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==Rewards== ''For former rewards, see this mode's [[Intermediate Mode/Rewards|Rewards]] page.'' The game calculates how many {{Coins|Coins}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday – Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Some maps like [[Mason Arch]] can also increase all rewards by a specific amount. Regular {{Exp|}} boosts are multiplicative with other modifiers. Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal. Rewards are calculated as: {| class="tds-table pad-10" style="text-align: center; margin:1em auto" !Coins Reward !EXP Reward !Tower EXP Reward |- |{{Coins|500}} ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + {{Coins|100}} (Triumph Only) |{{Exp|120}} ÷ (1 + [(30 ÷ Current Wave) - 1]) |{{TowerExp|35}} ÷ (1 + [(25 ÷ Current Wave) - 1]) + {{TowerExp|40}} (Triumph Bonus) |} Triumphing '''Intermediate''' mode can give out an additional reward, which can be a crate, consumable or ticket. They are meant to be guaranteed, though due to a bug this does not always happen. Additionally, items are sometimes not given out. These items are: *{{Color|Common}} (65%) **{{TimeScaleTicket|Time Scale Ticket}} **{{ReviveTicket|Revive Ticket}} **[[Grenade]] (1-3) **[[Flash Bang]] (1-3) **[[Molotov]] (1-3) **[[Easter Egg]] (1-3) *{{Color|Uncommon}} (20%) **[[Low Grade Crate]] **{{SpinTicket|Spin Ticket}} **[[Barricade]] (1-2) **[[Supply Drop]] (1-2) **[[AirStrike]] (1-2) **[[Ducky Squad]] (1-2) *{{Color|Rare}} (10%) **[[Mid Grade Crate]] **[[Napalm Strike]] **[[Blizzard Bomb]] **[[UAV]] *{{Color|Legendary}} (5%) **[[High Grade Crate]] ===Badges/Achievements=== There are [[badges]] and achievements that you can or could obtain when playing this mode, which may have additional rewards alongside them. These are: {{Badge |title = Defeated Patient Zero! |description = Destroy the apocalypse from its roots! You have defeated Intermediate mode! |image = Aug25IntermediateBadge.png |obtainable = Yes }} {{Badge |title = Battle Hardened |description = Triumph in Intermediate mode |image = Achievement |obtainable = Yes |rewards = {{Coins|250}} }} ===Seasons=== During some [[Passes]], the '''Intermediate''' mode could give currency rewards which you used to progress through a season. Rewards for all the seasons were calculated as: {| class="tds-table pad-10" style="text-align: center; margin:1em auto" !Season !Rewards |- |[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Battle Pass]] |{{Bell|10}} per wave |- |[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Battle Pass]] |{{DuckyEggs|10}} per wave |- |[[Surf & Turf Battle Pass]] |{{BeachBalls|10}} per wave |- |[[Null & Void Event#Null & Void Battle Pass|Null & Void Battle Pass]] |{{GumDrops|10}} per wave |- |[[The Final Act Event#The Final Act Battle Pass|The Final Act Battle Pass]] |{{PlushieSnowman|10}} per wave |- |[[Spring Frenzy Battle Pass]] |{{Bunz|10}} per wave |}
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