Gunslinger: Difference between revisions
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{{Zombie
|title1 = {{
|image1 = Gunslinger.png
|mode_appearance = [[Badlands II|{{
|first_wave_appearance =
|base_hp = [[File:HealthIcon.png|20px|Health]]600,000
|
|speed = [[File:SpeedIcon.png|20px|Speed]]Extremely Slow (0.8)
|cash = {{Money|10,000}} every 1% health
|hidden = No
|fly = No
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|lead = No
|immunity = {{Attr|Stun}}<br>{{BossList|Default}}
|ability1 = '''{{WikiAb|Skull Shot}}''' - The '''Gunslinger''' takes out its revolver and shoots multiple towers, creating a shockwave on impact which stuns towers that are caught in it and damages units by 500.
|ability2 = '''{{WikiAb|Shell Rain}}''' - The '''Gunslinger''' takes out its double-barreled shotgun and fires it into the air, making shells rain down onto the map, which upon landing create a shockwave that stuns any tower caught in it and deals 500 damage to units.
|ability3 = '''{{WikiAb|Crossbones Crossfire}}''' - The '''Gunslinger''' takes out its Gatling gun from its coffin, after which it rotates its Gatling gun while constantly firing haphazardly, stunning towers briefly and damaging units
|ability4 = {{
|music-1 = [[File:(Official) Tower Defense Simulator OST - Gun Slinging Madness (Gunslinger's Theme)|center|250px|thumb]]
}}
__TOC__
==Description==
The '''Gunslinger''' is the final boss of [[Badlands II
Although it moves slowly, it has a large amount of health and many abilities that can stun lots of towers and destroy units, making it one of the most difficult bosses to defeat in the game. Additionally, the '''Gunslinger''' is immune to being stunned by the [[Electroshocker]] and [[Warden]] and it is instead slowed down, frozen by freezing towers like the [[Freezer]], [[Frost Blaster]] and [[Sledger]], slowed down by the [[Toxic Gunner]], confused by the [[Jester]], knocked back, damaged by the [[Nuke]]'s fallout damage and slowed down by the [[DJ Booth]].
The '''Gunslinger''' has four abilities:
#Its first, ''Skull Shot'', makes it fire its revolver at multiple towers, creating a shockwave on impact that stuns towers and deals 500 damage to units.
#Its second ability, ''Shell Rain'', makes it fire its double-barreled shotgun into the air, making multiple shells fall from the sky, which upon hitting the ground create a shockwave that stuns towers and deals 500 damage to units.
#Its third, ''Crossbones Crossfire'', has its Gatling gun fire haphazardly, stunning many towers and damaging multiple units in the process by 20 damage per bullet.
#Its fourth, ''Time's Up'', is a rage mode ability where the '''Gunslinger''' takes out both of its weapons and screams, decreasing the range of nearby towers by 50% with the [[Scared Debuff]]. It also creates a brief sandstorm on the map, though this is not guaranteed to happen.
The '''Gunslinger''' only spawns on the middle path on Wave
==Appearance==
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**The [[Pursuit]] can also be useful here, as it is immune to stuns and debuffs, making it unaffected by all of the '''Gunslinger's''' abilities.
**The [[Ranger]] is immune to stuns from the '''Gunslinger's''' abilities, making it very useful against the '''Gunslinger'''.
**The [[Turret]] can be a bit useful here, as it is immune to the
*Make sure to sell any [[Farm]]s to maximize the number of towers attacking the '''Gunslinger'''. They do not produce any income anymore, count towards your tower limit and can be replaced by a more useful tower.
**In [[Badlands II]], due to the high number of enemies that spawn, you will have more than enough money by the time the '''Gunslinger''' spawns, meaning that you can sell your [[Farm]]s earlier.
**The [[Cowboy]] and [[Golden Cowboy]] can still produce income, so you can keep them if you need more cash for your towers. However, this is generally not necessary, as you will get a lot of cash from damaging enemies and the '''Gunslinger''' itself.
***Because of this, you can also sell your [[Cowboy]]s or [[Golden Cowboy]]s at later waves, if you can place down any other high DPS towers.
*The [[DJ Booth]] can be used to partially mitigate the effects of the '''Gunslinger's'''
**It can also be useful at increasing your tower's range and decreasing its upgrade costs.
**You can also try to replace your towers after the ''Time's Up'' ability, though this is not necessary.
*The [[Medic]] can be quite useful for
**Do note that the [[Medic]]'s
*The '''Gunslinger''' cannot be slowed down by most towers.
**Due to how short the map is, the [[Jester]] can be useful to stall the boss.
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**The [[Toxic Gunner]] cannot slow this down as the '''Gunslinger''' is immune to its slowdown. It can, however, be useful against the enemies that appear before it.
**The [[Jester]] cannot confuse it, though it can still slow it down with its ice bombs.
==Sounds==
{{Sounds|{{pe|
{| class{{=}}"article-table align-center" style{{=}}"width:750px; margin:0 auto;"
|-
! style{{=}}"width:30%;" |Sound
! style{{=}}"width:70%;" |Description
|-
! colspan{{=}}"2" |Abilities
|-
|[[File:GunFire.ogg]]
|When the '''Gunslinger''' performs ''Skull Shot'' ability
|-
|[[File:GunFire.ogg]]
|When the '''Gunslinger''' performs ''Shell Rain'' ability
|-
|[[File:Gears-moving.ogg]]
|When the '''Gunslinger''' performs ''Crossbones Crossfire'' ability
|-
|[[File:Minigunloop.ogg]]
|When the '''Gunslinger''' performs ''Crossbones Crossfire'' ability
|-
|[[File:NuclearMonsterScream.ogg]]
|When the '''Gunslinger''' performs {{Color|PhaseTwo|Time's Up}} ability
|}
}}}}
==Gallery==
{{Gallery|
<gallery>▼
CorpseGunslinger.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>▼
{{GalleryHeader|Thumbnails}}
<gallery>
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BadlandsPI4.jpg|'''Gunslinger''' on a promotional image.
BadlandsPI5.jpg|'''Gunslinger''' on a promotional image.
▲</gallery>
▲{{GalleryHeader|Badges}}
▲<gallery>
DefeatedGunslingerBadge.png|'''Gunslinger''' on the Defeated Gunslinger! and the Quickdraw! badges▼
</gallery>
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Tower Defense Simulator- 🌵 BADLANDS Trailer! 🌵|'''Gunslinger''' in the game trailer.
</gallery>
{{GalleryHeader|Charms}}
<gallery>
▲
</gallery>
{{GalleryHeader|Badges}}
<gallery>
DefeatedGunslingerBadge.png|'''Gunslinger''' on the “[https://www.roblox.com/badges/2128794382/Defeated-Gunslinger Defeated Gunslinger!]” and the “[https://www.roblox.com/badges/2128794398/Quickdraw Quickdraw!]” [[Badges/Achievement|badge]]
{{GalleryHeader|Miscellaneous}}
<gallery>
BadlandsIIIconNew.png|'''Gunslinger''' in the [[Badlands II]], [[Baseplate L]] and [[Baseplate-W]] map icon.
IndexGunslinger.png|'''Gunslinger''' on its [[Index]] icon.
</gallery>
}}
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*The '''Gunslinger's''' name is the word for men in the American Old West who had gained a reputation for being dangerous with a gun.
*Upon death, the '''Gunslinger''' will burst into flames and collapse. This is likely a reference to how people or animals perish in the desert due to the scorching heat, leading to dehydration and death. Due to the environment, their bones never fully decompose.
*The Level 5 {{
*The scream that can be heard when the '''Gunslinger''' performs its ''Time's Up'' ability is the same one that can be heard while fighting the [[Nuclear Monster]].
*Due to a bug, [[Badlands II]] matches may sometimes have more than four players, making it a [[MEGA Servers|MEGA Server]]. This will cause the '''Gunslinger's''' health to increase by 15,000 for each player.
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*'''6 November 2024''' - [[v1.40.0]]
**'''Gunslinger''' can no longer have its defense dropped.
*'''5 February 2025''' - [[v1.52.0]]
**Modern version added.
**Now gives {{Money|10,000}} every 1% health lost.
**{{Bug}} Appears twice in the [[Index]], one of them not loading in any model for the preview.
*'''1 April 2025''' - [[v1.59.0]]
**{{Bug}} '''Gunslinger''' occasionally stops moving after using some of its abilities.
*'''30 April 2025''' - [[v1.63.0]]
**{{Bugfix}} '''Gunslinger''' no longer stops moving after using some of its abilities.
*'''5 June 2026''' - [[v2.0.0]]
**{{Bugfix}} No longer appears twice in the [[Index]].
}}
{{Badlands|[[
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