Humvee 3: Difference between revisions

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{{For|[[Humvee]]|[[Humvee 2]]}}
{{UnitInfobox
|title1 = Humvee 3
|image1 = Humvee3DefaultHumvee3.png
|associated_towersource = [[Military Base]]
|type = Vehicle (& Humanoid)
|spawnrate = 45s[[File:VehicleSpawn.png|20px|Spawnrate]]35s
|health = 75[[File:HealthIcon.png|20px|Health]]100
|damage_type = Collision<br>Single
|ranged_damage = 2[[File:Damage Icon.png|20px|Damage]]4
|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.4225
|ranged_range = 18[[File:Range Icon.png|20px|Range]]30
|speed = Unknown5
|hidden = {{Attr|Hidden|Yes}}
|lead = {{Attr|Lead|Yes}} (Collision only)
|flying = No
|pvp_spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]25s
|pvp_health = [[File:HealthIcon.png|20px|Health]]100
|pvp_damage_type = Collision<br>Single
|pvp_ranged_damage = [[File:Damage Icon.png|20px|Damage]]3
|pvp_ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|pvp_ranged_range = [[File:Range Icon.png|20px|Range]]30
|pvp_speed = 5.5
|pvp_hidden = {{Attr|Hidden|Yes}}
|pvp_lead = {{Attr|Lead|Yes}} (Collision only)
|pvp_flying = No
}}
__TOC__
 
== Summary Description==
The '''Humvee 3''' ('''<u>H</u>igh <u>M</u>obility <u>M</u>ultipurpose <u>W</u>heeled <u>V</u>ehicle Version <u>3</u>''') is the third vehicle that spawns from the [[Military Base]]. In-game, whenit is meant to be referred to as just ''Humvee'', though it has been referenced here as '''Humvee 3''' to differentiate itself from other [[Military Base]] units. It spawns when the [[Military Base]] is at Level 3. As with other [[units]], it starts from the end of the map path and moves towards the entrance of the map. The '''Humvee 3''' has a spwanratespawnrate of 4535 seconds. Unlike the [[Humvee]] and [[Humvee 2]], thewhich '''Humveeis 3'''reduced hasdown ato mounted25 gunseconds whichin can[[PVP]] be used to attack zombiesmode. However,It thisis gunslightly cannotslower detectthan the [[HiddenHumvee 2]]s.
 
Unlike the [[Humvee]] and [[Humvee 2]], the '''Humvee 3''' has a mounted gun on its roof which a passenger uses to attack enemies. When firing, it will slow down, giving it more time to attack enemies. This gun can detect hidden enemies, but cannot detect flying enemies or damage lead enemies.
The '''Humvee 3''' is similar in appearance to the [[Humvee 2]], except that it has a mounted gun on the roof of the vehicle.
 
There is a limit of three units per [[Military Base]], limiting the amount of '''Humvee 3s''' that can spawn. This however generally should not be an issue, due to how hard it is to reach this limit.
== Strategy ==
*The '''Humvee 3''' is great for weak bosses that spawn initially during the round, like the [[Normal Boss]] or [[Abnormal Boss]].
**While the '''Humvee 3''' can collide with [[Hidden]]s and [[Ninja]]s they cannot detect them.
**The '''Humvee 3''' can also cope quite well against [[Mystery]], due to the addition of the mounted gun..
*On two-pathed maps, only one '''Humvee 3''' will spawn per Level 2 [[Military Base]]. It will go down a random path in some maps, like [[Infernal Abyss]], but may always go down one specific path in other maps, like [[Badlands]].
* The '''Humvee 3''' can deal full collision damage to shielded zombies, like the [[Summoner Boss]] and [[Templar]], though by the time these zombies spawn, you should ideally have better units spawning, like the [[Railgun Tank]].
*While the '''Humvee 3''' can attack zombies with its gun, it isn't that effective compared to other cheap towers with a better DPS, like the [[Minigunner]] or [[Crook Boss]].
 
== Trivia Appearance==
The current version of the '''Humvee 3''' is a khaki-colored and typical in appearance to other Humvees in real life. It has a bullbar on the front, with barbed wire attached to it. It has black windshields, black antennas near the back of the vehicle, black wheels and yellow headlights. On top of the vehicle there is a mounted machine gun, protected by various shields. It is operated by a humanoid with tan skin, black shirt and mask, and green goggles.
*The '''Humvee 3''' is obviously based on the [https://en.wikipedia.org/wiki/Humvee military vehicle of the same name] made by AM General.
 
*Initially, the [[Truck3]] was named the ''Humvee3'', even though it was not similar to the Humvee vehicle in any way.
== Skins ==
{| class="light-table pad-5 align-center" style="width:300px; margin:0 auto"
!
|[[File:ClassicHumvee3.png|175px]]
|[[File:WastelandHumvee3.png|175px]]
|[[File:CyberHumvee3.png|175px]]
|[[File:Base1776Humvee3.png|175px]]
|-
!Skin
|{{Color|Premium|Classic}}
|{{Color|Hexscape|Wasteland}}
|{{Color|Deluxe|Cyber}}
|{{Color|Patriotic|Base 1776}}
|-
!Obtained From
|[[Premium Crate]]
|[[Hexscape Event#Hexscape Event Battle Pass|Hexscape Event Premium Battle Pass]]
|[[Deluxe Crate]]
|''🦅 Eagle Screech'' [[Mission Quests|Mission Quest]],<br>[[Patriotic Crate]]
|-
!
|[[File:IceCreamHumvee3.png|175px]]
|[[File:PirateHumvee3.png|175px]]
|-
!Skin
|{{Color|Beach|Ice Cream}}
|{{Color|Pirate|Pirate}}
|-
!Obtained From
|[[Beach Crate]]
|[[Pirate Crate]]
|}
 
==Strategy==
*The '''Humvee 3''' is great for high health enemies that spawn early on during the game, like the [[Normal Boss]] or [[Elite Abnormal]].
**The '''Humvee 3''' is useful for enemies that spawn other enemies, like the [[Necromancer (Modern Enemy)|Necromancer]], as it can shoot down spawned enemies.
**The '''Humvee 3''' can be quite useful against hidden enemies, as it has hidden detection.
***The '''Humvee 3''' also cannot collide with [[Ghost (Attribute)|Ghost]] enemies, like the [[Soul]].
*On two-pathed maps, only one '''Humvee 3''' will spawn per Level 3 [[Military Base]]. It will go down a random path.
*The '''Humvee 3''' can deal full collision damage to enemies with defense, like the [[Fallen Squire]] or [[Elite Abnormal]].
**However, the '''Humvee 3's''' gun damage is still affected by defense.
*The '''Humvee 3''' is not affected by any buff or debuff.
*The '''Humvee 3''' will struggle against any enemy with abilities that damage units because of its low health.
**For example, if the [[Fallen King]] uses its ''Sword Swing'' attack, and a '''Humvee 3''' is caught in the attack, it is instantly destroyed.
 
==Trivia==
*The '''Humvee 3''' is based on the [[wp:Humvee|military vehicle of the same name]] made by AM General, as evidenced by its similar design and same name.
*Initially, the [[Truck3]] was named the ''Humvee3'' when it was added, even though it was not similar to a Humvee vehicle in any way.
**Interestingly, the '''Humvee 3''' directly replaced the [[Truck3]].
*The upgrade icon for the Level 3 [[Military Base]] does not show the barbed wire on the bullbar, forunlike the original '''Humvee 3''' model.
*The original '''Humvee 3''' model appeared in the third and second version of [[Forest Camp]] as decoration.
 
== Update History ==
{{scroll|text =
*'''13th October 2019'''
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**'''Humvee 3''' added, replacing the [[Truck3]].
**{{Bug}} The spawnrate is longer by 5 seconds.
*'''12 January 2020'''
*'''18 October 2019''' - [[Release v1.1|Release v1.1.0]]
**Damage decreased from 4 to 2.
*'''9 November 2019''' - [[Release v1.2|Release v1.2.0]]
**Firerate decreased from 0.45 to 0.25.
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
**For two-pathed maps, only one '''Humvee 3''' spawns per Level 3 [[Military Base]], going down a random path.
**{{Bugfix}} The spawnrate is now correct.
***Spawnrate decreased from 50 to 45.
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Appearance changed.
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Damage increased from 2 to 3.
**Health decreased from 75 to 60.
**Range increased from 18 to 30.
**Firerate decreased from 0.25 to 0.23.
**Spawnrate decreased from 45 to 40.
**Speed increased from Average to Fast.
**Displayed name changed from ''Humvee 3'' to ''Humvee''.
**New skin: {{Color|Premium|Classic}}
*'''12 March 2022''' - [[v1.1.0]]
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Firerate decreased from 0.23 to 0.225.
*'''17 April 2022''' - [[v1.2.0]]
**{{Bug}} '''Humvee 3's''' range can be increased by the [[DJ Booth]].
*'''21 May 2022''' - [[v1.2.3]]
**{{Bug}} '''Humvee 3''' can be damaged by towers that use hitboxes.
*'''22 May 2022''' - [[v1.2.3]]b
**{{Bugfix}} '''Humvee 3''' can no longer be damaged by towers that use hitboxes.
*'''5 August 2022''' - [[v1.3.1]]
**{{Bugfix}} '''Humvee 3's''' range can no longer increased by the [[DJ Booth]].
*'''21 December 2022''' - [[v1.6.0]]
**'''Humvee 3''' firerate increased from 0.225 to 0.23 due to [[Firerate Bug]] getting more severe for units.
*'''9 January 2023''' - [[v1.6.0]]f
**'''Humvee 3''' firerate decreased from 0.23 to 0.225 due to [[Firerate Bug]] getting less severe for units.
*'''7 April 2023''' - [[v1.7.0]]
**{{Bug}} Default and {{Color|Premium|Classic}} skin units are called ''Humvee 3'' instead of ''Humvee'' or ''Truck''.
*'''12 November 2023''' - [[v1.9.0]]l
**{{Bug}} '''Humvee 3''' starts going backwards after reaching the entrance, dying at the exit.
*'''1 December 2023''' - [[v1.9.4]]b
**{{Bugfix}} '''Humvee 3''' no longer goes backwards after reaching the entrance and disappears instead.
*'''10 February 2024''' - [[v1.13.0]]
**'''Humvee 3''' now has hidden detection.
*'''29 March 2024''' - [[v1.17.0]]
**Every skin's appearance changed.
**Now slows down when attacking enemies.
**Health increased from 60 to 90.
**Spawnrate decreased from 40 to 35.
**Hidden detection removed.
**Speed slightly decreased.
**{{Bugfix}} '''Humvee 3''' is now properly called ''Humvee''.
*'''5 April 2024''' - [[v1.18.0]]
**Hidden detection added.
*'''23 October 2024''' - [[v1.37.0]]
**New skin: {{Color|Hexscape|Wasteland}}
*'''22 January 2025''' - [[v1.50.0]]
**New skin: {{Color|Deluxe|Cyber}}
*'''2 July 2025''' - [[v1.69.0]]
**New skin: {{Color|EventMission|Base 1776}}
*'''9 July 2025''' - [[v1.70.0]]
**Damage increased from 3 to 4.
**Health increased from 90 to 100.
**Spawnrate decreased from 35 to 30.
*'''23 July 2025''' - [[v1.71.0]]
**Spawnrate decreased from 30 to 25 in [[PVP]] mode.
*'''20 December 2025''' - [[v1.83.0]]
**Damage decreased from 4 to 3.
**Spawnrate increased from 30 to 35.
*'''22 April 2026''' - [[v1.89.0]]
**Damage increased from 3 to 4.
**Speed decreased from 5.5 to 5.
*'''5 June 2026''' - [[v2.0.0]]
**Without [[Firerate Bug]], firerate increased from 0.2 to 0.225, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.225.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skin: {{Color|Beach|Ice Cream}}
*'''17 July 2026''' - [[v2.3.0]]
**New skin: {{Color|Pirate|Pirate}}
}}
 
 
__NOTOC__
 
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