Heavy: Difference between revisions

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|-|Enemies Beta = [[File:Heavybet.png]]
</tabber>
|mode_appearance = [[Golden Mode|{{ColourColor|GoldenMode}}]]<br/>[[Intermediate Mode|{{ColourColor|IntermediateMode}}]]<br/>[[Molten Mode|{{ColourColor|MoltenMode}}]]<br/>[[Legacy Fallen Mode|{{ColourColor|LegacyFallenMode}}]]<br/>[[Challenge Trials|{{ColourColor|TrialMode}}]]<br/>[[Badlands II|{{ColourColor|WesternMode}}]]<br/>[[Pizza Party|{{ColourColor|PizzeriaMode}}]]<br/>[[PVP|{{ColourColor|FallenArena}}]]<br/>{{InfoboxContainer|Challenges|
*[[Juggernaut (Challenge)|Juggernaut]]
*[[Jailed Towers (Challenge)|Jailed Towers]]
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*[[Oops! All slimes!]]
*[[Vanguard (Challenge)|Vanguard]]}}{{InfoboxContainer|Events|*[[Sk8 P4rk|The Takeover (Master)]]}}
|first_wave_appearance = 5 (Challenge Trials, Pizzeria & Fallen Arena PVP)<br/>4 (Molten & Western)<br/>7 (Intermediate & Challenges)
----
Originally:<br>[[Fallen Mode|{{Color|FallenMode}}]]<br>[[PVP Test|{{Color|PVP|PVP Test}}]]
Originally:<br>2 (The Takeover Master)
|first_wave_appearance = 5 (Challenge Trials, Pizzeria & Fallen Arena PVP)<br/>4 (Molten & Western)<br/>7 (Intermediate, Golden, Legacy Fallen & Challenges)
----
Originally:<br>5 (Fallen)<br>4 (High Rank PVP Test)<br>2 (The Takeover Master)
|base_hp = [[File:HealthIcon.png|20px|Health]]45 (Intermediate, Molten, Pizzeria & Western)<br/>[[File:HealthIcon.png|20px|Health]]40 (Fallen Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]16 (Challenges)<br/>[[File:HealthIcon.png|20px|Health]]60 (Challenge Trials & Sandbox)
|scale_hp = Trio - [[File:HealthIcon.png|20px]]40 (Molten)<br/>Quad - [[File:HealthIcon.png|20px]]45 (Molten)
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}}
{{QuoteContainer|<tabber>
|-|Current =
{{QuoteBox|Something's not right about the hoard. It looks like they've… mutated?|audio=IntermediateWave7-1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[Intermediate Mode|Intermediate]])}}
{{QuoteBox|The reports didn't mention anything special.<br/>But if that's the case, why are there so many?|[[Commander (Narrator)|Commander]] dialogue on Wave 5 ([[Challenge Trials]])}}
{{QuoteBox|Incoming new zombies!|Beginning of Wave 7 ([[Golden Mode|Golden]])}}
{{QuoteBox|Tankier enemies incoming!<br/>They may be slow, but don't let your guard down! A horde of these can soak up a lot of damage...|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[Legacy Fallen Mode|Legacy Fallen]])}}
|-|Version 2 =
{{QuoteBox|Heads up! Heavy enemies inbound.<br/>Remember, strategically placed defenses are better than any upgrade|audio = Moltenwave-4.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 4 ([[Molten Mode|Molten]])}}
{{QuoteBox|TheHeads reportsup! didn'tHeavy mentionenemies anything specialinbound.<br/>ButRemember, ifstrategically that'splaced thedefenses case,are whybetter arethan thereany soupgrade|audio many?= Moltenwave-4.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 54 (Formerly, [[ChallengeMolten TrialsMode|Molten]])}}
|-|Version 2 =
{{QuoteBox|Reports say that Heavies are inbound.<br/>Definitely a step up from the Abnormals.|[[Commander (Narrator)|Commander]] dialogue on Wave 5 (Formerly, [[Fallen Mode|Fallen]])}}
|-|Translated =
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*The '''Heavy''' has higher health compared to the [[Abnormal]] and [[Quick]], along with defense. Thus, it is recommended to invest in additional defense before or during its first appearance.
*Most towers can deal with the '''Heavy''' fairly easily.
**Efficient early-game towers like the [[Crook BossElectroshocker]], [[Golden Scout]], [[Militant]], [[Assassin]] or [[Cowboy]] are recommended.
**Stronger towers like the [[Minigunner]] or [[Golden Minigunner]] can fare pretty well if you are able to afford them, though it is advised to use the [[Farm]] if you plan to do so.
**Towers which bypass [[Defense]], like the [[Trapper]] or [[Military Base]] can do quite well against this enemy, as they will deal full damage to it.
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Tower Defense Simulator Roblox Trailer|'''Heavy''' on a promotional video.
The Takeover Trailer - Tower Defense Simulator|'''Heavy''' on a promotional video.
Valentines Crate 2026 - Tower Defense Simulator|'''Heavy''' on a promotional video.
</gallery>
 
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==Trivia==
*The '''Heavy''' is the successor of the [[Blighted (Legacy)|Blighted]], even though the [[Blighted (Legacy)|Blighted]] had much higher health than the '''Heavy'''.
**The '''Heavy''' used to have a very similar appearance to the [[Blighted (Legacy)|Blighted]] in its first iteration.
 
==Update History==
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**No longer appears in the [[PVP Test]] as it has been removed.
*'''11 June 2025''' - [[v1.67.0]]
**No longer appears in [[Fallen Mode]], as it has been replaced by the [[Fallen Dreg]].
*'''23 July 2025''' - [[v1.71.0]]
**Now appears in Fallen Arena [[PVP]], carrying over most of its [[PVP Test]] statistics.
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*'''28 January 2026''' - [[v1.84.0]]
**Now appears in [[Intermediate Mode|Intermediate]] mode.
***Has 45 health.
***Gives {{Money|25}} on death.
**Health increased from 30 to 45 in [[Molten Mode|Molten]] mode.
Retrieved from "https://tds.wiki/w/Heavy"