |
|Owning [[Pyromancer]]
| style="padding: 5px;" align="center" |[[File:BluePyroIcon.png|thumb|center|175px]]
|[[Premium Crate]]
| style="padding: 5px;" align="center" |[[File:ValentinesPyroIcon.png|thumb|center|175px]]
|[[Halloween 2019 Crate]]
| style="padding: 5px;" align="center" |[[File:BunnyPyroIcon.png|thumb|center|175px]]
|[[Premium Crate]]
| style="padding: 5px;" align="center" |[[File:GhostPyroIcon.png|thumb|center|175px]]
|-
!
! style="padding: 5px;" align="center" |Skin
|[[File:DHBluePyroIcon.png|175px]]
| style="padding: 5px;" align="center" |{{Colour|F3B05F|Blue}}
|[[File:DHValentinesPyroIcon.png|175px]]
| style="padding: 5px;" align="center" |{{ColourDark|B568A3|Valentines}}
|[[File:DHBunnyPyroIcon.png|175px]]
| style="padding: 5px;" align="center" |{{Colour|F39DF3|Bunny}}
|[[File:DHGhostPyroIcon.png|175px]]
| style="padding: 5px;" align="center" |{{ColourDark|212635|Ghost}}
|-
!Skin
! style="padding: 5px;" align="center" |Cost
|{{Color|Basic|Blue}}
| style="padding: 5px;" align="center" |{{Coins|1,250}}
|{{Color|Valentine|Valentines}}
| style="padding: 5px;" align="center" |N/A
|{{Color|Bunny|Bunny}}
| style="padding: 5px;" align="center" |N/A
|{{Color|Spooky|Ghost}}
|-
!Rarity
! style="padding: 5px;" align="center" |Obtained From
|{{Color|Common}}
| style="padding: 5px;" align="center" |[[Basic Skincrate]]
|{{Color|Event}}
| style="padding: 5px;" align="center" |[[Valentine Skincrate]]
|{{Color|Event}}
| style="padding: 5px;" align="center" |[[Bunny Skincrate]]
|{{Color|Event}}
| style="padding: 5px;" align="center" |[[Spooky Skincrate]]
|-
!Daily Store Cost
! style="padding: 5px;" align="center" |
|{{Coins|1,250}}
| style="padding: 5px;" align="center" |[[File:FrostPyroIcon.png|thumb|center|175px]]
|N/A
| style="padding: 5px;" align="center" |
|N/A
|N/A
|-
!Obtained From
! style="padding: 5px;" align="center" |Skin
|[[Basic Crate]]
| style="padding: 5px;" align="center" |{{Colour|ABC9C6|Frost}}
|[[Valentines Crate]]
| style="padding: 5px;" align="center" |
|[[Bunny Crate]]
|[[Spooky Crate]]
|-
!
! style="padding: 5px;" align="center" |Cost
|[[File:DHFrostPyroIcon.png|175px]]
| style="padding: 5px;" align="center" |N/A
|[[File:BarbecuePyroIcon.png|175px]]
| style="padding: 5px;" align="center" |
|[[File:MagePyroIcon.png|175px]]
|[[File:VigilantePyromancerIcon.png|175px]]
|-
!Skin
! style="padding: 5px;" align="center" |Obtained From
|{{Color|Frost|Frost}}
| style="padding: 5px;" align="center" |[[Frost Skincrate]]
|{{Color|EndOfSummer|Barbecue}}
| style="padding: 5px;" align="center" |
|{{Color|Philips|Mage}}
|{{Color|Vigilante|Vigilante}}
|-
!Rarity
|{{Color|Event}}
|{{Color|Event}}
|{{Color|Legendary}}
|{{Color|Uncommon}}
|-
!Daily Store Cost
|N/A
|N/A
|N/A
|{{Coins|4,000}}
|-
!Obtained From
|[[Frost Crate]]
|[[End of Summer Season#Season Pass|End of Summer Season]]
|[[Premium Crate]],<br/>[[Philips x TDS Season#Season Pass|Philips x TDS Season]]
|[[Vigilante Crate]]
|-
!
|[[File:DwarfPyromancer.png|175px]]
|[[File:PlushiePyromancerIconIG.png|175px]]
|[[File:PoolPartyPyromancerIconIG.png|175px]]
|[[File:HallowPunkPyromancerIconIG.png|175px]]
|-
!Skin
|{{Color|Krampus|Dwarf}}
|{{Color|Other|Plushie}}
|{{Color|Surf|Pool Party}}
|{{Color|Null|Hallow Punk}}
|-
!Rarity
|{{Color|Event}}
|{{Color|Exclusive}}
|{{Color|Rare}}
|{{Color|Rare}}
|-
!Daily Store Cost
|N/A
|N/A
|N/A
|N/A
|-
!Obtained From
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]]
|[[Tower Defense Simulator Toys|Merch Shop]]<ref>Can be obtained by purchasing a [[Pyromancer Plush]].</ref>
|[[Surf & Turf Battle Pass|Surf & Turf Regular Battle Pass]]
|[[Null & Void Event#Null & Void Battle Pass|Null & Void Premium Battle Pass]]
|-
!
|[[File:FireBreatherPyromancerIconIG.png|175px]]
|[[File:ReindeerPyromancerIconIG.png|175px]]
|[[File:ScubaOpsPyromancerIconIG.png|175px]]
|-
!Skin
|{{Color|Showtime|Fire Breather}}
|{{Color|FinalAct|Reindeer}}
|{{Color|Scuba|Scuba Ops}}
|-
!Rarity
|{{Color|Rare}}
|{{Color|Rare}}
|{{Color|Rare}}
|-
!Daily Store Cost
|N/A
|N/A
|N/A
|-
!Obtained From
|[[Showtime Crate]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|[[Scuba Ops Crate]]
|}
 
==Strategy==
*The '''Golden Pyromancer''' is considered an early to mid-game [[Towers|tower]], because of its cost efficiency and moderate damage.
**Early on, thisIt can be used to killeasily weakerdeal enemies,with suchweak asenemy hordes like the [[Normal]], and[[Heavy]] or [[AbnormalQuick]]. Atand at higher levelsLevels, it iscan ableeven totake crippleout swarmshigh ofhealth enemies like the [[Normal Boss]] and [[Elite Abnormal Boss]].
***Although it is unable to outright defeat hordes of higher-health enemies like [[Giant Boss]]es, it can still do substantial damage to them.
**Be aware that if an enemy is quick enough, such as the [[Error]] or [[Circuit]], they may get out of the '''Golden Pyromancer's''' range before they are set on fire.
**Even though it is considered as such, it still has certain usage in the late game to reduce defense.
*The '''Golden Pyromancer''' will set every enemy in its range on fire. In what order the '''Golden Pyromancer''' will choose its target is based on its targeting.
**If there is only one detectable enemy in the '''Golden Pyromancer's''' range, then it will always target that enemy. This also occurs if all current enemies in the '''Golden Pyromancer's''' range is set on fire.
**As the '''Golden Pyromancer''' can set lots of enemies on fire at once, due to its pierce and targeting of multiple enemies, it can be very effective against hordes of enemies such as the [[MysteryBreaker (Disambiguation)|Breakers]].
*The '''Golden Pyromancer''' has hidden detection from Level 0, allowing it to deal with [[Hidden (Attribute)|Hidden]] enemies quite well early on.
**Fast enemies may be able to avoid being set alight.
*The '''Golden Pyromancer''' can also be used to melt an enemy's [[Defense]] by half.
*Be aware that when an enemy is set alight, their speed is increased slightly.
**The '''Golden Pyromancer''' can be used alongside other defense melting towers, like the [[Freezer]], [[Electroshocker]] or [[Toxic Gunner]] to melt it further, though it cannot be used alongside the regular [[Pyromancer]] and other fire defense melting sources.
**You can use [[Toxic Gunner]] to cancel out the speed increase.
***As such, with these towers, an enemy's [[Defense]] can be removed entirely.
**This should not be a major issue against hordes of slow moving enemies, such as the [[Giant Boss]].
****This can be useful since it can harshly decrease the defense of enemies with very high defense like the [[Vindicator]], [[Reaver]] or [[Slow King]].
**However, fast enemies, such as the [[Glitch]] and [[Circuit]], could prove this to be a hazard.
***Do note that this may be impractical as it requires you to bring several support towers, even though the tower slot could be used for more important DPS towers.
**For this reason, the '''Golden Pyromancer''' should not be used against major bosses, like the [[Fallen King]], even if they can be set on fire.
*The '''Golden Pyromancer''' is less effective against those with [[Burn Immunity]], such as the [[Molten]].
***It can still be used against summoned enemies that the boss may spawn, however doing so may end up setting the boss on fire.
*Unlike the standard [[Pyromancer]], the '''Golden Pyromancer''' has hidden detection, allowing it to deal with [[Immunities#Hidden|hidden]] enemies fairly well early on.
*The '''Golden Pyromancer''' can also be used to drop an enemy's defense by half when it is Level 2+.
**The '''Golden Pyromancer''' can be used alongside the [[Freezer]] (or [[Frost Blaster]]) and the [[Electroshocker]] to further drop enemy's defense.
***As such, with these towers, an enemy's defense can drop by 90%.
****This can be useful since it can harshly decrease high defense enemies like the [[Vindicator]], [[Fallen Guardian]], or [[Slow King]].
*The '''Golden Pyromancer''' is less effective against those with burn immunity, such as the [[Molten]].
**However, the '''Golden Pyromancer''' can still deal non-burn damage to them.
**Since they cannot be set on fire, their speed cannot be increased.
*The '''Golden Pyromancer''' is best placed near the beginning of the path. This lets it kill weaker enemies and decrease defense of enemies before they reach your other towers.
*The '''Golden Pyromancer''' will not be able to set enemies on fire when placed on high grounds, like ones on [[The Heights]].
*The '''Golden Pyromancer's''' burn damage does not stack with other regular [[Pyromancer]], '''Golden Pyromancers''' or other towers that deal burn damage, like the [[Archer]].
*Because of the Level 5 '''Pyromancer's''' flame size, it can set [[Immunities#Fly|flying]] enemies on fire, if there is a detectable enemy near it.
**'''Golden Pyromancers''' that are below Level 5 will not be able to set them on fire, as their flame size is too small to be able to hit them. However, the [[Lead Balloon]] can still be set on fire if it had lost one of its balloons.
 
==Trivia==
*The '''Golden Pyromancer''', alongsideand the [[AcceleratorTurret]], are the only towers tothat have hidden detection at Level 0.
**PriorThe to[[Accelerator]], the[[Paintballer]], Overhaul[[Ranger|Outlaw]] update,(now the [[Ranger]]), [[Jester]], [[Commander]], and [[PaintballerNecromancer]] hadused to have hidden detection at Level 0, buthowever, thathidden detection was either moved to another level or removed forfrom boththese towers.
*The Level 5 upgrade's name comes from [[wp:Kagu-tsuchi|Kagu-tsuchi]], who is the god of fire in classical Japanese mythology.
**The full name, Kagutsuchi's Fury, is also likely a reference to the upgraded [[w:c:callofduty:Staff of Fire|Staff of Fire]] from ''Call of Duty: Black Ops II Zombies''.
 
==Update History==
''For previous cosmetic variations, see the [[Golden Pyromancer/Gallery|gallery]] page.''
{{scroll|text =
*'''13 May 2022'''
**'''Golden13 PyromancerMay 2022''' added- [[v1.2.2]]
**'''Golden Pyromancer''' added, replacing the {{Color|Golden}} [[Pyromancer]] skin buffs.
*'''21 May 2022'''
**'''{{Bug''':}} '''Golden Pyromancer's''' flames are invisible when an enemydoes isnot onturn firecorrectly.
**{{Bug}} Burn time is shorter than it is meant to be when tick is lower than 1.
*'''21 May 2022''' - [[v1.2.3]]
**{{Bug}} '''Golden Pyromancer's''' flames are invisible when an enemy is on fire.
*'''5 August 2022''' - [[v1.3.1]]
**New skin: {{Color|EndOfSummer|Barbecue}}
**{{Bugfix}} '''Golden Pyromancer''' now turns correctly.
*'''31 October 2022''' - [[v1.4.2]]
**No longer speeds up enemies.
*'''11 November 2022''' - [[v1.4.2]]d
**New skin: {{Color|Philips|Mage}}
*'''21 December 2022''' - [[v1.6.0]]
**Skin rarity added to all skins.
**{{Color|Premium|Hazmat}} skin rarity changed from {{Color|Rare}} to {{Color|Common}}.
**{{Color|Premium|Acidic}} skin rarity changed from {{Color|Common}} to {{Color|Uncommon}}.
*'''7 April 2023''' - [[v1.7.0]]
**Statistical changes:
***'''Level 1'''
****Range decreased from +4 to +2.
****Tick changed from 1 to {{Tooltip|1 > 0.8|-0.2}}.
***'''Level 2'''
****Burn damage increased from +0 to +1.
****Defense melting moved to Level 3.
****Bigger flames added.
****Cost increased from {{Money|500}} to {{Money|1,000}}.
****Name changed from ''Fire Fighting'' to ''Golden Flare''.
***'''Level 3'''
****Range increased from +0 to +1.
****Burn time changed from 3 > 5 to 3 > 4.5.
****Defense melting moved from Level 2, melts 5% defense.
****Cost increased from {{Money|1,200}} to {{Money|1,800}}.
****Name changed from ''Fire Hazard'' to ''Ring Of Fire''.
***'''Level 4'''
****Burn damage increased from +2 to +3.
****Burn time changed from 5 > 3 to 4.5 > 2.5.
****Tick changed from {{Tooltip|1 > 0.5|-0.5}} to {{Tooltip|0.8 > 0.5|-0.3}}.
****Defense melting increased from 5% to 10%.
****Cost increased from {{Money|3,800}} to {{Money|4,600}}.
****Name changed from ''Napalm Thrower'' to ''Gilded Arsonist''.
***'''Level 5'''
****Damage increased from +2 to +4.
****Range increased from +0 to +2.
****Burn damage decreased from +6 to +2.
****Burn time changed from 3 > 4 to 2.5 > 3.5.
****Cost increased from {{Money|7,500}} to {{Money|10,000}}.
****Name changed from ''Pyromaniac'' to ''Kagutsuchi's Fury''.
*'''24 June 2023''' - [[v1.8.2]]
**New skin: {{Color|Vigilante|Vigilante}}
*'''5 August 2023''' - [[v1.8.4]]
**Statistical changes:
***'''Level 1'''
****Tick changed from {{Tooltip|1 > 0.8|-0.2}} to {{Tooltip|1 > 0.75|-0.25}}.
****Burn time changed from 3 to 3 > 2.25.
***'''Level 2'''
****Range increased from +0 to +1.
****Cost decreased from {{Money|1,000}} to {{Money|750}}.
***'''Level 3'''
****Burn time changed from 3 > 4.5 to 2.25 > 3.75.
****Range decreased from +1 to +0.
****Cost decreased from {{Money|1,800}} to {{Money|1,500}}.
***'''Level 4'''
****Burn time changed from 4.5 > 2.5 to 4.5 > 6.5.
****Cost increased from {{Money|4,600}} to {{Money|6,000}}.
***'''Level 5'''
****Burn time changed from 2.5 > 3.5 to 6.5 > 10.
*'''28 October 2023''' - [[v1.9.0]]
**'''Golden Pyromancer's''' burn now will thaw frozen enemies and prevent freezing towers from freezing enemies.
**Statistical changes:
***'''Level 1'''
****Burn time changed from 3 > 2.25 to 3.
***'''Level 3'''
****Burn time changed from 2.25 > 3.75 to 3 > 4.5.
***'''Level 4'''
****Burn time changed from 3.75 > 6.5 to 4.5 > 12.
***'''Level 5'''
****Burn time changed from 6.5 > 10 to 12 > 20.
**{{Bug}} Kills from '''Pyromancer's''' burn do not give cash at Level 0.
**{{Bugfix}} Flames are now visible when an enemy is on fire.
**{{Bugfix}} Burn time is no longer decreased when tick is lower than 1.
*'''21 December 2023''' - [[v1.11.0]]
**New skin: {{Color|Krampus|Dwarf}}
*'''23 May 2024''' - [[v1.23.0]]
**Updated hitbox.
**Flames now can only hit a limited number of enemies.
**Statistical changes:
***'''Base'''
****Max hits decreased from infinite to 1.
***'''Level 1'''
****Max hits increased from +0 to +1.
***'''Level 3'''
****Max hits increased from +0 to +1.
***'''Level 4'''
****Max hits increased from +0 to +1.
***'''Level 5'''
****Max hits increased from +0 to +1.
**{{Bug}} Burn damage no longer generates cash in [[Molten Mode|Molten]] mode, [[Fallen Mode|Fallen]] mode and special maps.
**{{Bug}} Hitbox growth speed does not work properly.
**{{Bug}} '''Golden Pyromancer''' does not turn properly.
*'''29 May 2024''' - [[v1.23.0|v1.23.4]]
**Statistical changes ([[PVP Test]]):
***'''Base'''
****Firerate increased from 0.275 to 0.425.
*'''21 June 2024''' - [[v1.25.0]]
**{{Bug}} Regular damage is no longer boosted by [[Damage Buff]]s.
*'''19 July 2024''' - [[v1.26.0]]
**{{Bug}} '''Golden Pyromancer''' attacks things outside its range in [[PVP Test]].
**{{Bugfix}} Hitbox growth speed now works correctly.
**{{Bugfix}} '''Golden Pyromancer''' now turns correctly.
*'''19 July 2024''' - [[v1.26.0|v1.26.1]]
**{{Bugfix}} '''Golden Pyromancer''' now only attacks things inside its range.
*'''2 August 2024''' - [[v1.27.0]]
** '''Golden Pyromancer''' no longer deals damage to [[Flying]] enemies.
**{{Bugfix}} Regular damage is now boosted by [[Damage Buff]]s.
*'''16 October 2024''' - [[v1.36.0]]
**Statistical changes:
***'''Base'''
****Range increased from 7 to 7.5.
****Max hits increased from 1 to 4.
****Hitbox width increased from 0.5 to 1.25.
***'''Level 1'''
****Range increased from +2 to +2.5.
****Max hits decreased from +1 to +0.
****Hitbox width changed from +1 to +0.25.
***'''Level 2'''
****Range decreased from +1 to +0.
****Max hits increased from +0 to +2.
***'''Level 3'''
****Cost increased from {{Money|1,500}} to {{Money|1,750}}.
****Burn time changed from 3 > 4.5 to 3 > 6.
****Tick changed from 0.75 to {{Tooltip|0.75 > 0.5|-0.25}}.
****Max hits decreased from +1 to +0.
***'''Level 4'''
****Cost decreased from {{Money|6,000}} to {{Money|5,750}}.
****Burn time changed from 4.5 > 12 to 6 > 12.
****Tick changed from {{Tooltip|0.75 > 0.5|-0.25}} to 0.5.
****Max hits decreased from +1 to +0.
***'''Level 5'''
****Cost decreased from {{Money|10,000}} to {{Money|9,500}}.
****Max hits increased from +1 to +4.
*'''23 October 2024''' - [[v1.37.0]]
**Burn no longer prevents enemies from being frozen.
*'''27 November 2024''' - [[v1.43.0]]
**New skin: {{Color|Other|Plushie}}
*'''16 December 2024''' - [[v1.46.0]]
**{{Bug}} '''Golden Pyromancer''' will struggle to hit enemies if it has to aim up or down at them, or when on elevation.
*'''8 January 2025''' - [[v1.48.0]]
**{{Bugfix}} '''Golden Pyromancer''' now deals damage normally when targeting enemies while aiming up or down, or when on elevation.
*'''15 January 2025''' - [[v1.49.0]]
**{{Bugfix}} '''Golden Pyromancer''' now deals damage to [[Flying]] enemies.
*'''5 March 2025''' - [[v1.56.0]]
**{{Bug}} '''Golden Pyromancer''' keeps targeting enemies that were previously inside its range and sometimes does not target enemies inside its range.
**{{Bug}} '''Golden Pyromancer''' does not deal damage.
*'''5 March 2025''' - [[v1.56.0|v1.56.1]]
**{{Bugfix}} '''Golden Pyromancer''' now targets and damages enemies correctly.
*'''9 April 2025''' - [[v1.60.0]]
**Offense role added.
*'''9 July 2025''' - [[v1.70.0]]
**New skin: {{Color|Surf|Pool Party}}
*'''20 December 2025''' - [[v1.83.0]]
**New skin: {{Color|Showtime|Fire Breather}}
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{Color|FinalAct|Reindeer}}
*'''28 January 2026''' - [[v1.84.0]]
**Statistical changes:
***'''Base'''
****Cost decreased from {{Money|800}} to {{Money|750}}.
****Range increased from 7.5 to 9.
****Burn damage increased from 1 to 2.
****Burn time increased from 3 to 5.
****Defense melting increased form 0% to 2%.
***'''Level 1'''
****Cost decreased from {{Money|350}} to {{Money|300}}.
****Firerate changed from 0.275 to {{Tooltip|0.275 > 0.175|-0.1}}.
****Range decreased from +2.5 to +2.
****Max hits increased from +0 to +1.
****Tick changed from {{Tooltip|1 > 0.75|-0.25}} to 1.
***'''Level 2'''
****Cost increased from {{Money|750}} to {{Money|800}}.
****Burn damage decreased from +1 to +0.
****Max hits decreased from +2 to +1.
***'''Level 3'''
****Cost increased from {{Money|1,750}} to {{Money|2,444}}.
****Damage increased from +1 to +2.
****Range increased from +0 to +2.5.
****Max hits increased from +0 to +2.
****Tick changed from {{Tooltip|0.75 > 0.5|-0.25}}.
****Burn damage increased from +1 to +3.
****Burn time changed from 3 > 6 to 5 > 9.
****Defense melting changed from 0% > 5% to 2% > 7%.
***'''Level 4'''
****Cost increased from {{Money|5,750}} to {{Money|9,800}}.
****Damage increased from +1 to +5.
****Burn damage increased from +3 to +10.
****Burn time changed from 6 > 12 to 9 > 360.
****Defense melting 5% > 10% to 7% > 10%.
****Name changed from ''Gilded Arsonist'' to ''Eternal Ember''.
***'''Level 5'''
****Cost increased from {{Money|9,500}} to {{Money|21,435}}.
****Damage decreased from +4 to +3.
****Range decreased from +2 to +1.5.
****Burn damage increased from +2 to +25.
****Burn time changed from 12 > 20 to 360.
****Defense melting changed from 10% to 10% > 15%.
****Name changed from ''Kagutsuchi's Fury'' to ''Kagutsuchi's Blood''.
*'''11 February 2026''' - [[v1.85.0]]
**Statistical changes:
***'''Base'''
****Cost increased from {{Money|750}} to {{Money|800}}.
****Burn time decreased from 5 to 4.
***'''Level 2'''
****Cost increased from {{Money|800}} to {{Money|850}}.
***'''Level 3'''
****Burn time changed from 5 > 9 to 4 > 9.
*'''11 March 2026''' - [[v1.86.0]]
**Statistical changes:
***'''Base'''
****Cost increased from {{Money|800}} to {{Money|850}}.
***'''Level 1'''
****Cost increased from {{Money|300}} to {{Money|325}}.
****Max hits decreased from +1 to +0.
***'''Level 2'''
****Cost increased from {{Money|850}} to {{Money|900}}.
****Max hits increased from +1 to +2.
***'''Level 3'''
****Cost increased from {{Money|2,444}} to {{Money|2,777}}.
****Burn time changed from 4 > 9 to 4 > 7.
***'''Level 4'''
****Burn damage decreased from +10 to +7.
****Burn time changed from 9 > 360 to 7 > 360.
***'''Level 5'''
****Burn damage decreased from +25 to +18.
****Max hits decreased from +4 to +2.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes:
***'''Base'''
****Without [[Firerate Bug]], firerate increased from 0.25 to 0.275, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.275.
***'''Level 1'''
****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.25 > 0.15|-0.1}} to {{Tooltip|0.275 > 0.175|-0.1}}, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.175.
*'''19 June 2026''' - [[v2.1.0]]
**Statistical changes:
***'''Level 4'''
****Cost decreased from {{Money|9,800}} to {{Money|7,500}}.
***'''Level 5'''
****Cost decreased from {{Money|21,435}} to {{Money|16,000}}.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skin: {{Color|Scuba|Scuba Ops}}
}}
 
==Notes==
<references/>
 
 
 
{{TowerNavBox}}
[[Category:Ground]]
[[Category:Support]]