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| Latest revision | Your text | ||
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|-|Enemies Beta = [[File:BetaHidden.png]] |
|-|Enemies Beta = [[File:BetaHidden.png]] |
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</tabber> |
</tabber> |
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|mode_appearance = [[Easy Mode|{{ |
|mode_appearance = [[Easy Mode|{{Colour|EasyMode}}]]<br/>[[Casual Mode|{{Colour|CasualMode}}]]<br/>[[Legacy Molten Mode|{{Colour|LegacyMoltenMode}}]]<br/>[[Intermediate Mode|{{Colour|IntermediateMode}}]]<br/>[[Molten Mode|{{Colour|MoltenMode}}]]<br/>[[PVP Test|{{Colour|LowRank}}]]<br/>[[PVP Test|{{Colour|MidRank}}]]<br/>[[Tutorial|{{Colour|TutorialMode}}]]<br/>{{InfoboxContainer|Challenges| |
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*[[Brute Force]] |
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*[[Derailed]] |
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*[[Rock Bottom]] |
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*[[Surface Tension]] |
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*[[Lights Out]]}} |
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{{InfoboxContainer|Challenges| |
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*[[Back to Basics (Challenge)|Back to Basics]] |
*[[Back to Basics (Challenge)|Back to Basics]] |
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*[[Boss Rush]]}} |
*[[Boss Rush]]}} |
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| ⚫ | |||
*[[Cyber City|Metaverse Champions]] |
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| ⚫ | |base_hp = [[File:HealthIcon.png|20px|Health]]8 (Tutorial)<br/>[[File:HealthIcon.png|20px|Health]]15 (Easy & Sandbox)<br/>[[File:HealthIcon.png|20px|Health]]20 (Intermediate & Casual)<br/>[[File:HealthIcon.png|20px|Health]]25 (Molten & Low Rank PVP Test)<br/>[[File:HealthIcon.png|20px|Health]]30 (Mid Rank PVP Test)<br/>{{InfoboxContainer|Challenges| |
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*[[Classic Candy Cane Lane|The Classic Mission 1]] |
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*[[Classic Forest Camp|The Classic Mission 3]] |
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*[[Classic Castle|The Classic Mission 5]] |
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*[[Nil Zone|Halloween 2025 Live Event]]}} |
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---- |
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Originally:<br>[[Molten Mode|{{Color|MoltenMode}}]]<br>[[PVP Test|{{Color|PVP|PVP Test}}]] |
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| ⚫ | |||
---- |
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Originally:<br>3 ([[The Heights]])<br>9 ([[Cyber City|Metaverse Champions]], Low & Mid Rank PVP Test)<br>4 ([[Classic Candy Cane Lane]] & [[Nil Zone]])<br>3 ([[Classic Forest Camp]])<br>7 ([[Classic Castle]])<br>10 (Molten) |
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| ⚫ | |base_hp = [[File:HealthIcon.png|20px|Health]]8 (Tutorial)<br/>[[File:HealthIcon.png|20px|Health]]15 (Easy & Sandbox)<br/>[[File:HealthIcon.png|20px|Health]] |
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*[[File:HealthIcon.png|20px|Health]]15 ([[Brute Force]]) |
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*[[File:HealthIcon.png|20px|Health]]40 ([[Derailed]]) |
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*[[File:HealthIcon.png|20px|Health]]75 ([[Rock Bottom]] & [[Surface Tension]]) |
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*[[File:HealthIcon.png|20px|Health]]100 ([[Lights Out]])}} |
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{{InfoboxContainer|Challenges| |
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*[[File:HealthIcon.png|20px|Health]]20 ([[Back to Basics (Challenge)|Back to Basics]]) |
*[[File:HealthIcon.png|20px|Health]]20 ([[Back to Basics (Challenge)|Back to Basics]]) |
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*[[File:HealthIcon.png|20px|Health]]15 ([[Boss Rush]])}} |
*[[File:HealthIcon.png|20px|Health]]15 ([[Boss Rush]])}} |
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|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4) |
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4) |
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|cash = {{Money|5}} on death (Default)<br/>{{Money| |
|cash = {{Money|5}} on death (Default)<br/>{{Money|15}} on death (Easy)<br/>{{Money|20}} on death (Casual & Intermediate)<br/>{{Money|25}} on death (Molten) |
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*{{Money|50}} on death ([[Derailed]]) |
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*{{Money|60}} on death ([[Rock Bottom]], [[Surface Tension]] & [[Lights Out]])}} |
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|spawned_by = *Legacy [[Necromancer (Legacy Enemy)|Necromancer]] |
|spawned_by = *Legacy [[Necromancer (Legacy Enemy)|Necromancer]] |
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*[[Mystery]] (Legacy Molten only) |
*[[Mystery]] (Legacy Molten only) |
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| Line 46: | Line 24: | ||
|ghost = No |
|ghost = No |
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|lead = No |
|lead = No |
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|immunity = {{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable) |
|immunity = {{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)<br/>{{Attr|Corpse}} (Variable) |
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|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]10 |
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]10 |
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|legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4) |
|legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4) |
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| Line 58: | Line 36: | ||
|legacy_lead = No |
|legacy_lead = No |
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|legacy_immunity = None |
|legacy_immunity = None |
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|versus_send_cost = {{Money|100}} ( |
|versus_send_cost = {{Money|100}} (Low Rank)<br/>{{Money|105}} (Mid Rank) |
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|versus_wave_unlock = 8 |
|versus_wave_unlock = 8 |
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|versus_eco = {{Money|8}} ( |
|versus_eco = {{Money|8}} (Low Rank)<br/>{{Money|10}} (Mid Rank) |
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|versus_number = 2- |
|versus_number = 2-8 (Low Rank)<br/>2-7 (Mid Rank) |
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|versus_timer = 0.8 |
|versus_timer = 0.8 |
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}} |
}} |
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__TOC__ |
__TOC__ |
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==Description== |
==Description== |
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The '''Hidden''' is an [[Enemies|enemy]] that cannot be attacked by towers without hidden detection that appears in [[Easy Mode|Easy]], [[Casual Mode|Casual]], [[Legacy Molten Mode|Legacy Molten]], [[Intermediate Mode|Intermediate]], [[Molten Mode|Molten]], |
The '''Hidden''' is an [[Enemies|enemy]] that cannot be attacked by towers without hidden detection that appears in [[Easy Mode|Easy]], [[Casual Mode|Casual]], [[Legacy Molten Mode|Legacy Molten]], [[Intermediate Mode|Intermediate]], [[Molten Mode|Molten]], Low Rank [[PVP Test]] and Mid Rank [[PVP Test]] modes, and the [[Tutorial]]. It serves to introduce the need for hidden detection, and can be a nuisance without it. It is slightly faster than the [[Normal]] and [[Abnormal]]. |
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The [[Grave Digger]] had a chance to spawn the '''Hidden''' with its ''Triumphing Sheol'' ability in [[Easy Mode|Easy]] mode. The '''Hidden''' was also formerly spawned by the [[Necromancer (Legacy Enemy)|Necromancer]] before its replacement. The [[Tombstone]] could also spawn the '''Hidden''' before its removal. The [[Mystery]] can summon the '''Hidden''' upon death. |
The [[Grave Digger]] had a chance to spawn the '''Hidden''' with its ''Triumphing Sheol'' ability in [[Easy Mode|Easy]] mode. The '''Hidden''' was also formerly spawned by the [[Necromancer (Legacy Enemy)|Necromancer]] before its replacement. The [[Tombstone]] could also spawn the '''Hidden''' before its removal. The [[Mystery]] can summon the '''Hidden''' upon death. |
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| Line 120: | Line 98: | ||
==Strategy== |
==Strategy== |
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*Most early game towers tend to gain hidden detection on one of its upgrades; these towers are sufficient to deal with early '''Hiddens'''. Such towers include the [[Soldier]], [[Sniper]], [[Shotgunner]], [[Militant]], [[ |
*Most early game towers tend to gain hidden detection on one of its upgrades; these towers are sufficient to deal with early '''Hiddens'''. Such towers include the [[Soldier]], [[Sniper]], [[Shotgunner]], [[Militant]], [[Gladiator]], and [[Golden Scout]]. |
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**As '''Hiddens''' spawn in hordes, the [[Golden Pyromancer]] is particularly useful, being able to damage multiple enemies at once and having hidden detection by default. The regular [[Pyromancer]] also gains hidden detection at Level 2 and is a less effective, but still strong tower against '''Hiddens'''. |
**As '''Hiddens''' spawn in hordes, the [[Golden Pyromancer]] is particularly useful, being able to damage multiple enemies at once and having hidden detection by default. The regular [[Pyromancer]] also gains hidden detection at Level 2 and is a less effective, but still strong tower against '''Hiddens'''. |
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**If you can use the [[Farm]] well, the [[Minigunner]] and [[Accelerator]] are feasible choices, though they are not necessary and are fairly expensive, especially in [[Easy Mode|Easy]] mode. |
**If you can use the [[Farm]] well, the [[Minigunner]] and [[Accelerator]] are feasible choices, though they are not necessary and are fairly expensive, especially in [[Easy Mode|Easy]] mode. |
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*For splash damage towers that cannot target '''Hiddens''', such as the [[Mortar |
*For splash damage towers that cannot target '''Hiddens''', such as the [[Mortar]], if a '''Hidden''' is caught up in an explosion, they will be dealt splash damage. |
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**This means that another detectable enemy must be near the '''Hidden''' for a splash damage tower to hit it. |
**This means that another detectable enemy must be near the '''Hidden''' for a splash damage tower to hit it. |
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**While the [[Rocketeer]] has hidden detection, it should not be used early on due to its high upgrade and placement costs. |
**While the [[Rocketeer]] has hidden detection, it should not be used early on due to its high upgrade and placement costs. |
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*Although the Level 0-1 [[Pyromancer]] does not have hidden detection, its flames can pierce through enemies, so the '''Hidden''' can be damaged if there is another detectable enemy near it. |
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**This should not be relied on, as some waves have '''Hiddens''' as the only enemies appearing. |
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***Additionally, the [[Pyromancer]] gains hidden detection at Level 2, making it viable against it. |
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*On wave 16 of [[Molten Mode|Molten]] mode, you can choose to not kill the corpse that the '''Hidden''' leaves, and since it is still on the map, the wave will not end. This allows you to make as much money as you want using the [[DJ Booth]]'s ''Drop the Beat'' ability on Green track. |
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==Gallery== |
==Gallery== |
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<gallery widths=250> |
<gallery widths=250> |
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LegacyHiddenWalk.gif|Current version, current walk animation (4 December 2024 – Present) |
LegacyHiddenWalk.gif|Current version, current walk animation (4 December 2024 – Present) |
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</gallery> |
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{{GalleryHeader|Converted Variants (Modern)}} |
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<gallery> |
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DefHacker1Hidden.png|Green variant, current version (11 June 2025 – Present) |
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DefHacker2Hidden.png|Overclock variant, current version (11 June 2025 – Present) |
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</gallery> |
</gallery> |
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{{GalleryHeader|Corpse Variants (Modern)}} |
{{GalleryHeader|Corpse Variants (Modern)}} |
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<gallery> |
<gallery> |
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CorpseHidden.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present) |
CorpseHidden.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, original animation variant (12 March 2025 – Present) |
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CorpseHidden1.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, no animation variant (12 March 2025 – Present) |
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</gallery> |
</gallery> |
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{{GalleryHeader|Corpse Variants (Legacy)}} |
{{GalleryHeader|Corpse Variants (Legacy)}} |
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<gallery> |
<gallery> |
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LegacyHiddenCorpse.jpeg|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present) |
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</gallery> |
</gallery> |
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<gallery> |
<gallery> |
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Tower Defense Simulator Frost Invasion Trailer|'''Hidden''' in the game trailer. |
Tower Defense Simulator Frost Invasion Trailer|'''Hidden''' in the game trailer. |
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Medic & Turret Update Trailer - Tower Defense Simulator|'''Hidden''' in the game trailer. |
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Spring Battlepass 2026 - Tower Defense Simulator|'''Hidden''' in the game trailer. |
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</gallery> |
</gallery> |
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***Send number decreased from 3-9 to 2-8 in Low Rank. |
***Send number decreased from 3-9 to 2-8 in Low Rank. |
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***Economy bonus decreased from {{Money|16}} to {{Money|8}} in Low Rank. |
***Economy bonus decreased from {{Money|16}} to {{Money|8}} in Low Rank. |
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*'''23 April 2025''' - [[v1.62.0]] |
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**No longer appears in the [[PVP Test]] as it has been removed. |
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*'''23 July 2025''' - [[v1.71.0]] |
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**Now appears in Basic Arena and Molten Arena [[PVP]], carrying over most of its [[PVP Test]] statistics. |
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***Number sent decreased from 2-8 to 2-3 in Basic Arena. |
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***Number sent decreased from 2-7 to 2-3 in Molten Arena. |
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*'''4 October 2025''' - [[V1.76.0|v1.76.2b]] |
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**'''Hidden''' now appears in [[Nil Zone]] as part of the [[Halloween 2025 Live Events]]. |
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***Has 65 health. |
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***Gives {{Money|160}} on death. |
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*'''4 October 2025''' - [[V1.76.0|v1.76.2d]] |
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**'''Hidden''' no longer spawns in [[Nil Zone]], as the [[Halloween 2025 Live Events|Halloween 2025 Live Event]] has ended. |
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*'''11 October 2025''' - [[v1.76.0|v1.76.4a]] |
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**'''Hidden''' now appears in [[Nil Zone]] as part of the [[Halloween 2025 Live Events]]. |
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**Health decreased from 65 to 60 in [[Nil Zone]]. |
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*'''12 October 2025''' - [[v1.76.0|v1.76.4b]] |
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**'''Hidden''' no longer spawns in [[Nil Zone]], as the [[Halloween 2025 Live Events|Halloween 2025 Live Event]] has ended. |
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*'''28 January 2026''' - [[v1.84.0]] |
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**First wave appearance changed from 9 to 8 in [[Easy Mode|Easy]] mode. |
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**First wave appearance changed from 9 to 10 in [[Intermediate Mode|Intermediate]] mode. |
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**No longer appears in [[Molten Mode|Molten]] mode. |
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**Health increased from 20 to 35 in [[Intermediate Mode|Intermediate]] mode. |
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**Cash given increased from {{Money|15}} to {{Money|20}} on death in [[Easy Mode|Easy]] mode. |
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*'''2 July 2026''' - [[v2.1.0|v2.1.7]] |
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**First wave appearance changed from 10 to 9 in [[Casual Mode|Casual]] mode. |
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**Health increased from 20 to 24 in [[Casual Mode|Casual]] mode. |
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**Cash given decreased from {{Money|20}} to {{Money|24}} on death in [[Casual Mode|Casual]] mode. |
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*'''31 July 2026''' - [[v2.4.0]] |
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**Now appears in [[Breach Protocol]] and [[Brute Force]]. |
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***Has 20 health in [[Breach Protocol]]. |
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***Has 15 health in [[Brute Force]]. |
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***Gives {{Money|5}} on death in [[Breach Protocol]] and [[Brute Force]]. |
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*'''7 August 2026''' - [[v2.5.0]] |
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**Now appears in [[Derailed]], [[Rock Bottom]], [[Surface Tension]] and [[Lights Out]]. |
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***Has 40 health in [[Derailed]]. |
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***Has 75 health in [[Rock Bottom]] and [[Surface Tension]]. |
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***Has 100 health in [[Lights Out]]. |
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***Gives {{Money|50}} on death in [[Derailed]]. |
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***Gives {{Money|60}} on death in [[Rock Bottom]], [[Surface Tension]] and [[Lights Out]]. |
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}} |
}} |
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{{Beginners|[[Normal Boss]]|Wave |
{{Beginners|[[Normal Boss]]|Wave 7|Hidden|Wave 9|[[Breaker2]]|Wave 11}} |
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{{Casual|[[Normal Boss]]|Wave 7|Hidden|Wave |
{{Casual|[[Normal Boss]]|Wave 7|Hidden|Wave 10|[[Enraged]]|Wave 11}} |
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{{ |
{{Molten|[[Elite Abnormal]]|Wave 8|Hidden|Wave 10|[[Breaker2]]|Wave 11}} |
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| ⚫ | |||
{{LowRank|[[Normal Boss]]|Wave 7|Hidden|Wave 9|[[Breaker2]]|Wave 11}} |
{{LowRank|[[Normal Boss]]|Wave 7|Hidden|Wave 9|[[Breaker2]]|Wave 11}} |
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{{MidRank|[[Elite Abnormal]]|Wave 7|Hidden|Wave 9|[[Breaker2]]|Wave |
{{MidRank|[[Elite Abnormal]]|Wave 7|Hidden|Wave 9|[[Breaker2]]|Wave 11}} |
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{{Tutorial|[[Speedy]]|Wave 3|Hiden|Wave 4|[[ |
{{Tutorial|[[Speedy]] & [[Slow]]|Wave 3|Hiden|Wave 4|[[Dummy Boss]]|Wave 5}} |
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{{TheHeights|[[Stone Viking]]|Wave 5|Hidden & [[Normal Boss]]|Wave 6|[[Necromancer (Legacy Enemy)|Necromancer]]|Wave 7}} |
{{TheHeights|[[Stone Viking]]|Wave 5|Hidden & [[Normal Boss]]|Wave 6|[[Necromancer (Legacy Enemy)|Necromancer]]|Wave 7}} |
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{{CyberCity|[[Normal Boss]]|Wave 7|Hidden|Wave 9|[[Fey Yoshida]]|Wave 10}} |
{{CyberCity|[[Normal Boss]]|Wave 7|Hidden|Wave 9|[[Fey Yoshida]]|Wave 10}} |
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{{ClassicCastle|[[Hidden Boss]]|Wave 6|Hidden|Wave 7|Speedy & [[Korblox General (The Classic)|Korblox General]]|Wave 8}} |
{{ClassicCastle|[[Hidden Boss]]|Wave 6|Hidden|Wave 7|Speedy & [[Korblox General (The Classic)|Korblox General]]|Wave 8}} |
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{{Easy|[[Normal Boss]]|Wave 8|Hidden|Wave 10|[[Mystery]]|Wave 13}} |
{{Easy|[[Normal Boss]]|Wave 8|Hidden|Wave 10|[[Mystery]]|Wave 13}} |
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| ⚫ | |||
{{ZombieNavBox}} |
{{ZombieNavBox}} |
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[[Category:Early-Game]] |
[[Category:Early-Game]] |
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[[Category:Mid-Game]] |
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