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{{HiddenWaveInfobox
{{HiddenWaveInfobox
|image1 = HiddenBadge3.png
|image1 = HiddenBadge3.png
|rewards = {{Gem|50}}, {{Exp|250}} & {{TowerExp|185}} ({{Color|VeryEasy}})<br/>{{Gem|75}}, {{Exp|250}} & {{TowerExp|185}} ({{Color|Easy}})<br/>{{Gem|100}}, {{Exp|250}} & {{TowerExp|185}} ({{Color|Normal}})<br/>{{Gem|125}}, {{Exp|250}} & {{TowerExp|185}} ({{Color|Hard}})<br/>{{Gem|150}}, {{Exp|250}} & {{TowerExp|185}} ({{Color|Insane}})<br/>{{Gem|+100}} (First Triumph)
|rewards = {{Gem|50}} & {{Exp|250}} ({{Colour|VeryEasy}})<br/>{{Gem|75}} & {{Exp|250}} ({{Colour|Easy}})<br/>{{Gem|0}} & {{Exp|250}} ({{Colour|Medium}})<br/>{{Gem|100}} & {{Exp|250}} ({{Colour|Normal}})<br/>{{Gem|125}} & {{Exp|250}} ({{Colour|Hard}})<br/>{{Gem|150}} & {{Exp|250}} ({{Colour|Insane}})<br/>{{Gem|+100}} (First Triumph)
|music-1 = '''Wave 41''' [[File:(Official) Tower Defense Simulator OST - Eye Of The Swarm|thumb|center|250px]]
|music-1 = '''Wave 41''' [[File:(Official) Tower Defense Simulator OST - Eye Of The Swarm|thumb|center|250px]]
|music-2 = '''[[???]] Speech & Wave ???''' [[File:(Official) Tower Defense Simulator OST - Equinox (Awakened Fallen King Theme)|thumb|center|250px]]
|music-2 = '''[[???]] Speech & Wave ???''' [[File:(Official) Tower Defense Simulator OST - Equinox (Awakened Fallen King Theme)|thumb|center|250px]]
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!First Triumph
!First Triumph
|-
|-
|{{Color|VeryEasy}}
|{{Colour|VeryEasy}}
|{{Gem|50}}, {{Exp|250}} & {{TowerExp|185}}
|{{Gem|50}} & {{Exp|250}}
|{{Gem|150}}, {{Exp|250}} & {{TowerExp|185}}
|{{Gem|150}} & {{Exp|250}}
|-
|-
|{{Color|Easy}}
|{{Colour|Easy}}
|{{Gem|75}}, {{Exp|250}} & {{TowerExp|185}}
|{{Gem|75}} & {{Exp|250}}
|{{Gem|175}}, {{Exp|250}} & {{TowerExp|185}}
|{{Gem|175}} & {{Exp|250}}
|-
|-
|{{Color|Normal}}
|{{Colour|Medium}}
|{{Gem|100}}, {{Exp|250}} & {{TowerExp|185}}
|{{Gem|0}} & {{Exp|250}}
|{{Gem|200}}, {{Exp|250}} & {{TowerExp|185}}
|{{Gem|100}} & {{Exp|250}}
|-
|-
|{{Color|Hard}}
|{{Colour|Normal}}
|{{Gem|125}}, {{Exp|250}} & {{TowerExp|185}}
|{{Gem|100}} & {{Exp|250}}
|{{Gem|225}}, {{Exp|250}} & {{TowerExp|185}}
|{{Gem|200}} & {{Exp|250}}
|-
|-
|{{Color|Insane}}
|{{Colour|Hard}}
|{{Gem|150}}, {{Exp|250}} & {{TowerExp|185}}
|{{Gem|125}} & {{Exp|250}}
|{{Gem|250}}, {{Exp|250}} & {{TowerExp|185}}
|{{Gem|225}} & {{Exp|250}}
|-
|{{Colour|Insane}}
|{{Gem|150}} & {{Exp|250}}
|{{Gem|250}} & {{Exp|250}}
|}
|}


The reward for the first 50 players who beat '''Hidden Wave''' was the {{Color|Other|Triumphant}} [[Hacker]] skin.
The reward for the first 50 players who beat '''Hidden Wave''' was the {{Colour|Other|Triumphant}} [[Hacker]] skin.


Triumphing '''Hidden Wave''' will give out an additional reward, which can be a crate, consumable or ticket. They are meant to be guaranteed, though due to a bug this does not always happen. These items are:
Triumphing '''Hidden Wave''' will give out an additional reward, which can be a crate, consumable or ticket. They are meant to be guaranteed, though due to a bug this does not always happen. These items are:
*{{Color|Common}} (47.39%)
*{{Colour|Common}} (47.39%)
**{{TimeScaleTicket|Time Scale Ticket}} (2-4)
**{{TimeScaleTicket|Time Scale Ticket}} (2-4)
**{{ReviveTicket|Revive Ticket}} (2-3)
**{{ReviveTicket|Revive Ticket}} (2-3)
**{{SpinTicket|Spin Ticket}} (2-3)
**{{SpinTicket|Spin Ticket}} (2-3)
**[[Low Grade Crate]]
**[[Low Grade Consumable Crate]]
**[[Barricade]] (2-4)
**[[Barricade]] (2-4)
**[[Supply Drop]] (2-4)
**[[Supply Drop]] (2-4)
*{{Color|Uncommon}} (28.44%)
*{{Colour|Uncommon}} (28.44%)
**[[Cooldown Flag]] (2-4)
**[[Cooldown Flag]] (2-4)
**[[Range Flag]] (2-4)
**[[Range Flag]] (2-4)
**[[Damage Flag]] (2-4)
**[[Damage Flag]] (2-4)
**[[Mid Grade Crate]]
**[[Mid Grade Consumable Crate]]
*{{Color|Rare}} (18.96%)
*{{Colour|Rare}} (18.96%)
**[[High Grade Crate]]
**[[High Grade Consumable Crate]]
**[[Napalm Strike]] (2-3)
**[[Napalm Strike]] (2-3)
**[[Blizzard Bomb]] (2-3)
**[[Blizzard Bomb]] (2-3)
*{{Color|Legendary}} (4.74%)
*{{Colour|Legendary}} (4.74%)
**[[Nuke]]
**[[Nuke]]
*{{Color|Common|Custom}} (0.47%)
*{{Colour|Common|Custom}} (0.47%)
**[[Molten Monster (Consumable)|Molten Monster]]
**[[Molten Monster (Consumable)|Molten Monster]]


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|image = Achievement
|image = Achievement
|obtainable = Yes
|obtainable = Yes
|rewards = {{Coins|2,000}}, {{Gem|150}} & 1x [[High Grade Crate]]
|rewards = {{Coins|2,000}}, {{Gem|150}} & 1x [[High Grade Consumable Crate]]
}}
}}


===First Players to Triumph===
===First Players to Triumph===
The first 50 players to beat the '''Hidden Wave''' received the {{Color|Other|Triumphant}} skin for the [[Hacker]] tower. Initially, it was the first 40 people, but due to controversy over the first eight people to beat it, as their teams included Quality Assurance Testers who did not partake in '''Hidden Wave''' testing, it was expanded to 48 and then to 50 as the last team went over the 48 threshold.
The first 50 players to beat the '''Hidden Wave''' received the {{Colour|Other|Triumphant}} skin for the [[Hacker]] tower. Initially, it was the first 40 people, but due to controversy over the first eight people to beat it, as their teams included Quality Assurance Testers who did not partake in '''Hidden Wave''' testing, it was expanded to 48 and then to 50 as the last team went over the 48 threshold.


*The first team to triumph was SoupedGun, WikiaColors, Acolytra and JustSomeMemeLord, who beat it at 23:01 UTC on the 3rd of August 2024, exactly 29 hours after the '''Hidden Wave''' was re-added. Their triumph can be found [https://www.youtube.com/watch?v=TbxpRLiZvlY here].
*The first team to triumph was SoupedGun, WikiaColors, Acolytra and JustSomeMemeLord, who beat it at 23:01 UTC on the 3rd of August 2024, exactly 29 hours after the '''Hidden Wave''' was re-added. Their triumph can be found [https://www.youtube.com/watch?v=TbxpRLiZvlY here].
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|[[Fallen Squire]]<br/>2 Total
|[[Fallen Squire]]<br/>2 Total
|-
|-
|[[File:ModernTemplar.png|center|150px|link=Warden (Modern Enemy)]]
|[[File:ModernTemplar.png|center|150px|link=Templar]]
|[[File:AwakenedFallenKing.png|center|150px|link=Awakened Fallen King]]
|[[File:AwakenedFallenKing.png|center|150px|link=Awakened Fallen King]]
|[[File:NecroticSkeleton.png|center|150px|link=Necrotic Skeleton]]
|[[File:NecroticSkeleton.png|center|150px|link=Necrotic Skeleton]]
|[[File:FallenSummoner.png|center|150px|link=Fallen Summoner]]
|[[File:FallenSummoner.png|center|150px|link=Fallen Summoner]]
|-
|-
|[[Warden (Modern Enemy)|Warden]]<br/>2 Total
|[[Templar]]<br/>2 Total
|[[Awakened Fallen King]]<br/>1 Total
|[[Awakened Fallen King]]<br/>1 Total
|[[Necrotic Skeleton]]<br/>N/A Total<ref>Does not appear naturally, can only be spawned by the [[Awakened Fallen King]] and [[Fallen Summoner]].</ref>
|[[Necrotic Skeleton]]<br/>N/A Total<ref>Does not appear naturally, can only be spawned by the [[Awakened Fallen King]] and [[Fallen Summoner]].</ref>
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| style="width:75px;" |[[File:ShadowLordExoUnknownNarratorNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:ShadowLordExoUnknownNarratorNeutral.gif|thumb|center|75px]]
|AWAKEN.
|AWAKEN.
|1x [[Fallen Honor Guard]] ([[Health Regen]]), 1x '''[[Warden (Modern Enemy)|Warden]]''' ([[Bloated]], [[Health Regen]]), 1x '''[[Awakened Fallen King]]''', 1x [[Fallen Honor Guard]], 5x [[Fallen Tank]] ([[Nimble]], [[Bloated]]), 1x [[Fallen Guardian]] ([[Nimble]], [[Bloated]]), 4x [[Fallen Shield]] ([[Nimble]], [[Aggro]], [[Bloated]]), 1x [[Fallen Honor Guard]] ([[Health Regen]]), 5x [[Fallen Tank]] ([[Nimble]], [[Bloated]]), 20x [[Corrupted Fallen]] ([[Bloated]], [[Nimble]]), 3x [[Fallen Hero]] ([[Nimble]], [[Bloated]]), 1x [[Fallen Summoner]] ([[Bloated]], [[Nimble]]), 1x [[Fallen Summoner]] ([[Bloated]]), 5x [[Fallen Giant]] ([[Health Regen]], [[Nimble]], [[Bloated]]), 15x [[Fallen Angel]] ([[Nimble]], [[Bloated]]), 12x [[Fallen Rusher]] ([[Nimble]], [[Bloated]]), 2x [[Fallen Shield]] ([[Aggro]], [[Nimble]], [[Bloated]]), 1x [[Warden (Modern Enemy)|Warden]] ([[Bloated]], [[Health Regen]]), 5x [[Fallen Giant]] ([[Health Regen]], [[Nimble]], [[Bloated]]), 10x [[Breaker4]] ([[Nimble]], [[Bloated]]), 1x [[Fallen Tank]] ([[Health Regen]], [[Bloated]], [[Nimble]]), 4x [[Fallen Hero]] ([[Nimble]], [[Bloated]]), 2x [[Fallen Guardian]] ([[Bloated]], [[Stun Immunity|Stun Immune]])
|1x [[Fallen Honor Guard]] ([[Health Regen]]), 1x '''[[Templar]]''' ([[Bloated]], [[Health Regen]]), 1x '''[[Awakened Fallen King]]''', 1x [[Fallen Honor Guard]], 5x [[Fallen Tank]] ([[Nimble]], [[Bloated]]), 1x [[Fallen Guardian]] ([[Nimble]], [[Bloated]]), 4x [[Fallen Shield]] ([[Nimble]], [[Aggro]], [[Bloated]]), 1x [[Fallen Honor Guard]] ([[Health Regen]]), 5x [[Fallen Tank]] ([[Nimble]], [[Bloated]]), 20x [[Corrupted Fallen]] ([[Bloated]], [[Nimble]]), 3x [[Fallen Hero]] ([[Nimble]], [[Bloated]]), 1x [[Fallen Summoner]] ([[Bloated]], [[Nimble]]), 1x [[Fallen Summoner]] ([[Bloated]]), 5x [[Fallen Giant]] ([[Health Regen]], [[Nimble]], [[Bloated]]), 15x [[Fallen Angel]] ([[Nimble]], [[Bloated]]), 12x [[Fallen Rusher]] ([[Nimble]], [[Bloated]]), 2x [[Fallen Shield]] ([[Aggro]], [[Nimble]], [[Bloated]]), 1x [[Templar]] ([[Bloated]], [[Health Regen]]), 5x [[Fallen Giant]] ([[Health Regen]], [[Nimble]], [[Bloated]]), 10x [[Breaker4]] ([[Nimble]], [[Bloated]]), 1x [[Fallen Tank]] ([[Health Regen]], [[Bloated]], [[Nimble]]), 4x [[Fallen Hero]] ([[Nimble]], [[Bloated]]), 2x [[Fallen Guardian]] ([[Bloated]], [[Stun Immunity|Stun Immune]])
|}
|}


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**The three messages must be sent separately for it to work.
**The three messages must be sent separately for it to work.
**The numbers must be typed out after [[Fallen Mode|Fallen]] has been selected; otherwise, it will not work.
**The numbers must be typed out after [[Fallen Mode|Fallen]] has been selected; otherwise, it will not work.
**It will not work after the game is lost, or restarted.
**It will not work after the game is lost and restarted.
*Make sure you plan ahead in order to get your base health down to 1.
*Make sure you plan ahead in order to get your base health down to 1.
**If you bring the [[Medic]], do not place it down before Wave 40, as it will heal your base.
**If you bring the [[Medic]], do not place it down before Wave 40, as it will heal your base.
***If you used the [[Glass]] modifier, you can ignore this step as [[Glass]] prevents over-heal.
**Preferably, you should try to get your base to 1 health within the first 2 waves.
**Preferably, you should try to get your base to 1 health within the first 2 waves.
**If you have the [[Glass]] modifier unlocked, you can apply it to instantly have 1 base health, eliminating one major step.
**If you have the [[Glass]] modifier unlocked, you can apply it to instantly have 1 base health.
**If you have an upgraded Fortify on your [[Skills|Skill Tree]], it is recommended to turn off your skills before starting the match, since it can heal your base every new wave, making it harder to activate the '''Hidden Wave'''.
***However, if you use the [[Glass]] modifier, it will block overhealing and the skill tree can be usable, regardless of your upgrades.
*As you need to kill the [[Fallen King]] in under 60 seconds, high DPS towers are required, such as the [[Accelerator]], [[Engineer]], [[Turret]] and [[Ranger]].
*As you need to kill the [[Fallen King]] in under 60 seconds, high DPS towers are required, such as the [[Accelerator]], [[Engineer]], [[Turret]] and [[Ranger]].
**Setting these towers to ''Strongest'' may also be preferable to kill the [[Fallen King]] under 60 seconds.
**Setting these towers to ''Strongest'' may also be preferable to kill the [[Fallen King]] under 60 seconds.
***Alternatively, you can use [[Saboteur|Saboteur’s]] ''Aggressive Toxins'' ability if you do not want to switch your towers’ targetings.
***Alternatively, you can use the [[Gatling Gun]] and focus on the [[Fallen King]] if you do not want to switch the towers' targeting.
**You may use towers that can slow down groups of enemies, such as [[Electroshocker]] and [[Cryomancer]], set these towers to ''Last'' to stall the group of enemies so that the high DPS towers can focus more on the [[Fallen King]].
**You may use towers that can slow down groups of enemies, such as [[Electroshocker]] and [[Cryomancer]], set these towers to ''Last'' to stall the group of enemies so that the high DPS towers can focus more on the [[Fallen King]].
***You may also use [[Freezer]] as its ''Frost Grenade'' ability can be quite effective against the crowds of enemies.
***You may also use [[Freezer]] as its ''Frost Grenade'' ability can be quite effective against the crowds of enemies.
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*Before the '''Hidden Wave''' starts, all [[Farm]]s should be sold as they do not generate any more money and also take up tower slots. High DPS towers should replace the [[Farm]]s.
*Before the '''Hidden Wave''' starts, all [[Farm]]s should be sold as they do not generate any more money and also take up tower slots. High DPS towers should replace the [[Farm]]s.
**This should be done on Wave 40.
**This should be done on Wave 40.
*When the '''Hidden Wave''' starts, the [[Awakened Fallen King]] spawns, giving all players {{Money|50,000}}. The money should be used to ensure you have the maximum amount of towers allowed and all to their maximum level.
*When the '''Hidden Wave''' starts, the [[Awakened Fallen King]] spawns, giving all players {{Money|2,000,000}}. The money should be used to ensure you have the maximum amount of towers allowed and all to their maximum level.
*Make sure to bring many DPS towers with [[Flying]] detection due to the many [[Fallen Angel|Fallen Angels]] that spawn in the Hidden Wave.
*Be aware that your screen will shake a lot during the '''Hidden Wave'''. This will cause significant trouble in chaining the [[Commander]]'s ability (without keybinds), managing the [[Medic]] and moving your towers.
*Be aware that your screen will shake a lot during the '''Hidden Wave'''. This will cause significant trouble in chaining the [[Commander]]'s ability (without keybinds), managing the [[Medic]] and moving your towers.
**You can disable screen shaking in the settings to prevent this from happening; however, your camera will still constantly zoom in and out.
**You can disable screen shaking in the settings to prevent this from happening; however, your camera will still constantly zoom in and out.
*High DPS towers are required to kill the high health enemies that appear in the '''Hidden Wave'''.
*High DPS towers are required to kill the high health enemies that appear in the '''Hidden Wave'''.
*You can use the [[Gatling Gun]] to primarily focus on the [[Awakened Fallen King]] and have other towers take care of the enemy hordes.
*You can use the [[Gatling Gun]] to primarily focus on the [[Awakened Fallen King]] and have other towers take care of the enemy hordes.
*Towers that can slow down groups of enemies, such as the [[Tesla]] and [[Cryomancer]], are needed to stall the massive horde of high health enemies that appear, especially the [[Nimble]] [[Bloated]] [[Fallen Tank]]s.
*Towers that can slow down groups of enemies, such as the [[Electroshocker]] and [[Cryomancer]], are extremely recommended to stall the massive horde of high health enemies that appear, especially the [[Nimble]] [[Bloated]] [[Fallen Tank]]s.
*The [[Medic]] is highly recommended as there are a lot of enemies that can stun your towers.
*The [[Medic]] is highly recommended as there are a lot of enemies that can stun your towers.
*It is strongly advised that you play on a long map, such as [[Fungi Island]], [[Wrecked Battlefield]] or [[Summer Castle]].
*It is strongly advised that you play on a long map, such as [[Fungi Island]], [[U-Turn]], [[Wrecked Battlefield]] and [[Abandoned City]].
*Due to the large number of enemies, you will need to move towers as they can get out of range; be sure to strategize ahead of time.
*Due to the large number of enemies, you will need to move towers as they can get out of range; be sure to strategize ahead of time.
**This can be mitigated by using the [[Ranger]], [[Pursuit]] and [[Gatling Gun]] due to their extremely large range.
**This can be mitigated by using the [[Ranger]] and [[Gatling Gun]] due to their extremely large range.
**Towers such as [[Ranger]], [[Pursuit]] and [[Gatling Gun]] are great choices to take down the [[Awakened Fallen King]] as the [[Awakened Fallen King]] will constantly stun, making towers such as the [[Golden Minigunner]] become unreliable during the '''Hidden Wave''', though the [[Medic]] can help mitigate this issue.
**Towers such as [[Ranger]], [[Engineer]], [[Gatling Gun]], are great choices to take down the [[Awakened Fallen King]] as the [[Awakened Fallen King]] will constantly stun, making towers such as the [[Golden Minigunner]] and [[Accelerator]] become unreliable during the '''Hidden Wave''', though the [[Medic]] can help mitigate this issue.
*If you have the [[Molten Monster (Consumable)|Molten Monster]] consumable, you can use it before wave 40 starts to spawn a [[Molten Monster]] to help clear out threatening enemies, such as the [[Nimble]] [[Bloated]] [[Fallen Tank]]s, and since it moves extremely slowly it likely will not reach the entrance before the '''Hidden Wave''' starts.
*If you have the [[Molten Monster (Consumable)|Molten Monster]] consumable, you can use it before wave 40 starts to spawn a [[Molten Monster]] to help clear out threatening enemies, such as the [[Nimble]] [[Bloated]] [[Fallen Tank]]s, and since it moves extremely slowly it likely will not reach the entrance before the '''Hidden Wave''' starts.


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*The [[???]] narrator uses the same model as [[1x1x1x1]] from [[The Classic Event]], except that it has a completely black body.
*The [[???]] narrator uses the same model as [[1x1x1x1]] from [[The Classic Event]], except that it has a completely black body.
**However, these two narrators are not the same character.
**However, these two narrators are not the same character.
**The same character appeared in the portal in [[Failed Gateway]], which was meant to head to the [[Nil Zone]]. This likely means that [[???]] is meant to be [[Lord Exo]].
**The same character appeared in the portal in [[Failed Gateway]], which was meant to head to [[Lord Exo]]'s prison. This likely means that [[???]] is meant to be [[Lord Exo]].
*The first three lines of dialogue from the [[???]] narrator is the exact same as the text used on the [[Hidden Wave (Legacy)|Legacy Hidden Wave]].
*Multiple clues were left in the lobbies for players to find and figure out how to activate the new '''Hidden Wave'''.
*Multiple clues were left in the lobbies for players to find and figure out how to activate the new '''Hidden Wave'''.
**The first clue was a speech bubble with squares (representing 0s) and diamonds (representing 1s) shown on the screen of the [[Hardcore Mode|Hardcore]] mode override computer, which when translated from binary would show the word "''TIME''". This hinted at having to say the time required to activate the [[Hidden Wave (Legacy)|legacy Hidden Wave]] that being 1,009 seconds.
**The first clue was a speech bubble with squares (representing 0s) and diamonds (representing 1s) shown on the screen of the [[Hardcore Mode|Hardcore]] mode override computer, which when translated from binary would show the word "''TIME''". This hinted at having to say the time required to activate the [[Hidden Wave (Legacy)|legacy Hidden Wave]] that being 1,009 seconds.
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***On Wave 40 of [[Fallen Mode|Fallen]] mode, the [[Commander (Narrator)|Commander]]'s last line is "''TAKE HIM OUT QUICKLY!''", which may have been a hint on the last step to trigger the '''Hidden Wave''', that being killing the [[Fallen King]] in less than 60 seconds.
***On Wave 40 of [[Fallen Mode|Fallen]] mode, the [[Commander (Narrator)|Commander]]'s last line is "''TAKE HIM OUT QUICKLY!''", which may have been a hint on the last step to trigger the '''Hidden Wave''', that being killing the [[Fallen King]] in less than 60 seconds.
*There is an unused ''Verge of Death'' [[Badges#Unused Badges|badge]] which was supposed to be awarded by triumphing with 1 base health left on [[Fallen Mode]], which is similar to one of the requirements for activating the '''Hidden Wave'''.
*There is an unused ''Verge of Death'' [[Badges#Unused Badges|badge]] which was supposed to be awarded by triumphing with 1 base health left on [[Fallen Mode]], which is similar to one of the requirements for activating the '''Hidden Wave'''.
*Until [[Update Log|v1.27.2]], when triumphing the '''Hidden Wave''', the game announced the names of everyone that was in the triumph match globally with the following message: {{Color|Hard|[Server]}} '''Player''' has triumphed and defeated the {{Color|Mythic|Awakened Fallen King!}}
*Until [[Update Log|v1.27.2]], when triumphing the '''Hidden Wave''', the game announced the names of everyone that was in the triumph match globally with the following message: {{Colour|Hard|[Server]}} '''Player''' has triumphed and defeated the {{Colour|Mythic|Awakened Fallen King!}}
**It would announce each player in a separate message.
**It would announce each player in a separate message.
*The [[???]] narrator's dialogue on Wave 41 reuses the text that appeared upon activating the [[Hidden Wave (Legacy)|Legacy Hidden Wave]].
*The [[???]] narrator's dialogue on Wave 41 reuses the text that appeared upon activating the [[Hidden Wave (Legacy)|Legacy Hidden Wave]].
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**Rewards are now based on the map's difficulty.
**Rewards are now based on the map's difficulty.
***Now gives {{Coins|Coins}} instead of {{Gem|50}}.
***Now gives {{Coins|Coins}} instead of {{Gem|50}}.
***{{Color|VeryEasy}} gives {{Coins|800}}.
***{{Colour|VeryEasy}} gives {{Coins|800}}.
***{{Color|Easy}} gives {{Coins|900}}.
***{{Colour|Easy}} gives {{Coins|900}}.
***{{Color|Normal}} gives {{Coins|1,000}}.
***{{Colour|Normal}} gives {{Coins|1,000}}.
***{{Color|Hard}} gives {{Coins|1,100}}.
***{{Colour|Hard}} gives {{Coins|1,100}}.
***{{Color|Insane}} gives {{Coins|1,200}}.
***{{Colour|Insane}} gives {{Coins|1,200}}.
***Triumph bonus is applied, boosting the base rewards by {{Coins|100}}.
***Triumph bonus is applied, boosting the base rewards by {{Coins|100}}.
***First time triumph bonus removed.
***First time triumph bonus removed.
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**Rewards changed.
**Rewards changed.
***Now gives {{Gem|Gems}} instead of {{Coins|Coins}}.
***Now gives {{Gem|Gems}} instead of {{Coins|Coins}}.
***{{Color|VeryEasy}} changed from {{Coins|800}} to {{Gem|50}}.
***{{Colour|VeryEasy}} changed from {{Coins|800}} to {{Gem|50}}.
***{{Color|Easy}} changed from {{Coins|900}} to {{Gem|75}}.
***{{Colour|Easy}} changed from {{Coins|900}} to {{Gem|75}}.
***{{Color|Normal}} changed from {{Coins|1,000}} to {{Gem|100}}.
***{{Colour|Normal}} changed from {{Coins|1,000}} to {{Gem|100}}.
***{{Color|Hard}} changed from {{Coins|1,100}} to {{Gem|125}}.
***{{Colour|Hard}} changed from {{Coins|1,100}} to {{Gem|125}}.
***{{Color|Insane}} changed from {{Coins|1,200}} to {{Gem|150}}.
***{{Colour|Insane}} changed from {{Coins|1,200}} to {{Gem|150}}.
***First time triumph bonus re-added, increased from {{Gem|50}} to {{Gem|100}}.
***First time triumph bonus re-added, increased from {{Gem|50}} to {{Gem|100}}.
*'''25 September 2024''' - [[v1.33.0]]
*'''25 September 2024''' - [[v1.33.0]]
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**'''Hidden Wave''' is now disabled when a player has the [[Skills]] setting activated.
**'''Hidden Wave''' is now disabled when a player has the [[Skills]] setting activated.
*'''11 June 2025''' - [[v1.67.0]]
*'''11 June 2025''' - [[v1.67.0]]
**First 50 players who triumphed the '''Hidden Wave''' will now give the {{Color|Other|Triumphant}} [[Hacker]] skin.
**First 50 players who triumphed the '''Hidden Wave''' will now give the {{Colour|Other|Triumphant}} [[Hacker]] skin.
**'''Hidden Wave''' has been disabled.
**'''Hidden Wave''' has been disabled.
**{{Bug}} Triumphing '''Hidden Wave''' after meeting the requirements can either give the '''Hidden Wave''' triumph rewards or prevent the match from ending.
**{{Bug}} Triumphing '''Hidden Wave''' after meeting the requirements can either give the '''Hidden Wave''' triumph rewards or prevent the match from ending.
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*'''28 January 2026''' - [[v1.84.0]]
*'''28 January 2026''' - [[v1.84.0]]
**{{Bug}} When the [[Awakened Fallen King]] spawns in, the cash reward is now just {{Money|50,000}} instead of {{Money|2,000,000}}.
**{{Bug}} When the [[Awakened Fallen King]] spawns in, the cash reward is now just {{Money|50,000}} instead of {{Money|2,000,000}}.
*'''5 June 2026''' - [[v2.0.0]]
**Now gives {{TowerExp|185}} upon triumph due to changes in [[Fallen Mode|Fallen]] mode.
}}
}}


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