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==Enemies== [[File:Index1.png|450px|thumb|center]] The enemies section can be used to see how many enemies the player has unlocked. By default, only a few enemies are shown here as locked, though in reality every single enemy in the game, including unused ones, can appear here as long as they still exist in the game. Because of this, the [[Operation I.C.E Event]] enemies can appear here if their [[Logbooks]] are obtained, though they do not appear by default. Enemies that no longer appear anywhere in the game, such as the [[Tower Defense Simulator x PLS DONATE Event]] could actually appear here if their [[Logbooks]] were somehow obtained. This section will display information on the enemy. Every enemy will list its default health value, which is its health that will appear in a mode if it is not overriden by a mode specific health value and its speed. If either one of these is set to nothing, it will be displayed as "''No logbook description available.''". For some enemies, their description will also be included, which is the lore of the enemy. Next to the icon, the mode appearance will be displayed. On the side the enemy model walking will be shown. The number of obtained [[Logbooks]] is displayed in-game, with the maximum number displayed being all the enemies displayed as locked for a new player. This is not actually the maximum number of [[Logbooks]] as it gets increased when obtaining [[Logbooks]] from non-evergeen enemies. It is possible to search for enemies based on their name. It is also possible to sort them based on what mode they appear in. The available modes change based on what enemies are displayed in the '''Index'''. Any enemies obtained through [[Logbooks]] can be spawned in the [[Sandbox Mode|Sandbox]] mode, in multiple cases their legacy variants will also be unlocked, even if they do not appear in the '''Index'''.
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