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==Description== The '''Gunslinger''' is the final boss of [[Badlands II]]. Although it moves slowly, it has a large amount of health and many abilities that can stun lots of towers and destroy units, making it one of the most difficult bosses to defeat in the game. Additionally, the '''Gunslinger''' is immune to being stunned by the [[Electroshocker]] and [[Warden]] and it is instead slowed down, frozen by freezing towers like the [[Freezer]], [[Frost Blaster]] and [[Sledger]], slowed down by the [[Toxic Gunner]], confused by the [[Jester]], knocked back, damaged by the [[Nuke]]'s fallout damage and slowed down by the [[DJ Booth]]. The '''Gunslinger''' has four abilities: #Its first, ''Skull Shot'', makes it fire its revolver at multiple towers, creating a shockwave on impact that stuns towers and deals 500 damage to units. #Its second ability, ''Shell Rain'', makes it fire its double-barreled shotgun into the air, making multiple shells fall from the sky, which upon hitting the ground create a shockwave that stuns towers and deals 500 damage to units. #Its third, ''Crossbones Crossfire'', has its Gatling gun fire haphazardly, stunning many towers and damaging multiple units in the process by 20 damage per bullet. #Its fourth, ''Time's Up'', is a rage mode ability where the '''Gunslinger''' takes out both of its weapons and screams, decreasing the range of nearby towers by 50% with the [[Scared Debuff]]. It also creates a brief sandstorm on the map, though this is not guaranteed to happen. The '''Gunslinger''' only spawns on the middle path on Wave 30, ignoring the [[All Paths]] modifier.
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