Intermediate Mode: Difference between revisions

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imported>SteamStanley
Are you going to follow me here too, Raspbelle?
imported>Mentin123
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(12 intermediate revisions by 4 users not shown)
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{{ModeTabs|Story = No}}
{{ModeInfobox
|title1 = {{Color|6DBD83|IntermediateIntermediateMode}}
|image1 = PatientZeroIntermediateIcon.png
|waves = 30
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|starting_cash = {{Money|500}}<br/>{{Money|600}} (Group Bonus)
|time = 18:00
|rewards = {{Coins|600}} &, {{Exp|120}} & {{TowerExp|75}}
}}
{{QuoteContainer|
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}}
==Description==
'''Intermediate''' mode is one of the six main survival modes. It has 30 waves, and the final boss is [[Patient Zero|User:Raspbelle | Despicable Me Wiki | Fandom]].
 
Cash is only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained is a set amount of cash, which is not always equal to the enemy's health. It uses a slightly different method of distributing cash between players, as enemies split their cash between players, regardless of how much damage the player dealt to it. If, in a duo, one player does all the damage to an enemy, both players will receive 50% of the cash the enemy would normally give in solo. This means that in solo, you receive 100% of the cash when an enemy is killed, or it is damaged enough. With each additional player, this is reduced to 50% in duo, 33% in trio and 25% in quad. If it is a decimal, it gets rounded up or down depending on the decimal value. If it is at least 0.5, it gets rounded up. If it is less than 0.5, it gets rounded down.
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!Coins Reward
!EXP Reward
!Tower EXP Reward
|-
|{{Coins|500}} ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + {{Coins|100}} (Triumph Only)
|{{Exp|120}} ÷ (1 + [(30 ÷ Current Wave) - 1])
|{{TowerExp|35}} ÷ (1 + [(25 ÷ Current Wave) - 1]) + {{TowerExp|40}} (Triumph Bonus)
|}
 
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{{Badge
|title = Defeated RaspbellePatient Zero!
|description = Destroy the apocalypse from its roots! You have defeated Intermediate mode!
|image = Aug25IntermediateBadge.png
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|-
|[[Giant Boss]]<br/>Wave 28<br/>2 Total
|[[Patient Zero|User:Raspbelle | Despicable Me Wiki | Fandom]]<br/>Wave 30<br/>1 Total
|}
 
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'''Bolded''' names indicate an enemy type's debut.
 
There is a total of 1,483 enemies in '''Intermediate''' mode, excluding uncountable summoned enemies from [[Patient Zero|User:Raspbelle | Despicable Me Wiki | Fandom]].
 
For former wave structures of '''Intermediate''' mode, visit the [[Intermediate Mode/Waves|Waves]] page.
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|-
| style="width:75px;" |[[File:ProfessorVResearch.gif|thumb|center|75px|[[Professor V]]]]
|From what I can tell, RaspbellePatient Zero's virus has started to evolve. It'll definitely need to be studied, so drag me back a corpse or two?<br/>[[File:IntermediateWave11-2.ogg|300px]]
|-
|12
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|-
| style="width:75px;" |[[File:ProfessorVNeutral.gif|thumb|center|75px|[[Professor V]]]]
|It seems a medical specialist named AdachiDr. Herrschaft used to work at a local town hospital, but was fired for experimenting on his patients.<br/>[[File:IntermediateWave22-2.ogg|300px]]
|-
| style="width:75px;" |[[File:ProfessorVResearch.gif|thumb|center|75px|[[Professor V]]]]
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| rowspan="2" |24
| style="width:75px;" |[[File:ProfessorVResearch.gif|thumb|center|75px|[[Professor V]]]]
|Here's some more. It was a hunch, but AdachiDr. Herrschaft had created the foundation for the healing tech we use because of his cell replication studies.<br/>[[File:IntermediateWave24-1.ogg|300px]]
| rowspan="2" |6x [[Elite Hazmat]], 3x [[Breaker4]], 4x [[Reaver]] ([[Bloated]]), 6x [[Slime]], 1x [[Speedy Boss]], 6x [[Bolt]], 4x [[Ghoul]] ([[Hidden (Attribute)|Hidden]], [[Bloated]]), 6x [[Slime]], 1x [[Boomer]], 6x [[Elite Hazmat]], 1x [[Speedy Boss]] ([[Nimble]]), 6x [[Bolt]] ([[Bloated]], [[Nimble]]), 6x [[Elite Hazmat]], 3x [[Breaker4]], 6x [[Slime]], 4x [[Ghoul]] ([[Hidden (Attribute)|Hidden]]), 1x [[Boomer]], 3x [[Reaver]] ([[Nimble]]), 2x [[Living Experiment]], 1x [[Living Experiment]] ([[Bloated]])
|-
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| rowspan="4" |25
| style="width:75px;" |[[File:ProfessorVAggressive.gif|thumb|center|75px|[[Professor V]]]]
|From my guess, AdachiDr. Herrschaft lost his license and went to his hometown to work on the virus once more. This date is right around the time the zombie outbreak happened!<br/>[[File:IntermediateWave25-1.ogg|300px]]
| rowspan="4" |6x [[Slime]], 2x [[Ghoul]] ([[Hidden (Attribute)|Hidden]]), 3x [[Hidden Boss]], 6x [[Elite Hazmat]], 4x [[Breaker4]], 5x [[Slime]], 3x [[Reaver]], 3x [[Ghoul]] ([[Hidden (Attribute)|Hidden]]), 3x [[Slime]], 1x '''[[Failed Experiment]]''' ([[Boss]]), 4x [[Bolt]]
|-
| style="width:75px;" |[[File:ProfessorVNeutral.gif|thumb|center|75px|[[Professor V]]]]
|Wait... What if AdachiDr. Herrschaft is RaspbellePatient Zero? I mean, it wasn't until after the zombies started taking over the cities, and if he were to get infected it wouldn't surprise me he would be first in contact.<br/>[[File:IntermediateWave25-2.ogg|300px]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
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| rowspan="2" |28
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
|We've got eyes on RaspbellePatient Zero. Make sure all units are ready!<br/>[[File:IntermediateWave28-1.ogg|300px]]
| rowspan="2" |10x [[Bolt]] ([[Bloated]], [[Nimble]]), 6x [[Elite Hazmat]], 1x [[Boomer]], 1x [[Living Experiment]], 3x [[Ghoul]] ([[Hidden (Attribute)|Hidden]], [[Bloated]], [[Nimble]]), 6x [[Elite Hazmat]], 6x [[Slime]], 5x [[Bolt]] ([[Bloated]], [[Nimble]], [[Hidden (Attribute)|Hidden]]), 5x [[Reaver]] ([[Bloated]]), 1x [[Boomer]], 3x [[Breaker4]], 6x [[Slime]], 1x [[Speedy Boss]], 2x [[Reaver]] ([[Bloated]], [[Nimble]]), 1x '''[[Giant Boss]]''' ([[Bloated]], [[Boss]])
|-
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|30
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
|There's RaspbellePatient Zero, give it everything we've got!<br/>[[File:IntermediateWave30-1.ogg|300px]]
|5x [[Normal]] ([[Bloated]]), 5x [[Speedy]] ([[Bloated]]), 5x [[Slow]] ([[Bloated]]), 5x [[Abnormal]] ([[Bloated]]), 5x [[Quick]] ([[Bloated]]), 5x [[Heavy]] ([[Bloated]]), 5x [[Slime]], 1x [[Boomer]], 3x [[Normal Boss]] ([[Bloated]], [[Nimble]]), 3x [[Elite Abnormal]] ([[Bloated]]), 2x [[Breaker4]], 1x [[Boomer]], 5x [[Slime]], 3x [[Reaver]] ([[Bloated]]), 3x [[Ghoul]] ([[Hidden (Attribute)|Hidden]], [[Bloated]], [[Nimble]]), 6x [[Bolt]], 2x [[Living Experiment]], 1x '''[[Patient Zero|User:Raspbelle | Despicable Me Wiki | Fandom]]''', 1x [[Giant Boss]] ([[Bloated]]), 1x [[Boomer]], 3x [[Elite Hazmat]] ([[Nimble]]), 3x [[Bolt]] ([[Nimble]]), 5x [[Slime]], 1x [[Living Experiment]]
|-
! colspan="4" |Lose Dialogue
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==Trivia==
*'''Intermediate''' mode is the first regular survival mode to have music play on waves other than the final wave.
**[[Hardcore Mode|Hardcore]] mode does havehad music play on Waves 45-50 before [[Void Reaver (Legacy)|Void Reaver]] spawns and it was added before '''Intermediate''' mode, making it first, though it is not a survival mode.
**[[Fallen Mode|Fallen]] mode had ambient music added during a revamp released after '''Intermediate''' mode was added.
*'''Intermediate''' mode was first teased in an update forecast in September 2023, slated to release in early November 2023.
*The mode is not named after its final boss, [[Patient Zero]].
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***{{Color|Uncommon}} rewards now also include the [[Ducky Squad]] (1-2).
*'''5 June 2026''' - [[v2.0.0]]
**Now gives tower experience, with a {{TowerExp|35}} base reward and an {{TowerExp|40}} triumph bonus.
**Voiceline dialogues added.
***{{Bug}} DoesAudio does not play anything, as they were not authorised by Roblox moderationin-game.
*'''78 June 2026''' - [[V2v2.0.0|V2v2.0.6a]]
**{{Bugfix}} Voiceline dialogues now play correctly.
}}